Searched refs:glReadBuffer (Results 1 – 25 of 34) sorted by relevance
12
820 glReadBuffer (GL_NONE); in init()822 glReadBuffer (1); in init()824 glReadBuffer (GL_FRAMEBUFFER); in init()826 glReadBuffer (GL_COLOR_ATTACHMENT0 - 1); in init()828 glReadBuffer (GL_FRONT); in init()834 glReadBuffer (GL_DEPTH_ATTACHMENT); in init()836 glReadBuffer (GL_STENCIL_ATTACHMENT); in init()838 glReadBuffer (GL_STENCIL_ATTACHMENT+1); in init()840 glReadBuffer (0xffffffffu); in init()845 glReadBuffer (GL_BACK); in init()[all …]
2578 glReadBuffer(GL_NONE); in test()2582 glReadBuffer(GL_BACK); in test()
830 ctx.glReadBuffer (GL_NONE); in read_buffer()832 ctx.glReadBuffer (1); in read_buffer()834 ctx.glReadBuffer (GL_FRAMEBUFFER); in read_buffer()836 ctx.glReadBuffer (GL_COLOR_ATTACHMENT0 - 1); in read_buffer()838 ctx.glReadBuffer (GL_FRONT); in read_buffer()844 ctx.glReadBuffer (GL_DEPTH_ATTACHMENT); in read_buffer()846 ctx.glReadBuffer (GL_STENCIL_ATTACHMENT); in read_buffer()848 ctx.glReadBuffer (GL_STENCIL_ATTACHMENT+1); in read_buffer()850 ctx.glReadBuffer (0xffffffffu); in read_buffer()855 ctx.glReadBuffer (GL_BACK); in read_buffer()[all …]
167 { "glReadBuffer", (deFunctionPtr)glReadBuffer },
245 glReadBuffer = glReadBuffer@4
245 glReadBuffer
691 &glReadBuffer,
167 gl->readBuffer = &glReadBuffer;
227 gl->readBuffer = &glReadBuffer;
167 gl->readBuffer = (glReadBufferFunc) loader->get("glReadBuffer");
170 gl->readBuffer = (glReadBufferFunc) loader->get("glReadBuffer");
180 gl->readBuffer = (glReadBufferFunc) loader->get("glReadBuffer");
227 gl->readBuffer = (glReadBufferFunc) loader->get("glReadBuffer");
195 gl->readBuffer = (glReadBufferFunc) loader->get("glReadBuffer");
208 gl->readBuffer = (glReadBufferFunc) loader->get("glReadBuffer");
235 gl->readBuffer = (glReadBufferFunc) loader->get("glReadBuffer");
304 gl->readBuffer = (glReadBufferFunc) loader->get("glReadBuffer");
313 gl->readBuffer = (glReadBufferFunc) loader->get("glReadBuffer");
284 glReadBuffer
1527 glReadBuffer(initialReadBuf); in setFrameBuffer()1561 glReadBuffer(GL_NONE); in setFrameBuffer()1617 glReadBuffer(GL_COLOR_ATTACHMENT0_EXT + rb.getSlot()); in readFrameBuffer()
238 These functions exactly correspond to glDrawBuffer and glReadBuffer calls.
194 void glReadBuffer (deUint32 mode);
444 gl->readBuffer = glReadBuffer;
410 "glReadBuffer",
193 o glReadBuffer (GLenum mode);