/external/deqp/android/cts/master/ |
D | gles3-rotate-landscape.txt | 83 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.float_mediump 84 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.float_highp 85 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec2_mediump 86 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec2_highp 165 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.float_mediump 166 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.float_highp 167 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec2_mediump 168 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec2_highp 271 dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.float_mediump 272 dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.float_highp [all …]
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D | gles3-rotate-portrait.txt | 83 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.float_mediump 84 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.float_highp 85 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec2_mediump 86 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec2_highp 165 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.float_mediump 166 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.float_highp 167 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec2_mediump 168 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec2_highp 271 dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.float_mediump 272 dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.float_highp [all …]
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D | gles3-rotate-reverse-landscape.txt | 83 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.float_mediump 84 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.float_highp 85 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec2_mediump 86 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec2_highp 165 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.float_mediump 166 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.float_highp 167 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec2_mediump 168 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec2_highp 271 dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.float_mediump 272 dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.float_highp [all …]
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D | gles3-rotate-reverse-portrait.txt | 83 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.float_mediump 84 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.float_highp 85 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec2_mediump 86 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec2_highp 165 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.float_mediump 166 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.float_highp 167 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec2_mediump 168 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec2_highp 271 dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.float_mediump 272 dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.float_highp [all …]
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D | gles3-master.txt | 15700 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.float_mediump 15701 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.float_highp 15702 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec2_mediump 15703 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec2_highp 15782 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.float_mediump 15783 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.float_highp 15784 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec2_mediump 15785 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec2_highp 15888 dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.float_mediump 15889 dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.float_highp [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fNegativeVertexArrayApiTests.cpp | 142 GLuint fbo; in init() 143 glGenFramebuffers(1, &fbo); in init() 144 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init() 149 glDeleteFramebuffers(1, &fbo); in init() 169 GLuint fbo; in init() 170 glGenFramebuffers(1, &fbo); in init() 171 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init() 176 glDeleteFramebuffers(1, &fbo); in init() 195 GLuint fbo; in init() 196 glGenFramebuffers(1, &fbo); in init() [all …]
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D | es2fFboRenderTest.cpp | 356 …Context& context, const FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 color… 409 …Context& context, const FboConfig& config, int width, int height, deUint32 fbo, deUint32 colorbuff… in Framebuffer() argument 412 , m_framebuffer (fbo) in Framebuffer() 668 Framebuffer fbo(context, getConfig(), width, height); in render() local 669 fbo.checkCompleteness(); in render() 672 context.bindFramebuffer(GL_FRAMEBUFFER, fbo.getFramebuffer()); in render() 697 if (fbo.getConfig().colorbufferType == GL_TEXTURE_2D) in render() 708 context.bindTexture(GL_TEXTURE_2D, fbo.getColorbuffer()); in render() 773 Framebuffer fbo(ctx, getConfig(), width, height); in render() local 774 fbo.checkCompleteness(); in render() [all …]
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D | es2fNegativeBufferApiTests.cpp | 179 GLuint fbo; in init() 180 glGenFramebuffers(1, &fbo); in init() 181 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init() 278 GLuint fbo; in init() 280 glGenFramebuffers(1, &fbo); in init() 281 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init() 313 glDeleteFramebuffers(1, &fbo); in init() 317 GLuint fbo; in init() 320 glGenFramebuffers(1, &fbo); in init() 321 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init() [all …]
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D | es2fNegativeStateApiTests.cpp | 506 GLuint fbo; in init() 507 glGenFramebuffers(1, &fbo); in init() 508 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init() 543 glDeleteFramebuffers(1, &fbo); in init() 628 GLuint fbo = 0; in init() 632 isFbo = glIsFramebuffer(fbo); in init() 635 glGenFramebuffers (1, &fbo); in init() 636 isFbo = glIsFramebuffer(fbo); in init() 639 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in init() 640 isFbo = glIsFramebuffer(fbo); in init() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeVertexArrayApiTests.cpp | 266 GLuint fbo; in init() 279 glGenFramebuffers(1, &fbo); in init() 280 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init() 285 glDeleteFramebuffers(1, &fbo); in init() 293 GLuint fbo; in init() 306 glGenFramebuffers(1, &fbo); in init() 307 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init() 312 glDeleteFramebuffers(1, &fbo); in init() 319 GLuint fbo; in init() 332 glGenFramebuffers(1, &fbo); in init() [all …]
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D | es3fNegativeBufferApiTests.cpp | 189 GLuint fbo; in init() 190 glGenFramebuffers(1, &fbo); in init() 191 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init() 197 glDeleteFramebuffers(1, &fbo); in init() 234 deUint32 fbo; in init() 240 glGenFramebuffers (1, &fbo); in init() 241 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in init() 305 glDeleteFramebuffers (1, &fbo); in init() 406 deUint32 fbo; in init() 412 glGenFramebuffers (1, &fbo); in init() [all …]
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D | es3fRasterizerDiscardTests.cpp | 436 …tcu::TestCaseGroup* fbo = new tcu::TestCaseGroup(m_testCtx, "fbo", "Rasterizer discard test for … in init() local 440 addChild(fbo); in init() 488 …fbo->addChild(new RasterizerDiscardCase(m_context, "write_depth_points", "points", 4, CASE_WRI… in init() 489 …fbo->addChild(new RasterizerDiscardCase(m_context, "write_depth_lines", "lines", 4, CASE_WRIT… in init() 490 …fbo->addChild(new RasterizerDiscardCase(m_context, "write_depth_line_strip", "line_strip", 4, CA… in init() 491 …fbo->addChild(new RasterizerDiscardCase(m_context, "write_depth_line_loop", "line_loop", 4, CAS… in init() 492 …fbo->addChild(new RasterizerDiscardCase(m_context, "write_depth_triangles", "triangles", 4, CAS… in init() 493 …fbo->addChild(new RasterizerDiscardCase(m_context, "write_depth_triangle_strip", "triangle_strip",… in init() 494 …fbo->addChild(new RasterizerDiscardCase(m_context, "write_depth_triangle_fan", "triangle_fan", 4… in init() 496 …fbo->addChild(new RasterizerDiscardCase(m_context, "write_stencil_points", "points", 4, CASE_W… in init() [all …]
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D | es3fFboRenderTest.cpp | 140 …Context& context, const FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 color… 249 …Context& context, const FboConfig& config, int width, int height, deUint32 fbo, deUint32 colorBuff… in Framebuffer() argument 252 , m_framebuffer (fbo) in Framebuffer() 553 Framebuffer fbo(context, m_config, width, height); in render() local 554 fbo.checkCompleteness(); in render() 557 context.bindFramebuffer(GL_FRAMEBUFFER, fbo.getFramebuffer()); in render() 589 if (fbo.getConfig().colorType == GL_TEXTURE_2D) in render() 592 context.bindTexture(GL_TEXTURE_2D, fbo.getColorBuffer()); in render() 775 for (int fbo = 1; fbo <= 3; fbo++) in render() local 777 context.bindFramebuffer(GL_FRAMEBUFFER, fbo); in render() [all …]
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D | es3fFboDepthbufferTests.cpp | 69 deUint32 fbo = 0; in render() local 84 glGenFramebuffers(1, &fbo); in render() 94 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render() 161 deUint32 fbo = 0; in render() local 174 glGenFramebuffers(1, &fbo); in render() 186 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render() 247 deUint32 fbo = 0; in render() local 260 glGenFramebuffers(1, &fbo); in render() 272 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render()
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D | es3fFboInvalidateTests.cpp | 215 deUint32 fbo = 0; in render() local 229 glGenFramebuffers (1, &fbo); in render() 234 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in render() 254 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in render() 363 deUint32 fbo = 0; in render() local 387 glGenFramebuffers (1, &fbo); in render() 392 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in render() 411 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in render() 469 deUint32 fbo = 0; in render() local 488 glGenFramebuffers (1, &fbo); in render() [all …]
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D | es3fFboStencilbufferTests.cpp | 75 deUint32 fbo = 0; in render() local 90 glGenFramebuffers(1, &fbo); in render() 91 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render() 169 deUint32 fbo = 0; in render() local 184 glGenFramebuffers(1, &fbo); in render() 185 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render()
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D | es3fFramebufferBlitTests.cpp | 90 deUint32& fbo = ndx ? dstFbo : srcFbo; in render() local 94 glGenFramebuffers(1, &fbo); in render() 100 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render() 379 deUint32& fbo = ndx ? dstFbo : srcFbo; in render() local 383 glGenFramebuffers(1, &fbo); in render() 389 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render() 504 deUint32& fbo = ndx ? dstFbo : srcFbo; in render() local 510 glGenFramebuffers(1, &fbo); in render() 520 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render() 636 deUint32 fbo = 0; in render() local [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeVertexArrayApiTests.cpp | 269 GLuint fbo = 0; in draw_arrays() local 282 ctx.glGenFramebuffers(1, &fbo); in draw_arrays() 283 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo); in draw_arrays() 288 ctx.glDeleteFramebuffers(1, &fbo); in draw_arrays() 297 GLuint fbo = 0; in draw_arrays_invalid_program() local 310 ctx.glGenFramebuffers(1, &fbo); in draw_arrays_invalid_program() 311 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo); in draw_arrays_invalid_program() 316 ctx.glDeleteFramebuffers(1, &fbo); in draw_arrays_invalid_program() 324 GLuint fbo = 0; in draw_arrays_incomplete_primitive() local 337 ctx.glGenFramebuffers(1, &fbo); in draw_arrays_incomplete_primitive() [all …]
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D | es31fNegativeBufferApiTests.cpp | 187 GLuint fbo = 0x1234; in read_pixels() local 188 ctx.glGenFramebuffers(1, &fbo); in read_pixels() 189 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo); in read_pixels() 195 ctx.glDeleteFramebuffers(1, &fbo); in read_pixels() 234 deUint32 fbo = 0x1234; in read_pixels_fbo_format_mismatch() local 240 ctx.glGenFramebuffers (1, &fbo); in read_pixels_fbo_format_mismatch() 241 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo); in read_pixels_fbo_format_mismatch() 304 ctx.glDeleteFramebuffers (1, &fbo); in read_pixels_fbo_format_mismatch() 408 deUint32 fbo = 0x1234; in clear_bufferiv() local 414 ctx.glGenFramebuffers (1, &fbo); in clear_bufferiv() [all …]
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D | es31fStencilTexturingTests.cpp | 529 glu::Framebuffer fbo (renderCtx); in iterate() local 549 gl.bindFramebuffer(GL_FRAMEBUFFER, *fbo); in iterate() 586 glu::Framebuffer fbo (renderCtx); in iterate() local 611 gl.bindFramebuffer(GL_FRAMEBUFFER, *fbo); in iterate() 672 glu::Framebuffer fbo (renderCtx); in iterate() local 702 gl.bindFramebuffer(GL_FRAMEBUFFER, *fbo); in iterate() 759 glu::Framebuffer fbo (renderCtx); in iterate() local 773 gl.bindFramebuffer(GL_FRAMEBUFFER, *fbo); in iterate() 817 glu::Framebuffer fbo (renderCtx); in iterate() local 831 gl.bindFramebuffer(GL_FRAMEBUFFER, *fbo); in iterate() [all …]
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/external/deqp/modules/glshared/ |
D | glsLifetimeTests.cpp | 189 void setupFbo (const Context& ctx, GLuint seed, GLuint fbo) in setupFbo() argument 193 GLU_CHECK_CALL_ERROR(gl.bindFramebuffer(GL_FRAMEBUFFER, fbo), in setupFbo() 230 void drawFbo (const Context& ctx, GLuint fbo, Surface& dst) in drawFbo() argument 236 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo), in drawFbo() 248 GLuint getFboAttachment (const Functions& gl, GLuint fbo, GLenum requiredType) in getFboAttachment() argument 251 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo); in getFboAttachment() 275 Framebuffer fbo(getRenderContext()); in initAttachment() local 285 attach(element, *fbo); in initAttachment() 286 setupFbo(getContext(), seed, *fbo); in initAttachment() 287 detach(element, *fbo); in initAttachment() [all …]
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/external/deqp/android/cts/master/src/ |
D | gles3-rotation.txt | 13 dEQP-GLES3.functional.fbo.blit.default_framebuffer.* 16 dEQP-GLES3.functional.fbo.invalidate.default.* 17 dEQP-GLES3.functional.fbo.invalidate.whole.* 18 dEQP-GLES3.functional.fbo.invalidate.sub.*
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D | gles2-test-issues.txt | 2 dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb16f 3 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb16f
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D | gles2-failures.txt | 123 dEQP-GLES2.functional.fbo.api.attachment_query_default_fbo 124 dEQP-GLES2.functional.fbo.api.attachment_query_empty_fbo 125 dEQP-GLES2.functional.fbo.api.attachment_query_texcube 126 dEQP-GLES2.functional.fbo.api.invalid_rbo_attachments 127 dEQP-GLES2.functional.fbo.api.texture_levels 128 dEQP-GLES2.functional.fbo.api.valid_texcube_attachments 129 dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.r8 130 dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.red_float 131 dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.red_half_float_oes 132 dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.red_unsigned_byte [all …]
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/external/deqp/doc/testspecs/GLES3/ |
D | functional.fbo.completeness.txt | 22 + dEQP-GLES3.functional.fbo.completeness.renderable.* 23 + dEQP-GLES3.functional.fbo.completeness.attachment_combinations.* 24 + dEQP-GLES3.functional.fbo.completeness.size.zero 25 + dEQP-GLES3.functional.fbo.completeness.size.distinct 26 + dEQP-GLES3.functional.fbo.completeness.size.layer.* 27 + dEQP-GLES3.functional.fbo.completeness.size.samples.*
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