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1 /*-------------------------------------------------------------------------
2  * drawElements Quality Program Tester Core
3  * ----------------------------------------
4  *
5  * Copyright 2014 The Android Open Source Project
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  *//*!
20  * \file
21  * \brief Win32 EGL native display factory
22  *//*--------------------------------------------------------------------*/
23 
24 #include "tcuWin32EGLNativeDisplayFactory.hpp"
25 
26 #include "egluDefs.hpp"
27 #include "tcuWin32Window.hpp"
28 #include "tcuWin32API.h"
29 #include "tcuTexture.hpp"
30 #include "deMemory.h"
31 #include "deThread.h"
32 #include "deClock.h"
33 #include "eglwLibrary.hpp"
34 #include "eglwEnums.hpp"
35 
36 // Assume no call translation is needed
37 DE_STATIC_ASSERT(sizeof(eglw::EGLNativeDisplayType) == sizeof(HDC));
38 DE_STATIC_ASSERT(sizeof(eglw::EGLNativePixmapType) == sizeof(HBITMAP));
39 DE_STATIC_ASSERT(sizeof(eglw::EGLNativeWindowType) == sizeof(HWND));
40 
41 namespace tcu
42 {
43 namespace
44 {
45 
46 using namespace eglw;
47 
48 enum
49 {
50 	DEFAULT_SURFACE_WIDTH		= 400,
51 	DEFAULT_SURFACE_HEIGHT		= 300,
52 	WAIT_WINDOW_VISIBLE_MS		= 500	//!< Time to wait before issuing screenshot after changing window visibility (hack for DWM)
53 };
54 
55 static const eglu::NativeDisplay::Capability	DISPLAY_CAPABILITIES	= eglu::NativeDisplay::CAPABILITY_GET_DISPLAY_LEGACY;
56 static const eglu::NativePixmap::Capability		BITMAP_CAPABILITIES		= eglu::NativePixmap::CAPABILITY_CREATE_SURFACE_LEGACY;
57 static const eglu::NativeWindow::Capability		WINDOW_CAPABILITIES		= (eglu::NativeWindow::Capability)
58 																		   (eglu::NativeWindow::CAPABILITY_CREATE_SURFACE_LEGACY	|
59 																		    eglu::NativeWindow::CAPABILITY_GET_SURFACE_SIZE			|
60 																		    eglu::NativeWindow::CAPABILITY_GET_SCREEN_SIZE			|
61 																			eglu::NativeWindow::CAPABILITY_READ_SCREEN_PIXELS		|
62 																		    eglu::NativeWindow::CAPABILITY_SET_SURFACE_SIZE			|
63 																			eglu::NativeWindow::CAPABILITY_CHANGE_VISIBILITY);
64 
65 class NativeDisplay : public eglu::NativeDisplay
66 {
67 public:
68 									NativeDisplay			(void);
~NativeDisplay(void)69 	virtual							~NativeDisplay			(void) {}
70 
getLegacyNative(void)71 	virtual EGLNativeDisplayType	getLegacyNative			(void)			{ return m_deviceContext;	}
getLibrary(void) const72 	const eglw::Library&			getLibrary				(void) const	{ return m_library;			}
73 
getDeviceContext(void)74 	HDC								getDeviceContext		(void)			{ return m_deviceContext;	}
75 
76 private:
77 	HDC								m_deviceContext;
78 	eglw::DefaultLibrary			m_library;
79 };
80 
81 class NativePixmapFactory : public eglu::NativePixmapFactory
82 {
83 public:
84 								NativePixmapFactory		(void);
~NativePixmapFactory(void)85 								~NativePixmapFactory	(void) {}
86 
87 	virtual eglu::NativePixmap*	createPixmap			(eglu::NativeDisplay* nativeDisplay, int width, int height) const;
88 	virtual eglu::NativePixmap*	createPixmap			(eglu::NativeDisplay* nativeDisplay, EGLDisplay display, EGLConfig config, const EGLAttrib* attribList, int width, int height) const;
89 };
90 
91 class NativePixmap : public eglu::NativePixmap
92 {
93 public:
94 								NativePixmap			(NativeDisplay* nativeDisplay, int width, int height, int bitDepth);
95 	virtual						~NativePixmap			(void);
96 
getLegacyNative(void)97 	EGLNativePixmapType			getLegacyNative			(void) { return m_bitmap; }
98 
99 private:
100 	HBITMAP						m_bitmap;
101 };
102 
103 class NativeWindowFactory : public eglu::NativeWindowFactory
104 {
105 public:
106 								NativeWindowFactory		(HINSTANCE instance);
~NativeWindowFactory(void)107 	virtual						~NativeWindowFactory	(void) {}
108 
109 	virtual eglu::NativeWindow*	createWindow			(eglu::NativeDisplay* nativeDisplay, const eglu::WindowParams& params) const;
110 
111 private:
112 	const HINSTANCE				m_instance;
113 };
114 
115 class NativeWindow : public eglu::NativeWindow
116 {
117 public:
118 									NativeWindow			(NativeDisplay* nativeDisplay, HINSTANCE instance, const eglu::WindowParams& params);
119 	virtual							~NativeWindow			(void);
120 
getLegacyNative(void)121 	EGLNativeWindowType				getLegacyNative			(void) { return m_window.getHandle(); }
122 	virtual IVec2					getSurfaceSize			(void) const;
getScreenSize(void) const123 	virtual IVec2					getScreenSize			(void) const { return getSurfaceSize(); }
124 	virtual void					processEvents			(void);
125 	virtual void					setSurfaceSize			(IVec2 size);
126 	virtual void					setVisibility			(eglu::WindowParams::Visibility visibility);
127 	virtual void					readScreenPixels		(tcu::TextureLevel* dst) const;
128 
129 private:
130 	Win32Window						m_window;
131 	eglu::WindowParams::Visibility	m_curVisibility;
132 	deUint64						m_setVisibleTime;		//!< Time window was set visible.
133 };
134 
135 // NativeDisplay
136 
NativeDisplay(void)137 NativeDisplay::NativeDisplay (void)
138 	: eglu::NativeDisplay	(DISPLAY_CAPABILITIES)
139 	, m_deviceContext		((HDC)EGL_DEFAULT_DISPLAY)
140 	, m_library				("libEGL.dll")
141 {
142 }
143 
144 // NativePixmap
145 
NativePixmap(NativeDisplay * nativeDisplay,int width,int height,int bitDepth)146 NativePixmap::NativePixmap (NativeDisplay* nativeDisplay, int width, int height, int bitDepth)
147 	: eglu::NativePixmap	(BITMAP_CAPABILITIES)
148 	, m_bitmap				(DE_NULL)
149 {
150 	const HDC		deviceCtx	= nativeDisplay->getDeviceContext();
151 	BITMAPINFO		bitmapInfo;
152 
153 	memset(&bitmapInfo, 0, sizeof(bitmapInfo));
154 
155 	if (bitDepth != 24 && bitDepth != 32)
156 		throw NotSupportedError("Unsupported pixmap bit depth", DE_NULL, __FILE__, __LINE__);
157 
158 	bitmapInfo.bmiHeader.biSize				= sizeof(bitmapInfo);
159 	bitmapInfo.bmiHeader.biWidth			= width;
160 	bitmapInfo.bmiHeader.biHeight			= height;
161 	bitmapInfo.bmiHeader.biPlanes			= 1;
162 	bitmapInfo.bmiHeader.biBitCount			= bitDepth;
163 	bitmapInfo.bmiHeader.biCompression		= BI_RGB;
164 	bitmapInfo.bmiHeader.biSizeImage		= 0;
165 	bitmapInfo.bmiHeader.biXPelsPerMeter	= 1;
166 	bitmapInfo.bmiHeader.biYPelsPerMeter	= 1;
167 	bitmapInfo.bmiHeader.biClrUsed			= 0;
168 	bitmapInfo.bmiHeader.biClrImportant		= 0;
169 
170 	void* bitmapPtr = DE_NULL;
171 	m_bitmap = CreateDIBSection(deviceCtx, &bitmapInfo, DIB_RGB_COLORS, &bitmapPtr, NULL, 0);
172 
173 	if (!m_bitmap)
174 		throw ResourceError("Failed to create bitmap", DE_NULL, __FILE__, __LINE__);
175 }
176 
~NativePixmap(void)177 NativePixmap::~NativePixmap (void)
178 {
179 	DeleteObject(m_bitmap);
180 }
181 
182 // NativePixmapFactory
183 
NativePixmapFactory(void)184 NativePixmapFactory::NativePixmapFactory (void)
185 	: eglu::NativePixmapFactory	("bitmap", "Win32 Bitmap", BITMAP_CAPABILITIES)
186 {
187 }
188 
createPixmap(eglu::NativeDisplay * nativeDisplay,EGLDisplay display,EGLConfig config,const EGLAttrib * attribList,int width,int height) const189 eglu::NativePixmap* NativePixmapFactory::createPixmap (eglu::NativeDisplay* nativeDisplay, EGLDisplay display, EGLConfig config, const EGLAttrib* attribList, int width, int height) const
190 {
191 	const Library&	egl			= nativeDisplay->getLibrary();
192 	int				redBits		= 0;
193 	int				greenBits	= 0;
194 	int				blueBits	= 0;
195 	int				alphaBits	= 0;
196 	int				bitSum		= 0;
197 
198 	DE_ASSERT(display != EGL_NO_DISPLAY);
199 
200 	egl.getConfigAttrib(display, config, EGL_RED_SIZE,		&redBits);
201 	egl.getConfigAttrib(display, config, EGL_GREEN_SIZE,	&greenBits);
202 	egl.getConfigAttrib(display, config, EGL_BLUE_SIZE,		&blueBits);
203 	egl.getConfigAttrib(display, config, EGL_ALPHA_SIZE,	&alphaBits);
204 	EGLU_CHECK_MSG(egl, "eglGetConfigAttrib()");
205 
206 	bitSum = redBits+greenBits+blueBits+alphaBits;
207 
208 	return new NativePixmap(dynamic_cast<NativeDisplay*>(nativeDisplay), width, height, bitSum);
209 }
210 
createPixmap(eglu::NativeDisplay * nativeDisplay,int width,int height) const211 eglu::NativePixmap* NativePixmapFactory::createPixmap (eglu::NativeDisplay* nativeDisplay, int width, int height) const
212 {
213 	const int defaultDepth = 32;
214 	return new NativePixmap(dynamic_cast<NativeDisplay*>(nativeDisplay), width, height, defaultDepth);
215 }
216 
217 // NativeWindowFactory
218 
NativeWindowFactory(HINSTANCE instance)219 NativeWindowFactory::NativeWindowFactory (HINSTANCE instance)
220 	: eglu::NativeWindowFactory	("window", "Win32 Window", WINDOW_CAPABILITIES)
221 	, m_instance				(instance)
222 {
223 }
224 
createWindow(eglu::NativeDisplay * nativeDisplay,const eglu::WindowParams & params) const225 eglu::NativeWindow* NativeWindowFactory::createWindow (eglu::NativeDisplay* nativeDisplay, const eglu::WindowParams& params) const
226 {
227 	return new NativeWindow(dynamic_cast<NativeDisplay*>(nativeDisplay), m_instance, params);
228 }
229 
230 // NativeWindow
231 
NativeWindow(NativeDisplay * nativeDisplay,HINSTANCE instance,const eglu::WindowParams & params)232 NativeWindow::NativeWindow (NativeDisplay* nativeDisplay, HINSTANCE instance, const eglu::WindowParams& params)
233 	: eglu::NativeWindow	(WINDOW_CAPABILITIES)
234 	, m_window				(instance,
235 							 params.width	== eglu::WindowParams::SIZE_DONT_CARE ? DEFAULT_SURFACE_WIDTH	: params.width,
236 							 params.height	== eglu::WindowParams::SIZE_DONT_CARE ? DEFAULT_SURFACE_HEIGHT	: params.height)
237 	, m_curVisibility		(eglu::WindowParams::VISIBILITY_HIDDEN)
238 	, m_setVisibleTime		(0)
239 {
240 	if (params.visibility != eglu::WindowParams::VISIBILITY_DONT_CARE)
241 		setVisibility(params.visibility);
242 }
243 
setVisibility(eglu::WindowParams::Visibility visibility)244 void NativeWindow::setVisibility (eglu::WindowParams::Visibility visibility)
245 {
246 	switch (visibility)
247 	{
248 		case eglu::WindowParams::VISIBILITY_HIDDEN:
249 			m_window.setVisible(false);
250 			m_curVisibility		= visibility;
251 			break;
252 
253 		case eglu::WindowParams::VISIBILITY_VISIBLE:
254 		case eglu::WindowParams::VISIBILITY_FULLSCREEN:
255 			// \todo [2014-03-12 pyry] Implement FULLSCREEN, or at least SW_MAXIMIZE.
256 			m_window.setVisible(true);
257 			m_curVisibility		= eglu::WindowParams::VISIBILITY_VISIBLE;
258 			m_setVisibleTime	= deGetMicroseconds();
259 			break;
260 
261 		default:
262 			DE_ASSERT(DE_FALSE);
263 	}
264 }
265 
~NativeWindow(void)266 NativeWindow::~NativeWindow (void)
267 {
268 }
269 
getSurfaceSize(void) const270 IVec2 NativeWindow::getSurfaceSize (void) const
271 {
272 	return m_window.getSize();
273 }
274 
processEvents(void)275 void NativeWindow::processEvents (void)
276 {
277 	m_window.processEvents();
278 }
279 
setSurfaceSize(IVec2 size)280 void NativeWindow::setSurfaceSize (IVec2 size)
281 {
282 	m_window.setSize(size.x(), size.y());
283 }
284 
readScreenPixels(tcu::TextureLevel * dst) const285 void NativeWindow::readScreenPixels (tcu::TextureLevel* dst) const
286 {
287 	HDC			windowDC	= DE_NULL;
288 	HDC			screenDC	= DE_NULL;
289 	HDC			tmpDC		= DE_NULL;
290 	HBITMAP		tmpBitmap	= DE_NULL;
291 	RECT		rect;
292 
293 	TCU_CHECK_INTERNAL(m_curVisibility != eglu::WindowParams::VISIBILITY_HIDDEN);
294 
295 	// Hack for DWM: There is no way to wait for DWM animations to finish, so we just have to wait
296 	// for a while before issuing screenshot if window was just made visible.
297 	{
298 		const deInt64 timeSinceVisibleUs = (deInt64)(deGetMicroseconds()-m_setVisibleTime);
299 
300 		if (timeSinceVisibleUs < (deInt64)WAIT_WINDOW_VISIBLE_MS*1000)
301 			deSleep(WAIT_WINDOW_VISIBLE_MS - (deUint32)(timeSinceVisibleUs/1000));
302 	}
303 
304 	TCU_CHECK(GetClientRect(m_window.getHandle(), &rect));
305 
306 	try
307 	{
308 		const int			width		= rect.right - rect.left;
309 		const int			height		= rect.bottom - rect.top;
310 		BITMAPINFOHEADER	bitmapInfo;
311 
312 		deMemset(&bitmapInfo, 0, sizeof(bitmapInfo));
313 
314 		screenDC = GetDC(DE_NULL);
315 		TCU_CHECK(screenDC);
316 
317 		windowDC = GetDC(m_window.getHandle());
318 		TCU_CHECK(windowDC);
319 
320 		tmpDC = CreateCompatibleDC(screenDC);
321 		TCU_CHECK(tmpDC != DE_NULL);
322 
323 		MapWindowPoints(m_window.getHandle(), DE_NULL, (LPPOINT)&rect, 2);
324 
325 		tmpBitmap = CreateCompatibleBitmap(screenDC, width, height);
326 		TCU_CHECK(tmpBitmap != DE_NULL);
327 
328 		TCU_CHECK(SelectObject(tmpDC, tmpBitmap) != DE_NULL);
329 
330 		TCU_CHECK(BitBlt(tmpDC, 0, 0, width, height, screenDC, rect.left, rect.top, SRCCOPY));
331 
332 
333 		bitmapInfo.biSize			= sizeof(BITMAPINFOHEADER);
334 		bitmapInfo.biWidth			= width;
335 		bitmapInfo.biHeight			= -height;
336 		bitmapInfo.biPlanes			= 1;
337 		bitmapInfo.biBitCount		= 32;
338 		bitmapInfo.biCompression	= BI_RGB;
339 		bitmapInfo.biSizeImage		= 0;
340 		bitmapInfo.biXPelsPerMeter	= 0;
341 		bitmapInfo.biYPelsPerMeter	= 0;
342 		bitmapInfo.biClrUsed		= 0;
343 		bitmapInfo.biClrImportant	= 0;
344 
345 		dst->setStorage(TextureFormat(TextureFormat::BGRA, TextureFormat::UNORM_INT8), width, height);
346 
347 		TCU_CHECK(GetDIBits(screenDC, tmpBitmap, 0, height, dst->getAccess().getDataPtr(), (BITMAPINFO*)&bitmapInfo, DIB_RGB_COLORS));
348 
349 		DeleteObject(tmpBitmap);
350 		tmpBitmap = DE_NULL;
351 
352 		ReleaseDC(DE_NULL, screenDC);
353 		screenDC = DE_NULL;
354 
355 		ReleaseDC(m_window.getHandle(), windowDC);
356 		windowDC = DE_NULL;
357 
358 		DeleteDC(tmpDC);
359 		tmpDC = DE_NULL;
360 	}
361 	catch (...)
362 	{
363 		if (screenDC)
364 			ReleaseDC(DE_NULL, screenDC);
365 
366 		if (windowDC)
367 			ReleaseDC(m_window.getHandle(), windowDC);
368 
369 		if (tmpBitmap)
370 			DeleteObject(tmpBitmap);
371 
372 		if (tmpDC)
373 			DeleteDC(tmpDC);
374 
375 		throw;
376 	}
377 }
378 
379 } // anonymous
380 
Win32EGLNativeDisplayFactory(HINSTANCE instance)381 Win32EGLNativeDisplayFactory::Win32EGLNativeDisplayFactory (HINSTANCE instance)
382 	: eglu::NativeDisplayFactory	("win32", "Native Win32 Display", DISPLAY_CAPABILITIES)
383 	, m_instance					(instance)
384 {
385 	m_nativeWindowRegistry.registerFactory(new NativeWindowFactory(m_instance));
386 	m_nativePixmapRegistry.registerFactory(new NativePixmapFactory());
387 }
388 
~Win32EGLNativeDisplayFactory(void)389 Win32EGLNativeDisplayFactory::~Win32EGLNativeDisplayFactory (void)
390 {
391 }
392 
createDisplay(const EGLAttrib * attribList) const393 eglu::NativeDisplay* Win32EGLNativeDisplayFactory::createDisplay (const EGLAttrib* attribList) const
394 {
395 	DE_UNREF(attribList);
396 	return new NativeDisplay();
397 }
398 
399 } // tcu
400