Searched refs:GrGLSLExpr4 (Results 1 – 15 of 15) sorted by relevance
/external/skia/src/gpu/gl/ |
D | GrGLSL_impl.h | 111 inline const char* GrGLSLExpr4::ZerosStr() { in ZerosStr() 115 inline const char* GrGLSLExpr4::OnesStr() { in OnesStr() 119 inline const char* GrGLSLExpr4::CastStr() { in CastStr() 123 inline const char* GrGLSLExpr4::CastIntStr() { in CastIntStr() 127 inline GrGLSLExpr4 GrGLSLExpr4::VectorCast(const GrGLSLExpr1& expr) { in VectorCast() 131 inline GrGLSLExpr4 GrGLSLExpr4::VectorCast(const GrGLSLExpr4& expr) { in VectorCast() 135 inline GrGLSLExpr4::AExpr GrGLSLExpr4::a() const { in a() 136 return this->extractComponents<GrGLSLExpr4::AExpr>("%s.a"); in a() 139 inline GrGLSLExpr4 operator*(const GrGLSLExpr1& in0, const GrGLSLExpr4& in1) { 140 return GrGLSLExpr4::Mul(in0, in1); [all …]
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D | GrGLSL.h | 222 class GrGLSLExpr4; variable 260 friend class GrGLSLExpr<GrGLSLExpr4>; 266 class GrGLSLExpr4 : public GrGLSLExpr<GrGLSLExpr4> { 268 GrGLSLExpr4() in GrGLSLExpr4() function 271 explicit GrGLSLExpr4(int v) in GrGLSLExpr4() function 274 GrGLSLExpr4(const char* expr) in GrGLSLExpr4() function 277 GrGLSLExpr4(const SkString& expr) in GrGLSLExpr4() function 285 static GrGLSLExpr4 VectorCast(const GrGLSLExpr1& expr); 286 static GrGLSLExpr4 VectorCast(const GrGLSLExpr4& expr); 289 GrGLSLExpr4(const char format[], const char in0[]) in GrGLSLExpr4() function [all …]
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D | GrGLSL.cpp | 94 void GrGLSLMulVarBy4f(SkString* outAppend, const char* vec4VarName, const GrGLSLExpr4& mulFactor) { in GrGLSLMulVarBy4f()
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/external/skia/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.h | 292 void nameExpression(GrGLSLExpr4*, const char* baseName); 293 bool emitAndInstallProcs(GrGLSLExpr4* inputColor, GrGLSLExpr4* inputCoverage); 294 void emitAndInstallFragProcs(int procOffset, int numProcs, GrGLSLExpr4* inOut); 297 const GrGLSLExpr4& input, 298 GrGLSLExpr4* output); 301 GrGLSLExpr4* outputColor, 302 GrGLSLExpr4* outputCoverage); 313 const GrGLSLExpr4& colorIn, 314 const GrGLSLExpr4& coverageIn);
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D | GrGLProgramBuilder.cpp | 67 GrGLSLExpr4 inputColor; in CreateProgram() 68 GrGLSLExpr4 inputCoverage; in CreateProgram() 194 bool GrGLProgramBuilder::emitAndInstallProcs(GrGLSLExpr4* inputColor, GrGLSLExpr4* inputCoverage) { in emitAndInstallProcs() 228 GrGLSLExpr4* inOut) { in emitAndInstallFragProcs() 230 GrGLSLExpr4 output; in emitAndInstallFragProcs() 237 void GrGLProgramBuilder::nameExpression(GrGLSLExpr4* output, const char* baseName) { in nameExpression() 255 const GrGLSLExpr4& input, in emitAndInstallProc() 256 GrGLSLExpr4* output) { in emitAndInstallProc() 272 GrGLSLExpr4* outputColor, in emitAndInstallProc() 273 GrGLSLExpr4* outputCoverage) { in emitAndInstallProc() [all …]
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D | GrGLShaderBuilder.cpp | 128 this->codeAppend((GrGLSLExpr4(modulation) * GrGLSLExpr4(lookup)).c_str()); in appendTextureLookupAndModulate()
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/external/skia/src/gpu/effects/ |
D | GrBicubicEffect.cpp | 113 …fsBuilder->codeAppendf("\t%s = %s;\n", outputColor, (GrGLSLExpr4(bicubicColor.c_str()) * GrGLSLExp… in emitCode()
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D | GrDitherEffect.cpp | 104 outputColor, GrGLSLExpr4(inputColor).c_str()); in emitCode()
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D | GrConvexPolyEffect.cpp | 150 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_str()); in emitCode() 243 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_str()); in emitCode()
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D | GrOvalEffect.cpp | 160 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("d")).c_str()); in emitCode() 352 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_str()); in emitCode()
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D | GrRRectEffect.cpp | 287 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_str()); in emitCode() 587 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_str()); in emitCode()
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/external/skia/src/effects/ |
D | SkColorFilters.cpp | 186 GrGLSLExpr4 filter = in emitCode() 187 color_filter_expression(mode, GrGLSLExpr4(colorFilterColorUniName), in emitCode() 188 GrGLSLExpr4(inputColor)); in emitCode()
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D | SkAlphaThresholdFilter.cpp | 190 (GrGLSLExpr4(inputColor) * GrGLSLExpr4("color")).c_str()); in emitCode()
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/external/skia/src/effects/gradients/ |
D | SkGradientShader.cpp | 1021 (GrGLSLExpr4(inputColor) * GrGLSLExpr4("colorTemp")).c_str()); in emitColor() 1045 (GrGLSLExpr4(inputColor) * GrGLSLExpr4("colorTemp")).c_str()); in emitColor()
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/external/skia/gm/ |
D | dcshader.cpp | 83 outputColor, GrGLSLExpr4(inputColor).c_str()); in createGLInstance()
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