• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 
2 /*
3  * Copyright 2006 The Android Open Source Project
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 
10 #ifndef SkSpriteBlitter_DEFINED
11 #define SkSpriteBlitter_DEFINED
12 
13 #include "SkBitmap.h"
14 #include "SkBitmapProcShader.h"
15 #include "SkBlitter.h"
16 #include "SkShader.h"
17 #include "SkSmallAllocator.h"
18 
19 class SkPaint;
20 
21 class SkSpriteBlitter : public SkBlitter {
22 public:
23             SkSpriteBlitter(const SkBitmap& source);
24     virtual ~SkSpriteBlitter();
25 
26     virtual void setup(const SkBitmap& device, int left, int top,
27                        const SkPaint& paint);
28 
29     // overrides
30 #ifdef SK_DEBUG
31     virtual void    blitH(int x, int y, int width);
32     virtual void    blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]);
33     virtual void    blitV(int x, int y, int height, SkAlpha alpha);
34     virtual void    blitMask(const SkMask&, const SkIRect& clip);
35 #endif
36 
37     static SkSpriteBlitter* ChooseD16(const SkBitmap& source, const SkPaint&,
38                                       SkTBlitterAllocator*);
39     static SkSpriteBlitter* ChooseD32(const SkBitmap& source, const SkPaint&,
40                                       SkTBlitterAllocator*);
41 
42 protected:
43     const SkBitmap* fDevice;
44     const SkBitmap* fSource;
45     int             fLeft, fTop;
46     const SkPaint*  fPaint;
47 };
48 
49 #endif
50