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Searched refs:SkGLContext (Results 1 – 24 of 24) sorted by relevance

/external/skia/src/gpu/gl/
DSkGLContext.cpp11 SkGLContext::SkGLContext() { in SkGLContext() function in SkGLContext
14 SkGLContext::~SkGLContext() { in ~SkGLContext()
18 void SkGLContext::testAbandon() { in testAbandon()
/external/skia/include/gpu/gl/
DSkGLContext.h18 class SK_API SkGLContext : public SkRefCnt {
20 SK_DECLARE_INST_COUNT(SkGLContext)
22 ~SkGLContext() override;
51 SkGLContext();
67 SK_API SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI);
DSkNullGLContext.h13 class SK_API SkNullGLContext : public SkGLContext {
/external/skia/tools/timer/
DGpuTimer.h10 class SkGLContext; variable
14 GpuTimer(const SkGLContext*);
21 const SkGLContext* fContext;
DTimer.h25 class SkGLContext; variable
38 explicit Timer(SkGLContext* gl = NULL);
DTimer.cpp9 Timer::Timer(SkGLContext* gl) in Timer()
DGpuTimer.cpp12 GpuTimer::GpuTimer(const SkGLContext* glctx) : fContext(glctx) { in GpuTimer()
/external/skia/src/gpu/gl/iOS/
DSkCreatePlatformGLContext_iOS.mm9 #include "gl/SkGLContext.h"
16 class IOSGLContext : public SkGLContext {
74 SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI) {
/external/skia/src/gpu/gl/mac/
DSkCreatePlatformGLContext_mac.cpp14 class MacGLContext : public SkGLContext {
91 SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI) { in SkCreatePlatformGLContext()
/external/skia/src/gpu/
DGrContextFactory.h119 SkGLContext* getGLContext(GLContextType type) { in getGLContext()
134 SkGLContext* fGLContext;
DGrContextFactory.cpp33 SkAutoTUnref<SkGLContext> glCtx; in get()
/external/skia/src/gpu/gl/egl/
DSkCreatePlatformGLContext_egl.cpp15 class EGLGLContext : public SkGLContext {
191 SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI) { in SkCreatePlatformGLContext()
/external/skia/src/gpu/gl/win/
DSkCreatePlatformGLContext_win.cpp20 class WinGLContext : public SkGLContext {
182 SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI) { in SkCreatePlatformGLContext()
/external/skia/src/gpu/gl/nacl/
DSkCreatePlatformGLContext_nacl.cpp10 SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI) { in SkCreatePlatformGLContext()
/external/skia/src/gpu/gl/debug/
DSkDebugGLContext.h13 class SkDebugGLContext : public SkGLContext {
/external/skia/include/gpu/gl/angle/
DSkANGLEGLContext.h15 class SkANGLEGLContext : public SkGLContext {
/external/skia/src/gpu/gl/glx/
DSkCreatePlatformGLContext_glx.cpp47 class GLXGLContext : public SkGLContext {
326 SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI) { in SkCreatePlatformGLContext()
/external/skia/src/gpu/gl/mesa/
DSkMesaGLContext.h15 class SkMesaGLContext : public SkGLContext {
/external/skia/tests/
DGLInterfaceValidationTest.cpp20 SkGLContext* glCtx = factory->getGLContext(glCtxType); in DEF_GPUTEST()
/external/skia/tools/
DPictureRenderer.h33 class SkGLContext; variable
365 SkGLContext* getGLContext() { in getGLContext()
DPictureRenderer.cpp241 SkGLContext* glContext = this->getGLContext(); in resetState()
261 SkGLContext* glContext = this->getGLContext(); in purgeTextures()
/external/skia/gyp/
Dgpu.gypi346 '<(skia_include_path)/gpu/gl/SkGLContext.h',
359 '<(skia_src_path)/gpu/gl/SkGLContext.cpp'
/external/skia/bench/
Dnanobench.cpp124 SkGLContext* gl;
/external/skia/
DAndroid.mk571 src/gpu/gl/SkGLContext.cpp \