Searched refs:dithering (Results 1 – 21 of 21) sorted by relevance
/external/webp/src/utils/ |
D | random.c | 33 void VP8InitRandom(VP8Random* const rg, float dithering) { in VP8InitRandom() argument 37 rg->amp_ = (dithering < 0.0) ? 0 in VP8InitRandom() 38 : (dithering > 1.0) ? (1 << VP8_RANDOM_DITHER_FIX) in VP8InitRandom() 39 : (uint32_t)((1 << VP8_RANDOM_DITHER_FIX) * dithering); in VP8InitRandom()
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D | random.h | 34 void VP8InitRandom(VP8Random* const rg, float dithering);
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/external/webp/src/enc/ |
D | webpenc.c | 338 float dithering = 0.f; in WebPEncode() local 344 dithering = 1.0f + (0.5f - 1.0f) * x2 * x2; in WebPEncode() 346 if (!WebPPictureARGBToYUVADithered(pic, WEBP_YUV420, dithering)) { in WebPEncode()
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D | picture_csp.c | 844 float dithering, in ImportYUVAFromRGBA() argument 889 if (dithering > 0.) { in ImportYUVAFromRGBA() 890 VP8InitRandom(&base_rg, dithering); in ImportYUVAFromRGBA() 953 float dithering, int use_iterative_conversion) { in PictureARGBToYUVA() argument 968 dithering, use_iterative_conversion, picture); in PictureARGBToYUVA() 973 float dithering) { in WebPPictureARGBToYUVADithered() argument 974 return PictureARGBToYUVA(picture, colorspace, dithering, 0); in WebPPictureARGBToYUVADithered()
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/external/libpng/ |
D | TODO | 11 Improved dithering.
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D | CHANGES | 47 finished dithering and other stuff 2223 Support for dithering was disabled by default, because it has never
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D | libpng-manual.txt | 4724 Support for dithering was disabled by default in libpng-1.4.0, because
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/external/mesa3d/src/mesa/drivers/dri/common/xmlpool/ |
D | nl.po | 95 msgid "Color dithering method" 107 msgid "Ordered 2D color dithering"
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D | fr.po | 94 msgid "Color dithering method" 106 msgid "Ordered 2D color dithering"
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D | sv.po | 92 msgid "Color dithering method" 104 msgid "Ordered 2D color dithering"
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D | es.po | 95 msgid "Color dithering method" 107 msgid "Ordered 2D color dithering"
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D | de.po | 96 msgid "Color dithering method" 108 msgid "Ordered 2D color dithering"
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/external/mesa3d/docs/ |
D | README.CYGWIN | 162 displayed in the top row (drawn by dithering) should nearly match those 188 HPCR glClear(GL_COLOR_BUFFER_BIT) dithering 190 If you set the MESA_HPCR_CLEAR environment variable then dithering
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D | VERSIONS | 58 - MUCH, MUCH nicer dithering in 8-bit RGB mode 138 - Support for HP's Color Recovery dithering displays 161 - dithering in 8-bit TrueColor/DirectColor visuals 316 - slightly faster RGB dithering 323 - better color selection when dithering 367 - TrueColor visuals how have dithering (for depths < 24 bits)
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/external/jpeg/ |
D | usage.doc | 158 -smooth N Smooth the input image to eliminate dithering noise. 181 factor of 10 to 50 gets rid of dithering patterns in the input file, resulting 277 -dither fs Use Floyd-Steinberg dithering in color quantization. 278 -dither ordered Use ordered dithering in color quantization. 279 -dither none Do not use dithering in color quantization. 280 By default, Floyd-Steinberg dithering is applied when 283 between speed and quality; no dithering is fast but
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D | libjpeg.doc | 202 because of dithering noise. This is discussed in more detail in the JPEG FAQ 1101 Selects color dithering method. Supported values are: 1102 JDITHER_NONE no dithering: fast, very low quality 1108 an external color map, you'll get F-S dithering.)
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/external/webp/include/webp/ |
D | encode.h | 465 WebPPicture* picture, WebPEncCSP colorspace, float dithering);
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/external/webp/src/webp/ |
D | encode.h | 465 WebPPicture* picture, WebPEncCSP colorspace, float dithering);
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/external/mesa3d/src/gallium/docs/source/cso/ |
D | blend.rst | 67 Whether dithering is enabled.
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/external/webp/ |
D | README | 269 -nodither .... disable dithering 270 -dither <d> .. dithering strength (in 0..100) 296 -dither <int> dithering strength (0..100), default=50
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/external/mesa3d/src/gallium/docs/ |
D | d3d11ddi.txt | 139 + Gallium supports dithering
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