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1 /*
2  * Copyright (C) 2013 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_RS_GRALLOC_CONSUMER_H
18 #define ANDROID_RS_GRALLOC_CONSUMER_H
19 
20 #include <gui/ConsumerBase.h>
21 
22 #include <ui/GraphicBuffer.h>
23 
24 #include <utils/String8.h>
25 #include <utils/Vector.h>
26 #include <utils/threads.h>
27 
28 
29 // ---------------------------------------------------------------------------
30 namespace android {
31 namespace renderscript {
32 
33 class Allocation;
34 
35 /**
36  * CpuConsumer is a BufferQueue consumer endpoint that allows direct CPU
37  * access to the underlying gralloc buffers provided by BufferQueue. Multiple
38  * buffers may be acquired by it at once, to be used concurrently by the
39  * CpuConsumer owner. Sets gralloc usage flags to be software-read-only.
40  * This queue is synchronous by default.
41  */
42 class GrallocConsumer : public ConsumerBase
43 {
44   public:
45     typedef ConsumerBase::FrameAvailableListener FrameAvailableListener;
46 
47     GrallocConsumer(Allocation *, const sp<IGraphicBufferConsumer>& bq, int flags);
48 
49     virtual ~GrallocConsumer();
50     status_t lockNextBuffer();
51     status_t unlockBuffer();
52 
53   private:
54     status_t releaseAcquiredBufferLocked();
55     Allocation *mAlloc;
56 
57     // Tracking for buffers acquired by the user
58     struct AcquiredBuffer {
59         // Need to track the original mSlot index and the buffer itself because
60         // the mSlot entry may be freed/reused before the acquired buffer is
61         // released.
62         int mSlot;
63         sp<GraphicBuffer> mGraphicBuffer;
64         void *mBufferPointer;
65 
AcquiredBufferAcquiredBuffer66         AcquiredBuffer() :
67                 mSlot(BufferQueue::INVALID_BUFFER_SLOT),
68                 mBufferPointer(NULL) {
69         }
70     };
71     AcquiredBuffer mAcquiredBuffer;
72 };
73 
74 } // namespace renderscript
75 } // namespace android
76 
77 #endif // ANDROID_RS_GRALLOC_CONSUMER_H
78 
79