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1 /*
2  * Copyright (C) 2012 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_RS_SCRIPT_GROUP_H
18 #define ANDROID_RS_SCRIPT_GROUP_H
19 
20 #include "rsAllocation.h"
21 #include "rsScript.h"
22 
23 
24 // ---------------------------------------------------------------------------
25 namespace android {
26 namespace renderscript {
27 
28 class ProgramVertex;
29 class ProgramFragment;
30 class ProgramRaster;
31 class ProgramStore;
32 
33 class ScriptGroup : public ObjectBase {
34 public:
35     Vector<ObjectBaseRef<ScriptKernelID> > mKernels;
36 
37     class Link {
38     public:
39         ObjectBaseRef<const ScriptKernelID> mSource;
40         ObjectBaseRef<const ScriptKernelID> mDstKernel;
41         ObjectBaseRef<const ScriptFieldID> mDstField;
42         ObjectBaseRef<const Type> mType;
43         ObjectBaseRef<Allocation> mAlloc;
44         Link();
45         ~Link();
46     };
47 
48     class Node {
49     public:
50         Node(Script *);
51 
52         Vector<const ScriptKernelID *> mKernels;
53         Vector<Link *> mOutputs;
54         Vector<Link *> mInputs;
55         bool mSeen;
56         int mOrder;
57         Script *mScript;
58     };
59 
60     class IO {
61     public:
62         IO(const ScriptKernelID *);
63 
64         const ScriptKernelID *mKernel;
65         ObjectBaseRef<Allocation> mAlloc;
66     };
67 
68     Vector<Link *> mLinks;
69     Vector<Node *> mNodes;
70     Vector<IO *> mInputs;
71     Vector<IO *> mOutputs;
72 
73     struct Hal {
74         void * drv;
75 
76         struct DriverInfo {
77         };
78         DriverInfo info;
79     };
80     Hal mHal;
81 
82     static ScriptGroup * create(Context *rsc,
83                            ScriptKernelID ** kernels, size_t kernelsSize,
84                            ScriptKernelID ** src, size_t srcSize,
85                            ScriptKernelID ** dstK, size_t dstKSize,
86                            ScriptFieldID ** dstF, size_t dstFSize,
87                            const Type ** type, size_t typeSize);
88 
89     virtual void serialize(Context *rsc, OStream *stream) const;
90     virtual RsA3DClassID getClassId() const;
91 
92     void execute(Context *rsc);
93     void setInput(Context *rsc, ScriptKernelID *kid, Allocation *a);
94     void setOutput(Context *rsc, ScriptKernelID *kid, Allocation *a);
95 
96 
97 protected:
98     virtual ~ScriptGroup();
99     bool mInitialized;
100 
101 
102 private:
103     bool calcOrderRecurse(Node *n, int depth);
104     bool calcOrder();
105     Node * findNode(Script *s) const;
106     // Check if input/output Allocations are correctly set for a ScriptGroup.
107     // Send any error back to the client (app). Called before the ScriptGroup
108     // executes. Skips the exeuction if validation fails.
109     bool validateInputAndOutput(Context *);
110 
111     ScriptGroup(Context *);
112 };
113 
114 
115 }
116 }
117 #endif
118 
119