Home
last modified time | relevance | path

Searched refs:fbo (Results 1 – 25 of 80) sorted by relevance

1234

/external/deqp/android/cts/master/
Dgles3-rotate-landscape.txt83 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.float_mediump
84 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.float_highp
85 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec2_mediump
86 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec2_highp
165 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.float_mediump
166 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.float_highp
167 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec2_mediump
168 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec2_highp
271 dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.float_mediump
272 dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.float_highp
[all …]
Dgles3-rotate-portrait.txt83 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.float_mediump
84 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.float_highp
85 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec2_mediump
86 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec2_highp
165 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.float_mediump
166 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.float_highp
167 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec2_mediump
168 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec2_highp
271 dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.float_mediump
272 dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.float_highp
[all …]
Dgles3-rotate-reverse-landscape.txt83 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.float_mediump
84 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.float_highp
85 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec2_mediump
86 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec2_highp
165 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.float_mediump
166 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.float_highp
167 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec2_mediump
168 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec2_highp
271 dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.float_mediump
272 dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.float_highp
[all …]
Dgles3-rotate-reverse-portrait.txt83 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.float_mediump
84 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.float_highp
85 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec2_mediump
86 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec2_highp
165 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.float_mediump
166 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.float_highp
167 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec2_mediump
168 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec2_highp
271 dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.float_mediump
272 dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.float_highp
[all …]
Dgles3-master.txt15700 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.float_mediump
15701 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.float_highp
15702 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec2_mediump
15703 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec2_highp
15782 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.float_mediump
15783 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.float_highp
15784 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec2_mediump
15785 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec2_highp
15888 dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.float_mediump
15889 dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.float_highp
[all …]
/external/deqp/modules/gles2/functional/
Des2fNegativeVertexArrayApiTests.cpp142 GLuint fbo; in init()
143 glGenFramebuffers(1, &fbo); in init()
144 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
149 glDeleteFramebuffers(1, &fbo); in init()
169 GLuint fbo; in init()
170 glGenFramebuffers(1, &fbo); in init()
171 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
176 glDeleteFramebuffers(1, &fbo); in init()
195 GLuint fbo; in init()
196 glGenFramebuffers(1, &fbo); in init()
[all …]
Des2fFboRenderTest.cpp356 …Context& context, const FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 color…
409 …Context& context, const FboConfig& config, int width, int height, deUint32 fbo, deUint32 colorbuff… in Framebuffer() argument
412 , m_framebuffer (fbo) in Framebuffer()
668 Framebuffer fbo(context, getConfig(), width, height); in render() local
669 fbo.checkCompleteness(); in render()
672 context.bindFramebuffer(GL_FRAMEBUFFER, fbo.getFramebuffer()); in render()
697 if (fbo.getConfig().colorbufferType == GL_TEXTURE_2D) in render()
708 context.bindTexture(GL_TEXTURE_2D, fbo.getColorbuffer()); in render()
773 Framebuffer fbo(ctx, getConfig(), width, height); in render() local
774 fbo.checkCompleteness(); in render()
[all …]
Des2fNegativeBufferApiTests.cpp179 GLuint fbo; in init()
180 glGenFramebuffers(1, &fbo); in init()
181 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
278 GLuint fbo; in init()
280 glGenFramebuffers(1, &fbo); in init()
281 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
313 glDeleteFramebuffers(1, &fbo); in init()
317 GLuint fbo; in init()
320 glGenFramebuffers(1, &fbo); in init()
321 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
[all …]
Des2fNegativeStateApiTests.cpp506 GLuint fbo; in init()
507 glGenFramebuffers(1, &fbo); in init()
508 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
543 glDeleteFramebuffers(1, &fbo); in init()
628 GLuint fbo = 0; in init()
632 isFbo = glIsFramebuffer(fbo); in init()
635 glGenFramebuffers (1, &fbo); in init()
636 isFbo = glIsFramebuffer(fbo); in init()
639 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in init()
640 isFbo = glIsFramebuffer(fbo); in init()
[all …]
/external/deqp/modules/gles3/functional/
Des3fNegativeVertexArrayApiTests.cpp266 GLuint fbo; in init()
279 glGenFramebuffers(1, &fbo); in init()
280 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
285 glDeleteFramebuffers(1, &fbo); in init()
293 GLuint fbo; in init()
306 glGenFramebuffers(1, &fbo); in init()
307 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
312 glDeleteFramebuffers(1, &fbo); in init()
319 GLuint fbo; in init()
332 glGenFramebuffers(1, &fbo); in init()
[all …]
Des3fNegativeBufferApiTests.cpp189 GLuint fbo; in init()
190 glGenFramebuffers(1, &fbo); in init()
191 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
197 glDeleteFramebuffers(1, &fbo); in init()
234 deUint32 fbo; in init()
240 glGenFramebuffers (1, &fbo); in init()
241 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in init()
305 glDeleteFramebuffers (1, &fbo); in init()
406 deUint32 fbo; in init()
412 glGenFramebuffers (1, &fbo); in init()
[all …]
Des3fRasterizerDiscardTests.cpp436 …tcu::TestCaseGroup* fbo = new tcu::TestCaseGroup(m_testCtx, "fbo", "Rasterizer discard test for … in init() local
440 addChild(fbo); in init()
488fbo->addChild(new RasterizerDiscardCase(m_context, "write_depth_points", "points", 4, CASE_WRI… in init()
489fbo->addChild(new RasterizerDiscardCase(m_context, "write_depth_lines", "lines", 4, CASE_WRIT… in init()
490fbo->addChild(new RasterizerDiscardCase(m_context, "write_depth_line_strip", "line_strip", 4, CA… in init()
491fbo->addChild(new RasterizerDiscardCase(m_context, "write_depth_line_loop", "line_loop", 4, CAS… in init()
492fbo->addChild(new RasterizerDiscardCase(m_context, "write_depth_triangles", "triangles", 4, CAS… in init()
493fbo->addChild(new RasterizerDiscardCase(m_context, "write_depth_triangle_strip", "triangle_strip",… in init()
494fbo->addChild(new RasterizerDiscardCase(m_context, "write_depth_triangle_fan", "triangle_fan", 4… in init()
496fbo->addChild(new RasterizerDiscardCase(m_context, "write_stencil_points", "points", 4, CASE_W… in init()
[all …]
Des3fFboRenderTest.cpp140 …Context& context, const FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 color…
249 …Context& context, const FboConfig& config, int width, int height, deUint32 fbo, deUint32 colorBuff… in Framebuffer() argument
252 , m_framebuffer (fbo) in Framebuffer()
553 Framebuffer fbo(context, m_config, width, height); in render() local
554 fbo.checkCompleteness(); in render()
557 context.bindFramebuffer(GL_FRAMEBUFFER, fbo.getFramebuffer()); in render()
589 if (fbo.getConfig().colorType == GL_TEXTURE_2D) in render()
592 context.bindTexture(GL_TEXTURE_2D, fbo.getColorBuffer()); in render()
775 for (int fbo = 1; fbo <= 3; fbo++) in render() local
777 context.bindFramebuffer(GL_FRAMEBUFFER, fbo); in render()
[all …]
Des3fFboDepthbufferTests.cpp69 deUint32 fbo = 0; in render() local
84 glGenFramebuffers(1, &fbo); in render()
94 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render()
161 deUint32 fbo = 0; in render() local
174 glGenFramebuffers(1, &fbo); in render()
186 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render()
247 deUint32 fbo = 0; in render() local
260 glGenFramebuffers(1, &fbo); in render()
272 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render()
Des3fFboInvalidateTests.cpp215 deUint32 fbo = 0; in render() local
229 glGenFramebuffers (1, &fbo); in render()
234 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in render()
254 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in render()
363 deUint32 fbo = 0; in render() local
387 glGenFramebuffers (1, &fbo); in render()
392 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in render()
411 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in render()
469 deUint32 fbo = 0; in render() local
488 glGenFramebuffers (1, &fbo); in render()
[all …]
Des3fFboStencilbufferTests.cpp75 deUint32 fbo = 0; in render() local
90 glGenFramebuffers(1, &fbo); in render()
91 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render()
169 deUint32 fbo = 0; in render() local
184 glGenFramebuffers(1, &fbo); in render()
185 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render()
Des3fFramebufferBlitTests.cpp90 deUint32& fbo = ndx ? dstFbo : srcFbo; in render() local
94 glGenFramebuffers(1, &fbo); in render()
100 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render()
379 deUint32& fbo = ndx ? dstFbo : srcFbo; in render() local
383 glGenFramebuffers(1, &fbo); in render()
389 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render()
504 deUint32& fbo = ndx ? dstFbo : srcFbo; in render() local
510 glGenFramebuffers(1, &fbo); in render()
520 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render()
636 deUint32 fbo = 0; in render() local
[all …]
/external/deqp/modules/gles31/functional/
Des31fNegativeVertexArrayApiTests.cpp269 GLuint fbo = 0; in draw_arrays() local
282 ctx.glGenFramebuffers(1, &fbo); in draw_arrays()
283 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo); in draw_arrays()
288 ctx.glDeleteFramebuffers(1, &fbo); in draw_arrays()
297 GLuint fbo = 0; in draw_arrays_invalid_program() local
310 ctx.glGenFramebuffers(1, &fbo); in draw_arrays_invalid_program()
311 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo); in draw_arrays_invalid_program()
316 ctx.glDeleteFramebuffers(1, &fbo); in draw_arrays_invalid_program()
324 GLuint fbo = 0; in draw_arrays_incomplete_primitive() local
337 ctx.glGenFramebuffers(1, &fbo); in draw_arrays_incomplete_primitive()
[all …]
Des31fNegativeBufferApiTests.cpp187 GLuint fbo = 0x1234; in read_pixels() local
188 ctx.glGenFramebuffers(1, &fbo); in read_pixels()
189 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo); in read_pixels()
195 ctx.glDeleteFramebuffers(1, &fbo); in read_pixels()
234 deUint32 fbo = 0x1234; in read_pixels_fbo_format_mismatch() local
240 ctx.glGenFramebuffers (1, &fbo); in read_pixels_fbo_format_mismatch()
241 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo); in read_pixels_fbo_format_mismatch()
304 ctx.glDeleteFramebuffers (1, &fbo); in read_pixels_fbo_format_mismatch()
408 deUint32 fbo = 0x1234; in clear_bufferiv() local
414 ctx.glGenFramebuffers (1, &fbo); in clear_bufferiv()
[all …]
Des31fStencilTexturingTests.cpp529 glu::Framebuffer fbo (renderCtx); in iterate() local
549 gl.bindFramebuffer(GL_FRAMEBUFFER, *fbo); in iterate()
586 glu::Framebuffer fbo (renderCtx); in iterate() local
611 gl.bindFramebuffer(GL_FRAMEBUFFER, *fbo); in iterate()
672 glu::Framebuffer fbo (renderCtx); in iterate() local
702 gl.bindFramebuffer(GL_FRAMEBUFFER, *fbo); in iterate()
759 glu::Framebuffer fbo (renderCtx); in iterate() local
773 gl.bindFramebuffer(GL_FRAMEBUFFER, *fbo); in iterate()
817 glu::Framebuffer fbo (renderCtx); in iterate() local
831 gl.bindFramebuffer(GL_FRAMEBUFFER, *fbo); in iterate()
[all …]
/external/deqp/modules/glshared/
DglsLifetimeTests.cpp189 void setupFbo (const Context& ctx, GLuint seed, GLuint fbo) in setupFbo() argument
193 GLU_CHECK_CALL_ERROR(gl.bindFramebuffer(GL_FRAMEBUFFER, fbo), in setupFbo()
230 void drawFbo (const Context& ctx, GLuint fbo, Surface& dst) in drawFbo() argument
236 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo), in drawFbo()
248 GLuint getFboAttachment (const Functions& gl, GLuint fbo, GLenum requiredType) in getFboAttachment() argument
251 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo); in getFboAttachment()
275 Framebuffer fbo(getRenderContext()); in initAttachment() local
285 attach(element, *fbo); in initAttachment()
286 setupFbo(getContext(), seed, *fbo); in initAttachment()
287 detach(element, *fbo); in initAttachment()
[all …]
/external/deqp/android/cts/master/src/
Dgles3-rotation.txt13 dEQP-GLES3.functional.fbo.blit.default_framebuffer.*
16 dEQP-GLES3.functional.fbo.invalidate.default.*
17 dEQP-GLES3.functional.fbo.invalidate.whole.*
18 dEQP-GLES3.functional.fbo.invalidate.sub.*
Dgles2-test-issues.txt2 dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb16f
3 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb16f
Dgles2-failures.txt123 dEQP-GLES2.functional.fbo.api.attachment_query_default_fbo
124 dEQP-GLES2.functional.fbo.api.attachment_query_empty_fbo
125 dEQP-GLES2.functional.fbo.api.attachment_query_texcube
126 dEQP-GLES2.functional.fbo.api.invalid_rbo_attachments
127 dEQP-GLES2.functional.fbo.api.texture_levels
128 dEQP-GLES2.functional.fbo.api.valid_texcube_attachments
129 dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.r8
130 dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.red_float
131 dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.red_half_float_oes
132 dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.red_unsigned_byte
[all …]
/external/deqp/doc/testspecs/GLES3/
Dfunctional.fbo.completeness.txt22 + dEQP-GLES3.functional.fbo.completeness.renderable.*
23 + dEQP-GLES3.functional.fbo.completeness.attachment_combinations.*
24 + dEQP-GLES3.functional.fbo.completeness.size.zero
25 + dEQP-GLES3.functional.fbo.completeness.size.distinct
26 + dEQP-GLES3.functional.fbo.completeness.size.layer.*
27 + dEQP-GLES3.functional.fbo.completeness.size.samples.*

1234