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Searched refs:yz (Results 1 – 25 of 46) sorted by relevance

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/external/jmonkeyengine/engine/src/terrain/Common/MatDefs/Terrain/
DTerrain.frag33 vec4 col1 = texture2D( m_Tex1, coords.yz * m_Tex1Scale );
39 col1 = texture2D( m_Tex2, coords.yz * m_Tex2Scale );
45 col1 = texture2D( m_Tex3, coords.yz * m_Tex3Scale );
DHeightBasedTerrain.frag35 vec4 slopeCol1 = texture2D(m_slopeColorMap, p.yz * m_slopeTileFactor);
DTerrainLighting.frag342 vec4 col1 = texture2D( map, coords.yz * scale);
/external/deqp/modules/gles2/functional/
Des2fShaderOperatorTests.cpp177 void evalSequenceNoSideEffCase2 (ShaderEvalContext& ctx) { ctx.color.yz() = sequenceNoSideEffCase2(… in evalSequenceNoSideEffCase2()
181 void evalSequenceSideEffCase2 (ShaderEvalContext& ctx) { ctx.color.yz() = sequenceSideEffCase2(ctx.… in evalSequenceSideEffCase2()
621 …void eval_##FUNC_NAME##_vec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3, …
627 …void eval_##FUNC_NAME##_vec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3, …
633 …void eval_##FUNC_NAME##_vec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3, …
654 …void eval_##FUNC_NAME##_bvec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(greaterThan(c.in[0…
660 …void eval_##FUNC_NAME##_bvec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(greaterThan(c.in[0…
666 …void eval_##FUNC_NAME##_ivec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3,…
672 …void eval_##FUNC_NAME##_ivec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3,…
678 …void eval_##FUNC_NAME##_ivec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3,…
[all …]
/external/clang/test/Preprocessor/
Dmacro_rparen_scan.c5 #define a i(yz
/external/jmonkeyengine/engine/src/core/com/jme3/math/
DQuaternion.java412 float yz = y * zs; in toRotationMatrix() local
423 result.m12 = (yz - xw); in toRotationMatrix()
425 result.m21 = (yz + xw); in toRotationMatrix()
457 float yz = y * zs; in toRotationMatrix() local
468 result.m12 = (yz - xw); in toRotationMatrix()
470 result.m21 = (yz + xw); in toRotationMatrix()
516 float yz = y * z * norm; in getRotationColumn() local
530 store.z = 2 * (yz + xw); in getRotationColumn()
534 store.y = 2 * (yz - xw); in getRotationColumn()
/external/deqp/modules/gles3/functional/
Des3fShaderOperatorTests.cpp220 void evalSequenceNoSideEffCase2 (ShaderEvalContext& ctx) { ctx.color.yz() = sequenceNoSideEffCase2 … in evalSequenceNoSideEffCase2()
224 void evalSequenceSideEffCase2 (ShaderEvalContext& ctx) { ctx.color.yz() = sequenceSideEffCase2 (c… in evalSequenceSideEffCase2()
902 …void eval_##FUNC_NAME##_vec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3, …
908 …void eval_##FUNC_NAME##_vec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3, …
914 …void eval_##FUNC_NAME##_vec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3, …
935 …void eval_##FUNC_NAME##_bvec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(greaterThan(c.in[0…
941 …void eval_##FUNC_NAME##_bvec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(greaterThan(c.in[0…
947 …void eval_##FUNC_NAME##_ivec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3,…
953 …void eval_##FUNC_NAME##_ivec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3,…
959 …void eval_##FUNC_NAME##_uvec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3,…
[all …]
/external/opencv/cv/src/
Dcvlinefit.cpp107 float x2 = 0, y2 = 0, z2 = 0, xy = 0, yz = 0, xz = 0; in icvFitLine3D_wods() local
130 yz += y * z * w; in icvFitLine3D_wods()
150 yz += y * z; in icvFitLine3D_wods()
163 yz /= w0; in icvFitLine3D_wods()
174 dyz = yz - y0 * z0; in icvFitLine3D_wods()
/external/chromium-trace/trace-viewer/tracing/third_party/gl-matrix/src/gl-matrix/
Dmat4.js845 yz = y * z2,
857 out[6] = yz + wx;
860 out[9] = yz - wx;
899 yz = y * z2,
914 out[6] = (yz + wx) * sy;
917 out[9] = (yz - wx) * sz;
959 yz = y * z2,
979 out[6] = (yz + wx) * sy;
982 out[9] = (yz - wx) * sz;
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/
Dd3d11spikysphere.hlsl.ps.h41 mul r0.yz, r0.yyyy, v3.yyzy
/external/clang/test/Sema/
Dext_vector_components.c41 vec4p->yz = vec4p->xy; in test()
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/util/
DConverter.java157 float yz = oldQuaternion.getY() * zs; in convert() local
168 newMatrix.m12 = (yz - xw); in convert()
170 newMatrix.m21 = (yz + xw); in convert()
/external/jmonkeyengine/engine/src/bullet-native/
DjmeBulletUtil.cpp237 float yz = y * zs; in convertQuat() local
244 (xy + zw), 1 - (xx + zz), (yz - xw), in convertQuat()
245 (xz - yw), (yz + xw), 1.0 - (xx + yy)); in convertQuat()
/external/llvm/test/Transforms/GVN/
Dcondprop.ll63 %yz = icmp eq i32 %y, 0
64 %z = and i1 %xz, %yz
69 call void @foo(i1 %yz)
/external/icu/icu4c/source/test/testdata/
Dregextst.txt108 "xyz$" yz "<0>xyz</0>\n"
109 "xyz$" yz "<0>xyz</0>\x{d}\x{a}"
118 "xyz$" yz "<0>xyz</0>"
152 "^def$" yz "<0>def</0>\x{a}"
153 "^def$" yz "<0>def</0>\x{b}"
154 "^def$" yz "<0>def</0>\x{c}"
155 "^def$" yz "<0>def</0>\x{d}"
156 "^def$" yz "<0>def</0>\x{85}"
157 "^def$" yz "<0>def</0>\x{2028}"
158 "^def$" yz "<0>def</0>\x{2029}"
[all …]
/external/pdfium/third_party/freetype/src/base/
Dftcalc.c715 FT_Pos xz, yz; in FT_Vector_Transform_Scaled() local
726 yz = FT_MulDiv( vector->x, matrix->yx, val ) + in FT_Vector_Transform_Scaled()
730 vector->y = yz; in FT_Vector_Transform_Scaled()
Dftoutln.c694 FT_Pos xz, yz; in FT_Vector_Transform() local
703 yz = FT_MulFix( vector->x, matrix->yx ) + in FT_Vector_Transform()
707 vector->y = yz; in FT_Vector_Transform()
/external/deqp/data/gles31/shaders/
Dtessellation_negative_user_defined_io.test26 patchVariable[0].b = gl_in[0].gl_Position.yz;
/external/freetype/src/base/
Dftcalc.c742 FT_Pos xz, yz; in FT_Vector_Transform_Scaled() local
753 yz = FT_MulDiv( vector->x, matrix->yx, val ) + in FT_Vector_Transform_Scaled()
757 vector->y = yz; in FT_Vector_Transform_Scaled()
Dftoutln.c688 FT_Pos xz, yz; in FT_Vector_Transform() local
697 yz = FT_MulFix( vector->x, matrix->yx ) + in FT_Vector_Transform()
701 vector->y = yz; in FT_Vector_Transform()
/external/chromium-trace/trace-viewer/tracing/third_party/vinn/third_party/parse5/test/data/tree_construction/
Dtests8.dat65 | "yz"
/external/mesa3d/src/mesa/math/
Dm_matrix.c797 GLfloat xx, yy, zz, xy, yz, zx, xs, ys, zs, one_c, s, c; in _math_matrix_rotate() local
928 yz = y * z; in _math_matrix_rotate()
943 M(1,2) = (one_c * yz) - xs; in _math_matrix_rotate()
947 M(2,1) = (one_c * yz) + xs; in _math_matrix_rotate()
/external/chromium-trace/trace-viewer/tracing/third_party/gl-matrix/dist/
Dgl-matrix.js2230 yz = y * z2,
2242 out[6] = yz + wx;
2245 out[9] = yz - wx;
2284 yz = y * z2,
2299 out[6] = (yz + wx) * sy;
2302 out[9] = (yz - wx) * sz;
2344 yz = y * z2,
2364 out[6] = (yz + wx) * sy;
2367 out[9] = (yz - wx) * sz;
/external/deqp/framework/common/
DtcuVector.hpp132 …VecAccess<T, Size, 2> yz (void) { DE_ASSERT(Size >= 2); return VecAccess<T, Size, 2>(*this, 1, 2… in yz() function in tcu::Vector
/external/pcre/dist/testdata/
Dtestinput8153 /x{0,3}yz/
163 /x{3}yz/
173 /x{2,3}yz/
2853 yz
2866 yz

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