1 /* 2 * Copyright (c) 2009-2010 jMonkeyEngine 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are 7 * met: 8 * 9 * * Redistributions of source code must retain the above copyright 10 * notice, this list of conditions and the following disclaimer. 11 * 12 * * Redistributions in binary form must reproduce the above copyright 13 * notice, this list of conditions and the following disclaimer in the 14 * documentation and/or other materials provided with the distribution. 15 * 16 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors 17 * may be used to endorse or promote products derived from this software 18 * without specific prior written permission. 19 * 20 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 21 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED 22 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 23 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 24 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 25 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 26 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 27 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF 28 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 29 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 30 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 31 */ 32 33 package jme3test.collision; 34 35 import com.jme3.app.SimpleApplication; 36 import com.jme3.bounding.BoundingSphere; 37 import com.jme3.material.Material; 38 import com.jme3.math.FastMath; 39 import com.jme3.scene.Mesh; 40 import com.jme3.scene.Spatial; 41 import com.jme3.scene.VertexBuffer.Type; 42 43 public class TestRayCasting extends SimpleApplication { 44 45 private RayTrace tracer; 46 private Spatial teapot; 47 main(String[] args)48 public static void main(String[] args){ 49 TestRayCasting app = new TestRayCasting(); 50 app.setPauseOnLostFocus(false); 51 app.start(); 52 } 53 54 @Override simpleInitApp()55 public void simpleInitApp() { 56 // flyCam.setEnabled(false); 57 58 // load material 59 Material mat = (Material) assetManager.loadMaterial("Interface/Logo/Logo.j3m"); 60 61 Mesh q = new Mesh(); 62 q.setBuffer(Type.Position, 3, new float[] 63 { 64 1, 0, 0, 65 0, 1.5f, 0, 66 -1, 0, 0 67 } 68 ); 69 q.setBuffer(Type.Index, 3, new int[]{ 0, 1, 2 }); 70 q.setBound(new BoundingSphere()); 71 q.updateBound(); 72 // Geometry teapot = new Geometry("MyGeom", q); 73 74 teapot = assetManager.loadModel("Models/Teapot/Teapot.mesh.xml"); 75 // teapot.scale(2f, 2f, 2f); 76 // teapot.move(2f, 2f, -.5f); 77 teapot.rotate(FastMath.HALF_PI, FastMath.HALF_PI, FastMath.HALF_PI); 78 teapot.setMaterial(mat); 79 rootNode.attachChild(teapot); 80 81 // cam.setLocation(cam.getLocation().add(0,1,0)); 82 // cam.lookAt(teapot.getWorldBound().getCenter(), Vector3f.UNIT_Y); 83 84 tracer = new RayTrace(rootNode, cam, 160, 128); 85 tracer.show(); 86 tracer.update(); 87 } 88 89 @Override simpleUpdate(float tpf)90 public void simpleUpdate(float tpf){ 91 teapot.rotate(0,tpf,0); 92 tracer.update(); 93 } 94 95 }