Searched refs:_NEW_ARRAY (Results 1 – 11 of 11) sorted by relevance
88 if (new_state & (_NEW_PROGRAM|_NEW_ARRAY)) { in vbo_exec_invalidate_state()
270 ctx->NewState |= _NEW_ARRAY; in update_array()550 FLUSH_VERTICES(ctx, _NEW_ARRAY); in _mesa_EnableVertexAttribArrayARB()577 FLUSH_VERTICES(ctx, _NEW_ARRAY); in _mesa_DisableVertexAttribArrayARB()1052 ctx->NewState |= _NEW_ARRAY; in _mesa_LockArraysEXT()1072 ctx->NewState |= _NEW_ARRAY; in _mesa_UnlockArraysEXT()1185 FLUSH_VERTICES(ctx, _NEW_ARRAY); in _mesa_VertexAttribDivisor()
392 ctx->NewState |= _NEW_ARRAY; in bind_vertex_array()
560 if (new_state & (_NEW_ARRAY | _NEW_PROGRAM | _NEW_BUFFER_OBJECT)) in _mesa_update_state_locked()
92 (state & _NEW_ARRAY) ? "ctx->Array, " : "", in _mesa_print_state()
145 FLUSH_VERTICES(ctx, _NEW_ARRAY); in client_state()147 _ae_invalidate_state(ctx, _NEW_ARRAY); in client_state()
346 FLUSH_VERTICES(ctx, _NEW_ARRAY); in _mesa_ClientActiveTextureARB()
1701 new_state &= _NEW_ARRAY | _NEW_PROGRAM; in _ae_invalidate_state()
3151 #define _NEW_ARRAY (1 << 20) /**< gl_context::Array */ macro
1589 ctx->NewState |= _NEW_ARRAY; in _mesa_PopClientAttrib()
348 DEFINE_BIT(_NEW_ARRAY),