Searched refs:ColorTextureVertex (Results 1 – 5 of 5) sorted by relevance
/frameworks/base/libs/hwui/ |
D | Vertex.h | 82 struct ColorTextureVertex { struct 87 static inline void set(ColorTextureVertex* vertex, float x, float y, in set() argument 98 REQUIRE_COMPATIBLE_LAYOUT(ColorTextureVertex);
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D | GlopBuilder.h | 56 …GlopBuilder& setMeshColoredTexturedMesh(ColorTextureVertex* vertexData, int elementCount); // TODO…
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D | OpenGLRenderer.cpp | 1587 std::unique_ptr<ColorTextureVertex[]> mesh(new ColorTextureVertex[elementCount]); 1588 ColorTextureVertex* vertex = &mesh[0]; 1621 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]); 1622 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]); 1623 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]); 1625 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]); 1626 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]); 1627 ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
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D | GlopBuilder.cpp | 168 GlopBuilder& GlopBuilder::setMeshColoredTexturedMesh(ColorTextureVertex* vertexData, int elementCou… in setMeshColoredTexturedMesh()
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/frameworks/base/libs/hwui/renderstate/ |
D | MeshState.h | 45 const GLsizei kColorTextureVertexStride = sizeof(ColorTextureVertex);
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