1 /* 2 * Copyright (c) 2009-2010 jMonkeyEngine 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are 7 * met: 8 * 9 * * Redistributions of source code must retain the above copyright 10 * notice, this list of conditions and the following disclaimer. 11 * 12 * * Redistributions in binary form must reproduce the above copyright 13 * notice, this list of conditions and the following disclaimer in the 14 * documentation and/or other materials provided with the distribution. 15 * 16 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors 17 * may be used to endorse or promote products derived from this software 18 * without specific prior written permission. 19 * 20 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 21 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED 22 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 23 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 24 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 25 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 26 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 27 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF 28 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 29 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 30 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 31 */ 32 33 package jme3test.asset; 34 35 import com.jme3.app.SimpleApplication; 36 import com.jme3.asset.TextureKey; 37 import com.jme3.asset.plugins.UrlLocator; 38 import com.jme3.material.Material; 39 import com.jme3.math.Vector3f; 40 import com.jme3.scene.Geometry; 41 import com.jme3.scene.shape.Quad; 42 import com.jme3.texture.Texture; 43 44 /** 45 * Load an image and display it from the internet using the UrlLocator. 46 * @author Kirill Vainer 47 */ 48 public class TestUrlLoading extends SimpleApplication { 49 main(String[] args)50 public static void main(String[] args){ 51 TestUrlLoading app = new TestUrlLoading(); 52 app.start(); 53 } 54 55 @Override simpleInitApp()56 public void simpleInitApp() { 57 // create a simple plane/quad 58 Quad quadMesh = new Quad(1, 1); 59 quadMesh.updateGeometry(1, 1, true); 60 61 Geometry quad = new Geometry("Textured Quad", quadMesh); 62 63 assetManager.registerLocator("http://www.jmonkeyengine.com/wp-content/uploads/2010/09/", 64 UrlLocator.class); 65 TextureKey key = new TextureKey("planet-2.jpg", false); 66 key.setGenerateMips(true); 67 Texture tex = assetManager.loadTexture(key); 68 69 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); 70 mat.setTexture("ColorMap", tex); 71 quad.setMaterial(mat); 72 73 float aspect = tex.getImage().getWidth() / (float) tex.getImage().getHeight(); 74 quad.setLocalScale(new Vector3f(aspect * 1.5f, 1.5f, 1)); 75 quad.center(); 76 77 rootNode.attachChild(quad); 78 } 79 80 } 81