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Searched refs:dithering (Results 1 – 21 of 21) sorted by relevance

/external/webp/src/utils/
Drandom.c33 void VP8InitRandom(VP8Random* const rg, float dithering) { in VP8InitRandom() argument
37 rg->amp_ = (dithering < 0.0) ? 0 in VP8InitRandom()
38 : (dithering > 1.0) ? (1 << VP8_RANDOM_DITHER_FIX) in VP8InitRandom()
39 : (uint32_t)((1 << VP8_RANDOM_DITHER_FIX) * dithering); in VP8InitRandom()
Drandom.h34 void VP8InitRandom(VP8Random* const rg, float dithering);
/external/webp/src/enc/
Dwebpenc.c338 float dithering = 0.f; in WebPEncode() local
344 dithering = 1.0f + (0.5f - 1.0f) * x2 * x2; in WebPEncode()
346 if (!WebPPictureARGBToYUVADithered(pic, WEBP_YUV420, dithering)) { in WebPEncode()
Dpicture_csp.c844 float dithering, in ImportYUVAFromRGBA() argument
889 if (dithering > 0.) { in ImportYUVAFromRGBA()
890 VP8InitRandom(&base_rg, dithering); in ImportYUVAFromRGBA()
953 float dithering, int use_iterative_conversion) { in PictureARGBToYUVA() argument
968 dithering, use_iterative_conversion, picture); in PictureARGBToYUVA()
973 float dithering) { in WebPPictureARGBToYUVADithered() argument
974 return PictureARGBToYUVA(picture, colorspace, dithering, 0); in WebPPictureARGBToYUVADithered()
/external/libpng/
DTODO11 Improved dithering.
DCHANGES47 finished dithering and other stuff
2223 Support for dithering was disabled by default, because it has never
Dlibpng-manual.txt4724 Support for dithering was disabled by default in libpng-1.4.0, because
/external/mesa3d/src/mesa/drivers/dri/common/xmlpool/
Dnl.po95 msgid "Color dithering method"
107 msgid "Ordered 2D color dithering"
Dfr.po94 msgid "Color dithering method"
106 msgid "Ordered 2D color dithering"
Dsv.po92 msgid "Color dithering method"
104 msgid "Ordered 2D color dithering"
Des.po95 msgid "Color dithering method"
107 msgid "Ordered 2D color dithering"
Dde.po96 msgid "Color dithering method"
108 msgid "Ordered 2D color dithering"
/external/mesa3d/docs/
DREADME.CYGWIN162 displayed in the top row (drawn by dithering) should nearly match those
188 HPCR glClear(GL_COLOR_BUFFER_BIT) dithering
190 If you set the MESA_HPCR_CLEAR environment variable then dithering
DVERSIONS58 - MUCH, MUCH nicer dithering in 8-bit RGB mode
138 - Support for HP's Color Recovery dithering displays
161 - dithering in 8-bit TrueColor/DirectColor visuals
316 - slightly faster RGB dithering
323 - better color selection when dithering
367 - TrueColor visuals how have dithering (for depths < 24 bits)
/external/jpeg/
Dusage.doc158 -smooth N Smooth the input image to eliminate dithering noise.
181 factor of 10 to 50 gets rid of dithering patterns in the input file, resulting
277 -dither fs Use Floyd-Steinberg dithering in color quantization.
278 -dither ordered Use ordered dithering in color quantization.
279 -dither none Do not use dithering in color quantization.
280 By default, Floyd-Steinberg dithering is applied when
283 between speed and quality; no dithering is fast but
Dlibjpeg.doc202 because of dithering noise. This is discussed in more detail in the JPEG FAQ
1101 Selects color dithering method. Supported values are:
1102 JDITHER_NONE no dithering: fast, very low quality
1108 an external color map, you'll get F-S dithering.)
/external/webp/include/webp/
Dencode.h465 WebPPicture* picture, WebPEncCSP colorspace, float dithering);
/external/webp/src/webp/
Dencode.h465 WebPPicture* picture, WebPEncCSP colorspace, float dithering);
/external/mesa3d/src/gallium/docs/source/cso/
Dblend.rst67 Whether dithering is enabled.
/external/webp/
DREADME269 -nodither .... disable dithering
270 -dither <d> .. dithering strength (in 0..100)
296 -dither <int> dithering strength (0..100), default=50
/external/mesa3d/src/gallium/docs/
Dd3d11ddi.txt139 + Gallium supports dithering