• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (c) 2009-2010 jMonkeyEngine
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are
7  * met:
8  *
9  * * Redistributions of source code must retain the above copyright
10  *   notice, this list of conditions and the following disclaimer.
11  *
12  * * Redistributions in binary form must reproduce the above copyright
13  *   notice, this list of conditions and the following disclaimer in the
14  *   documentation and/or other materials provided with the distribution.
15  *
16  * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
17  *   may be used to endorse or promote products derived from this software
18  *   without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
28  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31  */
32 
33 package jme3test.post;
34 
35 import com.jme3.app.SimpleApplication;
36 import com.jme3.input.KeyInput;
37 import com.jme3.input.controls.ActionListener;
38 import com.jme3.input.controls.KeyTrigger;
39 import com.jme3.material.Material;
40 import com.jme3.math.ColorRGBA;
41 import com.jme3.math.FastMath;
42 import com.jme3.math.Quaternion;
43 import com.jme3.math.Vector3f;
44 import com.jme3.renderer.Camera;
45 import com.jme3.renderer.ViewPort;
46 import com.jme3.scene.Geometry;
47 import com.jme3.scene.shape.Box;
48 import com.jme3.texture.FrameBuffer;
49 import com.jme3.texture.Image.Format;
50 import com.jme3.texture.Texture;
51 import com.jme3.texture.Texture2D;
52 
53 /**
54  * This test renders a scene to a texture, then displays the texture on a cube.
55  */
56 public class TestRenderToTexture extends SimpleApplication implements ActionListener {
57 
58     private static final String TOGGLE_UPDATE = "Toggle Update";
59     private Geometry offBox;
60     private float angle = 0;
61     private ViewPort offView;
62 
main(String[] args)63     public static void main(String[] args){
64         TestRenderToTexture app = new TestRenderToTexture();
65         app.start();
66     }
67 
setupOffscreenView()68     public Texture setupOffscreenView(){
69         Camera offCamera = new Camera(512, 512);
70 
71         offView = renderManager.createPreView("Offscreen View", offCamera);
72         offView.setClearFlags(true, true, true);
73         offView.setBackgroundColor(ColorRGBA.DarkGray);
74 
75         // create offscreen framebuffer
76         FrameBuffer offBuffer = new FrameBuffer(512, 512, 1);
77 
78         //setup framebuffer's cam
79         offCamera.setFrustumPerspective(45f, 1f, 1f, 1000f);
80         offCamera.setLocation(new Vector3f(0f, 0f, -5f));
81         offCamera.lookAt(new Vector3f(0f, 0f, 0f), Vector3f.UNIT_Y);
82 
83         //setup framebuffer's texture
84         Texture2D offTex = new Texture2D(512, 512, Format.RGBA8);
85         offTex.setMinFilter(Texture.MinFilter.Trilinear);
86         offTex.setMagFilter(Texture.MagFilter.Bilinear);
87 
88         //setup framebuffer to use texture
89         offBuffer.setDepthBuffer(Format.Depth);
90         offBuffer.setColorTexture(offTex);
91 
92         //set viewport to render to offscreen framebuffer
93         offView.setOutputFrameBuffer(offBuffer);
94 
95         // setup framebuffer's scene
96         Box boxMesh = new Box(Vector3f.ZERO, 1,1,1);
97         Material material = assetManager.loadMaterial("Interface/Logo/Logo.j3m");
98         offBox = new Geometry("box", boxMesh);
99         offBox.setMaterial(material);
100 
101         // attach the scene to the viewport to be rendered
102         offView.attachScene(offBox);
103 
104         return offTex;
105     }
106 
107     @Override
simpleInitApp()108     public void simpleInitApp() {
109         cam.setLocation(new Vector3f(3, 3, 3));
110         cam.lookAt(Vector3f.ZERO, Vector3f.UNIT_Y);
111 
112         //setup main scene
113         Geometry quad = new Geometry("box", new Box(Vector3f.ZERO, 1,1,1));
114 
115         Texture offTex = setupOffscreenView();
116 
117         Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
118         mat.setTexture("ColorMap", offTex);
119         quad.setMaterial(mat);
120         rootNode.attachChild(quad);
121         inputManager.addMapping(TOGGLE_UPDATE, new KeyTrigger(KeyInput.KEY_SPACE));
122         inputManager.addListener(this, TOGGLE_UPDATE);
123     }
124 
125     @Override
simpleUpdate(float tpf)126     public void simpleUpdate(float tpf){
127         Quaternion q = new Quaternion();
128 
129         if (offView.isEnabled()) {
130             angle += tpf;
131             angle %= FastMath.TWO_PI;
132             q.fromAngles(angle, 0, angle);
133 
134             offBox.setLocalRotation(q);
135             offBox.updateLogicalState(tpf);
136             offBox.updateGeometricState();
137         }
138     }
139 
140     @Override
onAction(String name, boolean isPressed, float tpf)141     public void onAction(String name, boolean isPressed, float tpf) {
142         if (name.equals(TOGGLE_UPDATE) && isPressed) {
143             offView.setEnabled(!offView.isEnabled());
144         }
145     }
146 
147 
148 }
149