Searched refs:fDynamic (Results 1 – 8 of 8) sorted by relevance
/external/skia/src/gpu/ |
D | GrGeometryBuffer.h | 29 bool dynamic() const { return fDynamic; } in dynamic() 106 , fDynamic(dynamic) in GrGeometryBuffer() 118 bool fDynamic; variable
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/external/skia/src/gpu/gl/ |
D | GrGLBufferImpl.cpp | 96 fDesc.fDynamic ? DYNAMIC_USAGE_PARAM : GR_GL_STATIC_DRAW)); in map() 108 fDesc.fDynamic ? DYNAMIC_USAGE_PARAM : GR_GL_STATIC_DRAW)); in map() 124 fDesc.fDynamic ? DYNAMIC_USAGE_PARAM : GR_GL_STATIC_DRAW)); in map() 174 GrGLenum usage = fDesc.fDynamic ? DYNAMIC_USAGE_PARAM : GR_GL_STATIC_DRAW; in updateData()
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D | GrGLVertexBuffer.cpp | 12 : INHERITED(gpu, desc.fSizeInBytes, desc.fDynamic, 0 == desc.fID) in GrGLVertexBuffer()
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D | GrGLIndexBuffer.cpp | 12 : INHERITED(gpu, desc.fSizeInBytes, desc.fDynamic, 0 == desc.fID) in GrGLIndexBuffer()
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D | GrGLBufferImpl.h | 25 bool fDynamic; member
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D | GrGLGpu.cpp | 1319 desc.fDynamic = dynamic; in onCreateVertexBuffer() 1322 if (this->glCaps().useNonVBOVertexAndIndexDynamicData() && desc.fDynamic) { in onCreateVertexBuffer() 1336 desc.fDynamic ? GR_GL_DYNAMIC_DRAW : GR_GL_STATIC_DRAW)); in onCreateVertexBuffer() 1351 desc.fDynamic = dynamic; in onCreateIndexBuffer() 1354 if (this->glCaps().useNonVBOVertexAndIndexDynamicData() && desc.fDynamic) { in onCreateIndexBuffer() 1368 desc.fDynamic ? GR_GL_DYNAMIC_DRAW : GR_GL_STATIC_DRAW)); in onCreateIndexBuffer()
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/external/skia/src/animator/ |
D | SkAnimateBase.h | 34 bool isDynamic() const { return SkToBool(fDynamic); } in isDynamic() 69 unsigned fDynamic : 1; variable
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D | SkAnimateBase.cpp | 43 fChanged(0), fDelayed(0), fDynamic(0), fHasEndEvent(0), fHasValues(0), in SkAnimateBase() 107 boolResult = fDynamic; in getProperty() 188 fDynamic = boolValue; in setProperty()
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