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Searched refs:GL_TEXTURE_1D (Results 1 – 25 of 52) sorted by relevance

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/external/deqp/framework/opengl/
DgluStateReset.cpp719 gl.bindTexture (GL_TEXTURE_1D, 0); in resetStateGLCore()
720 gl.texImage1D (GL_TEXTURE_1D, 0, GL_RGBA, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in resetStateGLCore()
721 gl.texParameteri (GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST); in resetStateGLCore()
722 gl.texParameteri (GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in resetStateGLCore()
723 gl.texParameterfv (GL_TEXTURE_1D, GL_TEXTURE_BORDER_COLOR, &borderColor[0]); in resetStateGLCore()
724 gl.texParameteri (GL_TEXTURE_1D, GL_TEXTURE_WRAP_S, GL_REPEAT); in resetStateGLCore()
725 gl.texParameterf (GL_TEXTURE_1D, GL_TEXTURE_MIN_LOD, -1000.0f); in resetStateGLCore()
726 gl.texParameterf (GL_TEXTURE_1D, GL_TEXTURE_MAX_LOD, 1000.0f); in resetStateGLCore()
727 gl.texParameteri (GL_TEXTURE_1D, GL_TEXTURE_BASE_LEVEL, 0); in resetStateGLCore()
728 gl.texParameteri (GL_TEXTURE_1D, GL_TEXTURE_MAX_LEVEL, 1000); in resetStateGLCore()
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DgluTexture.cpp85 gl.bindTexture(GL_TEXTURE_1D, m_glTexture); in upload()
97 …gl.texImage1D(GL_TEXTURE_1D, levelNdx, m_format, access.getWidth(), 0 /* border */, transferFormat… in upload()
/external/mesa3d/src/mesa/main/
Dtexformat.c246 if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY) { in _mesa_choose_tex_format()
259 if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY) { in _mesa_choose_tex_format()
790 if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY) in _mesa_choose_tex_format()
805 if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY) in _mesa_choose_tex_format()
Dtexobj.c103 target == GL_TEXTURE_1D || in _mesa_initialize_texture_object()
310 case GL_TEXTURE_1D: in valid_texture_object()
500 case GL_TEXTURE_1D: in _mesa_test_texobj_completeness()
765 target = GL_TEXTURE_1D; in _mesa_get_fallback_texture()
1128 case GL_TEXTURE_1D: in target_enum_to_index()
1469 case GL_TEXTURE_1D: in _mesa_InvalidateTexSubImage()
Dtexgetimage.c476 if (target == GL_TEXTURE_1D || in get_tex_memcpy()
540 case GL_TEXTURE_1D: in _mesa_get_teximage()
669 case GL_TEXTURE_1D: in legal_getteximage_target()
Dteximage.c667 case GL_TEXTURE_1D: in _mesa_get_proxy_target()
720 case GL_TEXTURE_1D: in _mesa_select_tex_object()
924 case GL_TEXTURE_1D: in _mesa_max_texture_levels()
971 case GL_TEXTURE_1D: in _mesa_get_texture_dimensions()
1017 case GL_TEXTURE_1D: in _mesa_get_tex_max_num_levels()
1163 case GL_TEXTURE_1D: in _mesa_init_teximage_fields()
1491 case GL_TEXTURE_1D: in legal_teximage_target()
1561 return _mesa_is_desktop_gl(ctx) && target == GL_TEXTURE_1D; in legal_texsubimage_target()
1904 if (target != GL_TEXTURE_1D && in texture_error_check()
Dshared.c116 GL_TEXTURE_1D in _mesa_alloc_shared_state()
Dtexstorage.c57 case GL_TEXTURE_1D: in legal_texobj_target()
/external/mesa3d/src/mesa/drivers/dri/i915/
Di915_tex_layout.c237 case GL_TEXTURE_1D: in i915_miptree_layout()
469 case GL_TEXTURE_1D: in i945_miptree_layout()
Di915_texstate.c267 if (tObj->Target == GL_TEXTURE_1D) in i915_update_tex_unit()
294 if (tObj->Target == GL_TEXTURE_1D) in i915_update_tex_unit()
Dintel_tex_image.c50 (intelObj->base.Target != GL_TEXTURE_1D && height == 1) || in intel_miptree_create_for_teximage()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dgen7_sampler_state.c126 } else if (texObj->Target == GL_TEXTURE_1D) { in gen7_update_sampler_state()
Dintel_tex_image.c50 (intelObj->base.Target != GL_TEXTURE_1D && height == 1) || in intel_miptree_create_for_teximage()
Dbrw_wm_sampler_state.c256 } else if (texObj->Target == GL_TEXTURE_1D) { in brw_update_sampler_state()
/external/mesa3d/src/mesa/swrast/
Ds_texture.c162 if (texImage->TexObject->Target == GL_TEXTURE_1D) in _mesa_check_map_teximage()
/external/mesa3d/docs/
DRELNOTES-4.1194 A: The user can enable GL_TEXTURE_1D, GL_TEXTURE_2D, etc for any
197 higher priority than GL_TEXTURE_1D, etc. Also, just because a
/external/mesa3d/src/mesa/drivers/dri/intel/
Dintel_tex_image.c50 (intelObj->base.Target != GL_TEXTURE_1D && height == 1) || in intel_miptree_create_for_teximage()
/external/mesa3d/src/mesa/state_tracker/
Dst_texture.c119 case GL_TEXTURE_1D: in st_gl_texture_dims_to_pipe_dims()
Dst_cb_texture.c75 case GL_TEXTURE_1D: in gl_target_to_pipe()
263 case GL_TEXTURE_1D: in guess_base_level_size()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_tex.c102 if (t->base.Target != GL_TEXTURE_1D) { in radeonSetTexWrap()
/external/mesa3d/src/mesa/drivers/common/
Ddriverfuncs.c272 ctx->Driver.Enable(ctx, GL_TEXTURE_1D, GL_FALSE); in _mesa_init_driver_state()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_tex.c111 if (tObj->Target != GL_TEXTURE_1D) { in r200SetTexWrap()
/external/mesa3d/src/gallium/docs/source/
Dresources.rst83 OpenGL: GL_TEXTURE_1D in GL 1.0
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp596 RC_IF_ERROR(target != GL_TEXTURE_1D && in bindTexture()
604 …RC_IF_ERROR(glu::isContextTypeES(m_limits.contextType) && (target == GL_TEXTURE_1D), GL_INVALID_EN… in bindTexture()
611 case GL_TEXTURE_1D: setTex1DBinding (unitNdx, DE_NULL); break; in bindTexture()
631 case GL_TEXTURE_1D: expectedType = Texture::TYPE_1D; break; in bindTexture()
647 case GL_TEXTURE_1D: texObj = new Texture1D (texture); break; in bindTexture()
662 case GL_TEXTURE_1D: setTex1DBinding (unitNdx, static_cast<Texture1D*> (texObj)); break; in bindTexture()
1042 if (target == GL_TEXTURE_1D && glu::isContextTypeGLCore(m_limits.contextType)) in texImage3D()
1300 if (target == GL_TEXTURE_1D && glu::isContextTypeGLCore(m_limits.contextType)) in texSubImage3D()
1439 if (target == GL_TEXTURE_1D) in copyTexImage1D()
1568 if (target == GL_TEXTURE_1D) in copyTexSubImage1D()
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/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_state.c233 case GL_TEXTURE_1D: in nouveau_enable()

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