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1 
2 /*
3  * Copyright 2011 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 
10 #include "SkPixelXorXfermode.h"
11 #include "SkColorPriv.h"
12 #include "SkReadBuffer.h"
13 #include "SkWriteBuffer.h"
14 #include "SkString.h"
15 
16 // we always return an opaque color, 'cause I don't know what to do with
17 // the alpha-component and still return a valid premultiplied color.
xferColor(SkPMColor src,SkPMColor dst) const18 SkPMColor SkPixelXorXfermode::xferColor(SkPMColor src, SkPMColor dst) const {
19     SkPMColor res = src ^ dst ^ fOpColor;
20     res |= (SK_A32_MASK << SK_A32_SHIFT);   // force it to be opaque
21     return res;
22 }
23 
flatten(SkWriteBuffer & wb) const24 void SkPixelXorXfermode::flatten(SkWriteBuffer& wb) const {
25     wb.writeColor(fOpColor);
26 }
27 
CreateProc(SkReadBuffer & buffer)28 SkFlattenable* SkPixelXorXfermode::CreateProc(SkReadBuffer& buffer) {
29     return Create(buffer.readColor());
30 }
31 
32 #ifndef SK_IGNORE_TO_STRING
toString(SkString * str) const33 void SkPixelXorXfermode::toString(SkString* str) const {
34     str->append("SkPixelXorXfermode: ");
35     str->appendHex(fOpColor);
36 }
37 #endif
38