/external/skia/src/gpu/ |
D | GrVertices.h | 23 const GrVertexBuffer* vertexBuffer() const { return fVertexBuffer.get(); } in vertexBuffer() function 49 void init(GrPrimitiveType primType, const GrVertexBuffer* vertexBuffer, int startVertex, in init() 68 const GrVertexBuffer* vertexBuffer, in initIndexed() 98 const GrVertexBuffer* vertexBuffer, in initInstanced()
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D | GrBatch.cpp | 57 const GrVertexBuffer* vertexBuffer; in init() local
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D | GrAAHairLinePathRenderer.cpp | 870 const GrVertexBuffer* vertexBuffer; in generateGeometry() local 899 const GrVertexBuffer* vertexBuffer; in generateGeometry() local
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D | GrAAConvexPathRenderer.cpp | 825 const GrVertexBuffer* vertexBuffer; in generateGeometryLinesOnly() local 913 const GrVertexBuffer* vertexBuffer; in generateGeometry() local
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D | GrDefaultPathRenderer.cpp | 318 const GrVertexBuffer* vertexBuffer; in generateGeometry() local
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D | GrAADistanceFieldPathRenderer.cpp | 210 const GrVertexBuffer* vertexBuffer; in generateGeometry() local
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D | GrContext.cpp | 467 const GrVertexBuffer* vertexBuffer; in generateGeometry() local 810 const GrVertexBuffer* vertexBuffer; in generateGeometry() local
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D | GrTessellatingPathRenderer.cpp | 1441 const GrVertexBuffer* vertexBuffer; in generateGeometry() local
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D | GrAtlasTextContext.cpp | 1554 const GrVertexBuffer* vertexBuffer; in generateGeometry() local
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/external/jmonkeyengine/engine/src/core/com/jme3/util/ |
D | TangentBinormalGenerator.java | 184 FloatBuffer vertexBuffer = (FloatBuffer) mesh.getBuffer(Type.Position).getData(); in processTriangles() local 215 FloatBuffer vertexBuffer = (FloatBuffer) mesh.getBuffer(Type.Position).getData(); in processTriangleStrip() local 263 FloatBuffer vertexBuffer = (FloatBuffer) mesh.getBuffer(Type.Position).getData(); in processTriangleFan() local 393 FloatBuffer vertexBuffer = (FloatBuffer) mesh.getBuffer(Type.Position).getData(); in linkVertices() local 615 FloatBuffer vertexBuffer = (FloatBuffer) mesh.getBuffer(Type.Position).getData(); in genNormalLines() local 654 FloatBuffer vertexBuffer = (FloatBuffer) mesh.getBuffer(Type.Position).getData(); in genTangentLines() local
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/external/skia/experimental/AndroidPathRenderer/ |
D | AndroidPathRenderer.cpp | 100 …getFillVerticesFromPerimeter(const SkTArray<Vertex, true>& perimeter, VertexBuffer* vertexBuffer) { in getFillVerticesFromPerimeter() 118 VertexBuffer* vertexBuffer, float inverseScaleX, float inverseScaleY) { in getStrokeVerticesFromPerimeter() 157 VertexBuffer* vertexBuffer, float inverseScaleX, float inverseScaleY) { in getStrokeVerticesFromUnclosedVertices() 206 …getFillVerticesFromPerimeterAA(const SkTArray<Vertex, true>& perimeter, VertexBuffer* vertexBuffer, in getFillVerticesFromPerimeterAA() 272 VertexBuffer* vertexBuffer, float inverseScaleX, float inverseScaleY) { in getStrokeVerticesFromUnclosedVerticesAA() 431 VertexBuffer* vertexBuffer, float inverseScaleX, float inverseScaleY) { in getStrokeVerticesFromPerimeterAA() 524 const SkMatrix* transform, VertexBuffer* vertexBuffer) { in ConvexPathVertices()
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/meshes/ |
D | MeshContext.java | 91 public void addUVCoordinates(Geometry geometry, VertexBuffer vertexBuffer) { in addUVCoordinates()
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/external/jmonkeyengine/engine/src/tools/jme3tools/converters/model/strip/ |
D | TriStrip.java | 297 public static void remapArrays(float[] vertexBuffer, int vertexSize, int[] indices) { in remapArrays()
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/external/deqp/modules/gles31/functional/ |
D | es31fFboNoAttachmentTests.cpp | 123 GLuint vertexBuffer = 0; in checkFramebufferSize() local 223 GLuint vertexBuffer = 0; in checkFramebufferRenderable() local
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D | es31fTextureMultisampleTests.cpp | 996 glu::Buffer vertexBuffer (m_context.getRenderContext()); in drawSample() local
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/external/deqp/framework/opengl/ |
D | gluDrawUtil.cpp | 542 …VertexBuffer vertexBuffer (context, (int)bindingsWithLocations.size(), (bindingsWithLocations.empt… in drawFromBuffers() local
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/external/skia/src/gpu/gl/ |
D | GrGLGpu.cpp | 1324 GrGLVertexBuffer* vertexBuffer = SkNEW_ARGS(GrGLVertexBuffer, (this, desc)); in onCreateVertexBuffer() local 1342 GrGLVertexBuffer* vertexBuffer = SkNEW_ARGS(GrGLVertexBuffer, (this, desc)); in onCreateVertexBuffer() local
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