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1  /*
2   * Copyright (C) 2013 The Android Open Source Project
3   *
4   * Licensed under the Apache License, Version 2.0 (the "License");
5   * you may not use this file except in compliance with the License.
6   * You may obtain a copy of the License at
7   *
8   *      http://www.apache.org/licenses/LICENSE-2.0
9   *
10   * Unless required by applicable law or agreed to in writing, software
11   * distributed under the License is distributed on an "AS IS" BASIS,
12   * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13   * See the License for the specific language governing permissions and
14   * limitations under the License.
15   */
16  
17  #define LOG_TAG "OpenGLRenderer"
18  
19  #include <utils/Log.h>
20  
21  #include "Caches.h"
22  #include "Image.h"
23  
24  namespace android {
25  namespace uirenderer {
26  
Image(sp<GraphicBuffer> buffer)27  Image::Image(sp<GraphicBuffer> buffer) {
28      // Create the EGLImage object that maps the GraphicBuffer
29      EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
30      EGLClientBuffer clientBuffer = (EGLClientBuffer) buffer->getNativeBuffer();
31      EGLint attrs[] = { EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE };
32  
33      mImage = eglCreateImageKHR(display, EGL_NO_CONTEXT,
34              EGL_NATIVE_BUFFER_ANDROID, clientBuffer, attrs);
35  
36      if (mImage == EGL_NO_IMAGE_KHR) {
37          ALOGW("Error creating image (%#x)", eglGetError());
38          mTexture = 0;
39      } else {
40          // Create a 2D texture to sample from the EGLImage
41          glGenTextures(1, &mTexture);
42          Caches::getInstance().bindTexture(mTexture);
43          glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, mImage);
44  
45          GLenum status = GL_NO_ERROR;
46          while ((status = glGetError()) != GL_NO_ERROR) {
47              ALOGW("Error creating image (%#x)", status);
48          }
49      }
50  }
51  
~Image()52  Image::~Image() {
53      if (mImage != EGL_NO_IMAGE_KHR) {
54          eglDestroyImageKHR(eglGetDisplay(EGL_DEFAULT_DISPLAY), mImage);
55          mImage = EGL_NO_IMAGE_KHR;
56  
57          Caches::getInstance().deleteTexture(mTexture);
58          mTexture = 0;
59      }
60  }
61  
62  }; // namespace uirenderer
63  }; // namespace android
64