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1 /*
2  * Copyright (C) 2012 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "barrier.h"
18 
19 #include "base/mutex.h"
20 #include "base/time_utils.h"
21 #include "thread.h"
22 
23 namespace art {
24 
Barrier(int count)25 Barrier::Barrier(int count)
26     : count_(count),
27       lock_("GC barrier lock", kThreadSuspendCountLock),
28       condition_("GC barrier condition", lock_) {
29 }
30 
Pass(Thread * self)31 void Barrier::Pass(Thread* self) {
32   MutexLock mu(self, lock_);
33   SetCountLocked(self, count_ - 1);
34 }
35 
Wait(Thread * self)36 void Barrier::Wait(Thread* self) {
37   Increment(self, -1);
38 }
39 
Init(Thread * self,int count)40 void Barrier::Init(Thread* self, int count) {
41   MutexLock mu(self, lock_);
42   SetCountLocked(self, count);
43 }
44 
Increment(Thread * self,int delta)45 void Barrier::Increment(Thread* self, int delta) {
46   MutexLock mu(self, lock_);
47   SetCountLocked(self, count_ + delta);
48 
49   // Increment the count.  If it becomes zero after the increment
50   // then all the threads have already passed the barrier.  If
51   // it is non-zero then there is still one or more threads
52   // that have not yet called the Pass function.  When the
53   // Pass function is called by the last thread, the count will
54   // be decremented to zero and a Broadcast will be made on the
55   // condition variable, thus waking this up.
56   while (count_ != 0) {
57     condition_.Wait(self);
58   }
59 }
60 
Increment(Thread * self,int delta,uint32_t timeout_ms)61 bool Barrier::Increment(Thread* self, int delta, uint32_t timeout_ms) {
62   MutexLock mu(self, lock_);
63   SetCountLocked(self, count_ + delta);
64   bool timed_out = false;
65   if (count_ != 0) {
66     uint32_t timeout_ns = 0;
67     uint64_t abs_timeout = NanoTime() + MsToNs(timeout_ms);
68     for (;;) {
69       timed_out = condition_.TimedWait(self, timeout_ms, timeout_ns);
70       if (timed_out || count_ == 0) return timed_out;
71       // Compute time remaining on timeout.
72       uint64_t now = NanoTime();
73       int64_t time_left = abs_timeout - now;
74       if (time_left <= 0) return true;
75       timeout_ns = time_left % (1000*1000);
76       timeout_ms = time_left / (1000*1000);
77     }
78   }
79   return timed_out;
80 }
81 
SetCountLocked(Thread * self,int count)82 void Barrier::SetCountLocked(Thread* self, int count) {
83   count_ = count;
84   if (count == 0) {
85     condition_.Broadcast(self);
86   }
87 }
88 
~Barrier()89 Barrier::~Barrier() {
90   CHECK_EQ(count_, 0) << "Attempted to destroy barrier with non zero count";
91 }
92 
93 }  // namespace art
94