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1 
2 /*
3  * Copyright 2010 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 
10 
11 #ifndef SkGr_DEFINED
12 #define SkGr_DEFINED
13 
14 #include <stddef.h>
15 
16 // Gr headers
17 #include "GrTypes.h"
18 #include "GrContext.h"
19 
20 // skia headers
21 #include "SkBitmap.h"
22 #include "SkPath.h"
23 #include "SkPoint.h"
24 #include "SkRegion.h"
25 #include "SkClipStack.h"
26 
27 ////////////////////////////////////////////////////////////////////////////////
28 // Sk to Gr Type conversions
29 
30 GR_STATIC_ASSERT((int)kZero_GrBlendCoeff == (int)SkXfermode::kZero_Coeff);
31 GR_STATIC_ASSERT((int)kOne_GrBlendCoeff  == (int)SkXfermode::kOne_Coeff);
32 GR_STATIC_ASSERT((int)kSC_GrBlendCoeff   == (int)SkXfermode::kSC_Coeff);
33 GR_STATIC_ASSERT((int)kISC_GrBlendCoeff  == (int)SkXfermode::kISC_Coeff);
34 GR_STATIC_ASSERT((int)kDC_GrBlendCoeff   == (int)SkXfermode::kDC_Coeff);
35 GR_STATIC_ASSERT((int)kIDC_GrBlendCoeff  == (int)SkXfermode::kIDC_Coeff);
36 GR_STATIC_ASSERT((int)kSA_GrBlendCoeff   == (int)SkXfermode::kSA_Coeff);
37 GR_STATIC_ASSERT((int)kISA_GrBlendCoeff  == (int)SkXfermode::kISA_Coeff);
38 GR_STATIC_ASSERT((int)kDA_GrBlendCoeff   == (int)SkXfermode::kDA_Coeff);
39 GR_STATIC_ASSERT((int)kIDA_GrBlendCoeff  == (int)SkXfermode::kIDA_Coeff);
40 
41 #define sk_blend_to_grblend(X) ((GrBlendCoeff)(X))
42 
43 ///////////////////////////////////////////////////////////////////////////////
44 
45 #include "SkColorPriv.h"
46 
47 GrPixelConfig SkImageInfo2GrPixelConfig(SkColorType, SkAlphaType, SkColorProfileType);
48 
SkImageInfo2GrPixelConfig(const SkImageInfo & info)49 static inline GrPixelConfig SkImageInfo2GrPixelConfig(const SkImageInfo& info) {
50     return SkImageInfo2GrPixelConfig(info.colorType(), info.alphaType(), info.profileType());
51 }
52 
53 bool GrPixelConfig2ColorAndProfileType(GrPixelConfig, SkColorType*, SkColorProfileType*);
54 
SkColor2GrColor(SkColor c)55 static inline GrColor SkColor2GrColor(SkColor c) {
56     SkPMColor pm = SkPreMultiplyColor(c);
57     unsigned r = SkGetPackedR32(pm);
58     unsigned g = SkGetPackedG32(pm);
59     unsigned b = SkGetPackedB32(pm);
60     unsigned a = SkGetPackedA32(pm);
61     return GrColorPackRGBA(r, g, b, a);
62 }
63 
SkColor2GrColorJustAlpha(SkColor c)64 static inline GrColor SkColor2GrColorJustAlpha(SkColor c) {
65     U8CPU a = SkColorGetA(c);
66     return GrColorPackRGBA(a, a, a, a);
67 }
68 
69 ////////////////////////////////////////////////////////////////////////////////
70 
71 bool GrIsBitmapInCache(const GrContext*, const SkBitmap&, const GrTextureParams*);
72 
73 GrTexture* GrRefCachedBitmapTexture(GrContext*, const SkBitmap&, const GrTextureParams*);
74 
75 ////////////////////////////////////////////////////////////////////////////////
76 
77 // Converts a SkPaint to a GrPaint, ignoring the SkPaint's shader.
78 // Sets the color of GrPaint to the value of the parameter paintColor
79 // Callers may subsequently modify the GrPaint. Setting constantColor indicates
80 // that the final paint will draw the same color at every pixel. This allows
81 // an optimization where the color filter can be applied to the SkPaint's
82 // color once while converting to GrPaint and then ignored. TODO: Remove this
83 // bool and use the invariant info to automatically apply the color filter.
84 bool SkPaint2GrPaintNoShader(GrContext* context, GrRenderTarget*, const SkPaint& skPaint,
85                              GrColor paintColor, bool constantColor, GrPaint* grPaint);
86 
87 // This function is similar to skPaint2GrPaintNoShader but also converts
88 // skPaint's shader to a GrFragmentProcessor if possible.
89 // constantColor has the same meaning as in skPaint2GrPaintNoShader.
90 bool SkPaint2GrPaint(GrContext* context, GrRenderTarget*, const SkPaint& skPaint,
91                      const SkMatrix& viewM, bool constantColor, GrPaint* grPaint);
92 
93 
94 SkImageInfo GrMakeInfoFromTexture(GrTexture* tex, int w, int h, bool isOpaque);
95 
96 // Using the dreaded SkGrPixelRef ...
97 void GrWrapTextureInBitmap(GrTexture* src, int w, int h, bool isOpaque, SkBitmap* dst);
98 
99 ////////////////////////////////////////////////////////////////////////////////
100 // Classes
101 
102 class SkGlyphCache;
103 
104 ////////////////////////////////////////////////////////////////////////////////
105 
106 #endif
107