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Searched defs:shaderType (Results 1 – 25 of 52) sorted by relevance

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/external/deqp/framework/opengl/
DgluShaderProgram.cpp40 Shader::Shader (const RenderContext& renderCtx, ShaderType shaderType) in Shader()
50 Shader::Shader (const glw::Functions& gl, ShaderType shaderType) in Shader()
327 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local
346 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local
371 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local
380 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in ~ShaderProgram() local
387 deUint32 getGLShaderType (ShaderType shaderType) in getGLShaderType()
403 deUint32 getGLShaderTypeBit (ShaderType shaderType) in getGLShaderTypeBit()
419 qpShaderType getLogShaderType (ShaderType shaderType) in getLogShaderType()
454 const glu::ShaderType shaderType = (glu::ShaderType)shaderTypeNdx; in operator <<() local
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DgluES3PlusWrapperContext.cpp274 static void translateShaderSource (deUint32 shaderType, std::ostream& dst, const std::string& src, … in translateShaderSource()
410 static std::string translateShaderSources (deUint32 shaderType, deInt32 count, const char* const* s… in translateShaderSources()
434 deInt32 shaderType = GL_NONE; in shaderSource() local
DgluShaderUtil.cpp134 const char* getShaderTypeName (ShaderType shaderType) in getShaderTypeName()
DgluShaderProgram.hpp186 …const ShaderInfo& getShaderInfo (glu::ShaderType shaderType, int shaderNdx = 0) const { return… in getShaderInfo()
250 ShaderType shaderType; member
/external/deqp/modules/gles2/functional/
Des2fShaderApiTests.cpp72 const char* getSimpleShaderSource (const glu::ShaderType shaderType) in getSimpleShaderSource()
194 std::string ConstantShaderGenerator::next (const glu::ShaderType shaderType) in next()
224 …glu::Shader& get (const glu::ShaderType shaderType) { DE_ASSERT(hasShader(shaderType)); return… in get()
245 bool ShaderAllocator::hasShader (const glu::ShaderType shaderType) in hasShader()
253 glu::Shader& ShaderAllocator::createShader (const glu::ShaderType shaderType) in createShader()
265 void ShaderAllocator::deleteShader (const glu::ShaderType shaderType) in deleteShader()
273 void ShaderAllocator::setSource (const glu::ShaderType shaderType) in setSource()
300 const glu::ShaderType shaderType = (glu::ShaderType)shaderTypeInt; in logProgram() local
328 CreateShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType) in CreateShaderCase()
352 …ompileShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType) in CompileShaderCase()
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Des2fShaderIndexingTests.cpp1052 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init() local
1080 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init() local
1116 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init() local
1152 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init() local
Des2fUniformApiTests.cpp1781 …text, const char* const name, const char* const description, const CaseShaderType shaderType, cons… in UniformInfoQueryCase()
1916 const CaseShaderType shaderType, in UniformValueCase()
2179 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init() local
2203 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init() local
2260 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init() local
2325 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init() local
2385 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init() local
2411 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init() local
Des2fShaderLoopTests.cpp1305 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init() local
1328 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init() local
/external/deqp/modules/gles3/functional/
Des3fShaderApiTests.cpp77 const char* getSimpleShaderSource (const glu::ShaderType shaderType) in getSimpleShaderSource()
239 std::string ConstantShaderGenerator::next (const glu::ShaderType shaderType) in next()
277 …glu::Shader& get (const glu::ShaderType shaderType) { DE_ASSERT(hasShader(shaderType)); return… in get()
298 bool ShaderAllocator::hasShader (const glu::ShaderType shaderType) in hasShader()
306 glu::Shader& ShaderAllocator::createShader (const glu::ShaderType shaderType) in createShader()
318 void ShaderAllocator::deleteShader (const glu::ShaderType shaderType) in deleteShader()
326 void ShaderAllocator::setSource (const glu::ShaderType shaderType) in setSource()
354 const glu::ShaderType shaderType = (glu::ShaderType)shaderTypeInt; in logProgram() local
382 CreateShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType) in CreateShaderCase()
406 …ompileShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType) in CompileShaderCase()
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Des3fShaderPackingFunctionTests.cpp88 …ctionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType) in ShaderPackingFunctionCase()
133 static const char* getShaderTypePostfix (glu::ShaderType shaderType) in getShaderTypePostfix()
147 PackSnorm2x16Case (Context& context, glu::ShaderType shaderType, glu::Precision precision) in PackSnorm2x16Case()
251 UnpackSnorm2x16Case (Context& context, glu::ShaderType shaderType) in UnpackSnorm2x16Case()
338 PackUnorm2x16Case (Context& context, glu::ShaderType shaderType, glu::Precision precision) in PackUnorm2x16Case()
442 UnpackUnorm2x16Case (Context& context, glu::ShaderType shaderType) in UnpackUnorm2x16Case()
529 PackHalf2x16Case (Context& context, glu::ShaderType shaderType) in PackHalf2x16Case()
635 UnpackHalf2x16Case (Context& context, glu::ShaderType shaderType) in UnpackHalf2x16Case()
Des3fShaderCommonFunctionTests.cpp191 …ctionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType) in CommonFunctionCase()
403 static const char* getShaderTypePostfix (glu::ShaderType shaderType) in getShaderTypePostfix()
414 …etCommonFuncCaseName (glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in getCommonFuncCaseName()
422 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in AbsCase()
504 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in SignCase()
610 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in RoundEvenCase()
721 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in ModfCase()
787 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in IsnanCase()
868 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in IsinfCase()
949 …xt& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType, bool ou… in FloatBitsToUintIntCase()
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Des3fShaderIndexingTests.cpp1017 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init() local
1045 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init() local
1081 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init() local
1123 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init() local
Des3fShaderLoopTests.cpp1181 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init() local
1204 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init() local
Des3fUniformApiTests.cpp2232 …text, const char* const name, const char* const description, const CaseShaderType shaderType, cons… in UniformInfoQueryCase()
2418 const CaseShaderType shaderType, in UniformValueCase()
2700 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init() local
2726 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init() local
2786 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init() local
2859 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init() local
2920 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init() local
2946 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init() local
/external/deqp/modules/gles31/functional/
Des31fShaderIntegerFunctionTests.cpp111 inline int getShaderUintBitCount (glu::ShaderType shaderType, glu::Precision precision) in getShaderUintBitCount()
137 static void generateRandomInputData (de::Random& rnd, glu::ShaderType shaderType, glu::DataType dat… in generateRandomInputData()
189 …ctionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType) in IntegerFunctionCase()
335 static const char* getShaderTypePostfix (glu::ShaderType shaderType) in getShaderTypePostfix()
350 …tIntegerFuncCaseName (glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in getIntegerFuncCaseName()
358 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in UaddCarryCase()
454 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in UsubBorrowCase()
548 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in UmulExtendedCase()
638 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in ImulExtendedCase()
729 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in BitfieldExtractCase()
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Des31fShaderPackingFunctionTests.cpp88 …ctionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType) in ShaderPackingFunctionCase()
133 static const char* getShaderTypePostfix (glu::ShaderType shaderType) in getShaderTypePostfix()
151 PackSnorm2x16Case (Context& context, glu::ShaderType shaderType, glu::Precision precision) in PackSnorm2x16Case()
255 UnpackSnorm2x16Case (Context& context, glu::ShaderType shaderType) in UnpackSnorm2x16Case()
342 PackUnorm2x16Case (Context& context, glu::ShaderType shaderType, glu::Precision precision) in PackUnorm2x16Case()
446 UnpackUnorm2x16Case (Context& context, glu::ShaderType shaderType) in UnpackUnorm2x16Case()
533 PackHalf2x16Case (Context& context, glu::ShaderType shaderType) in PackHalf2x16Case()
639 UnpackHalf2x16Case (Context& context, glu::ShaderType shaderType) in UnpackHalf2x16Case()
749 PackSnorm4x8Case (Context& context, glu::ShaderType shaderType, glu::Precision precision) in PackSnorm4x8Case()
863 UnpackSnorm4x8Case (Context& context, glu::ShaderType shaderType) in UnpackSnorm4x8Case()
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Des31fLayoutBindingTests.cpp85 std::string generateVertexShader (ShaderType shaderType, const std::string& shaderUniformDeclaratio… in generateVertexShader()
125 std::string generateFragmentShader (ShaderType shaderType, const std::string& shaderUniformDeclarat… in generateFragmentShader()
257 ShaderType shaderType, in LayoutBindingRenderCase()
622 ShaderType shaderType, in LayoutBindingNegativeCase()
852 ShaderType shaderType, in SamplerBindingRenderCase()
1049 ShaderType shaderType, in SamplerBindingNegativeCase()
1150 ShaderType shaderType, in ImageBindingRenderCase()
1348 ShaderType shaderType, in ImageBindingNegativeCase()
1442 ShaderType shaderType, in UBOBindingRenderCase()
1594 ShaderType shaderType, in UBOBindingNegativeCase()
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Des31fShaderCommonFunctionTests.cpp264 …ctionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType) in CommonFunctionCase()
476 static const char* getShaderTypePostfix (glu::ShaderType shaderType) in getShaderTypePostfix()
491 …etCommonFuncCaseName (glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in getCommonFuncCaseName()
499 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in AbsCase()
581 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in SignCase()
687 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in RoundEvenCase()
798 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in ModfCase()
864 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in IsnanCase()
947 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in IsinfCase()
1031 …xt& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType, bool ou… in FloatBitsToUintIntCase()
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Des31fShaderBuiltinConstantTests.cpp166 glu::ShaderType shaderType, in createGetConstantExecutor()
199 bool ShaderBuiltinConstantCase<DataType>::verifyInShaderType (glu::ShaderType shaderType, DataType … in verifyInShaderType()
237 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; shaderType++) in iterate() local
Des31fOpaqueTypeIndexingTests.cpp332 … (Context& context, const char* name, const char* description, glu::ShaderType shaderType, glu::Da… in SamplerIndexingCase()
669 …, const char* description, BlockType blockType, IndexExprType indexExprType, ShaderType shaderType) in BlockArrayIndexingCase()
884 …ext, const char* name, const char* description, IndexExprType indexExprType, ShaderType shaderType) in AtomicCounterIndexingCase()
1208 const ShaderType shaderType = shaderTypes[shaderTypeNdx].type; in init() local
1241 const ShaderType shaderType = shaderTypes[shaderTypeNdx].type; in init() local
Des31fProgramInterfaceDefinitionUtil.cpp392 glu::ShaderType shaderType, in writeVariableReadAccumulateExpression()
507 glu::ShaderType shaderType, in writeInterfaceReadAccumulateExpression()
561 glu::ShaderType shaderType, in writeVariableWriteExpression()
640 glu::ShaderType shaderType, in writeInterfaceWriteExpression()
1357 …const glu::ShaderType shaderType = (interface == PROGRAMINTERFACE_PROGRAM_INPUT) ? (program->get… in getProgramInterfaceResourceList() local
/external/deqp/modules/gles3/stress/
Des3sLongShaderTests.cpp82 const char* getConstShaderSource (const glu::ShaderType shaderType) in getConstShaderSource()
162 glu::ShaderType shaderType; member
456 …const glu::ShaderType shaderType = (shaderTypeInt == 0) ? glu::SHADERTYPE_VERTEX : glu::SHADERTYP… in init() local
/external/deqp/modules/gles31/scripts/
Dgen-uniform-blocks.py53 def __init__(self, name, shaderType, source, valid): argument
/external/deqp/modules/gles3/scripts/
Dgen-uniform-blocks.py53 def __init__(self, name, shaderType, source, valid): argument
/external/deqp/executor/tools/
DxeExtractShaderPrograms.cpp53 static const char* getShaderTypeSuffix (const xe::ri::Shader::ShaderType shaderType) in getShaderTypeSuffix()

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