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1 /*
2  * Copyright (c) 2009-2010 jMonkeyEngine
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are
7  * met:
8  *
9  * * Redistributions of source code must retain the above copyright
10  *   notice, this list of conditions and the following disclaimer.
11  *
12  * * Redistributions in binary form must reproduce the above copyright
13  *   notice, this list of conditions and the following disclaimer in the
14  *   documentation and/or other materials provided with the distribution.
15  *
16  * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
17  *   may be used to endorse or promote products derived from this software
18  *   without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
28  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31  */
32 
33 package jme3test.asset;
34 
35 import com.jme3.app.SimpleApplication;
36 import com.jme3.asset.TextureKey;
37 import com.jme3.asset.plugins.UrlLocator;
38 import com.jme3.material.Material;
39 import com.jme3.math.Vector3f;
40 import com.jme3.scene.Geometry;
41 import com.jme3.scene.shape.Quad;
42 import com.jme3.texture.Texture;
43 
44 /**
45  * Load an image and display it from the internet using the UrlLocator.
46  * @author Kirill Vainer
47  */
48 public class TestUrlLoading extends SimpleApplication {
49 
main(String[] args)50     public static void main(String[] args){
51         TestUrlLoading app = new TestUrlLoading();
52         app.start();
53     }
54 
55     @Override
simpleInitApp()56     public void simpleInitApp() {
57         // create a simple plane/quad
58         Quad quadMesh = new Quad(1, 1);
59         quadMesh.updateGeometry(1, 1, true);
60 
61         Geometry quad = new Geometry("Textured Quad", quadMesh);
62 
63         assetManager.registerLocator("http://www.jmonkeyengine.com/wp-content/uploads/2010/09/",
64                                 UrlLocator.class);
65         TextureKey key = new TextureKey("planet-2.jpg", false);
66         key.setGenerateMips(true);
67         Texture tex = assetManager.loadTexture(key);
68 
69         Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
70         mat.setTexture("ColorMap", tex);
71         quad.setMaterial(mat);
72 
73         float aspect = tex.getImage().getWidth() / (float) tex.getImage().getHeight();
74         quad.setLocalScale(new Vector3f(aspect * 1.5f, 1.5f, 1));
75         quad.center();
76 
77         rootNode.attachChild(quad);
78     }
79 
80 }
81