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1 /*
2  * Copyright (c) 2009-2010 jMonkeyEngine
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are
7  * met:
8  *
9  * * Redistributions of source code must retain the above copyright
10  *   notice, this list of conditions and the following disclaimer.
11  *
12  * * Redistributions in binary form must reproduce the above copyright
13  *   notice, this list of conditions and the following disclaimer in the
14  *   documentation and/or other materials provided with the distribution.
15  *
16  * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
17  *   may be used to endorse or promote products derived from this software
18  *   without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
28  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31  */
32 package jme3test.animation;
33 
34 import com.jme3.animation.LoopMode;
35 import com.jme3.app.SimpleApplication;
36 import com.jme3.cinematic.MotionPath;
37 import com.jme3.cinematic.MotionPathListener;
38 import com.jme3.cinematic.events.MotionTrack;
39 import com.jme3.font.BitmapText;
40 import com.jme3.input.ChaseCamera;
41 import com.jme3.input.KeyInput;
42 import com.jme3.input.controls.ActionListener;
43 import com.jme3.input.controls.KeyTrigger;
44 import com.jme3.light.DirectionalLight;
45 import com.jme3.material.Material;
46 import com.jme3.math.ColorRGBA;
47 import com.jme3.math.Spline.SplineType;
48 import com.jme3.math.Vector3f;
49 import com.jme3.scene.CameraNode;
50 import com.jme3.scene.Geometry;
51 import com.jme3.scene.Spatial;
52 import com.jme3.scene.control.CameraControl.ControlDirection;
53 import com.jme3.scene.shape.Box;
54 
55 public class TestCameraMotionPath extends SimpleApplication {
56 
57     private Spatial teapot;
58     private boolean active = true;
59     private boolean playing = false;
60     private MotionPath path;
61     private MotionTrack cameraMotionControl;
62     private ChaseCamera chaser;
63     private CameraNode camNode;
64 
main(String[] args)65     public static void main(String[] args) {
66         TestCameraMotionPath app = new TestCameraMotionPath();
67         app.start();
68     }
69 
70     @Override
simpleInitApp()71     public void simpleInitApp() {
72         createScene();
73         cam.setLocation(new Vector3f(8.4399185f, 11.189463f, 14.267577f));
74         camNode = new CameraNode("Motion cam", cam);
75         camNode.setControlDir(ControlDirection.SpatialToCamera);
76         camNode.getControl(0).setEnabled(false);
77         path = new MotionPath();
78         path.setCycle(true);
79         path.addWayPoint(new Vector3f(20, 3, 0));
80         path.addWayPoint(new Vector3f(0, 3, 20));
81         path.addWayPoint(new Vector3f(-20, 3, 0));
82         path.addWayPoint(new Vector3f(0, 3, -20));
83         path.setCurveTension(0.83f);
84         path.enableDebugShape(assetManager, rootNode);
85 
86         cameraMotionControl = new MotionTrack(camNode, path);
87         cameraMotionControl.setLoopMode(LoopMode.Loop);
88         //cameraMotionControl.setDuration(15f);
89         cameraMotionControl.setLookAt(teapot.getWorldTranslation(), Vector3f.UNIT_Y);
90         cameraMotionControl.setDirectionType(MotionTrack.Direction.LookAt);
91 
92         rootNode.attachChild(camNode);
93 
94         guiFont = assetManager.loadFont("Interface/Fonts/Default.fnt");
95         final BitmapText wayPointsText = new BitmapText(guiFont, false);
96         wayPointsText.setSize(guiFont.getCharSet().getRenderedSize());
97 
98         guiNode.attachChild(wayPointsText);
99 
100         path.addListener(new MotionPathListener() {
101 
102             public void onWayPointReach(MotionTrack control, int wayPointIndex) {
103                 if (path.getNbWayPoints() == wayPointIndex + 1) {
104                     wayPointsText.setText(control.getSpatial().getName() + " Finish!!! ");
105                 } else {
106                     wayPointsText.setText(control.getSpatial().getName() + " Reached way point " + wayPointIndex);
107                 }
108                 wayPointsText.setLocalTranslation((cam.getWidth() - wayPointsText.getLineWidth()) / 2, cam.getHeight(), 0);
109             }
110         });
111 
112         flyCam.setEnabled(false);
113         chaser = new ChaseCamera(cam, teapot);
114         chaser.registerWithInput(inputManager);
115         chaser.setSmoothMotion(true);
116         chaser.setMaxDistance(50);
117         chaser.setDefaultDistance(50);
118         initInputs();
119 
120     }
121 
createScene()122     private void createScene() {
123         Material mat = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
124         mat.setFloat("Shininess", 1f);
125         mat.setBoolean("UseMaterialColors", true);
126         mat.setColor("Ambient", ColorRGBA.Black);
127         mat.setColor("Diffuse", ColorRGBA.DarkGray);
128         mat.setColor("Specular", ColorRGBA.White.mult(0.6f));
129         Material matSoil = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
130         matSoil.setBoolean("UseMaterialColors", true);
131         matSoil.setColor("Ambient", ColorRGBA.Gray);
132         matSoil.setColor("Diffuse", ColorRGBA.Gray);
133         matSoil.setColor("Specular", ColorRGBA.Black);
134         teapot = assetManager.loadModel("Models/Teapot/Teapot.obj");
135         teapot.setLocalScale(3);
136         teapot.setMaterial(mat);
137 
138 
139 
140         rootNode.attachChild(teapot);
141         Geometry soil = new Geometry("soil", new Box(new Vector3f(0, -1.0f, 0), 50, 1, 50));
142         soil.setMaterial(matSoil);
143         rootNode.attachChild(soil);
144         DirectionalLight light = new DirectionalLight();
145         light.setDirection(new Vector3f(0, -1, 0).normalizeLocal());
146         light.setColor(ColorRGBA.White.mult(1.5f));
147         rootNode.addLight(light);
148     }
149 
initInputs()150     private void initInputs() {
151         inputManager.addMapping("display_hidePath", new KeyTrigger(KeyInput.KEY_P));
152         inputManager.addMapping("SwitchPathInterpolation", new KeyTrigger(KeyInput.KEY_I));
153         inputManager.addMapping("tensionUp", new KeyTrigger(KeyInput.KEY_U));
154         inputManager.addMapping("tensionDown", new KeyTrigger(KeyInput.KEY_J));
155         inputManager.addMapping("play_stop", new KeyTrigger(KeyInput.KEY_SPACE));
156         ActionListener acl = new ActionListener() {
157 
158             public void onAction(String name, boolean keyPressed, float tpf) {
159                 if (name.equals("display_hidePath") && keyPressed) {
160                     if (active) {
161                         active = false;
162                         path.disableDebugShape();
163                     } else {
164                         active = true;
165                         path.enableDebugShape(assetManager, rootNode);
166                     }
167                 }
168                 if (name.equals("play_stop") && keyPressed) {
169                     if (playing) {
170                         playing = false;
171                         cameraMotionControl.stop();
172                         chaser.setEnabled(true);
173                         camNode.getControl(0).setEnabled(false);
174                     } else {
175                         playing = true;
176                         chaser.setEnabled(false);
177                         camNode.getControl(0).setEnabled(true);
178                         cameraMotionControl.play();
179                     }
180                 }
181 
182                 if (name.equals("SwitchPathInterpolation") && keyPressed) {
183                     if (path.getPathSplineType() == SplineType.CatmullRom){
184                         path.setPathSplineType(SplineType.Linear);
185                     } else {
186                         path.setPathSplineType(SplineType.CatmullRom);
187                     }
188                 }
189 
190                 if (name.equals("tensionUp") && keyPressed) {
191                     path.setCurveTension(path.getCurveTension() + 0.1f);
192                     System.err.println("Tension : " + path.getCurveTension());
193                 }
194                 if (name.equals("tensionDown") && keyPressed) {
195                     path.setCurveTension(path.getCurveTension() - 0.1f);
196                     System.err.println("Tension : " + path.getCurveTension());
197                 }
198 
199 
200             }
201         };
202 
203         inputManager.addListener(acl, "display_hidePath", "play_stop", "SwitchPathInterpolation", "tensionUp", "tensionDown");
204 
205     }
206 }
207