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Searched refs:ColorTextureVertex (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/
DVertex.h82 struct ColorTextureVertex { struct
87 static inline void set(ColorTextureVertex* vertex, float x, float y, in set() argument
98 REQUIRE_COMPATIBLE_LAYOUT(ColorTextureVertex);
DGlopBuilder.h56 …GlopBuilder& setMeshColoredTexturedMesh(ColorTextureVertex* vertexData, int elementCount); // TODO…
DOpenGLRenderer.cpp1587 std::unique_ptr<ColorTextureVertex[]> mesh(new ColorTextureVertex[elementCount]);
1588 ColorTextureVertex* vertex = &mesh[0];
1621 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
1622 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
1623 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
1625 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
1626 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
1627 ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
DGlopBuilder.cpp168 GlopBuilder& GlopBuilder::setMeshColoredTexturedMesh(ColorTextureVertex* vertexData, int elementCou… in setMeshColoredTexturedMesh()
/frameworks/base/libs/hwui/renderstate/
DMeshState.h45 const GLsizei kColorTextureVertexStride = sizeof(ColorTextureVertex);