| /frameworks/native/services/surfaceflinger/RenderEngine/ |
| D | GLES10RenderEngine.cpp | 31 bool premultipliedAlpha, bool opaque, int alpha) { in setupLayerBlending()
|
| D | Description.cpp | 56 void Description::setOpaque(bool opaque) { in setOpaque()
|
| D | GLES11RenderEngine.cpp | 111 bool premultipliedAlpha, bool opaque, int alpha) { in setupLayerBlending()
|
| D | GLES20RenderEngine.cpp | 121 bool premultipliedAlpha, bool opaque, int alpha) { in setupLayerBlending()
|
| /frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
| D | RawTexture.java | 29 public RawTexture(int width, int height, boolean opaque) { in RawTexture()
|
| /frameworks/base/libs/hwui/ |
| D | TessellationCache.cpp | 165 ShadowTask(const Matrix4* drawTransform, const Rect& localClip, bool opaque, in ShadowTask() 194 bool opaque; member in android::uirenderer::ShadowTask 387 bool opaque, const SkPath* casterPerimeter, in precacheShadows() 404 bool opaque, const SkPath* casterPerimeter, in getShadowBuffers()
|
| D | LayerRenderer.cpp | 47 bool opaque) { in prepareDirty() 70 void LayerRenderer::clear(float left, float top, float right, float bottom, bool opaque) { in clear()
|
| D | CanvasState.h | 143 void setDirtyClip(bool opaque) { mDirtyClip = opaque; } in setDirtyClip()
|
| D | OpenGLRenderer.cpp | 120 float right, float bottom, bool opaque) { in setupFrameState() 153 float right, float bottom, bool opaque) { in prepareDirty() 183 void OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) { in clear() 195 void OpenGLRenderer::startTilingCurrentClip(bool opaque, bool expand) { in startTilingCurrentClip() 208 void OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque, bool expand) { in startTiling()
|
| D | RenderProperties.h | 77 bool setOpaque(bool opaque) { in setOpaque() 81 bool opaque() const { in opaque() function
|
| D | OpenGLRenderer.h | 156 void prepare(bool opaque) { in prepare()
|
| /frameworks/ex/framesequence/src/android/support/rastermill/ |
| D | FrameSequence.java | 53 boolean opaque, int frameCount, int defaultLoopCount) { in FrameSequence()
|
| /frameworks/base/core/java/android/view/ |
| D | HardwareRenderer.java | 424 abstract void setOpaque(boolean opaque); in setOpaque()
|
| D | ThreadedRenderer.java | 236 void setOpaque(boolean opaque) { in setOpaque() 513 private static native void nSetOpaque(long nativeProxy, boolean opaque); in nSetOpaque()
|
| D | TextureView.java | 200 public void setOpaque(boolean opaque) { in setOpaque()
|
| D | WindowManagerGlobal.java | 568 public void changeCanvasOpacity(IBinder token, boolean opaque) { in changeCanvasOpacity()
|
| D | ViewRootImpl.java | 6637 void changeCanvasOpacity(boolean opaque) { in changeCanvasOpacity()
|
| /frameworks/base/libs/hwui/renderthread/ |
| D | CanvasContext.cpp | 141 void CanvasContext::setOpaque(bool opaque) { in setOpaque()
|
| D | RenderProxy.cpp | 207 CREATE_BRIDGE2(setOpaque, CanvasContext* context, bool opaque) { in CREATE_BRIDGE2() 212 void RenderProxy::setOpaque(bool opaque) { in setOpaque()
|
| /frameworks/native/cmds/flatland/ |
| D | Composers.cpp | 143 Composer* opaque() { in opaque() function
|
| /frameworks/base/core/jni/ |
| D | android_view_ThreadedRenderer.cpp | 305 jlong proxyPtr, jboolean opaque) { in android_view_ThreadedRenderer_setOpaque()
|