1 /* 2 ** 3 ** Copyright 2012, The Android Open Source Project 4 ** 5 ** Licensed under the Apache License, Version 2.0 (the "License"); 6 ** you may not use this file except in compliance with the License. 7 ** You may obtain a copy of the License at 8 ** 9 ** http://www.apache.org/licenses/LICENSE-2.0 10 ** 11 ** Unless required by applicable law or agreed to in writing, software 12 ** distributed under the License is distributed on an "AS IS" BASIS, 13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14 ** See the License for the specific language governing permissions and 15 ** limitations under the License. 16 */ 17 18 #ifndef INCLUDING_FROM_AUDIOFLINGER_H 19 #error This header file should only be included from AudioFlinger.h 20 #endif 21 22 class ThreadBase : public Thread { 23 public: 24 25 #include "TrackBase.h" 26 27 enum type_t { 28 MIXER, // Thread class is MixerThread 29 DIRECT, // Thread class is DirectOutputThread 30 DUPLICATING, // Thread class is DuplicatingThread 31 RECORD, // Thread class is RecordThread 32 OFFLOAD // Thread class is OffloadThread 33 }; 34 35 ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, 36 audio_devices_t outDevice, audio_devices_t inDevice, type_t type); 37 virtual ~ThreadBase(); 38 39 virtual status_t readyToRun(); 40 41 void dumpBase(int fd, const Vector<String16>& args); 42 void dumpEffectChains(int fd, const Vector<String16>& args); 43 44 void clearPowerManager(); 45 46 // base for record and playback 47 enum { 48 CFG_EVENT_IO, 49 CFG_EVENT_PRIO, 50 CFG_EVENT_SET_PARAMETER, 51 CFG_EVENT_CREATE_AUDIO_PATCH, 52 CFG_EVENT_RELEASE_AUDIO_PATCH, 53 }; 54 55 class ConfigEventData: public RefBase { 56 public: ~ConfigEventData()57 virtual ~ConfigEventData() {} 58 59 virtual void dump(char *buffer, size_t size) = 0; 60 protected: ConfigEventData()61 ConfigEventData() {} 62 }; 63 64 // Config event sequence by client if status needed (e.g binder thread calling setParameters()): 65 // 1. create SetParameterConfigEvent. This sets mWaitStatus in config event 66 // 2. Lock mLock 67 // 3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal 68 // 4. sendConfigEvent_l() reads status from event->mStatus; 69 // 5. sendConfigEvent_l() returns status 70 // 6. Unlock 71 // 72 // Parameter sequence by server: threadLoop calling processConfigEvents_l(): 73 // 1. Lock mLock 74 // 2. If there is an entry in mConfigEvents proceed ... 75 // 3. Read first entry in mConfigEvents 76 // 4. Remove first entry from mConfigEvents 77 // 5. Process 78 // 6. Set event->mStatus 79 // 7. event->mCond.signal 80 // 8. Unlock 81 82 class ConfigEvent: public RefBase { 83 public: ~ConfigEvent()84 virtual ~ConfigEvent() {} 85 dump(char * buffer,size_t size)86 void dump(char *buffer, size_t size) { mData->dump(buffer, size); } 87 88 const int mType; // event type e.g. CFG_EVENT_IO 89 Mutex mLock; // mutex associated with mCond 90 Condition mCond; // condition for status return 91 status_t mStatus; // status communicated to sender 92 bool mWaitStatus; // true if sender is waiting for status 93 sp<ConfigEventData> mData; // event specific parameter data 94 95 protected: ConfigEvent(int type)96 ConfigEvent(int type) : mType(type), mStatus(NO_ERROR), mWaitStatus(false), mData(NULL) {} 97 }; 98 99 class IoConfigEventData : public ConfigEventData { 100 public: IoConfigEventData(int event,int param)101 IoConfigEventData(int event, int param) : 102 mEvent(event), mParam(param) {} 103 dump(char * buffer,size_t size)104 virtual void dump(char *buffer, size_t size) { 105 snprintf(buffer, size, "IO event: event %d, param %d\n", mEvent, mParam); 106 } 107 108 const int mEvent; 109 const int mParam; 110 }; 111 112 class IoConfigEvent : public ConfigEvent { 113 public: IoConfigEvent(int event,int param)114 IoConfigEvent(int event, int param) : 115 ConfigEvent(CFG_EVENT_IO) { 116 mData = new IoConfigEventData(event, param); 117 } ~IoConfigEvent()118 virtual ~IoConfigEvent() {} 119 }; 120 121 class PrioConfigEventData : public ConfigEventData { 122 public: PrioConfigEventData(pid_t pid,pid_t tid,int32_t prio)123 PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio) : 124 mPid(pid), mTid(tid), mPrio(prio) {} 125 dump(char * buffer,size_t size)126 virtual void dump(char *buffer, size_t size) { 127 snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio); 128 } 129 130 const pid_t mPid; 131 const pid_t mTid; 132 const int32_t mPrio; 133 }; 134 135 class PrioConfigEvent : public ConfigEvent { 136 public: PrioConfigEvent(pid_t pid,pid_t tid,int32_t prio)137 PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) : 138 ConfigEvent(CFG_EVENT_PRIO) { 139 mData = new PrioConfigEventData(pid, tid, prio); 140 } ~PrioConfigEvent()141 virtual ~PrioConfigEvent() {} 142 }; 143 144 class SetParameterConfigEventData : public ConfigEventData { 145 public: SetParameterConfigEventData(String8 keyValuePairs)146 SetParameterConfigEventData(String8 keyValuePairs) : 147 mKeyValuePairs(keyValuePairs) {} 148 dump(char * buffer,size_t size)149 virtual void dump(char *buffer, size_t size) { 150 snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string()); 151 } 152 153 const String8 mKeyValuePairs; 154 }; 155 156 class SetParameterConfigEvent : public ConfigEvent { 157 public: SetParameterConfigEvent(String8 keyValuePairs)158 SetParameterConfigEvent(String8 keyValuePairs) : 159 ConfigEvent(CFG_EVENT_SET_PARAMETER) { 160 mData = new SetParameterConfigEventData(keyValuePairs); 161 mWaitStatus = true; 162 } ~SetParameterConfigEvent()163 virtual ~SetParameterConfigEvent() {} 164 }; 165 166 class CreateAudioPatchConfigEventData : public ConfigEventData { 167 public: CreateAudioPatchConfigEventData(const struct audio_patch patch,audio_patch_handle_t handle)168 CreateAudioPatchConfigEventData(const struct audio_patch patch, 169 audio_patch_handle_t handle) : 170 mPatch(patch), mHandle(handle) {} 171 dump(char * buffer,size_t size)172 virtual void dump(char *buffer, size_t size) { 173 snprintf(buffer, size, "Patch handle: %u\n", mHandle); 174 } 175 176 const struct audio_patch mPatch; 177 audio_patch_handle_t mHandle; 178 }; 179 180 class CreateAudioPatchConfigEvent : public ConfigEvent { 181 public: CreateAudioPatchConfigEvent(const struct audio_patch patch,audio_patch_handle_t handle)182 CreateAudioPatchConfigEvent(const struct audio_patch patch, 183 audio_patch_handle_t handle) : 184 ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) { 185 mData = new CreateAudioPatchConfigEventData(patch, handle); 186 mWaitStatus = true; 187 } ~CreateAudioPatchConfigEvent()188 virtual ~CreateAudioPatchConfigEvent() {} 189 }; 190 191 class ReleaseAudioPatchConfigEventData : public ConfigEventData { 192 public: ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle)193 ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) : 194 mHandle(handle) {} 195 dump(char * buffer,size_t size)196 virtual void dump(char *buffer, size_t size) { 197 snprintf(buffer, size, "Patch handle: %u\n", mHandle); 198 } 199 200 audio_patch_handle_t mHandle; 201 }; 202 203 class ReleaseAudioPatchConfigEvent : public ConfigEvent { 204 public: ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle)205 ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) : 206 ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) { 207 mData = new ReleaseAudioPatchConfigEventData(handle); 208 mWaitStatus = true; 209 } ~ReleaseAudioPatchConfigEvent()210 virtual ~ReleaseAudioPatchConfigEvent() {} 211 }; 212 213 class PMDeathRecipient : public IBinder::DeathRecipient { 214 public: PMDeathRecipient(const wp<ThreadBase> & thread)215 PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {} ~PMDeathRecipient()216 virtual ~PMDeathRecipient() {} 217 218 // IBinder::DeathRecipient 219 virtual void binderDied(const wp<IBinder>& who); 220 221 private: 222 PMDeathRecipient(const PMDeathRecipient&); 223 PMDeathRecipient& operator = (const PMDeathRecipient&); 224 225 wp<ThreadBase> mThread; 226 }; 227 228 virtual status_t initCheck() const = 0; 229 230 // static externally-visible type()231 type_t type() const { return mType; } isDuplicating()232 bool isDuplicating() const { return (mType == DUPLICATING); } 233 id()234 audio_io_handle_t id() const { return mId;} 235 236 // dynamic externally-visible sampleRate()237 uint32_t sampleRate() const { return mSampleRate; } channelMask()238 audio_channel_mask_t channelMask() const { return mChannelMask; } format()239 audio_format_t format() const { return mHALFormat; } channelCount()240 uint32_t channelCount() const { return mChannelCount; } 241 // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects, 242 // and returns the [normal mix] buffer's frame count. 243 virtual size_t frameCount() const = 0; frameSize()244 size_t frameSize() const { return mFrameSize; } 245 246 // Should be "virtual status_t requestExitAndWait()" and override same 247 // method in Thread, but Thread::requestExitAndWait() is not yet virtual. 248 void exit(); 249 virtual bool checkForNewParameter_l(const String8& keyValuePair, 250 status_t& status) = 0; 251 virtual status_t setParameters(const String8& keyValuePairs); 252 virtual String8 getParameters(const String8& keys) = 0; 253 virtual void audioConfigChanged(int event, int param = 0) = 0; 254 // sendConfigEvent_l() must be called with ThreadBase::mLock held 255 // Can temporarily release the lock if waiting for a reply from 256 // processConfigEvents_l(). 257 status_t sendConfigEvent_l(sp<ConfigEvent>& event); 258 void sendIoConfigEvent(int event, int param = 0); 259 void sendIoConfigEvent_l(int event, int param = 0); 260 void sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio); 261 status_t sendSetParameterConfigEvent_l(const String8& keyValuePair); 262 status_t sendCreateAudioPatchConfigEvent(const struct audio_patch *patch, 263 audio_patch_handle_t *handle); 264 status_t sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle); 265 void processConfigEvents_l(); 266 virtual void cacheParameters_l() = 0; 267 virtual status_t createAudioPatch_l(const struct audio_patch *patch, 268 audio_patch_handle_t *handle) = 0; 269 virtual status_t releaseAudioPatch_l(const audio_patch_handle_t handle) = 0; 270 virtual void getAudioPortConfig(struct audio_port_config *config) = 0; 271 272 273 // see note at declaration of mStandby, mOutDevice and mInDevice standby()274 bool standby() const { return mStandby; } outDevice()275 audio_devices_t outDevice() const { return mOutDevice; } inDevice()276 audio_devices_t inDevice() const { return mInDevice; } 277 278 virtual audio_stream_t* stream() const = 0; 279 280 sp<EffectHandle> createEffect_l( 281 const sp<AudioFlinger::Client>& client, 282 const sp<IEffectClient>& effectClient, 283 int32_t priority, 284 int sessionId, 285 effect_descriptor_t *desc, 286 int *enabled, 287 status_t *status /*non-NULL*/); 288 289 // return values for hasAudioSession (bit field) 290 enum effect_state { 291 EFFECT_SESSION = 0x1, // the audio session corresponds to at least one 292 // effect 293 TRACK_SESSION = 0x2 // the audio session corresponds to at least one 294 // track 295 }; 296 297 // get effect chain corresponding to session Id. 298 sp<EffectChain> getEffectChain(int sessionId); 299 // same as getEffectChain() but must be called with ThreadBase mutex locked 300 sp<EffectChain> getEffectChain_l(int sessionId) const; 301 // add an effect chain to the chain list (mEffectChains) 302 virtual status_t addEffectChain_l(const sp<EffectChain>& chain) = 0; 303 // remove an effect chain from the chain list (mEffectChains) 304 virtual size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0; 305 // lock all effect chains Mutexes. Must be called before releasing the 306 // ThreadBase mutex before processing the mixer and effects. This guarantees the 307 // integrity of the chains during the process. 308 // Also sets the parameter 'effectChains' to current value of mEffectChains. 309 void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains); 310 // unlock effect chains after process 311 void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains); 312 // get a copy of mEffectChains vector getEffectChains_l()313 Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; }; 314 // set audio mode to all effect chains 315 void setMode(audio_mode_t mode); 316 // get effect module with corresponding ID on specified audio session 317 sp<AudioFlinger::EffectModule> getEffect(int sessionId, int effectId); 318 sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId); 319 // add and effect module. Also creates the effect chain is none exists for 320 // the effects audio session 321 status_t addEffect_l(const sp< EffectModule>& effect); 322 // remove and effect module. Also removes the effect chain is this was the last 323 // effect 324 void removeEffect_l(const sp< EffectModule>& effect); 325 // detach all tracks connected to an auxiliary effect detachAuxEffect_l(int effectId __unused)326 virtual void detachAuxEffect_l(int effectId __unused) {} 327 // returns either EFFECT_SESSION if effects on this audio session exist in one 328 // chain, or TRACK_SESSION if tracks on this audio session exist, or both 329 virtual uint32_t hasAudioSession(int sessionId) const = 0; 330 // the value returned by default implementation is not important as the 331 // strategy is only meaningful for PlaybackThread which implements this method getStrategyForSession_l(int sessionId __unused)332 virtual uint32_t getStrategyForSession_l(int sessionId __unused) { return 0; } 333 334 // suspend or restore effect according to the type of effect passed. a NULL 335 // type pointer means suspend all effects in the session 336 void setEffectSuspended(const effect_uuid_t *type, 337 bool suspend, 338 int sessionId = AUDIO_SESSION_OUTPUT_MIX); 339 // check if some effects must be suspended/restored when an effect is enabled 340 // or disabled 341 void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect, 342 bool enabled, 343 int sessionId = AUDIO_SESSION_OUTPUT_MIX); 344 void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect, 345 bool enabled, 346 int sessionId = AUDIO_SESSION_OUTPUT_MIX); 347 348 virtual status_t setSyncEvent(const sp<SyncEvent>& event) = 0; 349 virtual bool isValidSyncEvent(const sp<SyncEvent>& event) const = 0; 350 351 // Return a reference to a per-thread heap which can be used to allocate IMemory 352 // objects that will be read-only to client processes, read/write to mediaserver, 353 // and shared by all client processes of the thread. 354 // The heap is per-thread rather than common across all threads, because 355 // clients can't be trusted not to modify the offset of the IMemory they receive. 356 // If a thread does not have such a heap, this method returns 0. readOnlyHeap()357 virtual sp<MemoryDealer> readOnlyHeap() const { return 0; } 358 pipeMemory()359 virtual sp<IMemory> pipeMemory() const { return 0; } 360 361 mutable Mutex mLock; 362 363 protected: 364 365 // entry describing an effect being suspended in mSuspendedSessions keyed vector 366 class SuspendedSessionDesc : public RefBase { 367 public: SuspendedSessionDesc()368 SuspendedSessionDesc() : mRefCount(0) {} 369 370 int mRefCount; // number of active suspend requests 371 effect_uuid_t mType; // effect type UUID 372 }; 373 374 void acquireWakeLock(int uid = -1); 375 void acquireWakeLock_l(int uid = -1); 376 void releaseWakeLock(); 377 void releaseWakeLock_l(); 378 void updateWakeLockUids(const SortedVector<int> &uids); 379 void updateWakeLockUids_l(const SortedVector<int> &uids); 380 void getPowerManager_l(); 381 void setEffectSuspended_l(const effect_uuid_t *type, 382 bool suspend, 383 int sessionId); 384 // updated mSuspendedSessions when an effect suspended or restored 385 void updateSuspendedSessions_l(const effect_uuid_t *type, 386 bool suspend, 387 int sessionId); 388 // check if some effects must be suspended when an effect chain is added 389 void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain); 390 391 String16 getWakeLockTag(); 392 preExit()393 virtual void preExit() { } 394 395 friend class AudioFlinger; // for mEffectChains 396 397 const type_t mType; 398 399 // Used by parameters, config events, addTrack_l, exit 400 Condition mWaitWorkCV; 401 402 const sp<AudioFlinger> mAudioFlinger; 403 404 // updated by PlaybackThread::readOutputParameters_l() or 405 // RecordThread::readInputParameters_l() 406 uint32_t mSampleRate; 407 size_t mFrameCount; // output HAL, direct output, record 408 audio_channel_mask_t mChannelMask; 409 uint32_t mChannelCount; 410 size_t mFrameSize; 411 audio_format_t mFormat; // Source format for Recording and 412 // Sink format for Playback. 413 // Sink format may be different than 414 // HAL format if Fastmixer is used. 415 audio_format_t mHALFormat; 416 size_t mBufferSize; // HAL buffer size for read() or write() 417 418 Vector< sp<ConfigEvent> > mConfigEvents; 419 420 // These fields are written and read by thread itself without lock or barrier, 421 // and read by other threads without lock or barrier via standby(), outDevice() 422 // and inDevice(). 423 // Because of the absence of a lock or barrier, any other thread that reads 424 // these fields must use the information in isolation, or be prepared to deal 425 // with possibility that it might be inconsistent with other information. 426 bool mStandby; // Whether thread is currently in standby. 427 audio_devices_t mOutDevice; // output device 428 audio_devices_t mInDevice; // input device 429 audio_source_t mAudioSource; // (see audio.h, audio_source_t) 430 431 const audio_io_handle_t mId; 432 Vector< sp<EffectChain> > mEffectChains; 433 434 static const int kNameLength = 16; // prctl(PR_SET_NAME) limit 435 char mName[kNameLength]; 436 sp<IPowerManager> mPowerManager; 437 sp<IBinder> mWakeLockToken; 438 const sp<PMDeathRecipient> mDeathRecipient; 439 // list of suspended effects per session and per type. The first vector is 440 // keyed by session ID, the second by type UUID timeLow field 441 KeyedVector< int, KeyedVector< int, sp<SuspendedSessionDesc> > > 442 mSuspendedSessions; 443 static const size_t kLogSize = 4 * 1024; 444 sp<NBLog::Writer> mNBLogWriter; 445 }; 446 447 // --- PlaybackThread --- 448 class PlaybackThread : public ThreadBase { 449 public: 450 451 #include "PlaybackTracks.h" 452 453 enum mixer_state { 454 MIXER_IDLE, // no active tracks 455 MIXER_TRACKS_ENABLED, // at least one active track, but no track has any data ready 456 MIXER_TRACKS_READY, // at least one active track, and at least one track has data 457 MIXER_DRAIN_TRACK, // drain currently playing track 458 MIXER_DRAIN_ALL, // fully drain the hardware 459 // standby mode does not have an enum value 460 // suspend by audio policy manager is orthogonal to mixer state 461 }; 462 463 // retry count before removing active track in case of underrun on offloaded thread: 464 // we need to make sure that AudioTrack client has enough time to send large buffers 465 //FIXME may be more appropriate if expressed in time units. Need to revise how underrun is handled 466 // for offloaded tracks 467 static const int8_t kMaxTrackRetriesOffload = 20; 468 469 PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, 470 audio_io_handle_t id, audio_devices_t device, type_t type); 471 virtual ~PlaybackThread(); 472 473 void dump(int fd, const Vector<String16>& args); 474 475 // Thread virtuals 476 virtual bool threadLoop(); 477 478 // RefBase 479 virtual void onFirstRef(); 480 481 protected: 482 // Code snippets that were lifted up out of threadLoop() 483 virtual void threadLoop_mix() = 0; 484 virtual void threadLoop_sleepTime() = 0; 485 virtual ssize_t threadLoop_write(); 486 virtual void threadLoop_drain(); 487 virtual void threadLoop_standby(); 488 virtual void threadLoop_exit(); 489 virtual void threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove); 490 491 // prepareTracks_l reads and writes mActiveTracks, and returns 492 // the pending set of tracks to remove via Vector 'tracksToRemove'. The caller 493 // is responsible for clearing or destroying this Vector later on, when it 494 // is safe to do so. That will drop the final ref count and destroy the tracks. 495 virtual mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0; 496 void removeTracks_l(const Vector< sp<Track> >& tracksToRemove); 497 498 void writeCallback(); 499 void resetWriteBlocked(uint32_t sequence); 500 void drainCallback(); 501 void resetDraining(uint32_t sequence); 502 503 static int asyncCallback(stream_callback_event_t event, void *param, void *cookie); 504 505 virtual bool waitingAsyncCallback(); 506 virtual bool waitingAsyncCallback_l(); 507 virtual bool shouldStandby_l(); 508 virtual void onAddNewTrack_l(); 509 510 // ThreadBase virtuals 511 virtual void preExit(); 512 513 public: 514 initCheck()515 virtual status_t initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; } 516 517 // return estimated latency in milliseconds, as reported by HAL 518 uint32_t latency() const; 519 // same, but lock must already be held 520 uint32_t latency_l() const; 521 522 void setMasterVolume(float value); 523 void setMasterMute(bool muted); 524 525 void setStreamVolume(audio_stream_type_t stream, float value); 526 void setStreamMute(audio_stream_type_t stream, bool muted); 527 528 float streamVolume(audio_stream_type_t stream) const; 529 530 sp<Track> createTrack_l( 531 const sp<AudioFlinger::Client>& client, 532 audio_stream_type_t streamType, 533 uint32_t sampleRate, 534 audio_format_t format, 535 audio_channel_mask_t channelMask, 536 size_t *pFrameCount, 537 const sp<IMemory>& sharedBuffer, 538 int sessionId, 539 IAudioFlinger::track_flags_t *flags, 540 pid_t tid, 541 int uid, 542 status_t *status /*non-NULL*/); 543 544 AudioStreamOut* getOutput() const; 545 AudioStreamOut* clearOutput(); 546 virtual audio_stream_t* stream() const; 547 548 // a very large number of suspend() will eventually wraparound, but unlikely suspend()549 void suspend() { (void) android_atomic_inc(&mSuspended); } restore()550 void restore() 551 { 552 // if restore() is done without suspend(), get back into 553 // range so that the next suspend() will operate correctly 554 if (android_atomic_dec(&mSuspended) <= 0) { 555 android_atomic_release_store(0, &mSuspended); 556 } 557 } isSuspended()558 bool isSuspended() const 559 { return android_atomic_acquire_load(&mSuspended) > 0; } 560 561 virtual String8 getParameters(const String8& keys); 562 virtual void audioConfigChanged(int event, int param = 0); 563 status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames); 564 // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency. 565 // Consider also removing and passing an explicit mMainBuffer initialization 566 // parameter to AF::PlaybackThread::Track::Track(). mixBuffer()567 int16_t *mixBuffer() const { 568 return reinterpret_cast<int16_t *>(mSinkBuffer); }; 569 570 virtual void detachAuxEffect_l(int effectId); 571 status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track, 572 int EffectId); 573 status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track, 574 int EffectId); 575 576 virtual status_t addEffectChain_l(const sp<EffectChain>& chain); 577 virtual size_t removeEffectChain_l(const sp<EffectChain>& chain); 578 virtual uint32_t hasAudioSession(int sessionId) const; 579 virtual uint32_t getStrategyForSession_l(int sessionId); 580 581 582 virtual status_t setSyncEvent(const sp<SyncEvent>& event); 583 virtual bool isValidSyncEvent(const sp<SyncEvent>& event) const; 584 585 // called with AudioFlinger lock held 586 void invalidateTracks(audio_stream_type_t streamType); 587 frameCount()588 virtual size_t frameCount() const { return mNormalFrameCount; } 589 590 // Return's the HAL's frame count i.e. fast mixer buffer size. frameCountHAL()591 size_t frameCountHAL() const { return mFrameCount; } 592 593 status_t getTimestamp_l(AudioTimestamp& timestamp); 594 595 void addPatchTrack(const sp<PatchTrack>& track); 596 void deletePatchTrack(const sp<PatchTrack>& track); 597 598 virtual void getAudioPortConfig(struct audio_port_config *config); 599 600 protected: 601 // updated by readOutputParameters_l() 602 size_t mNormalFrameCount; // normal mixer and effects 603 604 void* mSinkBuffer; // frame size aligned sink buffer 605 606 // TODO: 607 // Rearrange the buffer info into a struct/class with 608 // clear, copy, construction, destruction methods. 609 // 610 // mSinkBuffer also has associated with it: 611 // 612 // mSinkBufferSize: Sink Buffer Size 613 // mFormat: Sink Buffer Format 614 615 // Mixer Buffer (mMixerBuffer*) 616 // 617 // In the case of floating point or multichannel data, which is not in the 618 // sink format, it is required to accumulate in a higher precision or greater channel count 619 // buffer before downmixing or data conversion to the sink buffer. 620 621 // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer. 622 bool mMixerBufferEnabled; 623 624 // Storage, 32 byte aligned (may make this alignment a requirement later). 625 // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames. 626 void* mMixerBuffer; 627 628 // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize. 629 size_t mMixerBufferSize; 630 631 // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only. 632 audio_format_t mMixerBufferFormat; 633 634 // An internal flag set to true by MixerThread::prepareTracks_l() 635 // when mMixerBuffer contains valid data after mixing. 636 bool mMixerBufferValid; 637 638 // Effects Buffer (mEffectsBuffer*) 639 // 640 // In the case of effects data, which is not in the sink format, 641 // it is required to accumulate in a different buffer before data conversion 642 // to the sink buffer. 643 644 // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer. 645 bool mEffectBufferEnabled; 646 647 // Storage, 32 byte aligned (may make this alignment a requirement later). 648 // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames. 649 void* mEffectBuffer; 650 651 // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize. 652 size_t mEffectBufferSize; 653 654 // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only. 655 audio_format_t mEffectBufferFormat; 656 657 // An internal flag set to true by MixerThread::prepareTracks_l() 658 // when mEffectsBuffer contains valid data after mixing. 659 // 660 // When this is set, all mixer data is routed into the effects buffer 661 // for any processing (including output processing). 662 bool mEffectBufferValid; 663 664 // suspend count, > 0 means suspended. While suspended, the thread continues to pull from 665 // tracks and mix, but doesn't write to HAL. A2DP and SCO HAL implementations can't handle 666 // concurrent use of both of them, so Audio Policy Service suspends one of the threads to 667 // workaround that restriction. 668 // 'volatile' means accessed via atomic operations and no lock. 669 volatile int32_t mSuspended; 670 671 // FIXME overflows every 6+ hours at 44.1 kHz stereo 16-bit samples 672 // mFramesWritten would be better, or 64-bit even better 673 size_t mBytesWritten; 674 private: 675 // mMasterMute is in both PlaybackThread and in AudioFlinger. When a 676 // PlaybackThread needs to find out if master-muted, it checks it's local 677 // copy rather than the one in AudioFlinger. This optimization saves a lock. 678 bool mMasterMute; setMasterMute_l(bool muted)679 void setMasterMute_l(bool muted) { mMasterMute = muted; } 680 protected: 681 SortedVector< wp<Track> > mActiveTracks; // FIXME check if this could be sp<> 682 SortedVector<int> mWakeLockUids; 683 int mActiveTracksGeneration; 684 wp<Track> mLatestActiveTrack; // latest track added to mActiveTracks 685 686 // Allocate a track name for a given channel mask. 687 // Returns name >= 0 if successful, -1 on failure. 688 virtual int getTrackName_l(audio_channel_mask_t channelMask, 689 audio_format_t format, int sessionId) = 0; 690 virtual void deleteTrackName_l(int name) = 0; 691 692 // Time to sleep between cycles when: 693 virtual uint32_t activeSleepTimeUs() const; // mixer state MIXER_TRACKS_ENABLED 694 virtual uint32_t idleSleepTimeUs() const = 0; // mixer state MIXER_IDLE 695 virtual uint32_t suspendSleepTimeUs() const = 0; // audio policy manager suspended us 696 // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write() 697 // No sleep in standby mode; waits on a condition 698 699 // Code snippets that are temporarily lifted up out of threadLoop() until the merge 700 void checkSilentMode_l(); 701 702 // Non-trivial for DUPLICATING only saveOutputTracks()703 virtual void saveOutputTracks() { } clearOutputTracks()704 virtual void clearOutputTracks() { } 705 706 // Cache various calculated values, at threadLoop() entry and after a parameter change 707 virtual void cacheParameters_l(); 708 709 virtual uint32_t correctLatency_l(uint32_t latency) const; 710 711 virtual status_t createAudioPatch_l(const struct audio_patch *patch, 712 audio_patch_handle_t *handle); 713 virtual status_t releaseAudioPatch_l(const audio_patch_handle_t handle); 714 usesHwAvSync()715 bool usesHwAvSync() const { return (mType == DIRECT) && (mOutput != NULL) && 716 (mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC); } 717 718 private: 719 720 friend class AudioFlinger; // for numerous 721 722 PlaybackThread& operator = (const PlaybackThread&); 723 724 status_t addTrack_l(const sp<Track>& track); 725 bool destroyTrack_l(const sp<Track>& track); 726 void removeTrack_l(const sp<Track>& track); 727 void broadcast_l(); 728 729 void readOutputParameters_l(); 730 731 virtual void dumpInternals(int fd, const Vector<String16>& args); 732 void dumpTracks(int fd, const Vector<String16>& args); 733 734 SortedVector< sp<Track> > mTracks; 735 stream_type_t mStreamTypes[AUDIO_STREAM_CNT]; 736 AudioStreamOut *mOutput; 737 738 float mMasterVolume; 739 nsecs_t mLastWriteTime; 740 int mNumWrites; 741 int mNumDelayedWrites; 742 bool mInWrite; 743 744 // FIXME rename these former local variables of threadLoop to standard "m" names 745 nsecs_t standbyTime; 746 size_t mSinkBufferSize; 747 748 // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l() 749 uint32_t activeSleepTime; 750 uint32_t idleSleepTime; 751 752 uint32_t sleepTime; 753 754 // mixer status returned by prepareTracks_l() 755 mixer_state mMixerStatus; // current cycle 756 // previous cycle when in prepareTracks_l() 757 mixer_state mMixerStatusIgnoringFastTracks; 758 // FIXME or a separate ready state per track 759 760 // FIXME move these declarations into the specific sub-class that needs them 761 // MIXER only 762 uint32_t sleepTimeShift; 763 764 // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value 765 nsecs_t standbyDelay; 766 767 // MIXER only 768 nsecs_t maxPeriod; 769 770 // DUPLICATING only 771 uint32_t writeFrames; 772 773 size_t mBytesRemaining; 774 size_t mCurrentWriteLength; 775 bool mUseAsyncWrite; 776 // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is 777 // incremented each time a write(), a flush() or a standby() occurs. 778 // Bit 0 is set when a write blocks and indicates a callback is expected. 779 // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence 780 // callbacks are ignored. 781 uint32_t mWriteAckSequence; 782 // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is 783 // incremented each time a drain is requested or a flush() or standby() occurs. 784 // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is 785 // expected. 786 // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence 787 // callbacks are ignored. 788 uint32_t mDrainSequence; 789 // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait 790 // for async write callback in the thread loop before evaluating it 791 bool mSignalPending; 792 sp<AsyncCallbackThread> mCallbackThread; 793 794 private: 795 // The HAL output sink is treated as non-blocking, but current implementation is blocking 796 sp<NBAIO_Sink> mOutputSink; 797 // If a fast mixer is present, the blocking pipe sink, otherwise clear 798 sp<NBAIO_Sink> mPipeSink; 799 // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink 800 sp<NBAIO_Sink> mNormalSink; 801 #ifdef TEE_SINK 802 // For dumpsys 803 sp<NBAIO_Sink> mTeeSink; 804 sp<NBAIO_Source> mTeeSource; 805 #endif 806 uint32_t mScreenState; // cached copy of gScreenState 807 static const size_t kFastMixerLogSize = 4 * 1024; 808 sp<NBLog::Writer> mFastMixerNBLogWriter; 809 public: 810 virtual bool hasFastMixer() const = 0; getFastTrackUnderruns(size_t fastIndex __unused)811 virtual FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const 812 { FastTrackUnderruns dummy; return dummy; } 813 814 protected: 815 // accessed by both binder threads and within threadLoop(), lock on mutex needed 816 unsigned mFastTrackAvailMask; // bit i set if fast track [i] is available 817 bool mHwSupportsPause; 818 bool mHwPaused; 819 bool mFlushPending; 820 private: 821 // timestamp latch: 822 // D input is written by threadLoop_write while mutex is unlocked, and read while locked 823 // Q output is written while locked, and read while locked 824 struct { 825 AudioTimestamp mTimestamp; 826 uint32_t mUnpresentedFrames; 827 KeyedVector<Track *, uint32_t> mFramesReleased; 828 } mLatchD, mLatchQ; 829 bool mLatchDValid; // true means mLatchD is valid 830 // (except for mFramesReleased which is filled in later), 831 // and clock it into latch at next opportunity 832 bool mLatchQValid; // true means mLatchQ is valid 833 }; 834 835 class MixerThread : public PlaybackThread { 836 public: 837 MixerThread(const sp<AudioFlinger>& audioFlinger, 838 AudioStreamOut* output, 839 audio_io_handle_t id, 840 audio_devices_t device, 841 type_t type = MIXER); 842 virtual ~MixerThread(); 843 844 // Thread virtuals 845 846 virtual bool checkForNewParameter_l(const String8& keyValuePair, 847 status_t& status); 848 virtual void dumpInternals(int fd, const Vector<String16>& args); 849 850 protected: 851 virtual mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove); 852 virtual int getTrackName_l(audio_channel_mask_t channelMask, 853 audio_format_t format, int sessionId); 854 virtual void deleteTrackName_l(int name); 855 virtual uint32_t idleSleepTimeUs() const; 856 virtual uint32_t suspendSleepTimeUs() const; 857 virtual void cacheParameters_l(); 858 859 // threadLoop snippets 860 virtual ssize_t threadLoop_write(); 861 virtual void threadLoop_standby(); 862 virtual void threadLoop_mix(); 863 virtual void threadLoop_sleepTime(); 864 virtual void threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove); 865 virtual uint32_t correctLatency_l(uint32_t latency) const; 866 867 AudioMixer* mAudioMixer; // normal mixer 868 private: 869 // one-time initialization, no locks required 870 sp<FastMixer> mFastMixer; // non-0 if there is also a fast mixer 871 sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread 872 873 // contents are not guaranteed to be consistent, no locks required 874 FastMixerDumpState mFastMixerDumpState; 875 #ifdef STATE_QUEUE_DUMP 876 StateQueueObserverDump mStateQueueObserverDump; 877 StateQueueMutatorDump mStateQueueMutatorDump; 878 #endif 879 AudioWatchdogDump mAudioWatchdogDump; 880 881 // accessible only within the threadLoop(), no locks required 882 // mFastMixer->sq() // for mutating and pushing state 883 int32_t mFastMixerFutex; // for cold idle 884 885 public: hasFastMixer()886 virtual bool hasFastMixer() const { return mFastMixer != 0; } getFastTrackUnderruns(size_t fastIndex)887 virtual FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const { 888 ALOG_ASSERT(fastIndex < FastMixerState::kMaxFastTracks); 889 return mFastMixerDumpState.mTracks[fastIndex].mUnderruns; 890 } 891 892 }; 893 894 class DirectOutputThread : public PlaybackThread { 895 public: 896 897 DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, 898 audio_io_handle_t id, audio_devices_t device); 899 virtual ~DirectOutputThread(); 900 901 // Thread virtuals 902 903 virtual bool checkForNewParameter_l(const String8& keyValuePair, 904 status_t& status); 905 virtual void flushHw_l(); 906 907 protected: 908 virtual int getTrackName_l(audio_channel_mask_t channelMask, 909 audio_format_t format, int sessionId); 910 virtual void deleteTrackName_l(int name); 911 virtual uint32_t activeSleepTimeUs() const; 912 virtual uint32_t idleSleepTimeUs() const; 913 virtual uint32_t suspendSleepTimeUs() const; 914 virtual void cacheParameters_l(); 915 916 // threadLoop snippets 917 virtual mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove); 918 virtual void threadLoop_mix(); 919 virtual void threadLoop_sleepTime(); 920 virtual void threadLoop_exit(); 921 virtual bool shouldStandby_l(); 922 923 // volumes last sent to audio HAL with stream->set_volume() 924 float mLeftVolFloat; 925 float mRightVolFloat; 926 927 DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, 928 audio_io_handle_t id, uint32_t device, ThreadBase::type_t type); 929 void processVolume_l(Track *track, bool lastTrack); 930 931 // prepareTracks_l() tells threadLoop_mix() the name of the single active track 932 sp<Track> mActiveTrack; 933 public: hasFastMixer()934 virtual bool hasFastMixer() const { return false; } 935 }; 936 937 class OffloadThread : public DirectOutputThread { 938 public: 939 940 OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, 941 audio_io_handle_t id, uint32_t device); ~OffloadThread()942 virtual ~OffloadThread() {}; 943 virtual void flushHw_l(); 944 945 protected: 946 // threadLoop snippets 947 virtual mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove); 948 virtual void threadLoop_exit(); 949 950 virtual bool waitingAsyncCallback(); 951 virtual bool waitingAsyncCallback_l(); 952 virtual void onAddNewTrack_l(); 953 954 private: 955 size_t mPausedWriteLength; // length in bytes of write interrupted by pause 956 size_t mPausedBytesRemaining; // bytes still waiting in mixbuffer after resume 957 wp<Track> mPreviousTrack; // used to detect track switch 958 }; 959 960 class AsyncCallbackThread : public Thread { 961 public: 962 963 AsyncCallbackThread(const wp<PlaybackThread>& playbackThread); 964 965 virtual ~AsyncCallbackThread(); 966 967 // Thread virtuals 968 virtual bool threadLoop(); 969 970 // RefBase 971 virtual void onFirstRef(); 972 973 void exit(); 974 void setWriteBlocked(uint32_t sequence); 975 void resetWriteBlocked(); 976 void setDraining(uint32_t sequence); 977 void resetDraining(); 978 979 private: 980 const wp<PlaybackThread> mPlaybackThread; 981 // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via 982 // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used 983 // to indicate that the callback has been received via resetWriteBlocked() 984 uint32_t mWriteAckSequence; 985 // mDrainSequence corresponds to the last drain sequence passed by the offload thread via 986 // setDraining(). The sequence is shifted one bit to the left and the lsb is used 987 // to indicate that the callback has been received via resetDraining() 988 uint32_t mDrainSequence; 989 Condition mWaitWorkCV; 990 Mutex mLock; 991 }; 992 993 class DuplicatingThread : public MixerThread { 994 public: 995 DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread, 996 audio_io_handle_t id); 997 virtual ~DuplicatingThread(); 998 999 // Thread virtuals 1000 void addOutputTrack(MixerThread* thread); 1001 void removeOutputTrack(MixerThread* thread); waitTimeMs()1002 uint32_t waitTimeMs() const { return mWaitTimeMs; } 1003 protected: 1004 virtual uint32_t activeSleepTimeUs() const; 1005 1006 private: 1007 bool outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks); 1008 protected: 1009 // threadLoop snippets 1010 virtual void threadLoop_mix(); 1011 virtual void threadLoop_sleepTime(); 1012 virtual ssize_t threadLoop_write(); 1013 virtual void threadLoop_standby(); 1014 virtual void cacheParameters_l(); 1015 1016 private: 1017 // called from threadLoop, addOutputTrack, removeOutputTrack 1018 virtual void updateWaitTime_l(); 1019 protected: 1020 virtual void saveOutputTracks(); 1021 virtual void clearOutputTracks(); 1022 private: 1023 1024 uint32_t mWaitTimeMs; 1025 SortedVector < sp<OutputTrack> > outputTracks; 1026 SortedVector < sp<OutputTrack> > mOutputTracks; 1027 public: hasFastMixer()1028 virtual bool hasFastMixer() const { return false; } 1029 }; 1030 1031 1032 // record thread 1033 class RecordThread : public ThreadBase 1034 { 1035 public: 1036 1037 class RecordTrack; 1038 class ResamplerBufferProvider : public AudioBufferProvider 1039 // derives from AudioBufferProvider interface for use by resampler 1040 { 1041 public: ResamplerBufferProvider(RecordTrack * recordTrack)1042 ResamplerBufferProvider(RecordTrack* recordTrack) : mRecordTrack(recordTrack) { } ~ResamplerBufferProvider()1043 virtual ~ResamplerBufferProvider() { } 1044 // AudioBufferProvider interface 1045 virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts); 1046 virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer); 1047 private: 1048 RecordTrack * const mRecordTrack; 1049 }; 1050 1051 #include "RecordTracks.h" 1052 1053 RecordThread(const sp<AudioFlinger>& audioFlinger, 1054 AudioStreamIn *input, 1055 audio_io_handle_t id, 1056 audio_devices_t outDevice, 1057 audio_devices_t inDevice 1058 #ifdef TEE_SINK 1059 , const sp<NBAIO_Sink>& teeSink 1060 #endif 1061 ); 1062 virtual ~RecordThread(); 1063 1064 // no addTrack_l ? 1065 void destroyTrack_l(const sp<RecordTrack>& track); 1066 void removeTrack_l(const sp<RecordTrack>& track); 1067 1068 void dumpInternals(int fd, const Vector<String16>& args); 1069 void dumpTracks(int fd, const Vector<String16>& args); 1070 1071 // Thread virtuals 1072 virtual bool threadLoop(); 1073 1074 // RefBase 1075 virtual void onFirstRef(); 1076 initCheck()1077 virtual status_t initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; } 1078 readOnlyHeap()1079 virtual sp<MemoryDealer> readOnlyHeap() const { return mReadOnlyHeap; } 1080 pipeMemory()1081 virtual sp<IMemory> pipeMemory() const { return mPipeMemory; } 1082 1083 sp<AudioFlinger::RecordThread::RecordTrack> createRecordTrack_l( 1084 const sp<AudioFlinger::Client>& client, 1085 uint32_t sampleRate, 1086 audio_format_t format, 1087 audio_channel_mask_t channelMask, 1088 size_t *pFrameCount, 1089 int sessionId, 1090 size_t *notificationFrames, 1091 int uid, 1092 IAudioFlinger::track_flags_t *flags, 1093 pid_t tid, 1094 status_t *status /*non-NULL*/); 1095 1096 status_t start(RecordTrack* recordTrack, 1097 AudioSystem::sync_event_t event, 1098 int triggerSession); 1099 1100 // ask the thread to stop the specified track, and 1101 // return true if the caller should then do it's part of the stopping process 1102 bool stop(RecordTrack* recordTrack); 1103 1104 void dump(int fd, const Vector<String16>& args); 1105 AudioStreamIn* clearInput(); 1106 virtual audio_stream_t* stream() const; 1107 1108 1109 virtual bool checkForNewParameter_l(const String8& keyValuePair, 1110 status_t& status); cacheParameters_l()1111 virtual void cacheParameters_l() {} 1112 virtual String8 getParameters(const String8& keys); 1113 virtual void audioConfigChanged(int event, int param = 0); 1114 virtual status_t createAudioPatch_l(const struct audio_patch *patch, 1115 audio_patch_handle_t *handle); 1116 virtual status_t releaseAudioPatch_l(const audio_patch_handle_t handle); 1117 1118 void addPatchRecord(const sp<PatchRecord>& record); 1119 void deletePatchRecord(const sp<PatchRecord>& record); 1120 1121 void readInputParameters_l(); 1122 virtual uint32_t getInputFramesLost(); 1123 1124 virtual status_t addEffectChain_l(const sp<EffectChain>& chain); 1125 virtual size_t removeEffectChain_l(const sp<EffectChain>& chain); 1126 virtual uint32_t hasAudioSession(int sessionId) const; 1127 1128 // Return the set of unique session IDs across all tracks. 1129 // The keys are the session IDs, and the associated values are meaningless. 1130 // FIXME replace by Set [and implement Bag/Multiset for other uses]. 1131 KeyedVector<int, bool> sessionIds() const; 1132 1133 virtual status_t setSyncEvent(const sp<SyncEvent>& event); 1134 virtual bool isValidSyncEvent(const sp<SyncEvent>& event) const; 1135 1136 static void syncStartEventCallback(const wp<SyncEvent>& event); 1137 frameCount()1138 virtual size_t frameCount() const { return mFrameCount; } hasFastCapture()1139 bool hasFastCapture() const { return mFastCapture != 0; } 1140 virtual void getAudioPortConfig(struct audio_port_config *config); 1141 1142 private: 1143 // Enter standby if not already in standby, and set mStandby flag 1144 void standbyIfNotAlreadyInStandby(); 1145 1146 // Call the HAL standby method unconditionally, and don't change mStandby flag 1147 void inputStandBy(); 1148 1149 AudioStreamIn *mInput; 1150 SortedVector < sp<RecordTrack> > mTracks; 1151 // mActiveTracks has dual roles: it indicates the current active track(s), and 1152 // is used together with mStartStopCond to indicate start()/stop() progress 1153 SortedVector< sp<RecordTrack> > mActiveTracks; 1154 // generation counter for mActiveTracks 1155 int mActiveTracksGen; 1156 Condition mStartStopCond; 1157 1158 // resampler converts input at HAL Hz to output at AudioRecord client Hz 1159 int16_t *mRsmpInBuffer; // see new[] for details on the size 1160 size_t mRsmpInFrames; // size of resampler input in frames 1161 size_t mRsmpInFramesP2;// size rounded up to a power-of-2 1162 1163 // rolling index that is never cleared 1164 int32_t mRsmpInRear; // last filled frame + 1 1165 1166 // For dumpsys 1167 const sp<NBAIO_Sink> mTeeSink; 1168 1169 const sp<MemoryDealer> mReadOnlyHeap; 1170 1171 // one-time initialization, no locks required 1172 sp<FastCapture> mFastCapture; // non-0 if there is also a fast capture 1173 // FIXME audio watchdog thread 1174 1175 // contents are not guaranteed to be consistent, no locks required 1176 FastCaptureDumpState mFastCaptureDumpState; 1177 #ifdef STATE_QUEUE_DUMP 1178 // FIXME StateQueue observer and mutator dump fields 1179 #endif 1180 // FIXME audio watchdog dump 1181 1182 // accessible only within the threadLoop(), no locks required 1183 // mFastCapture->sq() // for mutating and pushing state 1184 int32_t mFastCaptureFutex; // for cold idle 1185 1186 // The HAL input source is treated as non-blocking, 1187 // but current implementation is blocking 1188 sp<NBAIO_Source> mInputSource; 1189 // The source for the normal capture thread to read from: mInputSource or mPipeSource 1190 sp<NBAIO_Source> mNormalSource; 1191 // If a fast capture is present, the non-blocking pipe sink written to by fast capture, 1192 // otherwise clear 1193 sp<NBAIO_Sink> mPipeSink; 1194 // If a fast capture is present, the non-blocking pipe source read by normal thread, 1195 // otherwise clear 1196 sp<NBAIO_Source> mPipeSource; 1197 // Depth of pipe from fast capture to normal thread and fast clients, always power of 2 1198 size_t mPipeFramesP2; 1199 // If a fast capture is present, the Pipe as IMemory, otherwise clear 1200 sp<IMemory> mPipeMemory; 1201 1202 static const size_t kFastCaptureLogSize = 4 * 1024; 1203 sp<NBLog::Writer> mFastCaptureNBLogWriter; 1204 1205 bool mFastTrackAvail; // true if fast track available 1206 }; 1207