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1 // Copyright 2008, Google Inc.
2 // All rights reserved.
3 //
4 // Redistribution and use in source and binary forms, with or without
5 // modification, are permitted provided that the following conditions are
6 // met:
7 //
8 //     * Redistributions of source code must retain the above copyright
9 // notice, this list of conditions and the following disclaimer.
10 //     * Redistributions in binary form must reproduce the above
11 // copyright notice, this list of conditions and the following disclaimer
12 // in the documentation and/or other materials provided with the
13 // distribution.
14 //     * Neither the name of Google Inc. nor the names of its
15 // contributors may be used to endorse or promote products derived from
16 // this software without specific prior written permission.
17 //
18 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 //
30 // Authors: keith.ray@gmail.com (Keith Ray)
31 
32 #include <gtest/internal/gtest-filepath.h>
33 #include <gtest/internal/gtest-port.h>
34 
35 #include <stdlib.h>
36 
37 #if GTEST_OS_WINDOWS_MOBILE
38 #include <windows.h>
39 #elif GTEST_OS_WINDOWS
40 #include <direct.h>
41 #include <io.h>
42 #elif GTEST_OS_SYMBIAN
43 // Symbian OpenC has PATH_MAX in sys/syslimits.h
44 #include <sys/syslimits.h>
45 #else
46 #include <limits.h>
47 #include <climits>  // Some Linux distributions define PATH_MAX here.
48 #endif  // GTEST_OS_WINDOWS_MOBILE
49 
50 #if GTEST_OS_WINDOWS
51 #define GTEST_PATH_MAX_ _MAX_PATH
52 #elif defined(PATH_MAX)
53 #define GTEST_PATH_MAX_ PATH_MAX
54 #elif defined(_XOPEN_PATH_MAX)
55 #define GTEST_PATH_MAX_ _XOPEN_PATH_MAX
56 #else
57 #define GTEST_PATH_MAX_ _POSIX_PATH_MAX
58 #endif  // GTEST_OS_WINDOWS
59 
60 #include <gtest/internal/gtest-string.h>
61 
62 namespace testing {
63 namespace internal {
64 
65 #if GTEST_OS_WINDOWS
66 // On Windows, '\\' is the standard path separator, but many tools and the
67 // Windows API also accept '/' as an alternate path separator. Unless otherwise
68 // noted, a file path can contain either kind of path separators, or a mixture
69 // of them.
70 const char kPathSeparator = '\\';
71 const char kAlternatePathSeparator = '/';
72 const char kPathSeparatorString[] = "\\";
73 const char kAlternatePathSeparatorString[] = "/";
74 #if GTEST_OS_WINDOWS_MOBILE
75 // Windows CE doesn't have a current directory. You should not use
76 // the current directory in tests on Windows CE, but this at least
77 // provides a reasonable fallback.
78 const char kCurrentDirectoryString[] = "\\";
79 // Windows CE doesn't define INVALID_FILE_ATTRIBUTES
80 const DWORD kInvalidFileAttributes = 0xffffffff;
81 #else
82 const char kCurrentDirectoryString[] = ".\\";
83 #endif  // GTEST_OS_WINDOWS_MOBILE
84 #else
85 const char kPathSeparator = '/';
86 const char kPathSeparatorString[] = "/";
87 const char kCurrentDirectoryString[] = "./";
88 #endif  // GTEST_OS_WINDOWS
89 
90 // Returns whether the given character is a valid path separator.
IsPathSeparator(char c)91 static bool IsPathSeparator(char c) {
92 #if GTEST_HAS_ALT_PATH_SEP_
93   return (c == kPathSeparator) || (c == kAlternatePathSeparator);
94 #else
95   return c == kPathSeparator;
96 #endif
97 }
98 
99 // Returns the current working directory, or "" if unsuccessful.
GetCurrentDir()100 FilePath FilePath::GetCurrentDir() {
101 #if GTEST_OS_WINDOWS_MOBILE
102   // Windows CE doesn't have a current directory, so we just return
103   // something reasonable.
104   return FilePath(kCurrentDirectoryString);
105 #elif GTEST_OS_WINDOWS
106   char cwd[GTEST_PATH_MAX_ + 1] = { '\0' };
107   return FilePath(_getcwd(cwd, sizeof(cwd)) == NULL ? "" : cwd);
108 #else
109   char cwd[GTEST_PATH_MAX_ + 1] = { '\0' };
110   return FilePath(getcwd(cwd, sizeof(cwd)) == NULL ? "" : cwd);
111 #endif  // GTEST_OS_WINDOWS_MOBILE
112 }
113 
114 // Returns a copy of the FilePath with the case-insensitive extension removed.
115 // Example: FilePath("dir/file.exe").RemoveExtension("EXE") returns
116 // FilePath("dir/file"). If a case-insensitive extension is not
117 // found, returns a copy of the original FilePath.
RemoveExtension(const char * extension) const118 FilePath FilePath::RemoveExtension(const char* extension) const {
119   String dot_extension(String::Format(".%s", extension));
120   if (pathname_.EndsWithCaseInsensitive(dot_extension.c_str())) {
121     return FilePath(String(pathname_.c_str(), pathname_.length() - 4));
122   }
123   return *this;
124 }
125 
126 // Returns a pointer to the last occurence of a valid path separator in
127 // the FilePath. On Windows, for example, both '/' and '\' are valid path
128 // separators. Returns NULL if no path separator was found.
FindLastPathSeparator() const129 const char* FilePath::FindLastPathSeparator() const {
130   const char* const last_sep = strrchr(c_str(), kPathSeparator);
131 #if GTEST_HAS_ALT_PATH_SEP_
132   const char* const last_alt_sep = strrchr(c_str(), kAlternatePathSeparator);
133   // Comparing two pointers of which only one is NULL is undefined.
134   if (last_alt_sep != NULL &&
135       (last_sep == NULL || last_alt_sep > last_sep)) {
136     return last_alt_sep;
137   }
138 #endif
139   return last_sep;
140 }
141 
142 // Returns a copy of the FilePath with the directory part removed.
143 // Example: FilePath("path/to/file").RemoveDirectoryName() returns
144 // FilePath("file"). If there is no directory part ("just_a_file"), it returns
145 // the FilePath unmodified. If there is no file part ("just_a_dir/") it
146 // returns an empty FilePath ("").
147 // On Windows platform, '\' is the path separator, otherwise it is '/'.
RemoveDirectoryName() const148 FilePath FilePath::RemoveDirectoryName() const {
149   const char* const last_sep = FindLastPathSeparator();
150   return last_sep ? FilePath(String(last_sep + 1)) : *this;
151 }
152 
153 // RemoveFileName returns the directory path with the filename removed.
154 // Example: FilePath("path/to/file").RemoveFileName() returns "path/to/".
155 // If the FilePath is "a_file" or "/a_file", RemoveFileName returns
156 // FilePath("./") or, on Windows, FilePath(".\\"). If the filepath does
157 // not have a file, like "just/a/dir/", it returns the FilePath unmodified.
158 // On Windows platform, '\' is the path separator, otherwise it is '/'.
RemoveFileName() const159 FilePath FilePath::RemoveFileName() const {
160   const char* const last_sep = FindLastPathSeparator();
161   String dir;
162   if (last_sep) {
163     dir = String(c_str(), last_sep + 1 - c_str());
164   } else {
165     dir = kCurrentDirectoryString;
166   }
167   return FilePath(dir);
168 }
169 
170 // Helper functions for naming files in a directory for xml output.
171 
172 // Given directory = "dir", base_name = "test", number = 0,
173 // extension = "xml", returns "dir/test.xml". If number is greater
174 // than zero (e.g., 12), returns "dir/test_12.xml".
175 // On Windows platform, uses \ as the separator rather than /.
MakeFileName(const FilePath & directory,const FilePath & base_name,int number,const char * extension)176 FilePath FilePath::MakeFileName(const FilePath& directory,
177                                 const FilePath& base_name,
178                                 int number,
179                                 const char* extension) {
180   String file;
181   if (number == 0) {
182     file = String::Format("%s.%s", base_name.c_str(), extension);
183   } else {
184     file = String::Format("%s_%d.%s", base_name.c_str(), number, extension);
185   }
186   return ConcatPaths(directory, FilePath(file));
187 }
188 
189 // Given directory = "dir", relative_path = "test.xml", returns "dir/test.xml".
190 // On Windows, uses \ as the separator rather than /.
ConcatPaths(const FilePath & directory,const FilePath & relative_path)191 FilePath FilePath::ConcatPaths(const FilePath& directory,
192                                const FilePath& relative_path) {
193   if (directory.IsEmpty())
194     return relative_path;
195   const FilePath dir(directory.RemoveTrailingPathSeparator());
196   return FilePath(String::Format("%s%c%s", dir.c_str(), kPathSeparator,
197                                  relative_path.c_str()));
198 }
199 
200 // Returns true if pathname describes something findable in the file-system,
201 // either a file, directory, or whatever.
FileOrDirectoryExists() const202 bool FilePath::FileOrDirectoryExists() const {
203 #if GTEST_OS_WINDOWS_MOBILE
204   LPCWSTR unicode = String::AnsiToUtf16(pathname_.c_str());
205   const DWORD attributes = GetFileAttributes(unicode);
206   delete [] unicode;
207   return attributes != kInvalidFileAttributes;
208 #else
209   posix::StatStruct file_stat;
210   return posix::Stat(pathname_.c_str(), &file_stat) == 0;
211 #endif  // GTEST_OS_WINDOWS_MOBILE
212 }
213 
214 // Returns true if pathname describes a directory in the file-system
215 // that exists.
DirectoryExists() const216 bool FilePath::DirectoryExists() const {
217   bool result = false;
218 #if GTEST_OS_WINDOWS
219   // Don't strip off trailing separator if path is a root directory on
220   // Windows (like "C:\\").
221   const FilePath& path(IsRootDirectory() ? *this :
222                                            RemoveTrailingPathSeparator());
223 #else
224   const FilePath& path(*this);
225 #endif
226 
227 #if GTEST_OS_WINDOWS_MOBILE
228   LPCWSTR unicode = String::AnsiToUtf16(path.c_str());
229   const DWORD attributes = GetFileAttributes(unicode);
230   delete [] unicode;
231   if ((attributes != kInvalidFileAttributes) &&
232       (attributes & FILE_ATTRIBUTE_DIRECTORY)) {
233     result = true;
234   }
235 #else
236   posix::StatStruct file_stat;
237   result = posix::Stat(path.c_str(), &file_stat) == 0 &&
238       posix::IsDir(file_stat);
239 #endif  // GTEST_OS_WINDOWS_MOBILE
240 
241   return result;
242 }
243 
244 // Returns true if pathname describes a root directory. (Windows has one
245 // root directory per disk drive.)
IsRootDirectory() const246 bool FilePath::IsRootDirectory() const {
247 #if GTEST_OS_WINDOWS
248   // TODO(wan@google.com): on Windows a network share like
249   // \\server\share can be a root directory, although it cannot be the
250   // current directory.  Handle this properly.
251   return pathname_.length() == 3 && IsAbsolutePath();
252 #else
253   return pathname_.length() == 1 && IsPathSeparator(pathname_.c_str()[0]);
254 #endif
255 }
256 
257 // Returns true if pathname describes an absolute path.
IsAbsolutePath() const258 bool FilePath::IsAbsolutePath() const {
259   const char* const name = pathname_.c_str();
260 #if GTEST_OS_WINDOWS
261   return pathname_.length() >= 3 &&
262      ((name[0] >= 'a' && name[0] <= 'z') ||
263       (name[0] >= 'A' && name[0] <= 'Z')) &&
264      name[1] == ':' &&
265      IsPathSeparator(name[2]);
266 #else
267   return IsPathSeparator(name[0]);
268 #endif
269 }
270 
271 // Returns a pathname for a file that does not currently exist. The pathname
272 // will be directory/base_name.extension or
273 // directory/base_name_<number>.extension if directory/base_name.extension
274 // already exists. The number will be incremented until a pathname is found
275 // that does not already exist.
276 // Examples: 'dir/foo_test.xml' or 'dir/foo_test_1.xml'.
277 // There could be a race condition if two or more processes are calling this
278 // function at the same time -- they could both pick the same filename.
GenerateUniqueFileName(const FilePath & directory,const FilePath & base_name,const char * extension)279 FilePath FilePath::GenerateUniqueFileName(const FilePath& directory,
280                                           const FilePath& base_name,
281                                           const char* extension) {
282   FilePath full_pathname;
283   int number = 0;
284   do {
285     full_pathname.Set(MakeFileName(directory, base_name, number++, extension));
286   } while (full_pathname.FileOrDirectoryExists());
287   return full_pathname;
288 }
289 
290 // Returns true if FilePath ends with a path separator, which indicates that
291 // it is intended to represent a directory. Returns false otherwise.
292 // This does NOT check that a directory (or file) actually exists.
IsDirectory() const293 bool FilePath::IsDirectory() const {
294   return !pathname_.empty() &&
295          IsPathSeparator(pathname_.c_str()[pathname_.length() - 1]);
296 }
297 
298 // Create directories so that path exists. Returns true if successful or if
299 // the directories already exist; returns false if unable to create directories
300 // for any reason.
CreateDirectoriesRecursively() const301 bool FilePath::CreateDirectoriesRecursively() const {
302   if (!this->IsDirectory()) {
303     return false;
304   }
305 
306   if (pathname_.length() == 0 || this->DirectoryExists()) {
307     return true;
308   }
309 
310   const FilePath parent(this->RemoveTrailingPathSeparator().RemoveFileName());
311   return parent.CreateDirectoriesRecursively() && this->CreateFolder();
312 }
313 
314 // Create the directory so that path exists. Returns true if successful or
315 // if the directory already exists; returns false if unable to create the
316 // directory for any reason, including if the parent directory does not
317 // exist. Not named "CreateDirectory" because that's a macro on Windows.
CreateFolder() const318 bool FilePath::CreateFolder() const {
319 #if GTEST_OS_WINDOWS_MOBILE
320   FilePath removed_sep(this->RemoveTrailingPathSeparator());
321   LPCWSTR unicode = String::AnsiToUtf16(removed_sep.c_str());
322   int result = CreateDirectory(unicode, NULL) ? 0 : -1;
323   delete [] unicode;
324 #elif GTEST_OS_WINDOWS
325   int result = _mkdir(pathname_.c_str());
326 #else
327   int result = mkdir(pathname_.c_str(), 0777);
328 #endif  // GTEST_OS_WINDOWS_MOBILE
329 
330   if (result == -1) {
331     return this->DirectoryExists();  // An error is OK if the directory exists.
332   }
333   return true;  // No error.
334 }
335 
336 // If input name has a trailing separator character, remove it and return the
337 // name, otherwise return the name string unmodified.
338 // On Windows platform, uses \ as the separator, other platforms use /.
RemoveTrailingPathSeparator() const339 FilePath FilePath::RemoveTrailingPathSeparator() const {
340   return IsDirectory()
341       ? FilePath(String(pathname_.c_str(), pathname_.length() - 1))
342       : *this;
343 }
344 
345 // Removes any redundant separators that might be in the pathname.
346 // For example, "bar///foo" becomes "bar/foo". Does not eliminate other
347 // redundancies that might be in a pathname involving "." or "..".
348 // TODO(wan@google.com): handle Windows network shares (e.g. \\server\share).
Normalize()349 void FilePath::Normalize() {
350   if (pathname_.c_str() == NULL) {
351     pathname_ = "";
352     return;
353   }
354   const char* src = pathname_.c_str();
355   char* const dest = new char[pathname_.length() + 1];
356   char* dest_ptr = dest;
357   memset(dest_ptr, 0, pathname_.length() + 1);
358 
359   while (*src != '\0') {
360     *dest_ptr = *src;
361     if (!IsPathSeparator(*src)) {
362       src++;
363     } else {
364 #if GTEST_HAS_ALT_PATH_SEP_
365       if (*dest_ptr == kAlternatePathSeparator) {
366         *dest_ptr = kPathSeparator;
367       }
368 #endif
369       while (IsPathSeparator(*src))
370         src++;
371     }
372     dest_ptr++;
373   }
374   *dest_ptr = '\0';
375   pathname_ = dest;
376   delete[] dest;
377 }
378 
379 }  // namespace internal
380 }  // namespace testing
381