1 /*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include "RenderProxy.h"
18
19 #include "DeferredLayerUpdater.h"
20 #include "DisplayList.h"
21 #include "LayerRenderer.h"
22 #include "Rect.h"
23 #include "renderthread/CanvasContext.h"
24 #include "renderthread/RenderTask.h"
25 #include "renderthread/RenderThread.h"
26 #include "utils/Macros.h"
27
28 namespace android {
29 namespace uirenderer {
30 namespace renderthread {
31
32 #define ARGS(method) method ## Args
33
34 #define CREATE_BRIDGE0(name) CREATE_BRIDGE(name,,,,,,,,)
35 #define CREATE_BRIDGE1(name, a1) CREATE_BRIDGE(name, a1,,,,,,,)
36 #define CREATE_BRIDGE2(name, a1, a2) CREATE_BRIDGE(name, a1,a2,,,,,,)
37 #define CREATE_BRIDGE3(name, a1, a2, a3) CREATE_BRIDGE(name, a1,a2,a3,,,,,)
38 #define CREATE_BRIDGE4(name, a1, a2, a3, a4) CREATE_BRIDGE(name, a1,a2,a3,a4,,,,)
39 #define CREATE_BRIDGE5(name, a1, a2, a3, a4, a5) CREATE_BRIDGE(name, a1,a2,a3,a4,a5,,,)
40 #define CREATE_BRIDGE6(name, a1, a2, a3, a4, a5, a6) CREATE_BRIDGE(name, a1,a2,a3,a4,a5,a6,,)
41 #define CREATE_BRIDGE7(name, a1, a2, a3, a4, a5, a6, a7) CREATE_BRIDGE(name, a1,a2,a3,a4,a5,a6,a7,)
42 #define CREATE_BRIDGE(name, a1, a2, a3, a4, a5, a6, a7, a8) \
43 typedef struct { \
44 a1; a2; a3; a4; a5; a6; a7; a8; \
45 } ARGS(name); \
46 static void* Bridge_ ## name(ARGS(name)* args)
47
48 #define SETUP_TASK(method) \
49 LOG_ALWAYS_FATAL_IF( METHOD_INVOKE_PAYLOAD_SIZE < sizeof(ARGS(method)), \
50 "METHOD_INVOKE_PAYLOAD_SIZE %zu is smaller than sizeof(" #method "Args) %zu", \
51 METHOD_INVOKE_PAYLOAD_SIZE, sizeof(ARGS(method))); \
52 MethodInvokeRenderTask* task = new MethodInvokeRenderTask((RunnableMethod) Bridge_ ## method); \
53 ARGS(method) *args = (ARGS(method) *) task->payload()
54
55 namespace DumpFlags {
56 enum {
57 FrameStats = 1 << 0,
58 Reset = 1 << 1,
59 };
60 };
61
CREATE_BRIDGE4(createContext,RenderThread * thread,bool translucent,RenderNode * rootRenderNode,IContextFactory * contextFactory)62 CREATE_BRIDGE4(createContext, RenderThread* thread, bool translucent,
63 RenderNode* rootRenderNode, IContextFactory* contextFactory) {
64 return new CanvasContext(*args->thread, args->translucent,
65 args->rootRenderNode, args->contextFactory);
66 }
67
RenderProxy(bool translucent,RenderNode * rootRenderNode,IContextFactory * contextFactory)68 RenderProxy::RenderProxy(bool translucent, RenderNode* rootRenderNode, IContextFactory* contextFactory)
69 : mRenderThread(RenderThread::getInstance())
70 , mContext(nullptr) {
71 SETUP_TASK(createContext);
72 args->translucent = translucent;
73 args->rootRenderNode = rootRenderNode;
74 args->thread = &mRenderThread;
75 args->contextFactory = contextFactory;
76 mContext = (CanvasContext*) postAndWait(task);
77 mDrawFrameTask.setContext(&mRenderThread, mContext);
78 }
79
~RenderProxy()80 RenderProxy::~RenderProxy() {
81 destroyContext();
82 }
83
CREATE_BRIDGE1(destroyContext,CanvasContext * context)84 CREATE_BRIDGE1(destroyContext, CanvasContext* context) {
85 delete args->context;
86 return nullptr;
87 }
88
destroyContext()89 void RenderProxy::destroyContext() {
90 if (mContext) {
91 SETUP_TASK(destroyContext);
92 args->context = mContext;
93 mContext = nullptr;
94 mDrawFrameTask.setContext(nullptr, nullptr);
95 // This is also a fence as we need to be certain that there are no
96 // outstanding mDrawFrame tasks posted before it is destroyed
97 postAndWait(task);
98 }
99 }
100
CREATE_BRIDGE2(setSwapBehavior,CanvasContext * context,SwapBehavior swapBehavior)101 CREATE_BRIDGE2(setSwapBehavior, CanvasContext* context, SwapBehavior swapBehavior) {
102 args->context->setSwapBehavior(args->swapBehavior);
103 return nullptr;
104 }
105
setSwapBehavior(SwapBehavior swapBehavior)106 void RenderProxy::setSwapBehavior(SwapBehavior swapBehavior) {
107 SETUP_TASK(setSwapBehavior);
108 args->context = mContext;
109 args->swapBehavior = swapBehavior;
110 post(task);
111 }
112
CREATE_BRIDGE1(loadSystemProperties,CanvasContext * context)113 CREATE_BRIDGE1(loadSystemProperties, CanvasContext* context) {
114 bool needsRedraw = false;
115 if (Caches::hasInstance()) {
116 needsRedraw = Properties::load();
117 }
118 if (args->context->profiler().consumeProperties()) {
119 needsRedraw = true;
120 }
121 return (void*) needsRedraw;
122 }
123
loadSystemProperties()124 bool RenderProxy::loadSystemProperties() {
125 SETUP_TASK(loadSystemProperties);
126 args->context = mContext;
127 return (bool) postAndWait(task);
128 }
129
CREATE_BRIDGE2(setName,CanvasContext * context,const char * name)130 CREATE_BRIDGE2(setName, CanvasContext* context, const char* name) {
131 args->context->setName(std::string(args->name));
132 return nullptr;
133 }
134
setName(const char * name)135 void RenderProxy::setName(const char* name) {
136 SETUP_TASK(setName);
137 args->context = mContext;
138 args->name = name;
139 postAndWait(task); // block since name/value pointers owned by caller
140 }
141
CREATE_BRIDGE2(initialize,CanvasContext * context,ANativeWindow * window)142 CREATE_BRIDGE2(initialize, CanvasContext* context, ANativeWindow* window) {
143 return (void*) args->context->initialize(args->window);
144 }
145
initialize(const sp<ANativeWindow> & window)146 bool RenderProxy::initialize(const sp<ANativeWindow>& window) {
147 SETUP_TASK(initialize);
148 args->context = mContext;
149 args->window = window.get();
150 return (bool) postAndWait(task);
151 }
152
CREATE_BRIDGE2(updateSurface,CanvasContext * context,ANativeWindow * window)153 CREATE_BRIDGE2(updateSurface, CanvasContext* context, ANativeWindow* window) {
154 args->context->updateSurface(args->window);
155 return nullptr;
156 }
157
updateSurface(const sp<ANativeWindow> & window)158 void RenderProxy::updateSurface(const sp<ANativeWindow>& window) {
159 SETUP_TASK(updateSurface);
160 args->context = mContext;
161 args->window = window.get();
162 postAndWait(task);
163 }
164
CREATE_BRIDGE2(pauseSurface,CanvasContext * context,ANativeWindow * window)165 CREATE_BRIDGE2(pauseSurface, CanvasContext* context, ANativeWindow* window) {
166 return (void*) args->context->pauseSurface(args->window);
167 }
168
pauseSurface(const sp<ANativeWindow> & window)169 bool RenderProxy::pauseSurface(const sp<ANativeWindow>& window) {
170 SETUP_TASK(pauseSurface);
171 args->context = mContext;
172 args->window = window.get();
173 return (bool) postAndWait(task);
174 }
175
CREATE_BRIDGE6(setup,CanvasContext * context,int width,int height,float lightRadius,uint8_t ambientShadowAlpha,uint8_t spotShadowAlpha)176 CREATE_BRIDGE6(setup, CanvasContext* context, int width, int height,
177 float lightRadius, uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
178 args->context->setup(args->width, args->height, args->lightRadius,
179 args->ambientShadowAlpha, args->spotShadowAlpha);
180 return nullptr;
181 }
182
setup(int width,int height,float lightRadius,uint8_t ambientShadowAlpha,uint8_t spotShadowAlpha)183 void RenderProxy::setup(int width, int height, float lightRadius,
184 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
185 SETUP_TASK(setup);
186 args->context = mContext;
187 args->width = width;
188 args->height = height;
189 args->lightRadius = lightRadius;
190 args->ambientShadowAlpha = ambientShadowAlpha;
191 args->spotShadowAlpha = spotShadowAlpha;
192 post(task);
193 }
194
CREATE_BRIDGE2(setLightCenter,CanvasContext * context,Vector3 lightCenter)195 CREATE_BRIDGE2(setLightCenter, CanvasContext* context, Vector3 lightCenter) {
196 args->context->setLightCenter(args->lightCenter);
197 return nullptr;
198 }
199
setLightCenter(const Vector3 & lightCenter)200 void RenderProxy::setLightCenter(const Vector3& lightCenter) {
201 SETUP_TASK(setLightCenter);
202 args->context = mContext;
203 args->lightCenter = lightCenter;
204 post(task);
205 }
206
CREATE_BRIDGE2(setOpaque,CanvasContext * context,bool opaque)207 CREATE_BRIDGE2(setOpaque, CanvasContext* context, bool opaque) {
208 args->context->setOpaque(args->opaque);
209 return nullptr;
210 }
211
setOpaque(bool opaque)212 void RenderProxy::setOpaque(bool opaque) {
213 SETUP_TASK(setOpaque);
214 args->context = mContext;
215 args->opaque = opaque;
216 post(task);
217 }
218
frameInfo()219 int64_t* RenderProxy::frameInfo() {
220 return mDrawFrameTask.frameInfo();
221 }
222
syncAndDrawFrame()223 int RenderProxy::syncAndDrawFrame() {
224 return mDrawFrameTask.drawFrame();
225 }
226
CREATE_BRIDGE1(destroy,CanvasContext * context)227 CREATE_BRIDGE1(destroy, CanvasContext* context) {
228 args->context->destroy();
229 return nullptr;
230 }
231
destroy()232 void RenderProxy::destroy() {
233 SETUP_TASK(destroy);
234 args->context = mContext;
235 // destroyCanvasAndSurface() needs a fence as when it returns the
236 // underlying BufferQueue is going to be released from under
237 // the render thread.
238 postAndWait(task);
239 }
240
CREATE_BRIDGE2(invokeFunctor,RenderThread * thread,Functor * functor)241 CREATE_BRIDGE2(invokeFunctor, RenderThread* thread, Functor* functor) {
242 CanvasContext::invokeFunctor(*args->thread, args->functor);
243 return nullptr;
244 }
245
invokeFunctor(Functor * functor,bool waitForCompletion)246 void RenderProxy::invokeFunctor(Functor* functor, bool waitForCompletion) {
247 ATRACE_CALL();
248 RenderThread& thread = RenderThread::getInstance();
249 SETUP_TASK(invokeFunctor);
250 args->thread = &thread;
251 args->functor = functor;
252 if (waitForCompletion) {
253 // waitForCompletion = true is expected to be fairly rare and only
254 // happen in destruction. Thus it should be fine to temporarily
255 // create a Mutex
256 staticPostAndWait(task);
257 } else {
258 thread.queue(task);
259 }
260 }
261
CREATE_BRIDGE2(runWithGlContext,CanvasContext * context,RenderTask * task)262 CREATE_BRIDGE2(runWithGlContext, CanvasContext* context, RenderTask* task) {
263 args->context->runWithGlContext(args->task);
264 return nullptr;
265 }
266
runWithGlContext(RenderTask * gltask)267 void RenderProxy::runWithGlContext(RenderTask* gltask) {
268 SETUP_TASK(runWithGlContext);
269 args->context = mContext;
270 args->task = gltask;
271 postAndWait(task);
272 }
273
CREATE_BRIDGE2(createTextureLayer,RenderThread * thread,CanvasContext * context)274 CREATE_BRIDGE2(createTextureLayer, RenderThread* thread, CanvasContext* context) {
275 Layer* layer = args->context->createTextureLayer();
276 if (!layer) return nullptr;
277 return new DeferredLayerUpdater(*args->thread, layer);
278 }
279
createTextureLayer()280 DeferredLayerUpdater* RenderProxy::createTextureLayer() {
281 SETUP_TASK(createTextureLayer);
282 args->context = mContext;
283 args->thread = &mRenderThread;
284 void* retval = postAndWait(task);
285 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(retval);
286 return layer;
287 }
288
CREATE_BRIDGE2(buildLayer,CanvasContext * context,RenderNode * node)289 CREATE_BRIDGE2(buildLayer, CanvasContext* context, RenderNode* node) {
290 args->context->buildLayer(args->node);
291 return nullptr;
292 }
293
buildLayer(RenderNode * node)294 void RenderProxy::buildLayer(RenderNode* node) {
295 SETUP_TASK(buildLayer);
296 args->context = mContext;
297 args->node = node;
298 postAndWait(task);
299 }
300
CREATE_BRIDGE3(copyLayerInto,CanvasContext * context,DeferredLayerUpdater * layer,SkBitmap * bitmap)301 CREATE_BRIDGE3(copyLayerInto, CanvasContext* context, DeferredLayerUpdater* layer,
302 SkBitmap* bitmap) {
303 bool success = args->context->copyLayerInto(args->layer, args->bitmap);
304 return (void*) success;
305 }
306
copyLayerInto(DeferredLayerUpdater * layer,SkBitmap & bitmap)307 bool RenderProxy::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap& bitmap) {
308 SETUP_TASK(copyLayerInto);
309 args->context = mContext;
310 args->layer = layer;
311 args->bitmap = &bitmap;
312 return (bool) postAndWait(task);
313 }
314
pushLayerUpdate(DeferredLayerUpdater * layer)315 void RenderProxy::pushLayerUpdate(DeferredLayerUpdater* layer) {
316 mDrawFrameTask.pushLayerUpdate(layer);
317 }
318
cancelLayerUpdate(DeferredLayerUpdater * layer)319 void RenderProxy::cancelLayerUpdate(DeferredLayerUpdater* layer) {
320 mDrawFrameTask.removeLayerUpdate(layer);
321 }
322
CREATE_BRIDGE1(detachSurfaceTexture,DeferredLayerUpdater * layer)323 CREATE_BRIDGE1(detachSurfaceTexture, DeferredLayerUpdater* layer) {
324 args->layer->detachSurfaceTexture();
325 return nullptr;
326 }
327
detachSurfaceTexture(DeferredLayerUpdater * layer)328 void RenderProxy::detachSurfaceTexture(DeferredLayerUpdater* layer) {
329 SETUP_TASK(detachSurfaceTexture);
330 args->layer = layer;
331 postAndWait(task);
332 }
333
CREATE_BRIDGE1(destroyHardwareResources,CanvasContext * context)334 CREATE_BRIDGE1(destroyHardwareResources, CanvasContext* context) {
335 args->context->destroyHardwareResources();
336 return nullptr;
337 }
338
destroyHardwareResources()339 void RenderProxy::destroyHardwareResources() {
340 SETUP_TASK(destroyHardwareResources);
341 args->context = mContext;
342 post(task);
343 }
344
CREATE_BRIDGE2(trimMemory,RenderThread * thread,int level)345 CREATE_BRIDGE2(trimMemory, RenderThread* thread, int level) {
346 CanvasContext::trimMemory(*args->thread, args->level);
347 return nullptr;
348 }
349
trimMemory(int level)350 void RenderProxy::trimMemory(int level) {
351 // Avoid creating a RenderThread to do a trimMemory.
352 if (RenderThread::hasInstance()) {
353 RenderThread& thread = RenderThread::getInstance();
354 SETUP_TASK(trimMemory);
355 args->thread = &thread;
356 args->level = level;
357 thread.queue(task);
358 }
359 }
360
CREATE_BRIDGE2(overrideProperty,const char * name,const char * value)361 CREATE_BRIDGE2(overrideProperty, const char* name, const char* value) {
362 Properties::overrideProperty(args->name, args->value);
363 return nullptr;
364 }
365
overrideProperty(const char * name,const char * value)366 void RenderProxy::overrideProperty(const char* name, const char* value) {
367 SETUP_TASK(overrideProperty);
368 args->name = name;
369 args->value = value;
370 staticPostAndWait(task); // expensive, but block here since name/value pointers owned by caller
371 }
372
CREATE_BRIDGE0(fence)373 CREATE_BRIDGE0(fence) {
374 // Intentionally empty
375 return nullptr;
376 }
377
378 template <typename T>
UNUSED(T t)379 void UNUSED(T t) {}
380
fence()381 void RenderProxy::fence() {
382 SETUP_TASK(fence);
383 UNUSED(args);
384 postAndWait(task);
385 }
386
CREATE_BRIDGE1(stopDrawing,CanvasContext * context)387 CREATE_BRIDGE1(stopDrawing, CanvasContext* context) {
388 args->context->stopDrawing();
389 return nullptr;
390 }
391
stopDrawing()392 void RenderProxy::stopDrawing() {
393 SETUP_TASK(stopDrawing);
394 args->context = mContext;
395 postAndWait(task);
396 }
397
CREATE_BRIDGE1(notifyFramePending,CanvasContext * context)398 CREATE_BRIDGE1(notifyFramePending, CanvasContext* context) {
399 args->context->notifyFramePending();
400 return nullptr;
401 }
402
notifyFramePending()403 void RenderProxy::notifyFramePending() {
404 SETUP_TASK(notifyFramePending);
405 args->context = mContext;
406 mRenderThread.queueAtFront(task);
407 }
408
CREATE_BRIDGE4(dumpProfileInfo,CanvasContext * context,RenderThread * thread,int fd,int dumpFlags)409 CREATE_BRIDGE4(dumpProfileInfo, CanvasContext* context, RenderThread* thread,
410 int fd, int dumpFlags) {
411 args->context->profiler().dumpData(args->fd);
412 args->thread->jankTracker().dump(args->fd);
413 if (args->dumpFlags & DumpFlags::FrameStats) {
414 args->context->dumpFrames(args->fd);
415 }
416 if (args->dumpFlags & DumpFlags::Reset) {
417 args->context->resetFrameStats();
418 }
419 return nullptr;
420 }
421
dumpProfileInfo(int fd,int dumpFlags)422 void RenderProxy::dumpProfileInfo(int fd, int dumpFlags) {
423 SETUP_TASK(dumpProfileInfo);
424 args->context = mContext;
425 args->thread = &mRenderThread;
426 args->fd = fd;
427 args->dumpFlags = dumpFlags;
428 postAndWait(task);
429 }
430
CREATE_BRIDGE1(resetProfileInfo,CanvasContext * context)431 CREATE_BRIDGE1(resetProfileInfo, CanvasContext* context) {
432 args->context->resetFrameStats();
433 return nullptr;
434 }
435
resetProfileInfo()436 void RenderProxy::resetProfileInfo() {
437 SETUP_TASK(resetProfileInfo);
438 args->context = mContext;
439 postAndWait(task);
440 }
441
CREATE_BRIDGE2(dumpGraphicsMemory,int fd,RenderThread * thread)442 CREATE_BRIDGE2(dumpGraphicsMemory, int fd, RenderThread* thread) {
443 args->thread->jankTracker().dump(args->fd);
444
445 FILE *file = fdopen(args->fd, "a");
446 if (Caches::hasInstance()) {
447 String8 cachesLog;
448 Caches::getInstance().dumpMemoryUsage(cachesLog);
449 fprintf(file, "\nCaches:\n%s\n", cachesLog.string());
450 } else {
451 fprintf(file, "\nNo caches instance.\n");
452 }
453 fflush(file);
454 return nullptr;
455 }
456
dumpGraphicsMemory(int fd)457 void RenderProxy::dumpGraphicsMemory(int fd) {
458 if (!RenderThread::hasInstance()) return;
459 SETUP_TASK(dumpGraphicsMemory);
460 args->fd = fd;
461 args->thread = &RenderThread::getInstance();
462 staticPostAndWait(task);
463 }
464
CREATE_BRIDGE4(setTextureAtlas,RenderThread * thread,GraphicBuffer * buffer,int64_t * map,size_t size)465 CREATE_BRIDGE4(setTextureAtlas, RenderThread* thread, GraphicBuffer* buffer, int64_t* map, size_t size) {
466 CanvasContext::setTextureAtlas(*args->thread, args->buffer, args->map, args->size);
467 args->buffer->decStrong(nullptr);
468 return nullptr;
469 }
470
setTextureAtlas(const sp<GraphicBuffer> & buffer,int64_t * map,size_t size)471 void RenderProxy::setTextureAtlas(const sp<GraphicBuffer>& buffer, int64_t* map, size_t size) {
472 SETUP_TASK(setTextureAtlas);
473 args->thread = &mRenderThread;
474 args->buffer = buffer.get();
475 args->buffer->incStrong(nullptr);
476 args->map = map;
477 args->size = size;
478 post(task);
479 }
480
CREATE_BRIDGE2(setProcessStatsBuffer,RenderThread * thread,int fd)481 CREATE_BRIDGE2(setProcessStatsBuffer, RenderThread* thread, int fd) {
482 args->thread->jankTracker().switchStorageToAshmem(args->fd);
483 close(args->fd);
484 return nullptr;
485 }
486
setProcessStatsBuffer(int fd)487 void RenderProxy::setProcessStatsBuffer(int fd) {
488 SETUP_TASK(setProcessStatsBuffer);
489 args->thread = &mRenderThread;
490 args->fd = dup(fd);
491 post(task);
492 }
493
post(RenderTask * task)494 void RenderProxy::post(RenderTask* task) {
495 mRenderThread.queue(task);
496 }
497
postAndWait(MethodInvokeRenderTask * task)498 void* RenderProxy::postAndWait(MethodInvokeRenderTask* task) {
499 void* retval;
500 task->setReturnPtr(&retval);
501 SignalingRenderTask syncTask(task, &mSyncMutex, &mSyncCondition);
502 AutoMutex _lock(mSyncMutex);
503 mRenderThread.queue(&syncTask);
504 mSyncCondition.wait(mSyncMutex);
505 return retval;
506 }
507
staticPostAndWait(MethodInvokeRenderTask * task)508 void* RenderProxy::staticPostAndWait(MethodInvokeRenderTask* task) {
509 RenderThread& thread = RenderThread::getInstance();
510 void* retval;
511 task->setReturnPtr(&retval);
512 Mutex mutex;
513 Condition condition;
514 SignalingRenderTask syncTask(task, &mutex, &condition);
515 AutoMutex _lock(mutex);
516 thread.queue(&syncTask);
517 condition.wait(mutex);
518 return retval;
519 }
520
521 } /* namespace renderthread */
522 } /* namespace uirenderer */
523 } /* namespace android */
524