Searched refs:Playing (Results 1 – 13 of 13) sorted by relevance
42 Playing, enumConstant
124 if (ce.getPlayState() == PlayState.Playing) { in onPause()182 return playState == PlayState.Playing; in isEnabled()234 if (playState != PlayState.Playing) { in setTime()
104 playState = PlayState.Playing; in play()123 if (playState == PlayState.Playing) { in internalUpdate()
167 if (playState == PlayState.Playing) { in update()
57 if (audioSource.getStatus() != AudioNode.Status.Playing){ in simpleUpdate()
228 if (musicSource.getStatus() == Status.Playing){ in btnPlayActionPerformed()254 if (musicSource.getStatus() == Status.Playing){ in btnFFActionPerformed()
106 return node != null && node.getStatus() == Status.Playing; in isPlaying()
94 Playing, enumConstant454 }else if(status == Status.Playing){ in setTimeOffset()
256 if (cinematic.getPlayState() == PlayState.Playing) { in initInputs()264 if (cinematic.getPlayState() != PlayState.Playing) { in initInputs()
748 boolean wantPlaying = src.getStatus() == Status.Playing; in updateInThread()870 if (src.getStatus() == Status.Playing){ in playSource()893 src.setStatus(Status.Playing); in playSource()910 if (src.getStatus() == Status.Playing){ in pauseSource()
396 src.setStatus(Status.Playing); in playSource()
15966 Playing with Autoscan.15975 Playing with Autoscan.15990 Playing with autoscan.
11035 # Playing card symbols29258 # 1F0A0..1F0FF Playing Cards