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1 /*
2  * Copyright 2015 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "SkCodecPriv.h"
9 #include "SkMasks.h"
10 #include "SkTypes.h"
11 
12 /*
13  *
14  * Used to convert 1-7 bit color components into 8-bit color components
15  *
16  */
17 const static uint8_t n_bit_to_8_bit_lookup_table[] = {
18     // 1 bit
19     0, 255,
20     // 2 bits
21     0, 85, 170, 255,
22     // 3 bits
23     0, 36, 73, 109, 146, 182, 219, 255,
24     // 4 bits
25     0, 17, 34, 51, 68, 85, 102, 119, 136, 153, 170, 187, 204, 221, 238, 255,
26     // 5 bits
27     0, 8, 16, 25, 33, 41, 49, 58, 66, 74, 82, 90, 99, 107, 115, 123, 132, 140,
28     148, 156, 165, 173, 181, 189, 197, 206, 214, 222, 230, 239, 247, 255,
29     // 6 bits
30     0, 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 45, 49, 53, 57, 61, 65, 69, 73,
31     77, 81, 85, 89, 93, 97, 101, 105, 109, 113, 117, 121, 125, 130, 134, 138,
32     142, 146, 150, 154, 158, 162, 166, 170, 174, 178, 182, 186, 190, 194, 198,
33     202, 206, 210, 215, 219, 223, 227, 231, 235, 239, 243, 247, 251, 255,
34     // 7 bits
35     0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 32, 34, 36, 38,
36     40, 42, 44, 46, 48, 50, 52, 54, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74, 76,
37     78, 80, 82, 84, 86, 88, 90, 92, 94, 96, 98, 100, 102, 104, 106, 108, 110,
38     112, 114, 116, 118, 120, 122, 124, 126, 129, 131, 133, 135, 137, 139, 141,
39     143, 145, 147, 149, 151, 153, 155, 157, 159, 161, 163, 165, 167, 169, 171,
40     173, 175, 177, 179, 181, 183, 185, 187, 189, 191, 193, 195, 197, 199, 201,
41     203, 205, 207, 209, 211, 213, 215, 217, 219, 221, 223, 225, 227, 229, 231,
42     233, 235, 237, 239, 241, 243, 245, 247, 249, 251, 253, 255
43 };
44 
45 /*
46  *
47  * Convert an n bit component to an 8-bit component
48  *
49  */
convert_to_8(uint32_t component,uint32_t n)50 static uint8_t convert_to_8(uint32_t component, uint32_t n) {
51     if (0 == n) {
52         return 0;
53     } else if (8 > n) {
54         return n_bit_to_8_bit_lookup_table[(1 << n) - 2 + component];
55     } else {
56         SkASSERT(8 == n);
57         return component;
58     }
59 }
60 
get_comp(uint32_t pixel,uint32_t mask,uint32_t shift,uint32_t size)61 static uint8_t get_comp(uint32_t pixel, uint32_t mask, uint32_t shift,
62                         uint32_t size) {
63     return convert_to_8((pixel & mask) >> shift, size);
64 }
65 
66 /*
67  *
68  * Get a color component
69  *
70  */
getRed(uint32_t pixel)71 uint8_t SkMasks::getRed(uint32_t pixel) {
72     return get_comp(pixel, fRed.mask, fRed.shift, fRed.size);
73 }
getGreen(uint32_t pixel)74 uint8_t SkMasks::getGreen(uint32_t pixel) {
75     return get_comp(pixel, fGreen.mask, fGreen.shift, fGreen.size);
76 }
getBlue(uint32_t pixel)77 uint8_t SkMasks::getBlue(uint32_t pixel) {
78     return get_comp(pixel, fBlue.mask, fBlue.shift, fBlue.size);
79 }
getAlpha(uint32_t pixel)80 uint8_t SkMasks::getAlpha(uint32_t pixel) {
81     return get_comp(pixel, fAlpha.mask, fAlpha.shift, fAlpha.size);
82 }
83 
84 /*
85  *
86  * Process an input mask to obtain the necessary information
87  *
88  */
process_mask(uint32_t mask,uint32_t bpp)89 const SkMasks::MaskInfo process_mask(uint32_t mask, uint32_t bpp) {
90     // Trim the masks to the allowed number of bits
91     if (bpp < 32) {
92         mask &= (1 << bpp) - 1;
93     }
94 
95     // Determine properties of the mask
96     uint32_t tempMask = mask;
97     uint32_t shift = 0;
98     uint32_t size = 0;
99     if (tempMask != 0) {
100         // Count trailing zeros on masks
101         for (; (tempMask & 1) == 0; tempMask >>= 1) {
102             shift++;
103         }
104         // Count the size of the mask
105         for (; tempMask & 1; tempMask >>= 1) {
106             size++;
107         }
108         // Check that the mask is continuous
109         if (tempMask != 0) {
110             SkCodecPrintf("Warning: Bit masks is not continuous.\n");
111         }
112         // Truncate masks greater than 8 bits
113         if (size > 8) {
114             shift += size - 8;
115             size = 8;
116         }
117     }
118 
119     // Save the calculated values
120     const SkMasks::MaskInfo info = { mask, shift, size };
121     return info;
122 }
123 
124 /*
125  *
126  * Create the masks object
127  *
128  */
CreateMasks(InputMasks masks,uint32_t bitsPerPixel)129 SkMasks* SkMasks::CreateMasks(InputMasks masks, uint32_t bitsPerPixel) {
130     // Trim the input masks according to bitsPerPixel
131     if (bitsPerPixel < 32) {
132         masks.red &= (1 << bitsPerPixel) - 1;
133         masks.green &= (1 << bitsPerPixel) - 1;
134         masks.blue &= (1 << bitsPerPixel) - 1;
135         masks.alpha &= (1 << bitsPerPixel) - 1;
136     }
137 
138     // Check that masks do not overlap
139     if (((masks.red & masks.green) | (masks.red & masks.blue) |
140             (masks.red & masks.alpha) | (masks.green & masks.blue) |
141             (masks.green & masks.alpha) | (masks.blue & masks.alpha)) != 0) {
142         return NULL;
143     }
144 
145     // Collect information about the masks
146     const MaskInfo red = process_mask(masks.red, bitsPerPixel);
147     const MaskInfo green = process_mask(masks.green, bitsPerPixel);
148     const MaskInfo blue = process_mask(masks.blue, bitsPerPixel);
149     const MaskInfo alpha = process_mask(masks.alpha, bitsPerPixel);
150 
151     return SkNEW_ARGS(SkMasks, (red, green, blue, alpha));
152 }
153 
154 
SkMasks(const MaskInfo red,const MaskInfo green,const MaskInfo blue,const MaskInfo alpha)155 SkMasks::SkMasks(const MaskInfo red, const MaskInfo green,
156                  const MaskInfo blue, const MaskInfo alpha)
157     : fRed(red)
158     , fGreen(green)
159     , fBlue(blue)
160     , fAlpha(alpha)
161 {}
162