/external/jmonkeyengine/engine/src/terrain/Common/MatDefs/Terrain/ |
D | Terrain.frag | 33 vec4 col1 = texture2D( m_Tex1, coords.yz * m_Tex1Scale ); 39 col1 = texture2D( m_Tex2, coords.yz * m_Tex2Scale ); 45 col1 = texture2D( m_Tex3, coords.yz * m_Tex3Scale );
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D | HeightBasedTerrain.frag | 35 vec4 slopeCol1 = texture2D(m_slopeColorMap, p.yz * m_slopeTileFactor);
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D | TerrainLighting.frag | 342 vec4 col1 = texture2D( map, coords.yz * scale);
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderOperatorTests.cpp | 177 void evalSequenceNoSideEffCase2 (ShaderEvalContext& ctx) { ctx.color.yz() = sequenceNoSideEffCase2(… in evalSequenceNoSideEffCase2() 181 void evalSequenceSideEffCase2 (ShaderEvalContext& ctx) { ctx.color.yz() = sequenceSideEffCase2(ctx.… in evalSequenceSideEffCase2() 621 …void eval_##FUNC_NAME##_vec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3, … 627 …void eval_##FUNC_NAME##_vec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3, … 633 …void eval_##FUNC_NAME##_vec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3, … 654 …void eval_##FUNC_NAME##_bvec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(greaterThan(c.in[0… 660 …void eval_##FUNC_NAME##_bvec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(greaterThan(c.in[0… 666 …void eval_##FUNC_NAME##_ivec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3,… 672 …void eval_##FUNC_NAME##_ivec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3,… 678 …void eval_##FUNC_NAME##_ivec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3,… [all …]
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/external/clang/test/Preprocessor/ |
D | macro_rparen_scan.c | 5 #define a i(yz
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/external/jmonkeyengine/engine/src/core/com/jme3/math/ |
D | Quaternion.java | 412 float yz = y * zs; in toRotationMatrix() local 423 result.m12 = (yz - xw); in toRotationMatrix() 425 result.m21 = (yz + xw); in toRotationMatrix() 457 float yz = y * zs; in toRotationMatrix() local 468 result.m12 = (yz - xw); in toRotationMatrix() 470 result.m21 = (yz + xw); in toRotationMatrix() 516 float yz = y * z * norm; in getRotationColumn() local 530 store.z = 2 * (yz + xw); in getRotationColumn() 534 store.y = 2 * (yz - xw); in getRotationColumn()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderOperatorTests.cpp | 220 void evalSequenceNoSideEffCase2 (ShaderEvalContext& ctx) { ctx.color.yz() = sequenceNoSideEffCase2 … in evalSequenceNoSideEffCase2() 224 void evalSequenceSideEffCase2 (ShaderEvalContext& ctx) { ctx.color.yz() = sequenceSideEffCase2 (c… in evalSequenceSideEffCase2() 902 …void eval_##FUNC_NAME##_vec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3, … 908 …void eval_##FUNC_NAME##_vec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3, … 914 …void eval_##FUNC_NAME##_vec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3, … 935 …void eval_##FUNC_NAME##_bvec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(greaterThan(c.in[0… 941 …void eval_##FUNC_NAME##_bvec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(greaterThan(c.in[0… 947 …void eval_##FUNC_NAME##_ivec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3,… 953 …void eval_##FUNC_NAME##_ivec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3,… 959 …void eval_##FUNC_NAME##_uvec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3,… [all …]
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/external/opencv/cv/src/ |
D | cvlinefit.cpp | 107 float x2 = 0, y2 = 0, z2 = 0, xy = 0, yz = 0, xz = 0; in icvFitLine3D_wods() local 130 yz += y * z * w; in icvFitLine3D_wods() 150 yz += y * z; in icvFitLine3D_wods() 163 yz /= w0; in icvFitLine3D_wods() 174 dyz = yz - y0 * z0; in icvFitLine3D_wods()
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/external/chromium-trace/trace-viewer/tracing/third_party/gl-matrix/src/gl-matrix/ |
D | mat4.js | 845 yz = y * z2, 857 out[6] = yz + wx; 860 out[9] = yz - wx; 899 yz = y * z2, 914 out[6] = (yz + wx) * sy; 917 out[9] = (yz - wx) * sz; 959 yz = y * z2, 979 out[6] = (yz + wx) * sy; 982 out[9] = (yz - wx) * sz;
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/ |
D | d3d11spikysphere.hlsl.ps.h | 41 mul r0.yz, r0.yyyy, v3.yyzy
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/external/clang/test/Sema/ |
D | ext_vector_components.c | 41 vec4p->yz = vec4p->xy; in test()
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/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/util/ |
D | Converter.java | 157 float yz = oldQuaternion.getY() * zs; in convert() local 168 newMatrix.m12 = (yz - xw); in convert() 170 newMatrix.m21 = (yz + xw); in convert()
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/external/jmonkeyengine/engine/src/bullet-native/ |
D | jmeBulletUtil.cpp | 237 float yz = y * zs; in convertQuat() local 244 (xy + zw), 1 - (xx + zz), (yz - xw), in convertQuat() 245 (xz - yw), (yz + xw), 1.0 - (xx + yy)); in convertQuat()
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/external/llvm/test/Transforms/GVN/ |
D | condprop.ll | 63 %yz = icmp eq i32 %y, 0 64 %z = and i1 %xz, %yz 69 call void @foo(i1 %yz)
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/external/icu/icu4c/source/test/testdata/ |
D | regextst.txt | 108 "xyz$" yz "<0>xyz</0>\n" 109 "xyz$" yz "<0>xyz</0>\x{d}\x{a}" 118 "xyz$" yz "<0>xyz</0>" 152 "^def$" yz "<0>def</0>\x{a}" 153 "^def$" yz "<0>def</0>\x{b}" 154 "^def$" yz "<0>def</0>\x{c}" 155 "^def$" yz "<0>def</0>\x{d}" 156 "^def$" yz "<0>def</0>\x{85}" 157 "^def$" yz "<0>def</0>\x{2028}" 158 "^def$" yz "<0>def</0>\x{2029}" [all …]
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/external/pdfium/third_party/freetype/src/base/ |
D | ftcalc.c | 715 FT_Pos xz, yz; in FT_Vector_Transform_Scaled() local 726 yz = FT_MulDiv( vector->x, matrix->yx, val ) + in FT_Vector_Transform_Scaled() 730 vector->y = yz; in FT_Vector_Transform_Scaled()
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D | ftoutln.c | 694 FT_Pos xz, yz; in FT_Vector_Transform() local 703 yz = FT_MulFix( vector->x, matrix->yx ) + in FT_Vector_Transform() 707 vector->y = yz; in FT_Vector_Transform()
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/external/deqp/data/gles31/shaders/ |
D | tessellation_negative_user_defined_io.test | 26 patchVariable[0].b = gl_in[0].gl_Position.yz;
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/external/freetype/src/base/ |
D | ftcalc.c | 742 FT_Pos xz, yz; in FT_Vector_Transform_Scaled() local 753 yz = FT_MulDiv( vector->x, matrix->yx, val ) + in FT_Vector_Transform_Scaled() 757 vector->y = yz; in FT_Vector_Transform_Scaled()
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D | ftoutln.c | 688 FT_Pos xz, yz; in FT_Vector_Transform() local 697 yz = FT_MulFix( vector->x, matrix->yx ) + in FT_Vector_Transform() 701 vector->y = yz; in FT_Vector_Transform()
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/external/chromium-trace/trace-viewer/tracing/third_party/vinn/third_party/parse5/test/data/tree_construction/ |
D | tests8.dat | 65 | "yz"
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/external/mesa3d/src/mesa/math/ |
D | m_matrix.c | 797 GLfloat xx, yy, zz, xy, yz, zx, xs, ys, zs, one_c, s, c; in _math_matrix_rotate() local 928 yz = y * z; in _math_matrix_rotate() 943 M(1,2) = (one_c * yz) - xs; in _math_matrix_rotate() 947 M(2,1) = (one_c * yz) + xs; in _math_matrix_rotate()
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/external/chromium-trace/trace-viewer/tracing/third_party/gl-matrix/dist/ |
D | gl-matrix.js | 2230 yz = y * z2, 2242 out[6] = yz + wx; 2245 out[9] = yz - wx; 2284 yz = y * z2, 2299 out[6] = (yz + wx) * sy; 2302 out[9] = (yz - wx) * sz; 2344 yz = y * z2, 2364 out[6] = (yz + wx) * sy; 2367 out[9] = (yz - wx) * sz;
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/external/deqp/framework/common/ |
D | tcuVector.hpp | 132 …VecAccess<T, Size, 2> yz (void) { DE_ASSERT(Size >= 2); return VecAccess<T, Size, 2>(*this, 1, 2… in yz() function in tcu::Vector
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/external/pcre/dist/testdata/ |
D | testinput8 | 153 /x{0,3}yz/ 163 /x{3}yz/ 173 /x{2,3}yz/ 2853 yz 2866 yz
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