Home
last modified time | relevance | path

Searched refs:glGetUniformIndices (Results 1 – 25 of 29) sorted by relevance

12

/external/deqp/modules/gles3/functional/
Des3fIndexedStateQueryTests.cpp315 glGetUniformIndices(m_program, 2, uniformNames, uniformIndices); in testUniformBuffers()
358 glGetUniformIndices(m_program, 2, uniformNames, uniformIndices); in testUniformBuffers()
Des3fNegativeStateApiTests.cpp673 glGetUniformIndices(shader, 1, &uniformName, &uniformIndices); in init()
679 glGetUniformIndices(invalid, 1, &uniformName, &uniformIndices); in init()
Des3fShaderStateQueryTests.cpp1539 glGetUniformIndices(program, DE_LENGTH_OF_ARRAY(uniformNames), uniformNames, uniformIndices); in test()
1715 glGetUniformIndices(program, 1, uniformNames, &uniformIndex); in test()
1801 glGetUniformIndices(program, DE_LENGTH_OF_ARRAY(uniformNames), uniformNames, uniformIndices); in test()
Des3fUniformApiTests.cpp1570 …GLU_CHECK_CALL(glGetUniformIndices(programGL, (GLsizei)basicUniformReportsRef.size(), &queryNamesC… in getActiveUniformsiv()
/external/deqp/framework/egl/
DegluStaticES30Library.inl134 { "glGetUniformIndices", (deFunctionPtr)glGetUniformIndices },
/external/deqp/framework/opengl/wrapper/
DglwInitES30Direct.inl134 gl->getUniformIndices = &glGetUniformIndices;
DglwInitES31Direct.inl158 gl->getUniformIndices = &glGetUniformIndices;
DglwInitES30.inl134 gl->getUniformIndices = (glGetUniformIndicesFunc) loader->get("glGetUniformIndices");
DglwInitGL31.inl141 gl->getUniformIndices = (glGetUniformIndicesFunc) loader->get("glGetUniformIndices");
DglwInitES31.inl158 gl->getUniformIndices = (glGetUniformIndicesFunc) loader->get("glGetUniformIndices");
DglwInitGL32.inl153 gl->getUniformIndices = (glGetUniformIndicesFunc) loader->get("glGetUniformIndices");
DglwInitGL33.inl164 gl->getUniformIndices = (glGetUniformIndicesFunc) loader->get("glGetUniformIndices");
DglwInitGL40.inl184 gl->getUniformIndices = (glGetUniformIndicesFunc) loader->get("glGetUniformIndices");
DglwInitGL41.inl199 gl->getUniformIndices = (glGetUniformIndicesFunc) loader->get("glGetUniformIndices");
DglwInitGL42.inl207 gl->getUniformIndices = (glGetUniformIndicesFunc) loader->get("glGetUniformIndices");
DglwInitGL44.inl238 gl->getUniformIndices = (glGetUniformIndicesFunc) loader->get("glGetUniformIndices");
DglwInitGL43.inl229 gl->getUniformIndices = (glGetUniformIndicesFunc) loader->get("glGetUniformIndices");
DglwInitGL45.inl293 gl->getUniformIndices = (glGetUniformIndicesFunc) loader->get("glGetUniformIndices");
DglwApi.inl296 #define glGetUniformIndices glwGetUniformIndices macro
/external/deqp/modules/gles31/functional/
Des31fNegativeStateApiTests.cpp687 ctx.glGetUniformIndices(shader, 1, &uniformName, &uniformIndices); in get_uniform_indices()
693 ctx.glGetUniformIndices(invalid, 1, &uniformName, &uniformIndices); in get_uniform_indices()
/external/deqp/framework/opengl/simplereference/
DsglrContextWrapper.hpp256 …void glGetUniformIndices (deUint32 program, int uniformCount, const char* const* uniformNam…
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl296 gl->getUniformIndices = glGetUniformIndices;
/external/deqp/modules/egl/
DteglGetProcAddressTests.inl395 "glGetUniformIndices",
/external/deqp/doc/
DGLES3 Negative API Functions.txt115 o glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames…
/external/mesa3d/include/GL/
Dgl_mangle.h863 #define glGetUniformIndices MANGLE(GetUniformIndices) macro

12