• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright 2006 The Android Open Source Project
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "SkXMLAnimatorWriter.h"
9 #include "SkAnimator.h"
10 #include "SkAnimateMaker.h"
11 #include "SkDisplayXMLParser.h"
12 
SkXMLAnimatorWriter(SkAnimator * animator)13 SkXMLAnimatorWriter::SkXMLAnimatorWriter(SkAnimator* animator) : fAnimator(animator)
14 {
15     fParser = new SkDisplayXMLParser(*fAnimator->fMaker);
16 }
17 
~SkXMLAnimatorWriter()18 SkXMLAnimatorWriter::~SkXMLAnimatorWriter() {
19     delete fParser;
20 }
21 
onAddAttributeLen(const char name[],const char value[],size_t length)22 void SkXMLAnimatorWriter::onAddAttributeLen(const char name[], const char value[], size_t length)
23 {
24     fParser->onAddAttributeLen(name, value, length);
25 }
26 
onAddText(const char text[],size_t length)27 void SkXMLAnimatorWriter::onAddText(const char text[], size_t length) {
28     SkDebugf("not implemented: SkXMLAnimatorWriter::onAddText()\n");
29 }
30 
onEndElement()31 void SkXMLAnimatorWriter::onEndElement()
32 {
33     Elem* elem = getEnd();
34     fParser->onEndElement(elem->fName.c_str());
35     doEnd(elem);
36 }
37 
onStartElementLen(const char name[],size_t length)38 void SkXMLAnimatorWriter::onStartElementLen(const char name[], size_t length)
39 {
40     doStart(name, length);
41     fParser->onStartElementLen(name, length);
42 }
43 
writeHeader()44 void SkXMLAnimatorWriter::writeHeader()
45 {
46 }
47 
48 #ifdef SK_DEBUG
49 #include "SkCanvas.h"
50 #include "SkPaint.h"
51 
UnitTest(SkCanvas * canvas)52 void SkXMLAnimatorWriter::UnitTest(SkCanvas* canvas)
53 {
54     SkAnimator  s;
55     SkXMLAnimatorWriter     w(&s);
56     w.startElement("screenplay");
57         w.startElement("animateField");
58             w.addAttribute("field", "x1");
59             w.addAttribute("id", "to100");
60             w.addAttribute("from", "0");
61             w.addAttribute("to", "100");
62             w.addAttribute("dur", "1");
63         w.endElement();
64         w.startElement("event");
65             w.addAttribute("kind", "onLoad");
66             w.startElement("line");
67                 w.addAttribute("id", "line");
68                 w.addAttribute("x1", "-1");
69                 w.addAttribute("y1", "20");
70                 w.addAttribute("x2", "150");
71                 w.addAttribute("y2", "40");
72             w.endElement();
73             w.startElement("apply");
74                 w.addAttribute("animator", "to100");
75                 w.addAttribute("scope", "line");
76             w.endElement();
77         w.endElement();
78     w.endElement();
79     SkPaint paint;
80     canvas->drawColor(SK_ColorWHITE);
81     s.draw(canvas, &paint, 0);
82 }
83 
84 #endif
85