Searched refs:GrGLTexture (Results 1 – 9 of 9) sorted by relevance
/external/skia/src/gpu/gl/ |
D | GrGLTexture.cpp | 15 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc) in GrGLTexture() function in GrGLTexture 22 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc, Derived) in GrGLTexture() function in GrGLTexture 28 void GrGLTexture::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) { in init() 36 void GrGLTexture::onRelease() { in onRelease() 47 void GrGLTexture::onAbandon() { in onAbandon() 53 GrBackendObject GrGLTexture::getTextureHandle() const { in getTextureHandle()
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D | GrGLTextureRenderTarget.h | 23 class GrGLTextureRenderTarget : public GrGLTexture, public GrGLRenderTarget { 29 const GrGLTexture::IDDesc& texIDDesc, in GrGLTextureRenderTarget() 32 , GrGLTexture(gpu, desc, texIDDesc, GrGLTexture::kDerived) in GrGLTextureRenderTarget() 40 GrGLTexture::onAbandon(); in onAbandon() 45 GrGLTexture::onRelease(); in onRelease()
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D | GrGLTexture.h | 18 class GrGLTexture : public GrTexture { 35 GrGLTexture(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&); 60 GrGLTexture(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&, Derived);
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D | GrGLGpu.cpp | 431 GrGLTexture::IDDesc idDesc; in onWrapBackendTexture() 454 GrGLTexture* texture = NULL; in onWrapBackendTexture() 463 texture = SkNEW_ARGS(GrGLTexture, (this, surfDesc, idDesc)); in onWrapBackendTexture() 517 GrGLTexture* glTex = static_cast<GrGLTexture*>(texture); in onWriteTexturePixels() 984 GrGLTexture::IDDesc idDesc; in onCreateTexture() 1005 GrGLTexture::TexParams initialTexParams; in onCreateTexture() 1031 GrGLTexture* tex; in onCreateTexture() 1043 tex = SkNEW_ARGS(GrGLTexture, (this, desc, idDesc)); in onCreateTexture() 1061 GrGLTexture::IDDesc idDesc; in onCreateCompressedTexture() 1075 GrGLTexture::TexParams initialTexParams; in onCreateCompressedTexture() [all …]
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D | GrGLProgram.cpp | 95 static_cast<GrGLTexture*>(textureAccess.getTexture())); in bindTextures()
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D | GrGLGpu.h | 58 void bindTexture(int unitIdx, const GrTextureParams& params, GrGLTexture* texture);
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/external/skia/gyp/ |
D | gpu.gypi | 313 '<(skia_src_path)/gpu/gl/GrGLTexture.cpp', 314 '<(skia_src_path)/gpu/gl/GrGLTexture.h',
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/external/skia/experimental/iOSSampleApp/iOSSampleApp.xcodeproj/ |
D | project.pbxproj | 475 …B129313E704AE001AFF6D /* GrGLTexture.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 260E03DF13… 938 …2D40064D447 /* GrGLTexture.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType =… 1407 …E70D3B001AFF6D /* GrGLTexture.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType … 2055 26FB12AF13E70D3B001AFF6D /* GrGLTexture.h */, 2073 260E03DF13B122D40064D447 /* GrGLTexture.cpp */, 3305 26FB129313E704AE001AFF6D /* GrGLTexture.cpp in Sources */,
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/external/skia/ |
D | Android.mk | 553 src/gpu/gl/GrGLTexture.cpp \
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