/external/deqp/modules/gles2/performance/ |
D | es2pShaderOptimizationTests.cpp | 314 , m_caseType (caseType) in LoopUnrollCase() 321 …const string repetition = optimized ? repeatIndexedTemplate("\t" + expressionTemplate(m_caseType) … in generateProgramData() 322 : loop(m_numRepetitions, expressionTemplate(m_caseType)); in generateProgramData() 329 const CaseType m_caseType; member in deqp::gles2::Performance::__anonb6dd895b0111::LoopUnrollCase 440 , m_caseType (caseType) in ConstantPropagationCase() 443 …DE_ASSERT(!(m_caseType == CASETYPE_ARRAY && m_useConstantExpressionsOnly)); // \note Would need ar… in ConstantPropagationCase() 451 …const string statements = m_caseType == CASETYPE_BUILT_IN_FUNCTIONS ? builtinFunctionsCaseStatem… in generateProgramData() 452 … : m_caseType == CASETYPE_ARRAY ? arrayCaseStatements (optimized, precision, isVertexCase) in generateProgramData() 453 …: m_caseType == CASETYPE_STRUCT ? structCaseStatements (optimized, m_useConstantExpressions… in generateProgramData() 460 const CaseType m_caseType; member in deqp::gles2::Performance::__anonb6dd895b0111::ConstantPropagationCase [all …]
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D | es2pShaderControlStatementTests.cpp | 167 bool isVertexCase = m_caseType == CASETYPE_VERTEX; in init() 355 …else if (m_decisionType == DECISION_ATTRIBUTE && m_branchType == BRANCH_MIXED && m_caseType == CAS… in setupProgram() 438 bool isVertexCase = m_caseType == CASETYPE_VERTEX; in init() 628 …else if (m_decisionType == DECISION_ATTRIBUTE && !m_isLoopBoundStable && m_caseType == CASETYPE_VE… in setupProgram() 692 bool isVertexCase = m_caseType == CASETYPE_VERTEX; in init() 770 bool isVertexCase = m_caseType == CASETYPE_VERTEX; in writeWorkload() 806 bool isVertexCase = m_caseType == CASETYPE_VERTEX; in writeWorkload()
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D | es2pShaderOperatorTests.cpp | 260 CaseType m_caseType; member in deqp::gles2::Performance::__anonc9bd37200111::OperatorPerformanceCase 566 , m_caseType (caseType) in OperatorPerformanceCase() 876 if (m_caseType == CASETYPE_VERTEX) in adjustAndLogGridAndViewport() 1025 const int vertexOrFragmentCount = m_caseType == CASETYPE_VERTEX ? in iterate() 1036 "R = " + string(m_caseType == CASETYPE_VERTEX ? "Vertex" : "Fragment") + " count", in iterate() 1042 … "R*D = " + string(m_caseType == CASETYPE_VERTEX ? "Vertices" : "Fragments") + " per frame", in iterate() 1046 … "Estimated cost of R*D " + string(m_caseType == CASETYPE_VERTEX ? "vertices" : "fragments") in iterate() 1142 const bool isVertexCase = m_caseType == CASETYPE_VERTEX; in generateSingleProgramData() 1468 const bool isVertexCase = m_caseType == CASETYPE_VERTEX; in generateSingleProgramData()
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/external/deqp/modules/gles3/performance/ |
D | es3pShaderOptimizationTests.cpp | 317 , m_caseType (caseType) in LoopUnrollCase() 324 …const string repetition = optimized ? repeatIndexedTemplate("\t" + expressionTemplate(m_caseType) … in generateProgramData() 325 : loop(m_numRepetitions, expressionTemplate(m_caseType)); in generateProgramData() 332 const CaseType m_caseType; member in deqp::gles3::Performance::__anon3b56425d0111::LoopUnrollCase 443 , m_caseType (caseType) in ConstantPropagationCase() 453 …const string statements = m_caseType == CASETYPE_BUILT_IN_FUNCTIONS ? builtinFunctionsCaseStatem… in generateProgramData() 454 …: m_caseType == CASETYPE_ARRAY ? arrayCaseStatements (optimized, m_useConstantExpressionsOn… in generateProgramData() 455 …: m_caseType == CASETYPE_STRUCT ? structCaseStatements (optimized, m_useConstantExpressions… in generateProgramData() 462 const CaseType m_caseType; member in deqp::gles3::Performance::__anon3b56425d0111::ConstantPropagationCase 553 , m_caseType (caseType) in CommonSubexpressionCase() [all …]
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D | es3pShaderControlStatementTests.cpp | 167 bool isVertexCase = m_caseType == CASETYPE_VERTEX; in init() 359 …else if (m_decisionType == DECISION_ATTRIBUTE && m_branchType == BRANCH_MIXED && m_caseType == CAS… in setupProgram() 442 bool isVertexCase = m_caseType == CASETYPE_VERTEX; in init() 636 …else if (m_decisionType == DECISION_ATTRIBUTE && !m_isLoopBoundStable && m_caseType == CASETYPE_VE… in setupProgram() 700 bool isVertexCase = m_caseType == CASETYPE_VERTEX; in init() 782 bool isVertexCase = m_caseType == CASETYPE_VERTEX; in writeWorkload() 818 bool isVertexCase = m_caseType == CASETYPE_VERTEX; in writeWorkload()
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D | es3pShaderOperatorTests.cpp | 260 CaseType m_caseType; member in deqp::gles3::Performance::__anon890dbf220111::OperatorPerformanceCase 566 , m_caseType (caseType) in OperatorPerformanceCase() 876 if (m_caseType == CASETYPE_VERTEX) in adjustAndLogGridAndViewport() 1025 const int vertexOrFragmentCount = m_caseType == CASETYPE_VERTEX ? in iterate() 1036 "R = " + string(m_caseType == CASETYPE_VERTEX ? "Vertex" : "Fragment") + " count", in iterate() 1042 … "R*D = " + string(m_caseType == CASETYPE_VERTEX ? "Vertices" : "Fragments") + " per frame", in iterate() 1046 … "Estimated cost of R*D " + string(m_caseType == CASETYPE_VERTEX ? "vertices" : "fragments") in iterate() 1142 const bool isVertexCase = m_caseType == CASETYPE_VERTEX; in generateSingleProgramData() 1472 const bool isVertexCase = m_caseType == CASETYPE_VERTEX; in generateSingleProgramData()
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/external/deqp/modules/gles3/functional/ |
D | es3fRasterizerDiscardTests.cpp | 95 CaseType m_caseType; member in deqp::gles3::Functional::RasterizerDiscardCase 110 , m_caseType (caseType) in RasterizerDiscardCase() 312 if (m_caseType == CASE_CLEAR_DEPTH || m_caseType == CASE_CLEAR_STENCIL) in iterate() 332 switch (m_caseType) in iterate() 347 if (m_caseType == CASE_WRITE_STENCIL) in iterate() 359 else if (m_caseType == CASE_CLEAR_DEPTH || m_caseType == CASE_CLEAR_STENCIL) in iterate()
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D | es3fMultisampleTests.cpp | 748 const CaseType m_caseType; member in deqp::gles3::Functional::CommonEdgeCase 756 , m_caseType (caseType) in CommonEdgeCase() 768 if (m_caseType == CASETYPE_SMALL_QUADS) in init() 801 if (m_caseType == CASETYPE_SMALL_QUADS) in iterate() 876 else if (m_caseType == CASETYPE_BIGGER_THAN_VIEWPORT_QUAD) in iterate() 938 else if (m_caseType == CASETYPE_FIT_VIEWPORT_QUAD) in iterate()
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D | es3fUniformApiTests.cpp | 2203 const CaseType m_caseType; member in deqp::gles3::Functional::UniformInfoQueryCase 2234 , m_caseType (caseType) in UniformInfoQueryCase() 2248 if (m_caseType == CASETYPE_UNIFORM || m_caseType == CASETYPE_CONSISTENCY) in test() 2259 if (m_caseType == CASETYPE_UNIFORM) in test() 2263 DE_ASSERT(m_caseType == CASETYPE_CONSISTENCY); in test() 2269 if (m_caseType == CASETYPE_INDICES_UNIFORMSIV || m_caseType == CASETYPE_CONSISTENCY) in test() 2280 if (m_caseType == CASETYPE_INDICES_UNIFORMSIV) in test() 2284 DE_ASSERT(m_caseType == CASETYPE_CONSISTENCY); in test() 2290 if (m_caseType == CASETYPE_CONSISTENCY) in test()
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D | es3fRasterizationTests.cpp | 1248 const FillRuleCaseType m_caseType; member in deqp::gles3::Functional::__anon4535ac250111::FillRuleCase 1257 , m_caseType (type) in FillRuleCase() 1331 if (m_caseType == FILLRULECASE_CLIPPED_FULL) in iterate() 1399 switch (m_caseType) in generateTriangles() 1427 if (m_caseType == FILLRULECASE_BASIC) in generateTriangles() 1436 else if (m_caseType == FILLRULECASE_REVERSED) in generateTriangles() 1445 else if (m_caseType == FILLRULECASE_PROJECTED) in generateTriangles() 1469 const float quadSide = (m_caseType == FILLRULECASE_CLIPPED_PARTIAL) ? (1.0f) : (2.0f); in generateTriangles() 1470 …const tcu::Vec2 center = (m_caseType == FILLRULECASE_CLIPPED_PARTIAL) ? (tcu::Vec2(0.5f, 0.5f)) :… in generateTriangles()
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D | es3fTextureUnitTests.cpp | 726 const CaseType m_caseType; member in deqp::gles3::Functional::TextureUnitCase 746 , m_caseType (caseType) in TextureUnitCase() 811 …int texType = m_caseType == CASE_MIXED ? rnd.getInt(0, (int)CASE_MIXED - 1) : (int)m_caseTy… in init()
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/external/deqp/executor/ |
D | xeTestCase.hpp | 125 TestCaseType getCaseType (void) const { return m_caseType; } in getCaseType() 133 TestCaseType m_caseType; member in xe::TestCase
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderImageLoadStoreTests.cpp | 1586 , m_caseType (caseType) in BinaryAtomicOperationCase() 1613 const AtomicOperationCaseType m_caseType; member in deqp::gles31::Functional::__anond6b71b7f0111::BinaryAtomicOperationCase 1937 if (m_caseType == ATOMIC_OPERATION_CASE_TYPE_RETURN_VALUES) in iterate() 1972 if (m_caseType == ATOMIC_OPERATION_CASE_TYPE_RETURN_VALUES) in iterate() 2018 + (m_caseType == ATOMIC_OPERATION_CASE_TYPE_RETURN_VALUES ? in iterate() 2027 + (m_caseType == ATOMIC_OPERATION_CASE_TYPE_RETURN_VALUES ? in iterate() 2029 : m_caseType == ATOMIC_OPERATION_CASE_TYPE_END_RESULT ? in iterate() 2055 …const deUint32 textureToCheckGL = m_caseType == ATOMIC_OPERATION_CASE_TYPE_END_RESULT ? *e… in iterate() 2056 : m_caseType == ATOMIC_OPERATION_CASE_TYPE_RETURN_VALUES ? *returnValueTexture in iterate() 2058 …const deUint32 textureToCheckBufGL = m_caseType == ATOMIC_OPERATION_CASE_TYPE_END_RESULT ?… in iterate() [all …]
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D | es31fTextureMultisampleTests.cpp | 1559 const CaseType m_caseType; member in deqp::gles31::Functional::__anonfb431c160111::NegativeFramebufferCase 1569 , m_caseType (caseType) in NegativeFramebufferCase() 1584 …const bool colorAttachmentTexture = (m_caseType == CASE_DIFFERENT_N_SAMPLES_TEX) || (m_caseType… in init() 1585 …const bool colorAttachmentRbo = (m_caseType == CASE_DIFFERENT_N_SAMPLES_RBO) || (m_caseType ==… in init() 1586 …const bool useDifferentSampleCounts= (m_caseType == CASE_DIFFERENT_N_SAMPLES_TEX) || (m_caseTyp… in init() 1662 …const bool colorAttachmentTexture = (m_caseType == CASE_DIFFERENT_N_SAMPLES_TEX) || (m_caseType… in iterate() 1663 …const bool colorAttachmentRbo = (m_caseType == CASE_DIFFERENT_N_SAMPLES_RBO) || (m_caseType ==… in iterate() 1664 …const glw::GLenum fixedSampleLocations0 = (m_caseType == CASE_DIFFERENT_N_SAMPLES_RBO) ? (GL_TRUE… in iterate() 1665 …const glw::GLenum fixedSampleLocations1 = ((m_caseType == CASE_DIFFERENT_FIXED_TEX) || (m_caseTyp… in iterate() 1687 if (m_caseType == CASE_NON_ZERO_LEVEL) in iterate()
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D | es31fTessellationTests.cpp | 1555 , m_caseType (caseType) in CommonEdgeCase() 1569 const CaseType m_caseType; member in deqp::gles31::Functional::__anond3064a6f0211::CommonEdgeCase 1578 if (m_caseType == CASETYPE_PRECISE) in init() 1600 … + string(m_caseType == CASETYPE_PRECISE ? "#extension GL_EXT_gpu_shader5 : require\n" : "") + in init() 1609 + (m_caseType == CASETYPE_PRECISE ? "precise gl_TessLevelOuter;\n\n" : "") + in init() 1631 … + string(m_caseType == CASETYPE_PRECISE ? "#extension GL_EXT_gpu_shader5 : require\n" : "") + in init() 1639 + (m_caseType == CASETYPE_PRECISE ? "precise gl_Position;\n\n" : "") + in init() 1649 + (m_caseType == CASETYPE_BASIC ? in init() 1654 : m_caseType == CASETYPE_PRECISE ? in init() 1747 const int secondTriangleVertexIndexOffset = m_caseType == CASETYPE_BASIC ? 0 in iterate() [all …]
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D | es31fShaderMultisampleInterpolationTests.cpp | 1437 const CaseType m_caseType; member in deqp::gles31::Functional::__anonf1ec58640111::NegativeCompileInterpolationCase 1443 , m_caseType (caseType) in NegativeCompileInterpolationCase() 1446 DE_ASSERT(m_caseType < CASE_LAST); in NegativeCompileInterpolationCase() 1501 switch (m_caseType) in genShaderSource() 1550 interpolationTarget = (m_caseType == CASE_INTERPOLATE_STRUCT) ? ("v_var") : ("v_var.a"); in genShaderSource() 1551 postSelector = (m_caseType == CASE_INTERPOLATE_STRUCT) ? (".a") : (""); in genShaderSource() 1552 …description = (m_caseType == CASE_INTERPOLATE_STRUCT) ? ("no overload for this type") : ("<inter… in genShaderSource()
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D | es31fProgramInterfaceQueryTests.cpp | 1663 const CaseType m_caseType; member in deqp::gles31::Functional::__anon79b9d4170111::InterfaceBlockBaseCase 1670 , m_caseType (caseType) in InterfaceBlockBaseCase() 1716 if (m_caseType == CASE_UNNAMED_BLOCK) in init() 1721 if (m_caseType == CASE_BLOCK_ARRAY) in init() 2824 const CaseType m_caseType; member in deqp::gles31::Functional::__anon79b9d4170111::ProgramInputOutputReferencedByCase 2831 , m_caseType (caseType) in ProgramInputOutputReferencedByCase() 2845 const bool hasTessellationShader = (m_caseType == CASE_VERTEX_TESS_FRAGMENT) || in init() 2846 (m_caseType == CASE_VERTEX_TESS_GEO_FRAGMENT) || in init() 2847 (m_caseType == CASE_SEPARABLE_TESS_CTRL) || in init() 2848 (m_caseType == CASE_SEPARABLE_TESS_EVAL); in init() [all …]
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D | es31fVertexAttributeBindingTests.cpp | 1300 const CaseType m_caseType; member in deqp::gles31::Functional::__anon5da3a4850111::DefaultVAOCase 1305 , m_caseType (caseType) in DefaultVAOCase() 1321 switch (m_caseType) in iterate() 1430 const CaseType m_caseType; member in deqp::gles31::Functional::__anon5da3a4850111::NegativeApiCase 1435 , m_caseType (caseType) in NegativeApiCase() 1452 switch (m_caseType) in iterate()
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/external/deqp/modules/glshared/ |
D | glsShaderPerformanceCase.cpp | 44 , m_caseType (caseType) in ShaderPerformanceCase() 208 switch (m_caseType) in reportResult()
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D | glsShaderPerformanceCase.hpp | 74 PerfCaseType m_caseType; member in deqp::gls::ShaderPerformanceCase
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D | glsShaderLibraryCase.cpp | 343 , m_caseType (specification.caseType) in ShaderCase() 349 if (m_caseType == CASETYPE_VERTEX_ONLY) in ShaderCase() 358 else if (m_caseType == CASETYPE_FRAGMENT_ONLY) in ShaderCase() 392 , m_caseType (specification.caseType) in ShaderCase() 400 DE_ASSERT(m_caseType == CASETYPE_COMPLETE); in ShaderCase() 451 if (m_caseType == CASETYPE_COMPLETE) in init() 460 else if (m_caseType == CASETYPE_VERTEX_ONLY) in init() 469 else if (m_caseType == CASETYPE_FRAGMENT_ONLY) in init() 931 if ((m_caseType == CASETYPE_FRAGMENT_ONLY) || (getDataTypeScalarType(dataType) != TYPE_FLOAT)) in execute() 1378 DE_ASSERT(m_caseType == CASETYPE_VERTEX_ONLY); in specializeVertexShader() [all …]
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D | glsShaderLibraryCase.hpp | 226 const CaseType m_caseType; member in deqp::gls::sl::ShaderCase
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/external/deqp/modules/gles2/functional/ |
D | es2fMultisampleTests.cpp | 585 …int getDesiredViewportSize (void) const { return m_caseType == CASETYPE_SMALL_QUADS ? 128 : 32;… in getDesiredViewportSize() 595 const CaseType m_caseType; member in deqp::gles2::Functional::CommonEdgeCase 603 , m_caseType (caseType) in CommonEdgeCase() 615 if (m_caseType == CASETYPE_SMALL_QUADS) in init() 651 if (m_caseType == CASETYPE_SMALL_QUADS) in iterate() 726 else if (m_caseType == CASETYPE_BIGGER_THAN_VIEWPORT_QUAD) in iterate() 788 else if (m_caseType == CASETYPE_FIT_VIEWPORT_QUAD) in iterate()
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D | es2fRasterizationTests.cpp | 971 const FillRuleCaseType m_caseType; member in deqp::gles2::Functional::__anonb45734830111::FillRuleCase 980 , m_caseType (type) in FillRuleCase() 1054 if (m_caseType == FILLRULECASE_CLIPPED_FULL) in iterate() 1122 switch (m_caseType) in generateTriangles() 1150 if (m_caseType == FILLRULECASE_BASIC) in generateTriangles() 1159 else if (m_caseType == FILLRULECASE_REVERSED) in generateTriangles() 1168 else if (m_caseType == FILLRULECASE_PROJECTED) in generateTriangles() 1192 const float quadSide = (m_caseType == FILLRULECASE_CLIPPED_PARTIAL) ? (1.0f) : (2.0f); in generateTriangles() 1193 …const tcu::Vec2 center = (m_caseType == FILLRULECASE_CLIPPED_PARTIAL) ? (tcu::Vec2(0.5f, 0.5f)) :… in generateTriangles()
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D | es2fTextureUnitTests.cpp | 565 const CaseType m_caseType; member in deqp::gles2::Functional::TextureUnitCase 583 , m_caseType (caseType) in TextureUnitCase() 637 bool is2d = m_caseType == CASE_ONLY_2D ? true : in init() 638 m_caseType == CASE_ONLY_CUBE ? false : in init()
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