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1;RUN: llc < %s -march=amdgcn -mcpu=verde -verify-machineinstrs | FileCheck %s
2;RUN: llc < %s -march=amdgcn -mcpu=tonga -verify-machineinstrs | FileCheck %s
3
4;CHECK-NOT: s_wqm
5;CHECK: s_mov_b32
6;CHECK-NEXT: v_interp_mov_f32
7;CHECK: v_interp_p1_f32
8;CHECK: v_interp_p2_f32
9
10define void @main(<16 x i8> addrspace(2)* inreg, <16 x i8> addrspace(2)* inreg, <32 x i8> addrspace(2)* inreg, i32 inreg, <2 x i32>) #0 {
11main_body:
12  %5 = call float @llvm.SI.fs.constant(i32 0, i32 0, i32 %3)
13  %6 = call float @llvm.SI.fs.interp(i32 0, i32 0, i32 %3, <2 x i32> %4)
14  %7 = call float @llvm.SI.fs.interp(i32 1, i32 0, i32 %3, <2 x i32> %4)
15  call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 1, float %5, float %6, float %7, float %7)
16  ret void
17}
18
19declare void @llvm.AMDGPU.shader.type(i32)
20
21; Function Attrs: nounwind readnone
22declare float @llvm.SI.fs.constant(i32, i32, i32) #1
23
24; Function Attrs: nounwind readnone
25declare float @llvm.SI.fs.interp(i32, i32, i32, <2 x i32>) #1
26
27declare void @llvm.SI.export(i32, i32, i32, i32, i32, float, float, float, float)
28
29attributes #0 = { "ShaderType"="0" }
30attributes #1 = { nounwind readnone }
31