Home
last modified time | relevance | path

Searched refs:rr (Results 1 – 25 of 321) sorted by relevance

12345678910>>...13

/external/deqp/framework/opengl/simplereference/
DsglrReferenceUtils.cpp32 rr::VertexAttribType mapGLPureIntegerVertexAttributeType (deUint32 type) in mapGLPureIntegerVertexAttributeType()
36 case GL_UNSIGNED_BYTE: return rr::VERTEXATTRIBTYPE_PURE_UINT8; in mapGLPureIntegerVertexAttributeType()
37 case GL_UNSIGNED_SHORT: return rr::VERTEXATTRIBTYPE_PURE_UINT16; in mapGLPureIntegerVertexAttributeType()
38 case GL_UNSIGNED_INT: return rr::VERTEXATTRIBTYPE_PURE_UINT32; in mapGLPureIntegerVertexAttributeType()
39 case GL_BYTE: return rr::VERTEXATTRIBTYPE_PURE_INT8; in mapGLPureIntegerVertexAttributeType()
40 case GL_SHORT: return rr::VERTEXATTRIBTYPE_PURE_INT16; in mapGLPureIntegerVertexAttributeType()
41 case GL_INT: return rr::VERTEXATTRIBTYPE_PURE_INT32; in mapGLPureIntegerVertexAttributeType()
44 return rr::VERTEXATTRIBTYPE_LAST; in mapGLPureIntegerVertexAttributeType()
48 rr::VertexAttribType mapGLFloatVertexAttributeType (deUint32 type, bool normalizedInteger, int size… in mapGLFloatVertexAttributeType()
57 return rr::VERTEXATTRIBTYPE_FLOAT; in mapGLFloatVertexAttributeType()
[all …]
DsglrShaderProgram.hpp59 …VertexAttribute (const std::string& name_, rr::GenericVecType type_) : name(name_), type(type_)… in VertexAttribute()
62 rr::GenericVecType type;
67 …VertexToFragmentVarying (rr::GenericVecType type_, int flags = VARYINGFLAG_NONE) : type(type_), f… in VertexToFragmentVarying()
69 rr::GenericVecType type;
75 …VertexToGeometryVarying (rr::GenericVecType type_, int flags = VARYINGFLAG_NONE) : type(type_), f… in VertexToGeometryVarying()
77 rr::GenericVecType type;
83 …GeometryToFragmentVarying (rr::GenericVecType type_, int flags = VARYINGFLAG_NONE) : type(type_), … in GeometryToFragmentVarying()
85 rr::GenericVecType type;
91 FragmentOutput (rr::GenericVecType type_) : type(type_) { } in FragmentOutput()
93 rr::GenericVecType type;
[all …]
DsglrShaderProgram.cpp32 : m_geometryDecl (rr::GEOMETRYSHADERINPUTTYPE_LAST, rr::GEOMETRYSHADEROUTPUTTYPE_LAST, 0, 0) in ShaderProgramDeclaration()
115 if (m_geometryDecl.inputType == rr::GEOMETRYSHADERINPUTTYPE_LAST || in valid()
116 m_geometryDecl.outputType == rr::GEOMETRYSHADEROUTPUTTYPE_LAST) in valid()
121 if (m_geometryDecl.inputType != rr::GEOMETRYSHADERINPUTTYPE_LAST || in valid()
122 m_geometryDecl.outputType != rr::GEOMETRYSHADEROUTPUTTYPE_LAST || in valid()
134 : rr::VertexShader (decl.getVertexInputCount(), decl.getVertexOutputCount()) in ShaderProgram()
135 , rr::GeometryShader (decl.getGeometryInputCount(), in ShaderProgram()
141 , rr::FragmentShader (decl.getFragmentInputCount(), decl.getFragmentOutputCount()) in ShaderProgram()
155 this->rr::VertexShader::m_inputs[ndx].type = decl.m_vertexAttributes[ndx].type; in ShaderProgram()
163 this->rr::VertexShader::m_outputs[ndx].type = decl.m_vertexToGeometryVaryings[ndx].type; in ShaderProgram()
[all …]
DsglrReferenceUtils.hpp38 rr::VertexAttribType mapGLPureIntegerVertexAttributeType (deUint32 type);
39 rr::VertexAttribType mapGLFloatVertexAttributeType (deUint32 type, bool normalizedInteger, int …
41 rr::PrimitiveType mapGLPrimitiveType (deUint32 type);
42 rr::IndexType mapGLIndexType (deUint32 type);
43 rr::GeometryShaderOutputType mapGLGeometryShaderOutputType (deUint32 primitive);
44 rr::GeometryShaderInputType mapGLGeometryShaderInputType (deUint32 primitive);
45 rr::TestFunc mapGLTestFunc (deUint32 func);
46 rr::StencilOp mapGLStencilOp (deUint32 op);
47 rr::BlendEquation mapGLBlendEquation (deUint32 equation);
48 rr::BlendEquationAdvanced mapGLBlendEquationAdvanced (deUint32 equation);
[all …]
/external/mdnsresponder/mDNSCore/
DmDNS.c117 #define LORecordAnswersAddressType(rr) ((rr)->ARType == AuthRecordLocalOnly && \ argument
118 (rr)->resrec.RecordType & kDNSRecordTypeUniqueMask && \
119 ((rr)->resrec.rrtype == kDNSType_A || (rr)->resrec.rrtype == kDNSType_AAAA || \
120 (rr)->resrec.rrtype == kDNSType_CNAME))
122 #define FollowCNAME(q, rr, AddRecord) (AddRecord && (q)->qtype != kDNSType_CNAME && \ argument
123 (rr)->RecordType != kDNSRecordTypePacketNegative && \
124 (rr)->rrtype == kDNSType_CNAME)
247 …port AuthGroup *AuthGroupForRecord(AuthHash *r, const mDNSu32 slot, const ResourceRecord *const rr) in AuthGroupForRecord() argument
249 return(AuthGroupForName(r, slot, rr->namehash, rr->name)); in AuthGroupForRecord()
252 mDNSlocal AuthGroup *GetAuthGroup(AuthHash *r, const mDNSu32 slot, const ResourceRecord *const rr) in GetAuthGroup() argument
[all …]
DuDNS.c61 mDNSlocal void SetRecordRetry(mDNS *const m, AuthRecord *rr, mDNSu32 random) in SetRecordRetry() argument
63 rr->LastAPTime = m->timenow; in SetRecordRetry()
65 if (rr->expire && rr->refreshCount < MAX_UPDATE_REFRESH_COUNT) in SetRecordRetry()
67 mDNSs32 remaining = rr->expire - m->timenow; in SetRecordRetry()
68 rr->refreshCount++; in SetRecordRetry()
72 rr->ThisAPInterval = 7 * (remaining/10) + (random ? random : mDNSRandom(remaining/10)); in SetRecordRetry()
74 if (rr->ThisAPInterval < MIN_UPDATE_REFRESH_TIME) in SetRecordRetry()
75 rr->ThisAPInterval = MIN_UPDATE_REFRESH_TIME; in SetRecordRetry()
77rr->ThisAPInterval/mDNSPlatformOneSecond, (rr->expire - m->timenow)/mDNSPlatformOneSecond, ARDispl… in SetRecordRetry()
81 rr->ThisAPInterval = MIN_UPDATE_REFRESH_TIME; in SetRecordRetry()
[all …]
DDNSCommon.c139 const CacheRecord *rr; in NumCacheRecordsForInterfaceID() local
140 FORALL_CACHERECORDS(slot, cg, rr) in NumCacheRecordsForInterfaceID()
141 if (rr->resrec.InterfaceID == id) used++; in NumCacheRecordsForInterfaceID()
174 mDNSexport char *GetRRDisplayString_rdb(const ResourceRecord *const rr, const RDataBody *const rd1,… in GetRRDisplayString_rdb() argument
179 …ength = mDNS_snprintf(buffer, MaxMsg-1, "%4d %##s %s ", rr->rdlength, rr->name->c, DNSTypeName(rr-… in GetRRDisplayString_rdb()
180 if (rr->RecordType == kDNSRecordTypePacketNegative) return(buffer); in GetRRDisplayString_rdb()
181 …if (!rr->rdlength) { mDNS_snprintf(buffer+length, RemSpc, "<< ZERO RDATA LENGTH >>"); return(buffe… in GetRRDisplayString_rdb()
183 switch (rr->rrtype) in GetRRDisplayString_rdb()
199 while (t < rd->txt.c + rr->rdlength) in GetRRDisplayString_rdb()
212 const rdataOPT *const end = (const rdataOPT *)&rd->data[rr->rdlength]; in GetRRDisplayString_rdb()
[all …]
/external/boringssl/src/ssl/
Dd1_pkt.c192 SSL3_RECORD *rr = &s->s3->rrec; in dtls1_process_record() local
195 if (rr->length > SSL3_RT_MAX_ENCRYPTED_LENGTH) { in dtls1_process_record()
203 rr->data = &s->packet[DTLS1_RT_HEADER_LENGTH]; in dtls1_process_record()
206 seq[0] = rr->epoch >> 8; in dtls1_process_record()
207 seq[1] = rr->epoch & 0xff; in dtls1_process_record()
208 memcpy(&seq[2], &rr->seq_num[2], 6); in dtls1_process_record()
217 if (!SSL_AEAD_CTX_open(s->aead_read_ctx, rr->data, &plaintext_len, rr->length, in dtls1_process_record()
218 rr->type, s->version, seq, rr->data, rr->length)) { in dtls1_process_record()
222 rr->length = 0; in dtls1_process_record()
233 rr->length = plaintext_len; in dtls1_process_record()
[all …]
Ds3_pkt.c271 SSL3_RECORD *rr = &s->s3->rrec; in ssl3_get_record() local
298 rr->type = *(p++); in ssl3_get_record()
302 n2s(p, rr->length); in ssl3_get_record()
315 if (rr->length > SSL3_RT_MAX_ENCRYPTED_LENGTH + extra) { in ssl3_get_record()
331 if (rr->length > s->packet_length - SSL3_RT_HEADER_LENGTH) { in ssl3_get_record()
333 i = rr->length; in ssl3_get_record()
345 rr->data = &s->packet[SSL3_RT_HEADER_LENGTH]; in ssl3_get_record()
353 if (!SSL_AEAD_CTX_open(s->aead_read_ctx, rr->data, &plaintext_len, rr->length, in ssl3_get_record()
354 rr->type, s->version, s->s3->read_sequence, rr->data, in ssl3_get_record()
355 rr->length)) { in ssl3_get_record()
[all …]
/external/deqp/modules/gles3/functional/
Des3fDepthStencilTests.cpp98 rr::FaceType visibleFace; //!< Quad visible face.
101 StencilParams stencil[rr::FACETYPE_LAST];
109 : visibleFace (rr::FACETYPE_LAST) in DepthStencilParams()
138 log << params.stencil[rr::FACETYPE_FRONT]; in operator <<()
141 log << params.stencil[rr::FACETYPE_BACK]; in operator <<()
153 …log << TestLog::Message << "Triangles are " << (params.visibleFace == rr::FACETYPE_FRONT ? "front"… in operator <<()
160 rr::WindowRectangle rect;
174 ClearCommand (const rr::WindowRectangle& rect_, in ClearCommand()
189 rr::WindowRectangle rect;
202 rr::FragmentOperationState state;
[all …]
Des3fFboTestUtil.hpp63 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const in…
64 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShad…
78 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const in…
79 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShad…
97 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const in…
98 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShad…
126 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const i…
127 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentSha…
148 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const i…
149 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentSha…
[all …]
Des3fFboTestUtil.cpp55 static rr::GenericVecType mapDataTypeToGenericVecType(glu::DataType type) in mapDataTypeToGenericVecType()
59 case glu::TYPE_FLOAT_VEC4: return rr::GENERICVECTYPE_FLOAT; in mapDataTypeToGenericVecType()
60 case glu::TYPE_INT_VEC4: return rr::GENERICVECTYPE_INT32; in mapDataTypeToGenericVecType()
61 case glu::TYPE_UINT_VEC4: return rr::GENERICVECTYPE_UINT32; in mapDataTypeToGenericVecType()
64 return rr::GENERICVECTYPE_LAST; in mapDataTypeToGenericVecType()
79 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) in FlatColorShader()
80 << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT) in FlatColorShader()
111 void FlatColorShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packe… in shadeVertices()
115 rr::VertexPacket& packet = *packets[packetNdx]; in shadeVertices()
117 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx); in shadeVertices()
[all …]
/external/deqp/modules/gles2/functional/
Des2fDepthStencilTests.cpp98 rr::FaceType visibleFace; //!< Quad visible face.
101 StencilParams stencil[rr::FACETYPE_LAST];
109 : visibleFace (rr::FACETYPE_LAST) in DepthStencilParams()
138 log << params.stencil[rr::FACETYPE_FRONT]; in operator <<()
141 log << params.stencil[rr::FACETYPE_BACK]; in operator <<()
153 …log << TestLog::Message << "Triangles are " << (params.visibleFace == rr::FACETYPE_FRONT ? "front"… in operator <<()
160 rr::WindowRectangle rect;
174 ClearCommand (const rr::WindowRectangle& rect_, in ClearCommand()
189 rr::WindowRectangle rect;
202 rr::FragmentOperationState state;
[all …]
/external/deqp/framework/referencerenderer/
DrrPrimitiveAssembler.hpp29 namespace rr namespace
80 …static void exec (Iterator outputIterator, VertexPacket* const* vertices, size_t numVertices, rr::… in exec()
82 const int provokingOffset = (provokingConvention == rr::PROVOKINGVERTEX_FIRST) ? (0) : (2); in exec()
97 …static void exec (Iterator outputIterator, VertexPacket* const* vertices, size_t numVertices, rr::… in exec()
114 …*(outputIterator++) = Triangle(vert0, vert1, vertices[ndx], (provokingConvention == rr::PROVOKINGV… in exec()
124 …*(outputIterator++) = Triangle(vert0, vert1, vertices[ndx], (provokingConvention == rr::PROVOKINGV… in exec()
142 …static void exec (Iterator outputIterator, VertexPacket* const* vertices, size_t numVertices, rr::… in exec()
149 const int provokingOffset = (provokingConvention == rr::PROVOKINGVERTEX_FIRST) ? (1) : (2); in exec()
205 …static void exec (Iterator outputIterator, VertexPacket* const* vertices, size_t numVertices, rr::… in exec()
207 const int provokingOffset = (provokingConvention == rr::PROVOKINGVERTEX_FIRST) ? (0) : (1); in exec()
[all …]
/external/deqp/modules/glshared/
DglsTextureBufferCase.cpp160 class CoordVertexShader : public rr::VertexShader
164 : rr::VertexShader(1, 1) in CoordVertexShader()
166 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; in CoordVertexShader()
167 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; in CoordVertexShader()
170 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int nu… in shadeVertices()
174 rr::VertexPacket* const packet = packets[packetNdx]; in shadeVertices()
185 class TextureVertexShader : public rr::VertexShader
189 : rr::VertexShader (1, 1) in TextureVertexShader()
192 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; in TextureVertexShader()
193 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; in TextureVertexShader()
[all …]
DglsFragmentOpUtil.cpp213 void ReferenceQuadRenderer::flushFragmentBuffer (const rr::MultisamplePixelBufferAccess& colorBuffe… in flushFragmentBuffer()
214 const rr::MultisamplePixelBufferAccess& depthBuffer, in flushFragmentBuffer()
215 const rr::MultisamplePixelBufferAccess& stencilBuffer, in flushFragmentBuffer()
216 rr::FaceType faceType, in flushFragmentBuffer()
217 const rr::FragmentOperationState& state) in flushFragmentBuffer()
227 const rr::FragmentOperationState& state) in render()
231 rr::FaceType faceType = flipX == flipY ? rr::FACETYPE_FRONT : rr::FACETYPE_BACK; in render()
262 flushFragmentBuffer(rr::MultisamplePixelBufferAccess::fromMultisampleAccess(colorBuffer), in render()
263 rr::MultisamplePixelBufferAccess::fromMultisampleAccess(depthBuffer), in render()
264 rr::MultisamplePixelBufferAccess::fromMultisampleAccess(stencilBuffer), faceType, state); in render()
[all …]
DglsRandomShaderProgram.cpp34 static rr::GenericVecType mapToGenericVecType (const rsg::VariableType& varType) in mapToGenericVecType()
37 return rr::GENERICVECTYPE_FLOAT; in mapToGenericVecType()
39 return rr::GENERICVECTYPE_INT32; in mapToGenericVecType()
43 return rr::GENERICVECTYPE_LAST; in mapToGenericVecType()
93 decl << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT); in generateProgramDeclaration()
169 void RandomShaderProgram::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* p… in shadeVertices()
193 const rr::VertexPacket* packet = packets[packetNdx]; in shadeVertices()
194 …const tcu::Vec4 attribValue = rr::readVertexAttribFloat(inputs[attribNdx], packet->instanceNdx, … in shadeVertices()
212 rr::VertexPacket* packet = packets[packetNdx]; in shadeVertices()
234 rr::VertexPacket* const packet = packets[packetNdx]; in shadeVertices()
[all …]
DglsFragmentOpUtil.hpp122 const rr::FragmentOperationState& state);
130 void flushFragmentBuffer (const rr::MultisamplePixelBufferAccess& colorBuffer,
131 const rr::MultisamplePixelBufferAccess& depthBuffer,
132 const rr::MultisamplePixelBufferAccess& stencilBuffer,
133 rr::FaceType faceType,
134 const rr::FragmentOperationState& state);
136 rr::Fragment m_fragmentBuffer[MAX_FRAGMENT_BUFFER_SIZE];
140 rr::FragmentProcessor m_fragmentProcessor;
/external/deqp/modules/egl/
DteglRenderTests.cpp228 class ReferenceShader : public rr::VertexShader, public rr::FragmentShader
237 : rr::VertexShader (2, 1) // color and pos in => color out in ReferenceShader()
238 , rr::FragmentShader(1, 1) // color in => color out in ReferenceShader()
240 this->rr::VertexShader::m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; in ReferenceShader()
241 this->rr::VertexShader::m_inputs[1].type = rr::GENERICVECTYPE_FLOAT; in ReferenceShader()
243 this->rr::VertexShader::m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; in ReferenceShader()
244 this->rr::VertexShader::m_outputs[0].flatshade = false; in ReferenceShader()
246 this->rr::FragmentShader::m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; in ReferenceShader()
247 this->rr::FragmentShader::m_inputs[0].flatshade = false; in ReferenceShader()
249 this->rr::FragmentShader::m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; in ReferenceShader()
[all …]
/external/deqp/modules/internal/
DditFrameworkTests.cpp707 class VtxShader : public rr::VertexShader in runCase()
711 : rr::VertexShader(2, 1) in runCase()
713 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; in runCase()
714 m_inputs[1].type = rr::GENERICVECTYPE_FLOAT; in runCase()
715 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; in runCase()
718 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int nu… in runCase()
722rr::readVertexAttrib(packets[packetNdx]->position, inputs[0], packets[packetNdx]->instanceNdx, pac… in runCase()
723 …packets[packetNdx]->outputs[0] = rr::readVertexAttribFloat(inputs[1], packets[packetNdx]->instance… in runCase()
728 class FragShader : public rr::FragmentShader in runCase()
732 : rr::FragmentShader(1, 1) in runCase()
[all …]
/external/boringssl/src/crypto/bn/
Dmul.c66 BN_ULONG *rr; in bn_mul_normal() local
79 rr = &(r[na]); in bn_mul_normal()
84 rr[0] = bn_mul_words(r, a, na, b[0]); in bn_mul_normal()
91 rr[1] = bn_mul_add_words(&(r[1]), a, na, b[1]); in bn_mul_normal()
95 rr[2] = bn_mul_add_words(&(r[2]), a, na, b[2]); in bn_mul_normal()
99 rr[3] = bn_mul_add_words(&(r[3]), a, na, b[3]); in bn_mul_normal()
103 rr[4] = bn_mul_add_words(&(r[4]), a, na, b[4]); in bn_mul_normal()
104 rr += 4; in bn_mul_normal()
585 BIGNUM *rr; in BN_mul() local
601 if ((rr = BN_CTX_get(ctx)) == NULL) { in BN_mul()
[all …]
/external/vboot_reference/tests/
Drun_preamble_tests.sh34 for rr in $algs; do
35 if [ "$r" = "$rr" ]; then
43 echo -n "${what} fw_${d}_${r}.vblock with root_${rr}.vbpubk ... "
46 --signpubkey "${DATADIR}/root_${rr}.vbpubk" \
62 for rr in $algs; do
63 if [ "$r" = "$rr" ]; then
71 echo -n "${what} kern_${d}_${r}.vblock with root_${rr}.vbpubk ... "
74 --signpubkey "${DATADIR}/root_${rr}.vbpubk" >/dev/null 2>&1
/external/mdnsresponder/mDNSPosix/
DProxyResponder.c54 mDNSlocal void HostNameCallback(mDNS *const m, AuthRecord *const rr, mStatus result) in HostNameCallback() argument
56 ProxyHost *f = (ProxyHost*)rr->RecordContext; in HostNameCallback()
58 debugf("Host name successfully registered: %##s", rr->resrec.name->c); in HostNameCallback()
61 debugf("Host name conflict for %##s", rr->resrec.name->c); in HostNameCallback()
175 mDNSlocal void NoSuchServiceCallback(mDNS *const m, AuthRecord *const rr, mStatus result) in NoSuchServiceCallback() argument
177 const domainname *proxyhostname = (const domainname *)rr->RecordContext; in NoSuchServiceCallback()
180 case mStatus_NoError: debugf("Callback: %##s Name Registered", rr->resrec.name->c); break; in NoSuchServiceCallback()
181 case mStatus_NameConflict: debugf("Callback: %##s Name Conflict", rr->resrec.name->c); break; in NoSuchServiceCallback()
182 case mStatus_MemFree: debugf("Callback: %##s Memory Free", rr->resrec.name->c); break; in NoSuchServiceCallback()
183 …default: debugf("Callback: %##s Unknown Result %ld", rr->resrec.name->c, result)… in NoSuchServiceCallback()
[all …]
/external/deqp/modules/gles31/functional/
Des31fFboTestUtil.cpp55 static rr::GenericVecType mapDataTypeToGenericVecType(glu::DataType type) in mapDataTypeToGenericVecType()
59 case glu::TYPE_FLOAT_VEC4: return rr::GENERICVECTYPE_FLOAT; in mapDataTypeToGenericVecType()
60 case glu::TYPE_INT_VEC4: return rr::GENERICVECTYPE_INT32; in mapDataTypeToGenericVecType()
61 case glu::TYPE_UINT_VEC4: return rr::GENERICVECTYPE_UINT32; in mapDataTypeToGenericVecType()
64 return rr::GENERICVECTYPE_LAST; in mapDataTypeToGenericVecType()
120 decl << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT); in genTexture2DShaderDecl()
121 decl << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT); in genTexture2DShaderDecl()
122 decl << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT); in genTexture2DShaderDecl()
203 void Texture2DShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packe… in shadeVertices()
207 rr::VertexPacket& packet = *packets[packetNdx]; in shadeVertices()
[all …]
Des31fGeometryShaderTests.cpp117 std::string inputTypeToGLString (rr::GeometryShaderInputType inputType) in inputTypeToGLString()
121 case rr::GEOMETRYSHADERINPUTTYPE_POINTS: return "points"; in inputTypeToGLString()
122 case rr::GEOMETRYSHADERINPUTTYPE_LINES: return "lines"; in inputTypeToGLString()
123 case rr::GEOMETRYSHADERINPUTTYPE_LINES_ADJACENCY: return "lines_adjacency"; in inputTypeToGLString()
124 case rr::GEOMETRYSHADERINPUTTYPE_TRIANGLES: return "triangles"; in inputTypeToGLString()
125 case rr::GEOMETRYSHADERINPUTTYPE_TRIANGLES_ADJACENCY: return "triangles_adjacency"; in inputTypeToGLString()
132 std::string outputTypeToGLString (rr::GeometryShaderOutputType outputType) in outputTypeToGLString()
136 case rr::GEOMETRYSHADEROUTPUTTYPE_POINTS: return "points"; in outputTypeToGLString()
137 case rr::GEOMETRYSHADEROUTPUTTYPE_LINE_STRIP: return "line_strip"; in outputTypeToGLString()
138 case rr::GEOMETRYSHADEROUTPUTTYPE_TRIANGLE_STRIP: return "triangle_strip"; in outputTypeToGLString()
[all …]

12345678910>>...13