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1 /*
2  * Copyright (C) 2009 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_AUDIOPOLICYSERVICE_H
18 #define ANDROID_AUDIOPOLICYSERVICE_H
19 
20 #include <cutils/misc.h>
21 #include <cutils/config_utils.h>
22 #include <cutils/compiler.h>
23 #include <utils/String8.h>
24 #include <utils/Vector.h>
25 #include <utils/SortedVector.h>
26 #include <binder/BinderService.h>
27 #include <system/audio.h>
28 #include <system/audio_policy.h>
29 #include <hardware/audio_policy.h>
30 #include <media/IAudioPolicyService.h>
31 #include <media/ToneGenerator.h>
32 #include <media/AudioEffect.h>
33 #include <media/AudioPolicy.h>
34 #include <hardware_legacy/AudioPolicyInterface.h>
35 #include "AudioPolicyEffects.h"
36 #include "AudioPolicyManager.h"
37 
38 
39 namespace android {
40 
41 // ----------------------------------------------------------------------------
42 
43 class AudioPolicyService :
44     public BinderService<AudioPolicyService>,
45     public BnAudioPolicyService,
46     public IBinder::DeathRecipient
47 {
48     friend class BinderService<AudioPolicyService>;
49 
50 public:
51     // for BinderService
getServiceName()52     static const char *getServiceName() ANDROID_API { return "media.audio_policy"; }
53 
54     virtual status_t    dump(int fd, const Vector<String16>& args);
55 
56     //
57     // BnAudioPolicyService (see AudioPolicyInterface for method descriptions)
58     //
59 
60     virtual status_t setDeviceConnectionState(audio_devices_t device,
61                                               audio_policy_dev_state_t state,
62                                               const char *device_address);
63     virtual audio_policy_dev_state_t getDeviceConnectionState(
64                                                                 audio_devices_t device,
65                                                                 const char *device_address);
66     virtual status_t setPhoneState(audio_mode_t state);
67     virtual status_t setForceUse(audio_policy_force_use_t usage, audio_policy_forced_cfg_t config);
68     virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage);
69     virtual audio_io_handle_t getOutput(audio_stream_type_t stream,
70                                         uint32_t samplingRate = 0,
71                                         audio_format_t format = AUDIO_FORMAT_DEFAULT,
72                                         audio_channel_mask_t channelMask = 0,
73                                         audio_output_flags_t flags =
74                                                 AUDIO_OUTPUT_FLAG_NONE,
75                                         const audio_offload_info_t *offloadInfo = NULL);
76     virtual status_t getOutputForAttr(const audio_attributes_t *attr,
77                                       audio_io_handle_t *output,
78                                       audio_session_t session,
79                                       audio_stream_type_t *stream,
80                                       uint32_t samplingRate = 0,
81                                       audio_format_t format = AUDIO_FORMAT_DEFAULT,
82                                       audio_channel_mask_t channelMask = 0,
83                                       audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
84                                       const audio_offload_info_t *offloadInfo = NULL);
85     virtual status_t startOutput(audio_io_handle_t output,
86                                  audio_stream_type_t stream,
87                                  audio_session_t session);
88     virtual status_t stopOutput(audio_io_handle_t output,
89                                 audio_stream_type_t stream,
90                                 audio_session_t session);
91     virtual void releaseOutput(audio_io_handle_t output,
92                                audio_stream_type_t stream,
93                                audio_session_t session);
94     virtual status_t getInputForAttr(const audio_attributes_t *attr,
95                                      audio_io_handle_t *input,
96                                      audio_session_t session,
97                                      uint32_t samplingRate,
98                                      audio_format_t format,
99                                      audio_channel_mask_t channelMask,
100                                      audio_input_flags_t flags);
101     virtual status_t startInput(audio_io_handle_t input,
102                                 audio_session_t session);
103     virtual status_t stopInput(audio_io_handle_t input,
104                                audio_session_t session);
105     virtual void releaseInput(audio_io_handle_t input,
106                               audio_session_t session);
107     virtual status_t initStreamVolume(audio_stream_type_t stream,
108                                       int indexMin,
109                                       int indexMax);
110     virtual status_t setStreamVolumeIndex(audio_stream_type_t stream,
111                                           int index,
112                                           audio_devices_t device);
113     virtual status_t getStreamVolumeIndex(audio_stream_type_t stream,
114                                           int *index,
115                                           audio_devices_t device);
116 
117     virtual uint32_t getStrategyForStream(audio_stream_type_t stream);
118     virtual audio_devices_t getDevicesForStream(audio_stream_type_t stream);
119 
120     virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc);
121     virtual status_t registerEffect(const effect_descriptor_t *desc,
122                                     audio_io_handle_t io,
123                                     uint32_t strategy,
124                                     int session,
125                                     int id);
126     virtual status_t unregisterEffect(int id);
127     virtual status_t setEffectEnabled(int id, bool enabled);
128     virtual bool isStreamActive(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
129     virtual bool isStreamActiveRemotely(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
130     virtual bool isSourceActive(audio_source_t source) const;
131 
132     virtual status_t queryDefaultPreProcessing(int audioSession,
133                                               effect_descriptor_t *descriptors,
134                                               uint32_t *count);
135     virtual     status_t    onTransact(
136                                 uint32_t code,
137                                 const Parcel& data,
138                                 Parcel* reply,
139                                 uint32_t flags);
140 
141     // IBinder::DeathRecipient
142     virtual     void        binderDied(const wp<IBinder>& who);
143 
144     // RefBase
145     virtual     void        onFirstRef();
146 
147     //
148     // Helpers for the struct audio_policy_service_ops implementation.
149     // This is used by the audio policy manager for certain operations that
150     // are implemented by the policy service.
151     //
152     virtual void setParameters(audio_io_handle_t ioHandle,
153                                const char *keyValuePairs,
154                                int delayMs);
155 
156     virtual status_t setStreamVolume(audio_stream_type_t stream,
157                                      float volume,
158                                      audio_io_handle_t output,
159                                      int delayMs = 0);
160     virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream);
161     virtual status_t stopTone();
162     virtual status_t setVoiceVolume(float volume, int delayMs = 0);
163     virtual bool isOffloadSupported(const audio_offload_info_t &config);
164 
165     virtual status_t listAudioPorts(audio_port_role_t role,
166                                     audio_port_type_t type,
167                                     unsigned int *num_ports,
168                                     struct audio_port *ports,
169                                     unsigned int *generation);
170     virtual status_t getAudioPort(struct audio_port *port);
171     virtual status_t createAudioPatch(const struct audio_patch *patch,
172                                        audio_patch_handle_t *handle);
173     virtual status_t releaseAudioPatch(audio_patch_handle_t handle);
174     virtual status_t listAudioPatches(unsigned int *num_patches,
175                                       struct audio_patch *patches,
176                                       unsigned int *generation);
177     virtual status_t setAudioPortConfig(const struct audio_port_config *config);
178 
179     virtual void registerClient(const sp<IAudioPolicyServiceClient>& client);
180 
181     virtual status_t acquireSoundTriggerSession(audio_session_t *session,
182                                            audio_io_handle_t *ioHandle,
183                                            audio_devices_t *device);
184 
185     virtual status_t releaseSoundTriggerSession(audio_session_t session);
186 
187     virtual audio_mode_t getPhoneState();
188 
189     virtual status_t registerPolicyMixes(Vector<AudioMix> mixes, bool registration);
190 
191             status_t doStopOutput(audio_io_handle_t output,
192                                   audio_stream_type_t stream,
193                                   audio_session_t session);
194             void doReleaseOutput(audio_io_handle_t output,
195                                  audio_stream_type_t stream,
196                                  audio_session_t session);
197 
198             status_t clientCreateAudioPatch(const struct audio_patch *patch,
199                                       audio_patch_handle_t *handle,
200                                       int delayMs);
201             status_t clientReleaseAudioPatch(audio_patch_handle_t handle,
202                                              int delayMs);
203             virtual status_t clientSetAudioPortConfig(const struct audio_port_config *config,
204                                                       int delayMs);
205 
206             void removeNotificationClient(uid_t uid);
207             void onAudioPortListUpdate();
208             void doOnAudioPortListUpdate();
209             void onAudioPatchListUpdate();
210             void doOnAudioPatchListUpdate();
211 
212 private:
213                         AudioPolicyService() ANDROID_API;
214     virtual             ~AudioPolicyService();
215 
216             status_t dumpInternals(int fd);
217 
218     // Thread used for tone playback and to send audio config commands to audio flinger
219     // For tone playback, using a separate thread is necessary to avoid deadlock with mLock because
220     // startTone() and stopTone() are normally called with mLock locked and requesting a tone start
221     // or stop will cause calls to AudioPolicyService and an attempt to lock mLock.
222     // For audio config commands, it is necessary because audio flinger requires that the calling
223     // process (user) has permission to modify audio settings.
224     class AudioCommandThread : public Thread {
225         class AudioCommand;
226     public:
227 
228         // commands for tone AudioCommand
229         enum {
230             START_TONE,
231             STOP_TONE,
232             SET_VOLUME,
233             SET_PARAMETERS,
234             SET_VOICE_VOLUME,
235             STOP_OUTPUT,
236             RELEASE_OUTPUT,
237             CREATE_AUDIO_PATCH,
238             RELEASE_AUDIO_PATCH,
239             UPDATE_AUDIOPORT_LIST,
240             UPDATE_AUDIOPATCH_LIST,
241             SET_AUDIOPORT_CONFIG,
242         };
243 
244         AudioCommandThread (String8 name, const wp<AudioPolicyService>& service);
245         virtual             ~AudioCommandThread();
246 
247                     status_t    dump(int fd);
248 
249         // Thread virtuals
250         virtual     void        onFirstRef();
251         virtual     bool        threadLoop();
252 
253                     void        exit();
254                     void        startToneCommand(ToneGenerator::tone_type type,
255                                                  audio_stream_type_t stream);
256                     void        stopToneCommand();
257                     status_t    volumeCommand(audio_stream_type_t stream, float volume,
258                                             audio_io_handle_t output, int delayMs = 0);
259                     status_t    parametersCommand(audio_io_handle_t ioHandle,
260                                             const char *keyValuePairs, int delayMs = 0);
261                     status_t    voiceVolumeCommand(float volume, int delayMs = 0);
262                     void        stopOutputCommand(audio_io_handle_t output,
263                                                   audio_stream_type_t stream,
264                                                   audio_session_t session);
265                     void        releaseOutputCommand(audio_io_handle_t output,
266                                                      audio_stream_type_t stream,
267                                                      audio_session_t session);
268                     status_t    sendCommand(sp<AudioCommand>& command, int delayMs = 0);
269                     void        insertCommand_l(sp<AudioCommand>& command, int delayMs = 0);
270                     status_t    createAudioPatchCommand(const struct audio_patch *patch,
271                                                         audio_patch_handle_t *handle,
272                                                         int delayMs);
273                     status_t    releaseAudioPatchCommand(audio_patch_handle_t handle,
274                                                          int delayMs);
275                     void        updateAudioPortListCommand();
276                     void        updateAudioPatchListCommand();
277                     status_t    setAudioPortConfigCommand(const struct audio_port_config *config,
278                                                           int delayMs);
279                     void        insertCommand_l(AudioCommand *command, int delayMs = 0);
280 
281     private:
282         class AudioCommandData;
283 
284         // descriptor for requested tone playback event
285         class AudioCommand: public RefBase {
286 
287         public:
AudioCommand()288             AudioCommand()
289             : mCommand(-1), mStatus(NO_ERROR), mWaitStatus(false) {}
290 
291             void dump(char* buffer, size_t size);
292 
293             int mCommand;   // START_TONE, STOP_TONE ...
294             nsecs_t mTime;  // time stamp
295             Mutex mLock;    // mutex associated to mCond
296             Condition mCond; // condition for status return
297             status_t mStatus; // command status
298             bool mWaitStatus; // true if caller is waiting for status
299             sp<AudioCommandData> mParam;     // command specific parameter data
300         };
301 
302         class AudioCommandData: public RefBase {
303         public:
~AudioCommandData()304             virtual ~AudioCommandData() {}
305         protected:
AudioCommandData()306             AudioCommandData() {}
307         };
308 
309         class ToneData : public AudioCommandData {
310         public:
311             ToneGenerator::tone_type mType; // tone type (START_TONE only)
312             audio_stream_type_t mStream;    // stream type (START_TONE only)
313         };
314 
315         class VolumeData : public AudioCommandData {
316         public:
317             audio_stream_type_t mStream;
318             float mVolume;
319             audio_io_handle_t mIO;
320         };
321 
322         class ParametersData : public AudioCommandData {
323         public:
324             audio_io_handle_t mIO;
325             String8 mKeyValuePairs;
326         };
327 
328         class VoiceVolumeData : public AudioCommandData {
329         public:
330             float mVolume;
331         };
332 
333         class StopOutputData : public AudioCommandData {
334         public:
335             audio_io_handle_t mIO;
336             audio_stream_type_t mStream;
337             audio_session_t mSession;
338         };
339 
340         class ReleaseOutputData : public AudioCommandData {
341         public:
342             audio_io_handle_t mIO;
343             audio_stream_type_t mStream;
344             audio_session_t mSession;
345         };
346 
347         class CreateAudioPatchData : public AudioCommandData {
348         public:
349             struct audio_patch mPatch;
350             audio_patch_handle_t mHandle;
351         };
352 
353         class ReleaseAudioPatchData : public AudioCommandData {
354         public:
355             audio_patch_handle_t mHandle;
356         };
357 
358         class SetAudioPortConfigData : public AudioCommandData {
359         public:
360             struct audio_port_config mConfig;
361         };
362 
363         Mutex   mLock;
364         Condition mWaitWorkCV;
365         Vector < sp<AudioCommand> > mAudioCommands; // list of pending commands
366         ToneGenerator *mpToneGenerator;     // the tone generator
367         sp<AudioCommand> mLastCommand;      // last processed command (used by dump)
368         String8 mName;                      // string used by wake lock fo delayed commands
369         wp<AudioPolicyService> mService;
370     };
371 
372     class AudioPolicyClient : public AudioPolicyClientInterface
373     {
374      public:
AudioPolicyClient(AudioPolicyService * service)375         AudioPolicyClient(AudioPolicyService *service) : mAudioPolicyService(service) {}
~AudioPolicyClient()376         virtual ~AudioPolicyClient() {}
377 
378         //
379         // Audio HW module functions
380         //
381 
382         // loads a HW module.
383         virtual audio_module_handle_t loadHwModule(const char *name);
384 
385         //
386         // Audio output Control functions
387         //
388 
389         // opens an audio output with the requested parameters. The parameter values can indicate to use the default values
390         // in case the audio policy manager has no specific requirements for the output being opened.
391         // When the function returns, the parameter values reflect the actual values used by the audio hardware output stream.
392         // The audio policy manager can check if the proposed parameters are suitable or not and act accordingly.
393         virtual status_t openOutput(audio_module_handle_t module,
394                                     audio_io_handle_t *output,
395                                     audio_config_t *config,
396                                     audio_devices_t *devices,
397                                     const String8& address,
398                                     uint32_t *latencyMs,
399                                     audio_output_flags_t flags);
400         // creates a special output that is duplicated to the two outputs passed as arguments. The duplication is performed by
401         // a special mixer thread in the AudioFlinger.
402         virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1, audio_io_handle_t output2);
403         // closes the output stream
404         virtual status_t closeOutput(audio_io_handle_t output);
405         // suspends the output. When an output is suspended, the corresponding audio hardware output stream is placed in
406         // standby and the AudioTracks attached to the mixer thread are still processed but the output mix is discarded.
407         virtual status_t suspendOutput(audio_io_handle_t output);
408         // restores a suspended output.
409         virtual status_t restoreOutput(audio_io_handle_t output);
410 
411         //
412         // Audio input Control functions
413         //
414 
415         // opens an audio input
416         virtual audio_io_handle_t openInput(audio_module_handle_t module,
417                                             audio_io_handle_t *input,
418                                             audio_config_t *config,
419                                             audio_devices_t *devices,
420                                             const String8& address,
421                                             audio_source_t source,
422                                             audio_input_flags_t flags);
423         // closes an audio input
424         virtual status_t closeInput(audio_io_handle_t input);
425         //
426         // misc control functions
427         //
428 
429         // set a stream volume for a particular output. For the same user setting, a given stream type can have different volumes
430         // for each output (destination device) it is attached to.
431         virtual status_t setStreamVolume(audio_stream_type_t stream, float volume, audio_io_handle_t output, int delayMs = 0);
432 
433         // invalidate a stream type, causing a reroute to an unspecified new output
434         virtual status_t invalidateStream(audio_stream_type_t stream);
435 
436         // function enabling to send proprietary informations directly from audio policy manager to audio hardware interface.
437         virtual void setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs, int delayMs = 0);
438         // function enabling to receive proprietary informations directly from audio hardware interface to audio policy manager.
439         virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys);
440 
441         // request the playback of a tone on the specified stream: used for instance to replace notification sounds when playing
442         // over a telephony device during a phone call.
443         virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream);
444         virtual status_t stopTone();
445 
446         // set down link audio volume.
447         virtual status_t setVoiceVolume(float volume, int delayMs = 0);
448 
449         // move effect to the specified output
450         virtual status_t moveEffects(int session,
451                                          audio_io_handle_t srcOutput,
452                                          audio_io_handle_t dstOutput);
453 
454         /* Create a patch between several source and sink ports */
455         virtual status_t createAudioPatch(const struct audio_patch *patch,
456                                            audio_patch_handle_t *handle,
457                                            int delayMs);
458 
459         /* Release a patch */
460         virtual status_t releaseAudioPatch(audio_patch_handle_t handle,
461                                            int delayMs);
462 
463         /* Set audio port configuration */
464         virtual status_t setAudioPortConfig(const struct audio_port_config *config, int delayMs);
465 
466         virtual void onAudioPortListUpdate();
467         virtual void onAudioPatchListUpdate();
468 
469         virtual audio_unique_id_t newAudioUniqueId();
470 
471      private:
472         AudioPolicyService *mAudioPolicyService;
473     };
474 
475     // --- Notification Client ---
476     class NotificationClient : public IBinder::DeathRecipient {
477     public:
478                             NotificationClient(const sp<AudioPolicyService>& service,
479                                                 const sp<IAudioPolicyServiceClient>& client,
480                                                 uid_t uid);
481         virtual             ~NotificationClient();
482 
483                             void        onAudioPortListUpdate();
484                             void        onAudioPatchListUpdate();
485 
486                 // IBinder::DeathRecipient
487                 virtual     void        binderDied(const wp<IBinder>& who);
488 
489     private:
490                             NotificationClient(const NotificationClient&);
491                             NotificationClient& operator = (const NotificationClient&);
492 
493         const wp<AudioPolicyService>        mService;
494         const uid_t                         mUid;
495         const sp<IAudioPolicyServiceClient> mAudioPolicyServiceClient;
496     };
497 
498     // Internal dump utilities.
499     status_t dumpPermissionDenial(int fd);
500 
501 
502     mutable Mutex mLock;    // prevents concurrent access to AudioPolicy manager functions changing
503                             // device connection state  or routing
504     sp<AudioCommandThread> mAudioCommandThread;     // audio commands thread
505     sp<AudioCommandThread> mTonePlaybackThread;     // tone playback thread
506     sp<AudioCommandThread> mOutputCommandThread;    // process stop and release output
507     struct audio_policy_device *mpAudioPolicyDev;
508     struct audio_policy *mpAudioPolicy;
509     AudioPolicyInterface *mAudioPolicyManager;
510     AudioPolicyClient *mAudioPolicyClient;
511 
512     DefaultKeyedVector< uid_t, sp<NotificationClient> >    mNotificationClients;
513     Mutex mNotificationClientsLock;  // protects mNotificationClients
514     // Manage all effects configured in audio_effects.conf
515     sp<AudioPolicyEffects> mAudioPolicyEffects;
516     audio_mode_t mPhoneState;
517 };
518 
519 }; // namespace android
520 
521 #endif // ANDROID_AUDIOPOLICYSERVICE_H
522