/device/lge/bullhead/ |
D | CleanSpec.mk | 47 $(call add-clean-step, rm -rf $(OUT_DIR)/target/product/bullhead/system/build.prop) 48 $(call add-clean-step, rm -rf $(OUT_DIR)/target/product/bullhead/system/build.prop) 49 $(call add-clean-step, rm -rf $(OUT_DIR)/target/product/bullhead/system/build.prop) 50 $(call add-clean-step, rm -rf $(OUT_DIR)/target/product/bullhead/system/build.prop) 51 $(call add-clean-step, rm -rf $(OUT_DIR)/target/product/bullhead/system/build.prop) 52 $(call add-clean-step, rm -rf $(OUT_DIR)/target/product/bullhead/system/build.prop) 53 $(call add-clean-step, rm -rf $(OUT_DIR)/target/product/bullhead/system/build.prop) 54 $(call add-clean-step, rm -rf $(OUT_DIR)/target/product/bullhead/system/build.prop) 55 $(call add-clean-step, rm -rf $(OUT_DIR)/target/product/bullhead/system/build.prop) 56 $(call add-clean-step, rm -rf $(OUT_DIR)/target/product/bullhead/system/build.prop) [all …]
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/device/lge/hammerhead/ |
D | CleanSpec.mk | 48 $(call add-clean-step, rm -f $(OUT_DIR)/target/product/hammerhead/system/lib/modules/adsp*.ko) 53 $(call add-clean-step, rm -f $(OUT_DIR)/target/product/hammerhead/system/build.prop) 54 $(call add-clean-step, rm -f $(OUT_DIR)/target/product/hammerhead/system/build.prop) 55 $(call add-clean-step, rm -f $(OUT_DIR)/target/product/hammerhead/system/build.prop) 56 $(call add-clean-step, rm -f $(OUT_DIR)/target/product/hammerhead/system/build.prop) 57 $(call add-clean-step, rm -f $(OUT_DIR)/target/product/hammerhead/system/build.prop) 58 $(call add-clean-step, rm -f $(OUT_DIR)/target/product/hammerhead/system/build.prop) 59 $(call add-clean-step, rm -f $(OUT_DIR)/target/product/hammerhead/system/build.prop) 60 $(call add-clean-step, rm -f $(OUT_DIR)/target/product/hammerhead/system/build.prop) 61 $(call add-clean-step, rm -f $(OUT_DIR)/target/product/hammerhead/system/build.prop) [all …]
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/device/generic/goldfish/opengl/tests/gles_android_wrapper/ |
D | gles.cpp | 126 void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params) in glGetTexParameterfv() argument 128 getDispatch()->glGetTexParameterfv(target, pname, params); in glGetTexParameterfv() 176 void glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) in glMultiTexCoord4f() argument 178 getDispatch()->glMultiTexCoord4f(target, s, t, r, q); in glMultiTexCoord4f() 221 void glTexEnvf(GLenum target, GLenum pname, GLfloat param) in glTexEnvf() argument 223 getDispatch()->glTexEnvf(target, pname, param); in glTexEnvf() 226 void glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params) in glTexEnvfv() argument 228 getDispatch()->glTexEnvfv(target, pname, params); in glTexEnvfv() 231 void glTexParameterf(GLenum target, GLenum pname, GLfloat param) in glTexParameterf() argument 233 getDispatch()->glTexParameterf(target, pname, param); in glTexParameterf() [all …]
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D | CleanSpec.mk | 50 $(call add-clean-step, rm -rf $(OUT_DIR)/target/common/obj/SHARED_LIBRARIES/libGLES_emul_intermedia…
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/device/generic/goldfish/opengl/system/egl/ |
D | ClientAPIExts.in | 9 (GLenum target, GLeglImageOES image), 10 (target, image)) 13 (GLenum target, GLeglImageOES image), 14 (target, image)) 114 (GLenum target, GLuint renderbuffer), 115 (target, renderbuffer)) 126 (GLenum target, GLenum internalformat, GLsizei width, GLsizei height), 127 (target, internalformat, width, height)) 130 (GLenum target, GLenum pname, GLint* params), 131 (target, pname, params)) [all …]
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/device/generic/goldfish/opengl/system/GLESv1_enc/ |
D | GLEncoder.cpp | 354 void GLEncoder::s_glBindBuffer(void *self, GLenum target, GLuint id) in s_glBindBuffer() argument 358 ctx->m_state->bindBuffer(target, id); in s_glBindBuffer() 360 ctx->m_glBindBuffer_enc(self, target, id); in s_glBindBuffer() 363 void GLEncoder::s_glBufferData(void * self, GLenum target, GLsizeiptr size, const GLvoid * data, GL… in s_glBufferData() argument 366 GLuint bufferId = ctx->m_state->getBuffer(target); in s_glBufferData() 371 ctx->m_glBufferData_enc(self, target, size, data, usage); in s_glBufferData() 374 void GLEncoder::s_glBufferSubData(void * self, GLenum target, GLintptr offset, GLsizeiptr size, con… in s_glBufferSubData() argument 377 GLuint bufferId = ctx->m_state->getBuffer(target); in s_glBufferSubData() 383 ctx->m_glBufferSubData_enc(self, target, offset, size, data); in s_glBufferSubData() 617 void GLEncoder::s_glBindTexture(void* self, GLenum target, GLuint texture) in s_glBindTexture() argument [all …]
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D | gl_entry.cpp | 23 void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params); 33 void glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 42 void glTexEnvf(GLenum target, GLenum pname, GLfloat param); 43 void glTexEnvfv(GLenum target, GLenum pname, const GLfloat* params); 44 void glTexParameterf(GLenum target, GLenum pname, GLfloat param); 45 void glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params); 49 void glBindBuffer(GLenum target, GLuint buffer); 50 void glBindTexture(GLenum target, GLuint texture); 52 void glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage); 53 void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data); [all …]
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D | GLEncoder.h | 42 void override2DTextureTarget(GLenum target); 122 static void s_glBindBuffer(void *self, GLenum target, GLuint id); 123 …static void s_glBufferData(void *self, GLenum target, GLsizeiptr size, const GLvoid * data, GLenum… 124 …static void s_glBufferSubData(void *self, GLenum target, GLintptr offset, GLsizeiptr size, const G… 135 static void s_glBindTexture(void* self, GLenum target, GLuint texture); 139 static void s_glGetTexParameterfv(void* self, GLenum target, GLenum pname, GLfloat* params); 140 static void s_glGetTexParameteriv(void* self, GLenum target, GLenum pname, GLint* params); 141 static void s_glGetTexParameterxv(void* self, GLenum target, GLenum pname, GLfixed* params); 142 static void s_glTexParameterf(void* self, GLenum target, GLenum pname, GLfloat param); 143 static void s_glTexParameterfv(void* self, GLenum target, GLenum pname, const GLfloat* params); [all …]
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D | gl_enc.cpp | 268 void glGetTexParameterfv_enc(void *self , GLenum target, GLenum pname, GLfloat* params) in glGetTexParameterfv_enc() argument 281 memcpy(ptr, &target, 4); ptr += 4; in glGetTexParameterfv_enc() 442 void glMultiTexCoord4f_enc(void *self , GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) in glMultiTexCoord4f_enc() argument 454 memcpy(ptr, &target, 4); ptr += 4; in glMultiTexCoord4f_enc() 598 void glTexEnvf_enc(void *self , GLenum target, GLenum pname, GLfloat param) in glTexEnvf_enc() argument 610 memcpy(ptr, &target, 4); ptr += 4; in glTexEnvf_enc() 615 void glTexEnvfv_enc(void *self , GLenum target, GLenum pname, const GLfloat* params) in glTexEnvfv_enc() argument 628 memcpy(ptr, &target, 4); ptr += 4; in glTexEnvfv_enc() 634 void glTexParameterf_enc(void *self , GLenum target, GLenum pname, GLfloat param) in glTexParameterf_enc() argument 646 memcpy(ptr, &target, 4); ptr += 4; in glTexParameterf_enc() [all …]
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/device/generic/goldfish/opengl/system/GLESv2_enc/ |
D | gl2_entry.cpp | 12 void glBindBuffer(GLenum target, GLuint buffer); 13 void glBindFramebuffer(GLenum target, GLuint framebuffer); 14 void glBindRenderbuffer(GLenum target, GLuint renderbuffer); 15 void glBindTexture(GLenum target, GLuint texture); 21 void glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage); 22 void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data); 23 GLenum glCheckFramebufferStatus(GLenum target); 30 …void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsi… 31 …void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei w… 32 …void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei… [all …]
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D | GL2Encoder.cpp | 184 void GL2Encoder::s_glBindBuffer(void *self, GLenum target, GLuint id) in s_glBindBuffer() argument 188 ctx->m_state->bindBuffer(target, id); in s_glBindBuffer() 190 ctx->m_glBindBuffer_enc(self, target, id); in s_glBindBuffer() 193 void GL2Encoder::s_glBufferData(void * self, GLenum target, GLsizeiptr size, const GLvoid * data, G… in s_glBufferData() argument 196 … SET_ERROR_IF(!(target == GL_ARRAY_BUFFER || target == GL_ELEMENT_ARRAY_BUFFER), GL_INVALID_ENUM); in s_glBufferData() 197 GLuint bufferId = ctx->m_state->getBuffer(target); in s_glBufferData() 202 ctx->m_glBufferData_enc(self, target, size, data, usage); in s_glBufferData() 205 void GL2Encoder::s_glBufferSubData(void * self, GLenum target, GLintptr offset, GLsizeiptr size, co… in s_glBufferSubData() argument 208 … SET_ERROR_IF(!(target == GL_ARRAY_BUFFER || target == GL_ELEMENT_ARRAY_BUFFER), GL_INVALID_ENUM); in s_glBufferSubData() 209 GLuint bufferId = ctx->m_state->getBuffer(target); in s_glBufferSubData() [all …]
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D | GL2Encoder.h | 43 void override2DTextureTarget(GLenum target); 75 static void s_glBindBuffer(void *self, GLenum target, GLuint id); 79 …static void s_glBufferData(void *self, GLenum target, GLsizeiptr size, const GLvoid * data, GLenum… 81 …static void s_glBufferSubData(void *self, GLenum target, GLintptr offset, GLsizeiptr size, const G… 226 static void s_glBindTexture(void* self, GLenum target, GLuint texture); 228 static void s_glGetTexParameterfv(void* self, GLenum target, GLenum pname, GLfloat* params); 229 static void s_glGetTexParameteriv(void* self, GLenum target, GLenum pname, GLint* params); 230 static void s_glTexParameterf(void* self, GLenum target, GLenum pname, GLfloat param); 231 static void s_glTexParameterfv(void* self, GLenum target, GLenum pname, const GLfloat* params); 232 static void s_glTexParameteri(void* self, GLenum target, GLenum pname, GLint param); [all …]
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D | gl2_enc.cpp | 70 void glBindBuffer_enc(void *self , GLenum target, GLuint buffer) in glBindBuffer_enc() argument 82 memcpy(ptr, &target, 4); ptr += 4; in glBindBuffer_enc() 86 void glBindFramebuffer_enc(void *self , GLenum target, GLuint framebuffer) in glBindFramebuffer_enc() argument 98 memcpy(ptr, &target, 4); ptr += 4; in glBindFramebuffer_enc() 102 void glBindRenderbuffer_enc(void *self , GLenum target, GLuint renderbuffer) in glBindRenderbuffer_enc() argument 114 memcpy(ptr, &target, 4); ptr += 4; in glBindRenderbuffer_enc() 118 void glBindTexture_enc(void *self , GLenum target, GLuint texture) in glBindTexture_enc() argument 130 memcpy(ptr, &target, 4); ptr += 4; in glBindTexture_enc() 217 void glBufferData_enc(void *self , GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) in glBufferData_enc() argument 230 memcpy(ptr, &target, 4); ptr += 4; in glBufferData_enc() [all …]
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/device/generic/goldfish/opengl/system/GLESv2/ |
D | gl2.cpp | 51 void glEGLImageTargetTexture2DOES(void * self, GLenum target, GLeglImageOES image) in glEGLImageTargetTexture2DOES() argument 54 (void)target; in glEGLImageTargetTexture2DOES() 56 DBG("glEGLImageTargetTexture2DOES v2 target=%#x img=%p\n", target, image); in glEGLImageTargetTexture2DOES() 71 ctx->override2DTextureTarget(target); in glEGLImageTargetTexture2DOES() 78 void glEGLImageTargetRenderbufferStorageOES(void *self, GLenum target, GLeglImageOES image) in glEGLImageTargetRenderbufferStorageOES() argument 81 (void)target; in glEGLImageTargetRenderbufferStorageOES()
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/device/generic/goldfish/opengl/system/GLESv1/ |
D | gl.cpp | 51 void glEGLImageTargetTexture2DOES(void * self, GLenum target, GLeglImageOES image) in glEGLImageTargetTexture2DOES() argument 55 DBG("glEGLImageTargetTexture2DOES v1 target=%#x image=%p", target, image); in glEGLImageTargetTexture2DOES() 70 ctx->override2DTextureTarget(target); in glEGLImageTargetTexture2DOES() 78 void glEGLImageTargetRenderbufferStorageOES(void *self, GLenum target, GLeglImageOES image) in glEGLImageTargetRenderbufferStorageOES() argument 81 (void)target; in glEGLImageTargetRenderbufferStorageOES() 84 target, image); in glEGLImageTargetRenderbufferStorageOES()
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/device/generic/goldfish/opengl/shared/OpenglCodecCommon/ |
D | GLClientState.cpp | 261 void GLClientState::enableTextureTarget(GLenum target) in enableTextureTarget() argument 263 switch (target) { in enableTextureTarget() 273 void GLClientState::disableTextureTarget(GLenum target) in disableTextureTarget() argument 275 switch (target) { in disableTextureTarget() 304 GLenum GLClientState::bindTexture(GLenum target, GLuint texture, in bindTexture() argument 315 if (!(texrec = addTextureRec(texture, target))) { in bindTexture() 320 if (target != texrec->target) { in bindTexture() 325 switch (target) { in bindTexture() 342 GLenum target) in addTextureRec() argument 373 tex->target = target; in addTextureRec() [all …]
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D | GLClientState.h | 100 int bindBuffer(GLenum target, GLuint id) in bindBuffer() argument 103 switch(target) { in bindBuffer() 116 int getBuffer(GLenum target) in getBuffer() argument 119 switch (target) { in getBuffer() 154 void enableTextureTarget(GLenum target); 157 void disableTextureTarget(GLenum target); 175 GLenum bindTexture(GLenum target, GLuint texture, GLboolean* firstUse); 178 GLuint getBoundTexture(GLenum target) const; 206 GLenum target; member 218 TextureRec* addTextureRec(GLuint id, GLenum target);
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D | GLSharedGroup.cpp | 160 GLint ProgramData::getNextSamplerUniform(GLint index, GLint* val, GLenum* target) in getNextSamplerUniform() argument 165 if (target) { in getNextSamplerUniform() 167 *target = GL_TEXTURE_EXTERNAL_OES; in getNextSamplerUniform() 169 *target = GL_TEXTURE_2D; in getNextSamplerUniform() 178 bool ProgramData::setSamplerUniform(GLint appLoc, GLint val, GLenum* target) in setSamplerUniform() argument 185 if (target) { in setSamplerUniform() 187 *target = GL_TEXTURE_EXTERNAL_OES; in setSamplerUniform() 189 *target = GL_TEXTURE_2D; in setSamplerUniform() 439 GLint GLSharedGroup::getNextSamplerUniform(GLuint program, GLint index, GLint* val, GLenum* target)… in getNextSamplerUniform() 443 return pData ? pData->getNextSamplerUniform(index, val, target) : -1; in getNextSamplerUniform() [all …]
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D | GLSharedGroup.h | 85 GLint getNextSamplerUniform(GLint index, GLint* val, GLenum* target); 86 bool setSamplerUniform(GLint appLoc, GLint val, GLenum* target); 133 GLint getNextSamplerUniform(GLuint program, GLint index, GLint* val, GLenum* target) const; 134 bool setSamplerUniform(GLuint program, GLint appLoc, GLint val, GLenum* target);
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/device/htc/flounder/ |
D | CleanSpec.mk | 46 $(call add-clean-step, rm -rf $(OUT_DIR)/target/product/flounder64) 48 $(call add-clean-step, rm -rf $(OUT_DIR)/target/product/flounder) 50 $(call add-clean-step, rm -rf $(OUT_DIR)/target/product/flounder) 52 $(call add-clean-step, rm -rf $(OUT_DIR)/target/product/flounder) 54 $(call add-clean-step, rm -rf $(OUT_DIR)/target/product/flounder_lte)
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/device/generic/x86/ |
D | BoardConfig.mk | 37 BOARD_SEPOLICY_DIRS += build/target/board/generic/sepolicy 38 BOARD_SEPOLICY_DIRS += build/target/board/generic_x86/sepolicy
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/device/huawei/angler/ |
D | CleanSpec.mk | 47 $(call add-clean-step, rm -rf $(OUT_DIR)/target/product/angler/system/build.prop) 54 $(call add-clean-step, find $(OUT_DIR)/target/product/bullhead/ -name \*build.prop* -exec rm -rf {}…
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/device/common/ |
D | generate-blob-lists.sh | 66 cat out/target/product/$DEVICENAME/installed-files.txt | 77 cat out/target/product/$DEVICENAME/installed-files.txt |
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/device/google/accessory/demokit/app/src/com/google/android/DemoKit/ |
D | ColorLEDController.java | 27 LedValueUpdater(TextView target, int colorIndex) { in LedValueUpdater() argument 28 mTarget = target; in LedValueUpdater()
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/device/generic/armv7-a-neon/ |
D | BoardConfig.mk | 40 BOARD_SEPOLICY_DIRS += build/target/board/generic/sepolicy
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