/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceUtils.cpp | 32 rr::VertexAttribType mapGLPureIntegerVertexAttributeType (deUint32 type) in mapGLPureIntegerVertexAttributeType() 36 case GL_UNSIGNED_BYTE: return rr::VERTEXATTRIBTYPE_PURE_UINT8; in mapGLPureIntegerVertexAttributeType() 37 case GL_UNSIGNED_SHORT: return rr::VERTEXATTRIBTYPE_PURE_UINT16; in mapGLPureIntegerVertexAttributeType() 38 case GL_UNSIGNED_INT: return rr::VERTEXATTRIBTYPE_PURE_UINT32; in mapGLPureIntegerVertexAttributeType() 39 case GL_BYTE: return rr::VERTEXATTRIBTYPE_PURE_INT8; in mapGLPureIntegerVertexAttributeType() 40 case GL_SHORT: return rr::VERTEXATTRIBTYPE_PURE_INT16; in mapGLPureIntegerVertexAttributeType() 41 case GL_INT: return rr::VERTEXATTRIBTYPE_PURE_INT32; in mapGLPureIntegerVertexAttributeType() 44 return rr::VERTEXATTRIBTYPE_LAST; in mapGLPureIntegerVertexAttributeType() 48 rr::VertexAttribType mapGLFloatVertexAttributeType (deUint32 type, bool normalizedInteger, int size… in mapGLFloatVertexAttributeType() 57 return rr::VERTEXATTRIBTYPE_FLOAT; in mapGLFloatVertexAttributeType() [all …]
|
D | sglrShaderProgram.hpp | 59 …VertexAttribute (const std::string& name_, rr::GenericVecType type_) : name(name_), type(type_)… in VertexAttribute() 62 rr::GenericVecType type; 67 …VertexToFragmentVarying (rr::GenericVecType type_, int flags = VARYINGFLAG_NONE) : type(type_), f… in VertexToFragmentVarying() 69 rr::GenericVecType type; 75 …VertexToGeometryVarying (rr::GenericVecType type_, int flags = VARYINGFLAG_NONE) : type(type_), f… in VertexToGeometryVarying() 77 rr::GenericVecType type; 83 …GeometryToFragmentVarying (rr::GenericVecType type_, int flags = VARYINGFLAG_NONE) : type(type_), … in GeometryToFragmentVarying() 85 rr::GenericVecType type; 91 FragmentOutput (rr::GenericVecType type_) : type(type_) { } in FragmentOutput() 93 rr::GenericVecType type; [all …]
|
D | sglrShaderProgram.cpp | 32 : m_geometryDecl (rr::GEOMETRYSHADERINPUTTYPE_LAST, rr::GEOMETRYSHADEROUTPUTTYPE_LAST, 0, 0) in ShaderProgramDeclaration() 115 if (m_geometryDecl.inputType == rr::GEOMETRYSHADERINPUTTYPE_LAST || in valid() 116 m_geometryDecl.outputType == rr::GEOMETRYSHADEROUTPUTTYPE_LAST) in valid() 121 if (m_geometryDecl.inputType != rr::GEOMETRYSHADERINPUTTYPE_LAST || in valid() 122 m_geometryDecl.outputType != rr::GEOMETRYSHADEROUTPUTTYPE_LAST || in valid() 134 : rr::VertexShader (decl.getVertexInputCount(), decl.getVertexOutputCount()) in ShaderProgram() 135 , rr::GeometryShader (decl.getGeometryInputCount(), in ShaderProgram() 141 , rr::FragmentShader (decl.getFragmentInputCount(), decl.getFragmentOutputCount()) in ShaderProgram() 155 this->rr::VertexShader::m_inputs[ndx].type = decl.m_vertexAttributes[ndx].type; in ShaderProgram() 163 this->rr::VertexShader::m_outputs[ndx].type = decl.m_vertexToGeometryVaryings[ndx].type; in ShaderProgram() [all …]
|
D | sglrReferenceUtils.hpp | 38 rr::VertexAttribType mapGLPureIntegerVertexAttributeType (deUint32 type); 39 rr::VertexAttribType mapGLFloatVertexAttributeType (deUint32 type, bool normalizedInteger, int … 41 rr::PrimitiveType mapGLPrimitiveType (deUint32 type); 42 rr::IndexType mapGLIndexType (deUint32 type); 43 rr::GeometryShaderOutputType mapGLGeometryShaderOutputType (deUint32 primitive); 44 rr::GeometryShaderInputType mapGLGeometryShaderInputType (deUint32 primitive); 45 rr::TestFunc mapGLTestFunc (deUint32 func); 46 rr::StencilOp mapGLStencilOp (deUint32 op); 47 rr::BlendEquation mapGLBlendEquation (deUint32 equation); 48 rr::BlendEquationAdvanced mapGLBlendEquationAdvanced (deUint32 equation); [all …]
|
/external/mdnsresponder/mDNSCore/ |
D | mDNS.c | 117 #define LORecordAnswersAddressType(rr) ((rr)->ARType == AuthRecordLocalOnly && \ argument 118 (rr)->resrec.RecordType & kDNSRecordTypeUniqueMask && \ 119 ((rr)->resrec.rrtype == kDNSType_A || (rr)->resrec.rrtype == kDNSType_AAAA || \ 120 (rr)->resrec.rrtype == kDNSType_CNAME)) 122 #define FollowCNAME(q, rr, AddRecord) (AddRecord && (q)->qtype != kDNSType_CNAME && \ argument 123 (rr)->RecordType != kDNSRecordTypePacketNegative && \ 124 (rr)->rrtype == kDNSType_CNAME) 247 …port AuthGroup *AuthGroupForRecord(AuthHash *r, const mDNSu32 slot, const ResourceRecord *const rr) in AuthGroupForRecord() argument 249 return(AuthGroupForName(r, slot, rr->namehash, rr->name)); in AuthGroupForRecord() 252 mDNSlocal AuthGroup *GetAuthGroup(AuthHash *r, const mDNSu32 slot, const ResourceRecord *const rr) in GetAuthGroup() argument [all …]
|
D | uDNS.c | 61 mDNSlocal void SetRecordRetry(mDNS *const m, AuthRecord *rr, mDNSu32 random) in SetRecordRetry() argument 63 rr->LastAPTime = m->timenow; in SetRecordRetry() 65 if (rr->expire && rr->refreshCount < MAX_UPDATE_REFRESH_COUNT) in SetRecordRetry() 67 mDNSs32 remaining = rr->expire - m->timenow; in SetRecordRetry() 68 rr->refreshCount++; in SetRecordRetry() 72 rr->ThisAPInterval = 7 * (remaining/10) + (random ? random : mDNSRandom(remaining/10)); in SetRecordRetry() 74 if (rr->ThisAPInterval < MIN_UPDATE_REFRESH_TIME) in SetRecordRetry() 75 rr->ThisAPInterval = MIN_UPDATE_REFRESH_TIME; in SetRecordRetry() 77 …rr->ThisAPInterval/mDNSPlatformOneSecond, (rr->expire - m->timenow)/mDNSPlatformOneSecond, ARDispl… in SetRecordRetry() 81 rr->ThisAPInterval = MIN_UPDATE_REFRESH_TIME; in SetRecordRetry() [all …]
|
D | DNSCommon.c | 139 const CacheRecord *rr; in NumCacheRecordsForInterfaceID() local 140 FORALL_CACHERECORDS(slot, cg, rr) in NumCacheRecordsForInterfaceID() 141 if (rr->resrec.InterfaceID == id) used++; in NumCacheRecordsForInterfaceID() 174 mDNSexport char *GetRRDisplayString_rdb(const ResourceRecord *const rr, const RDataBody *const rd1,… in GetRRDisplayString_rdb() argument 179 …ength = mDNS_snprintf(buffer, MaxMsg-1, "%4d %##s %s ", rr->rdlength, rr->name->c, DNSTypeName(rr-… in GetRRDisplayString_rdb() 180 if (rr->RecordType == kDNSRecordTypePacketNegative) return(buffer); in GetRRDisplayString_rdb() 181 …if (!rr->rdlength) { mDNS_snprintf(buffer+length, RemSpc, "<< ZERO RDATA LENGTH >>"); return(buffe… in GetRRDisplayString_rdb() 183 switch (rr->rrtype) in GetRRDisplayString_rdb() 199 while (t < rd->txt.c + rr->rdlength) in GetRRDisplayString_rdb() 212 const rdataOPT *const end = (const rdataOPT *)&rd->data[rr->rdlength]; in GetRRDisplayString_rdb() [all …]
|
/external/boringssl/src/ssl/ |
D | d1_pkt.c | 192 SSL3_RECORD *rr = &s->s3->rrec; in dtls1_process_record() local 195 if (rr->length > SSL3_RT_MAX_ENCRYPTED_LENGTH) { in dtls1_process_record() 203 rr->data = &s->packet[DTLS1_RT_HEADER_LENGTH]; in dtls1_process_record() 206 seq[0] = rr->epoch >> 8; in dtls1_process_record() 207 seq[1] = rr->epoch & 0xff; in dtls1_process_record() 208 memcpy(&seq[2], &rr->seq_num[2], 6); in dtls1_process_record() 217 if (!SSL_AEAD_CTX_open(s->aead_read_ctx, rr->data, &plaintext_len, rr->length, in dtls1_process_record() 218 rr->type, s->version, seq, rr->data, rr->length)) { in dtls1_process_record() 222 rr->length = 0; in dtls1_process_record() 233 rr->length = plaintext_len; in dtls1_process_record() [all …]
|
D | s3_pkt.c | 271 SSL3_RECORD *rr = &s->s3->rrec; in ssl3_get_record() local 298 rr->type = *(p++); in ssl3_get_record() 302 n2s(p, rr->length); in ssl3_get_record() 315 if (rr->length > SSL3_RT_MAX_ENCRYPTED_LENGTH + extra) { in ssl3_get_record() 331 if (rr->length > s->packet_length - SSL3_RT_HEADER_LENGTH) { in ssl3_get_record() 333 i = rr->length; in ssl3_get_record() 345 rr->data = &s->packet[SSL3_RT_HEADER_LENGTH]; in ssl3_get_record() 353 if (!SSL_AEAD_CTX_open(s->aead_read_ctx, rr->data, &plaintext_len, rr->length, in ssl3_get_record() 354 rr->type, s->version, s->s3->read_sequence, rr->data, in ssl3_get_record() 355 rr->length)) { in ssl3_get_record() [all …]
|
/external/deqp/modules/gles3/functional/ |
D | es3fDepthStencilTests.cpp | 98 rr::FaceType visibleFace; //!< Quad visible face. 101 StencilParams stencil[rr::FACETYPE_LAST]; 109 : visibleFace (rr::FACETYPE_LAST) in DepthStencilParams() 138 log << params.stencil[rr::FACETYPE_FRONT]; in operator <<() 141 log << params.stencil[rr::FACETYPE_BACK]; in operator <<() 153 …log << TestLog::Message << "Triangles are " << (params.visibleFace == rr::FACETYPE_FRONT ? "front"… in operator <<() 160 rr::WindowRectangle rect; 174 ClearCommand (const rr::WindowRectangle& rect_, in ClearCommand() 189 rr::WindowRectangle rect; 202 rr::FragmentOperationState state; [all …]
|
D | es3fFboTestUtil.hpp | 63 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const in… 64 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShad… 78 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const in… 79 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShad… 97 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const in… 98 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShad… 126 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const i… 127 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentSha… 148 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const i… 149 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentSha… [all …]
|
D | es3fFboTestUtil.cpp | 55 static rr::GenericVecType mapDataTypeToGenericVecType(glu::DataType type) in mapDataTypeToGenericVecType() 59 case glu::TYPE_FLOAT_VEC4: return rr::GENERICVECTYPE_FLOAT; in mapDataTypeToGenericVecType() 60 case glu::TYPE_INT_VEC4: return rr::GENERICVECTYPE_INT32; in mapDataTypeToGenericVecType() 61 case glu::TYPE_UINT_VEC4: return rr::GENERICVECTYPE_UINT32; in mapDataTypeToGenericVecType() 64 return rr::GENERICVECTYPE_LAST; in mapDataTypeToGenericVecType() 79 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) in FlatColorShader() 80 << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT) in FlatColorShader() 111 void FlatColorShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packe… in shadeVertices() 115 rr::VertexPacket& packet = *packets[packetNdx]; in shadeVertices() 117 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx); in shadeVertices() [all …]
|
/external/deqp/modules/gles2/functional/ |
D | es2fDepthStencilTests.cpp | 98 rr::FaceType visibleFace; //!< Quad visible face. 101 StencilParams stencil[rr::FACETYPE_LAST]; 109 : visibleFace (rr::FACETYPE_LAST) in DepthStencilParams() 138 log << params.stencil[rr::FACETYPE_FRONT]; in operator <<() 141 log << params.stencil[rr::FACETYPE_BACK]; in operator <<() 153 …log << TestLog::Message << "Triangles are " << (params.visibleFace == rr::FACETYPE_FRONT ? "front"… in operator <<() 160 rr::WindowRectangle rect; 174 ClearCommand (const rr::WindowRectangle& rect_, in ClearCommand() 189 rr::WindowRectangle rect; 202 rr::FragmentOperationState state; [all …]
|
/external/deqp/framework/referencerenderer/ |
D | rrPrimitiveAssembler.hpp | 29 namespace rr namespace 80 …static void exec (Iterator outputIterator, VertexPacket* const* vertices, size_t numVertices, rr::… in exec() 82 const int provokingOffset = (provokingConvention == rr::PROVOKINGVERTEX_FIRST) ? (0) : (2); in exec() 97 …static void exec (Iterator outputIterator, VertexPacket* const* vertices, size_t numVertices, rr::… in exec() 114 …*(outputIterator++) = Triangle(vert0, vert1, vertices[ndx], (provokingConvention == rr::PROVOKINGV… in exec() 124 …*(outputIterator++) = Triangle(vert0, vert1, vertices[ndx], (provokingConvention == rr::PROVOKINGV… in exec() 142 …static void exec (Iterator outputIterator, VertexPacket* const* vertices, size_t numVertices, rr::… in exec() 149 const int provokingOffset = (provokingConvention == rr::PROVOKINGVERTEX_FIRST) ? (1) : (2); in exec() 205 …static void exec (Iterator outputIterator, VertexPacket* const* vertices, size_t numVertices, rr::… in exec() 207 const int provokingOffset = (provokingConvention == rr::PROVOKINGVERTEX_FIRST) ? (0) : (1); in exec() [all …]
|
/external/deqp/modules/glshared/ |
D | glsTextureBufferCase.cpp | 160 class CoordVertexShader : public rr::VertexShader 164 : rr::VertexShader(1, 1) in CoordVertexShader() 166 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; in CoordVertexShader() 167 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; in CoordVertexShader() 170 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int nu… in shadeVertices() 174 rr::VertexPacket* const packet = packets[packetNdx]; in shadeVertices() 185 class TextureVertexShader : public rr::VertexShader 189 : rr::VertexShader (1, 1) in TextureVertexShader() 192 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; in TextureVertexShader() 193 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; in TextureVertexShader() [all …]
|
D | glsFragmentOpUtil.cpp | 213 void ReferenceQuadRenderer::flushFragmentBuffer (const rr::MultisamplePixelBufferAccess& colorBuffe… in flushFragmentBuffer() 214 const rr::MultisamplePixelBufferAccess& depthBuffer, in flushFragmentBuffer() 215 const rr::MultisamplePixelBufferAccess& stencilBuffer, in flushFragmentBuffer() 216 rr::FaceType faceType, in flushFragmentBuffer() 217 const rr::FragmentOperationState& state) in flushFragmentBuffer() 227 const rr::FragmentOperationState& state) in render() 231 rr::FaceType faceType = flipX == flipY ? rr::FACETYPE_FRONT : rr::FACETYPE_BACK; in render() 262 flushFragmentBuffer(rr::MultisamplePixelBufferAccess::fromMultisampleAccess(colorBuffer), in render() 263 rr::MultisamplePixelBufferAccess::fromMultisampleAccess(depthBuffer), in render() 264 rr::MultisamplePixelBufferAccess::fromMultisampleAccess(stencilBuffer), faceType, state); in render() [all …]
|
D | glsRandomShaderProgram.cpp | 34 static rr::GenericVecType mapToGenericVecType (const rsg::VariableType& varType) in mapToGenericVecType() 37 return rr::GENERICVECTYPE_FLOAT; in mapToGenericVecType() 39 return rr::GENERICVECTYPE_INT32; in mapToGenericVecType() 43 return rr::GENERICVECTYPE_LAST; in mapToGenericVecType() 93 decl << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT); in generateProgramDeclaration() 169 void RandomShaderProgram::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* p… in shadeVertices() 193 const rr::VertexPacket* packet = packets[packetNdx]; in shadeVertices() 194 …const tcu::Vec4 attribValue = rr::readVertexAttribFloat(inputs[attribNdx], packet->instanceNdx, … in shadeVertices() 212 rr::VertexPacket* packet = packets[packetNdx]; in shadeVertices() 234 rr::VertexPacket* const packet = packets[packetNdx]; in shadeVertices() [all …]
|
D | glsFragmentOpUtil.hpp | 122 const rr::FragmentOperationState& state); 130 void flushFragmentBuffer (const rr::MultisamplePixelBufferAccess& colorBuffer, 131 const rr::MultisamplePixelBufferAccess& depthBuffer, 132 const rr::MultisamplePixelBufferAccess& stencilBuffer, 133 rr::FaceType faceType, 134 const rr::FragmentOperationState& state); 136 rr::Fragment m_fragmentBuffer[MAX_FRAGMENT_BUFFER_SIZE]; 140 rr::FragmentProcessor m_fragmentProcessor;
|
/external/deqp/modules/egl/ |
D | teglRenderTests.cpp | 228 class ReferenceShader : public rr::VertexShader, public rr::FragmentShader 237 : rr::VertexShader (2, 1) // color and pos in => color out in ReferenceShader() 238 , rr::FragmentShader(1, 1) // color in => color out in ReferenceShader() 240 this->rr::VertexShader::m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; in ReferenceShader() 241 this->rr::VertexShader::m_inputs[1].type = rr::GENERICVECTYPE_FLOAT; in ReferenceShader() 243 this->rr::VertexShader::m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; in ReferenceShader() 244 this->rr::VertexShader::m_outputs[0].flatshade = false; in ReferenceShader() 246 this->rr::FragmentShader::m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; in ReferenceShader() 247 this->rr::FragmentShader::m_inputs[0].flatshade = false; in ReferenceShader() 249 this->rr::FragmentShader::m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; in ReferenceShader() [all …]
|
/external/deqp/modules/internal/ |
D | ditFrameworkTests.cpp | 707 class VtxShader : public rr::VertexShader in runCase() 711 : rr::VertexShader(2, 1) in runCase() 713 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; in runCase() 714 m_inputs[1].type = rr::GENERICVECTYPE_FLOAT; in runCase() 715 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; in runCase() 718 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int nu… in runCase() 722 …rr::readVertexAttrib(packets[packetNdx]->position, inputs[0], packets[packetNdx]->instanceNdx, pac… in runCase() 723 …packets[packetNdx]->outputs[0] = rr::readVertexAttribFloat(inputs[1], packets[packetNdx]->instance… in runCase() 728 class FragShader : public rr::FragmentShader in runCase() 732 : rr::FragmentShader(1, 1) in runCase() [all …]
|
/external/boringssl/src/crypto/bn/ |
D | mul.c | 66 BN_ULONG *rr; in bn_mul_normal() local 79 rr = &(r[na]); in bn_mul_normal() 84 rr[0] = bn_mul_words(r, a, na, b[0]); in bn_mul_normal() 91 rr[1] = bn_mul_add_words(&(r[1]), a, na, b[1]); in bn_mul_normal() 95 rr[2] = bn_mul_add_words(&(r[2]), a, na, b[2]); in bn_mul_normal() 99 rr[3] = bn_mul_add_words(&(r[3]), a, na, b[3]); in bn_mul_normal() 103 rr[4] = bn_mul_add_words(&(r[4]), a, na, b[4]); in bn_mul_normal() 104 rr += 4; in bn_mul_normal() 585 BIGNUM *rr; in BN_mul() local 601 if ((rr = BN_CTX_get(ctx)) == NULL) { in BN_mul() [all …]
|
/external/vboot_reference/tests/ |
D | run_preamble_tests.sh | 34 for rr in $algs; do 35 if [ "$r" = "$rr" ]; then 43 echo -n "${what} fw_${d}_${r}.vblock with root_${rr}.vbpubk ... " 46 --signpubkey "${DATADIR}/root_${rr}.vbpubk" \ 62 for rr in $algs; do 63 if [ "$r" = "$rr" ]; then 71 echo -n "${what} kern_${d}_${r}.vblock with root_${rr}.vbpubk ... " 74 --signpubkey "${DATADIR}/root_${rr}.vbpubk" >/dev/null 2>&1
|
/external/mdnsresponder/mDNSPosix/ |
D | ProxyResponder.c | 54 mDNSlocal void HostNameCallback(mDNS *const m, AuthRecord *const rr, mStatus result) in HostNameCallback() argument 56 ProxyHost *f = (ProxyHost*)rr->RecordContext; in HostNameCallback() 58 debugf("Host name successfully registered: %##s", rr->resrec.name->c); in HostNameCallback() 61 debugf("Host name conflict for %##s", rr->resrec.name->c); in HostNameCallback() 175 mDNSlocal void NoSuchServiceCallback(mDNS *const m, AuthRecord *const rr, mStatus result) in NoSuchServiceCallback() argument 177 const domainname *proxyhostname = (const domainname *)rr->RecordContext; in NoSuchServiceCallback() 180 case mStatus_NoError: debugf("Callback: %##s Name Registered", rr->resrec.name->c); break; in NoSuchServiceCallback() 181 case mStatus_NameConflict: debugf("Callback: %##s Name Conflict", rr->resrec.name->c); break; in NoSuchServiceCallback() 182 case mStatus_MemFree: debugf("Callback: %##s Memory Free", rr->resrec.name->c); break; in NoSuchServiceCallback() 183 …default: debugf("Callback: %##s Unknown Result %ld", rr->resrec.name->c, result)… in NoSuchServiceCallback() [all …]
|
/external/deqp/modules/gles31/functional/ |
D | es31fFboTestUtil.cpp | 55 static rr::GenericVecType mapDataTypeToGenericVecType(glu::DataType type) in mapDataTypeToGenericVecType() 59 case glu::TYPE_FLOAT_VEC4: return rr::GENERICVECTYPE_FLOAT; in mapDataTypeToGenericVecType() 60 case glu::TYPE_INT_VEC4: return rr::GENERICVECTYPE_INT32; in mapDataTypeToGenericVecType() 61 case glu::TYPE_UINT_VEC4: return rr::GENERICVECTYPE_UINT32; in mapDataTypeToGenericVecType() 64 return rr::GENERICVECTYPE_LAST; in mapDataTypeToGenericVecType() 120 decl << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT); in genTexture2DShaderDecl() 121 decl << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT); in genTexture2DShaderDecl() 122 decl << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT); in genTexture2DShaderDecl() 203 void Texture2DShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packe… in shadeVertices() 207 rr::VertexPacket& packet = *packets[packetNdx]; in shadeVertices() [all …]
|
D | es31fGeometryShaderTests.cpp | 117 std::string inputTypeToGLString (rr::GeometryShaderInputType inputType) in inputTypeToGLString() 121 case rr::GEOMETRYSHADERINPUTTYPE_POINTS: return "points"; in inputTypeToGLString() 122 case rr::GEOMETRYSHADERINPUTTYPE_LINES: return "lines"; in inputTypeToGLString() 123 case rr::GEOMETRYSHADERINPUTTYPE_LINES_ADJACENCY: return "lines_adjacency"; in inputTypeToGLString() 124 case rr::GEOMETRYSHADERINPUTTYPE_TRIANGLES: return "triangles"; in inputTypeToGLString() 125 case rr::GEOMETRYSHADERINPUTTYPE_TRIANGLES_ADJACENCY: return "triangles_adjacency"; in inputTypeToGLString() 132 std::string outputTypeToGLString (rr::GeometryShaderOutputType outputType) in outputTypeToGLString() 136 case rr::GEOMETRYSHADEROUTPUTTYPE_POINTS: return "points"; in outputTypeToGLString() 137 case rr::GEOMETRYSHADEROUTPUTTYPE_LINE_STRIP: return "line_strip"; in outputTypeToGLString() 138 case rr::GEOMETRYSHADEROUTPUTTYPE_TRIANGLE_STRIP: return "triangle_strip"; in outputTypeToGLString() [all …]
|