Searched refs:m_expectResult (Results 1 – 2 of 2) sorted by relevance
344 , m_expectResult (specification.expectResult) in ShaderCase()368 if (m_expectResult == EXPECT_BUILD_SUCCESSFUL) in ShaderCase()393 , m_expectResult (specification.expectResult) in ShaderCase()483 switch (m_expectResult) in init()519 DE_ASSERT(m_expectResult == EXPECT_PASS || in init()520 m_expectResult == EXPECT_VALIDATION_FAIL || in init()521 m_expectResult == EXPECT_BUILD_SUCCESSFUL); in init()764 switch (m_expectResult) in execute()819 else if (m_expectResult == EXPECT_COMPILE_FAIL && allCompilesOk && !allLinksOk) in execute()830 if (m_expectResult == EXPECT_COMPILE_FAIL || in execute()[all …]
227 const ExpectResult m_expectResult; member in deqp::gls::sl::ShaderCase