/external/openfst/src/include/fst/ |
D | queue.h | 448 : QueueBase<S>(SCC_QUEUE), queue_(queue), scc_(scc), front_(0), in SccQueue() 453 (((*queue_)[front_] && (*queue_)[front_]->Empty()) in Head() 454 || (((*queue_)[front_] == 0) && in Head() 458 if ((*queue_)[front_]) in Head() 459 return (*queue_)[front_]->Head(); in Head() 468 if ((*queue_)[scc_[s]]) { in Enqueue() 469 (*queue_)[scc_[s]]->Enqueue(s); in Enqueue() 478 if ((*queue_)[front_]) in Dequeue() 479 (*queue_)[front_]->Dequeue(); in Dequeue() 485 if ((*queue_)[scc_[s]]) in Update() [all …]
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D | rmepsilon.h | 406 RmEpsilonOptions<A, FifoQueue<StateId> >(&queue_, delta_, false)) { in RmEpsilonFstImpl() 421 RmEpsilonOptions<A, FifoQueue<StateId> >(&queue_, delta_, false)) { in RmEpsilonFstImpl() 495 FifoQueue<StateId> queue_; variable
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/external/google-breakpad/src/client/ios/ |
D | BreakpadController.mm | 110 queue_ = dispatch_queue_create("com.google.BreakpadQueue", NULL); 121 dispatch_release(queue_); 143 dispatch_async(queue_, startBlock); 150 dispatch_sync(queue_, ^{ 173 dispatch_async(queue_, ^{ 236 dispatch_async(queue_, ^{ 245 dispatch_async(queue_, ^{ 254 dispatch_async(queue_, ^{ 262 dispatch_async(queue_, ^{ 270 dispatch_async(queue_, ^{ [all …]
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D | BreakpadController.h | 44 dispatch_queue_t queue_;
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/external/v8/src/libplatform/ |
D | task-queue-unittest.cc | 27 : Thread(Options("libplatform TaskQueueThread")), queue_(queue) {} in TaskQueueThread() 29 virtual void Run() OVERRIDE { EXPECT_THAT(queue_->GetNext(), IsNull()); } in Run() 32 TaskQueue* queue_; member in v8::platform::__anonaaf7a1b60111::FINAL
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D | worker-thread.cc | 14 : Thread(Options("V8 WorkerThread")), queue_(queue) { in WorkerThread() 25 while (Task* task = queue_->GetNext()) { in Run()
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D | default-platform.cc | 41 queue_.Terminate(); in ~DefaultPlatform() 76 thread_pool_.push_back(new WorkerThread(&queue_)); in EnsureInitialized() 100 queue_.Append(task); in CallOnBackgroundThread()
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D | worker-thread.h | 30 TaskQueue* queue_; variable
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D | default-platform.h | 48 TaskQueue queue_; variable
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/external/valgrind/drd/tests/ |
D | tsan_thread_wrappers_pthread.h | 505 : queue_(INT_MAX) { in ThreadPool() 521 queue_.Put(closure); in Add() 538 ProducerConsumerQueue queue_; variable 543 Closure *closure = reinterpret_cast<Closure*>(pool->queue_.Get()); in Worker()
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/external/mesa3d/include/CL/ |
D | cl.hpp | 3129 CommandQueue queue_; member in cl::KernelFunctor 3145 queue_(queue), in KernelFunctor() 3379 queue_ = rhs.queue_; in operator =() 3389 queue_(rhs.queue_), in KernelFunctor() 3400 err_ = queue_.enqueueNDRangeKernel( in operator ()() 3420 err_ = queue_.enqueueNDRangeKernel( in operator ()() 3442 err_ = queue_.enqueueNDRangeKernel( in operator ()() 3466 err_ = queue_.enqueueNDRangeKernel( in operator ()() 3492 err_ = queue_.enqueueNDRangeKernel( in operator ()() 3520 err_ = queue_.enqueueNDRangeKernel( in operator ()() [all …]
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/external/v8/src/compiler/ |
D | simplified-lowering.cc | 72 queue_(zone) { in RepresentationSelector() 82 while (!queue_.empty()) { in Run() 83 Node* node = queue_.front(); in Run() 85 queue_.pop(); in Run() 124 queue_.push(node); in Enqueue() 135 queue_.push(node); in Enqueue() 776 ZoneQueue<Node*> queue_; // queue for traversing the graph member in v8::internal::compiler::RepresentationSelector
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D | scheduler.cc | 39 ZoneQueue<Node*> queue_; member in v8::internal::compiler::CFGBuilder 45 queue_(zone), in CFGBuilder() 56 while (!queue_.empty()) { // Breadth-first backwards traversal. in Run() 57 Node* node = queue_.front(); in Run() 58 queue_.pop(); in Run() 83 queue_.push(node); in Queue()
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/external/openfst/src/include/fst/extensions/pdt/ |
D | expand.h | 359 queue_(state_table_, stack_, stack_length_, distance_, fdistance_) { 473 ShortestStackFirstQueue queue_; // Queue used to visit efst_ variable 616 queue_.Enqueue(s); in AddStateAndEnqueue() 619 queue_.Update(s); in AddStateAndEnqueue() 883 while (!queue_.Empty()) { in Expand() 884 StateId s = queue_.Head(); in Expand() 885 queue_.Dequeue(); in Expand()
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/external/v8/src/ |
D | debug.cc | 3350 : logger_(logger), queue_(size) {} in LockingCommandMessageQueue() 3355 return queue_.IsEmpty(); in IsEmpty() 3361 CommandMessage result = queue_.Get(); in Get() 3369 queue_.Put(message); in Put() 3376 queue_.Clear(); in Clear()
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D | debug.h | 330 CommandMessageQueue queue_; variable
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