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Searched refs:fSide (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/gpu/
DGrAAConvexTessellator.h31 : fSide(SkPoint::kOn_Side) in fSide() function
38 SkPoint::Side side() const { return fSide; } in side()
220 SkPoint::Side fSide; // winding of the original polygon variable
DGrTessellatingPathRenderer.cpp330 : fSide(kNeither_Side) in MonotonePoly()
335 Side fSide; member
343 if (fSide == kNeither_Side) { in addVertex()
344 fSide = side; in addVertex()
346 done = side != fSide; in addVertex()
350 } else if (fSide == kRight_Side) { in addVertex()
413 Vertex* prev = fActive->fSide == Poly::kLeft_Side ? in addVertex()
428 addVertex(v, fActive->fSide == kLeft_Side ? kRight_Side : kLeft_Side, alloc); in end()
1239 if (leftPoly->fActive->fSide == Poly::kLeft_Side) { in tessellate()
DGrAAConvexTessellator.cpp344 fSide = SkPoint::kRight_Side; in extractFromPath()
347 fSide = SkPoint::kLeft_Side; in extractFromPath()
352 fNorms[cur].setOrthog(fNorms[cur], fSide); in extractFromPath()
733 p, fSide, &sign); in computeRealDepth()
/external/skia/src/pathops/
DSkOpAngle.cpp839 if (fUnorderable || approximately_zero(rh->fSide)) { in orderable()
846 if (rh->fUnorderable || approximately_zero(fSide)) { in orderable()
953 fSide = 0; in setSpans()
963 fSide = 0; in setSpans()
970 fSide = -tangentPart.pointDistance(fCurvePart[2]); // not normalized -- compare sign only in setSpans()
975 fSide = -tangentPart.pointDistance(fCurvePart[3]); in setSpans()
1013 fSide = -bestSide; // compare sign only in setSpans()
DSkOpAngle.h127 double fSide; member