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1 /*
2  * Copyright 2006 The Android Open Source Project
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "SkColorPriv.h"
9 #include "SkImageDecoder.h"
10 #include "SkStream.h"
11 #include "SkStreamPriv.h"
12 #include "SkTypes.h"
13 
14 class SkICOImageDecoder : public SkImageDecoder {
15 public:
16     SkICOImageDecoder();
17 
getFormat() const18     Format getFormat() const override {
19         return kICO_Format;
20     }
21 
22 protected:
23     Result onDecode(SkStream* stream, SkBitmap* bm, Mode) override;
24 
25 private:
26     typedef SkImageDecoder INHERITED;
27 };
28 
29 /////////////////////////////////////////////////////////////////////////////////////////
30 
31 //read bytes starting from the begin-th index in the buffer
32 //read in Intel order, and return an integer
33 
34 #define readByte(buffer,begin) buffer[begin]
35 #define read2Bytes(buffer,begin) buffer[begin]+(buffer[begin+1]<<8)
36 #define read4Bytes(buffer,begin) buffer[begin]+(buffer[begin+1]<<8)+(buffer[begin+2]<<16)+(buffer[begin+3]<<24)
37 
38 /////////////////////////////////////////////////////////////////////////////////////////
39 
SkICOImageDecoder()40 SkICOImageDecoder::SkICOImageDecoder()
41 {
42 }
43 
44 //helpers - my function pointer will call one of these, depending on the bitCount, each time through the inner loop
45 static void editPixelBit1(const int pixelNo, const unsigned char* buf,
46             const int xorOffset, int& x, int y, const int w,
47             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
48 static void editPixelBit4(const int pixelNo, const unsigned char* buf,
49             const int xorOffset, int& x, int y, const int w,
50             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
51 static void editPixelBit8(const int pixelNo, const unsigned char* buf,
52             const int xorOffset, int& x, int y, const int w,
53             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
54 static void editPixelBit24(const int pixelNo, const unsigned char* buf,
55             const int xorOffset, int& x, int y, const int w,
56             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
57 static void editPixelBit32(const int pixelNo, const unsigned char* buf,
58             const int xorOffset, int& x, int y, const int w,
59             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
60 
61 
calculateRowBytesFor8888(int w,int bitCount)62 static int calculateRowBytesFor8888(int w, int bitCount)
63 {
64     //  Default rowBytes is w << 2 for kARGB_8888
65     //  In the case of a 4 bit image with an odd width, we need to add some
66     //  so we can go off the end of the drawn bitmap.
67     //  Add 4 to ensure that it is still a multiple of 4.
68     if (4 == bitCount && (w & 0x1)) {
69         return (w + 1) << 2;
70     }
71     //  Otherwise return 0, which will allow it to be calculated automatically.
72     return 0;
73 }
74 
onDecode(SkStream * stream,SkBitmap * bm,Mode mode)75 SkImageDecoder::Result SkICOImageDecoder::onDecode(SkStream* stream, SkBitmap* bm, Mode mode)
76 {
77     SkAutoMalloc autoMal;
78     const size_t length = SkCopyStreamToStorage(&autoMal, stream);
79     // Check that the buffer is large enough to read the directory header
80     if (length < 6) {
81         return kFailure;
82     }
83 
84     unsigned char* buf = (unsigned char*)autoMal.get();
85 
86     //these should always be the same - should i use for error checking? - what about files that have some
87     //incorrect values, but still decode properly?
88     int reserved = read2Bytes(buf, 0);    // 0
89     int type = read2Bytes(buf, 2);        // 1
90     if (reserved != 0 || type != 1) {
91         return kFailure;
92     }
93 
94     int count = read2Bytes(buf, 4);
95     // Check that there are directory entries
96     if (count < 1) {
97         return kFailure;
98     }
99 
100     // Check that buffer is large enough to read directory entries.
101     // We are guaranteed that count is at least 1.  We might as well assume
102     // count is 1 because this deprecated decoder only looks at the first
103     // directory entry.
104     if (length < (size_t)(6 + count*16)) {
105         return kFailure;
106     }
107 
108     //skip ahead to the correct header
109     //commented out lines are not used, but if i switch to other read method, need to know how many to skip
110     //otherwise, they could be used for error checking
111     int w = readByte(buf, 6);
112     int h = readByte(buf, 7);
113     SkASSERT(w >= 0 && h >= 0);
114     int colorCount = readByte(buf, 8);
115     //int reservedToo = readByte(buf, 9 + choice*16);   //0
116     //int planes = read2Bytes(buf, 10 + choice*16);       //1 - but often 0
117     //int fakeBitCount = read2Bytes(buf, 12 + choice*16); //should be real - usually 0
118     const size_t size = read4Bytes(buf, 14);           //matters?
119     const size_t offset = read4Bytes(buf, 18);
120     // promote the sum to 64-bits to avoid overflow
121     // Check that buffer is large enough to read image data
122     if (offset > length || size > length || ((uint64_t)offset + size) > length) {
123         return kFailure;
124     }
125 
126     // Check to see if this is a PNG image inside the ICO
127     {
128         SkMemoryStream subStream(buf + offset, size, false);
129         SkAutoTDelete<SkImageDecoder> otherDecoder(SkImageDecoder::Factory(&subStream));
130         if (otherDecoder.get() != NULL) {
131             // Disallow nesting ICO files within one another
132             // FIXME: Can ICO files contain other formats besides PNG?
133             if (otherDecoder->getFormat() == SkImageDecoder::kICO_Format) {
134                 return kFailure;
135             }
136             // Set fields on the other decoder to be the same as this one.
137             this->copyFieldsToOther(otherDecoder.get());
138             const Result result = otherDecoder->decode(&subStream, bm, this->getDefaultPref(),
139                                                        mode);
140             // FIXME: Should we just return result here? Is it possible that data that looked like
141             // a subimage was not, but was actually a valid ICO?
142             if (result != kFailure) {
143                 return result;
144             }
145         }
146     }
147 
148     //int infoSize = read4Bytes(buf, offset);             //40
149     //int width = read4Bytes(buf, offset+4);              //should == w
150     //int height = read4Bytes(buf, offset+8);             //should == 2*h
151     //int planesToo = read2Bytes(buf, offset+12);         //should == 1 (does it?)
152 
153     // For ico images, only a byte is used to store each dimension
154     // 0 is used to represent 256
155     if (w == 0) {
156         w = 256;
157     }
158     if (h == 0) {
159         h = 256;
160     }
161 
162     // Check that buffer is large enough to read the bit depth
163     if (length < offset + 16) {
164         return kFailure;
165     }
166     int bitCount = read2Bytes(buf, offset+14);
167 
168     void (*placePixel)(const int pixelNo, const unsigned char* buf,
169         const int xorOffset, int& x, int y, const int w,
170         SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) = NULL;
171     switch (bitCount)
172     {
173         case 1:
174             placePixel = &editPixelBit1;
175             colorCount = 2;
176             break;
177         case 4:
178             placePixel = &editPixelBit4;
179             colorCount = 16;
180             break;
181         case 8:
182             placePixel = &editPixelBit8;
183             colorCount = 256;
184             break;
185         case 24:
186             placePixel = &editPixelBit24;
187             colorCount = 0;
188             break;
189         case 32:
190             placePixel = &editPixelBit32;
191             colorCount = 0;
192             break;
193         default:
194             SkDEBUGF(("Decoding %ibpp is unimplemented\n", bitCount));
195             return kFailure;
196     }
197 
198     //these should all be zero, but perhaps are not - need to check
199     //int compression = read4Bytes(buf, offset+16);       //0
200     //int imageSize = read4Bytes(buf, offset+20);         //0 - sometimes has a value
201     //int xPixels = read4Bytes(buf, offset+24);           //0
202     //int yPixels = read4Bytes(buf, offset+28);           //0
203     //int colorsUsed = read4Bytes(buf, offset+32)         //0 - might have an actual value though
204     //int colorsImportant = read4Bytes(buf, offset+36);   //0
205 
206     int begin = SkToInt(offset + 40);
207     // Check that the buffer is large enough to read the color table
208     // For bmp-in-icos, there should be 4 bytes per color
209     if (length < (size_t) (begin + 4*colorCount)) {
210         return kFailure;
211     }
212 
213     //this array represents the colortable
214     //if i allow other types of bitmaps, it may actually be used as a part of the bitmap
215     SkPMColor* colors = NULL;
216     int blue, green, red;
217     if (colorCount)
218     {
219         colors = new SkPMColor[colorCount];
220         for (int j = 0; j < colorCount; j++)
221         {
222             //should this be a function - maybe a #define?
223             blue = readByte(buf, begin + 4*j);
224             green = readByte(buf, begin + 4*j + 1);
225             red = readByte(buf, begin + 4*j + 2);
226             colors[j] = SkPackARGB32(0xFF, red & 0xFF, green & 0xFF, blue & 0xFF);
227         }
228     }
229     int bitWidth = w*bitCount;
230     int test = bitWidth & 0x1F;
231     int mask = -(((test >> 4) | (test >> 3) | (test >> 2) | (test >> 1) | test) & 0x1);    //either 0xFFFFFFFF or 0
232     int lineBitWidth = (bitWidth & 0xFFFFFFE0) + (0x20 & mask);
233     int lineWidth = lineBitWidth/bitCount;
234 
235     int xorOffset = begin + colorCount*4;   //beginning of the color bitmap
236                                             //other read method means we will just be here already
237     int andOffset = xorOffset + ((lineWidth*h*bitCount) >> 3);
238 
239     /*int */test = w & 0x1F;   //the low 5 bits - we are rounding up to the next 32 (2^5)
240     /*int */mask = -(((test >> 4) | (test >> 3) | (test >> 2) | (test >> 1) | test) & 0x1);    //either 0xFFFFFFFF or 0
241     int andLineWidth = (w & 0xFFFFFFE0) + (0x20 & mask);
242     //if we allow different Configs, everything is the same til here
243     //change the config, and use different address getter, and place index vs color, and add the color table
244     //FIXME: what is the tradeoff in size?
245     //if the andbitmap (mask) is all zeroes, then we can easily do an index bitmap
246     //however, with small images with large colortables, maybe it's better to still do argb_8888
247 
248     bm->setInfo(SkImageInfo::MakeN32Premul(w, h), calculateRowBytesFor8888(w, bitCount));
249 
250     if (SkImageDecoder::kDecodeBounds_Mode == mode) {
251         delete[] colors;
252         return kSuccess;
253     }
254 
255     if (!this->allocPixelRef(bm, NULL))
256     {
257         delete[] colors;
258         return kFailure;
259     }
260 
261     // The AND mask is a 1-bit alpha mask for each pixel that comes after the
262     // XOR mask in the bmp.  If we check that the largest AND offset is safe,
263     // it should mean all other buffer accesses will be at smaller indices and
264     // will therefore be safe.
265     size_t maxAndOffset = andOffset + ((andLineWidth*(h-1)+(w-1)) >> 3);
266     if (length <= maxAndOffset) {
267         return kFailure;
268     }
269 
270     // Here we assert that all reads from the buffer using the XOR offset are
271     // less than the AND offset.  This should be guaranteed based on the above
272     // calculations.
273 #ifdef SK_DEBUG
274     int maxPixelNum = lineWidth*(h-1)+w-1;
275     int maxByte;
276     switch (bitCount) {
277         case 1:
278             maxByte = maxPixelNum >> 3;
279             break;
280         case 4:
281             maxByte = maxPixelNum >> 1;
282             break;
283         case 8:
284             maxByte = maxPixelNum;
285             break;
286         case 24:
287             maxByte = maxPixelNum * 3 + 2;
288             break;
289         case 32:
290             maxByte = maxPixelNum * 4 + 3;
291             break;
292         default:
293             SkASSERT(false);
294             return kFailure;
295     }
296     int maxXOROffset = xorOffset + maxByte;
297     SkASSERT(maxXOROffset < andOffset);
298 #endif
299 
300     SkAutoLockPixels alp(*bm);
301 
302     for (int y = 0; y < h; y++)
303     {
304         for (int x = 0; x < w; x++)
305         {
306             //U32* address = bm->getAddr32(x, y);
307 
308             //check the alpha bit first, but pass it along to the function to figure out how to deal with it
309             int andPixelNo = andLineWidth*(h-y-1)+x;
310             //only need to get a new alphaByte when x %8 == 0
311             //but that introduces an if and a mod - probably much slower
312             //that's ok, it's just a read of an array, not a stream
313             int alphaByte = readByte(buf, andOffset + (andPixelNo >> 3));
314             int shift = 7 - (andPixelNo & 0x7);
315             int m = 1 << shift;
316 
317             int pixelNo = lineWidth*(h-y-1)+x;
318             placePixel(pixelNo, buf, xorOffset, x, y, w, bm, alphaByte, m, shift, colors);
319 
320         }
321     }
322 
323     delete [] colors;
324     //ensure we haven't read off the end?
325     //of course this doesn't help us if the andOffset was a lie...
326     //return andOffset + (andLineWidth >> 3) <= length;
327     return kSuccess;
328 }   //onDecode
329 
330 //function to place the pixel, determined by the bitCount
editPixelBit1(const int pixelNo,const unsigned char * buf,const int xorOffset,int & x,int y,const int w,SkBitmap * bm,int alphaByte,int m,int shift,SkPMColor * colors)331 static void editPixelBit1(const int pixelNo, const unsigned char* buf,
332             const int xorOffset, int& x, int y, const int w,
333             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
334 {
335     // note that this should be the same as/similar to the AND bitmap
336     SkPMColor* address = bm->getAddr32(x,y);
337     int byte = readByte(buf, xorOffset + (pixelNo >> 3));
338     int colorBit;
339     int alphaBit;
340     // Read all of the bits in this byte.
341     int i = x + 8;
342     // Pin to the width so we do not write outside the bounds of
343     // our color table.
344     i = i > w ? w : i;
345     // While loop to check all 8 bits individually.
346     while (x < i)
347     {
348 
349         colorBit = (byte & m) >> shift;
350         alphaBit = (alphaByte & m) >> shift;
351         *address = (alphaBit-1)&(colors[colorBit]);
352         x++;
353         // setup for the next pixel
354         address = address + 1;
355         m = m >> 1;
356         shift -= 1;
357     }
358     x--;
359 }
editPixelBit4(const int pixelNo,const unsigned char * buf,const int xorOffset,int & x,int y,const int w,SkBitmap * bm,int alphaByte,int m,int shift,SkPMColor * colors)360 static void editPixelBit4(const int pixelNo, const unsigned char* buf,
361             const int xorOffset, int& x, int y, const int w,
362             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
363 {
364     SkPMColor* address = bm->getAddr32(x, y);
365     int byte = readByte(buf, xorOffset + (pixelNo >> 1));
366     int pixel = (byte >> 4) & 0xF;
367     int alphaBit = (alphaByte & m) >> shift;
368     *address = (alphaBit-1)&(colors[pixel]);
369     x++;
370     //if w is odd, x may be the same as w, which means we are writing to an unused portion of the bitmap
371     //but that's okay, since i've added an extra rowByte for just this purpose
372     address = address + 1;
373     pixel = byte & 0xF;
374     m = m >> 1;
375     alphaBit = (alphaByte & m) >> (shift-1);
376     //speed up trick here
377     *address = (alphaBit-1)&(colors[pixel]);
378 }
379 
editPixelBit8(const int pixelNo,const unsigned char * buf,const int xorOffset,int & x,int y,const int w,SkBitmap * bm,int alphaByte,int m,int shift,SkPMColor * colors)380 static void editPixelBit8(const int pixelNo, const unsigned char* buf,
381             const int xorOffset, int& x, int y, const int w,
382             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
383 {
384     SkPMColor* address = bm->getAddr32(x, y);
385     int pixel = readByte(buf, xorOffset + pixelNo);
386     int alphaBit = (alphaByte & m) >> shift;
387     *address = (alphaBit-1)&(colors[pixel]);
388 }
389 
editPixelBit24(const int pixelNo,const unsigned char * buf,const int xorOffset,int & x,int y,const int w,SkBitmap * bm,int alphaByte,int m,int shift,SkPMColor * colors)390 static void editPixelBit24(const int pixelNo, const unsigned char* buf,
391             const int xorOffset, int& x, int y, const int w,
392             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
393 {
394     SkPMColor* address = bm->getAddr32(x, y);
395     int blue = readByte(buf, xorOffset + 3*pixelNo);
396     int green = readByte(buf, xorOffset + 3*pixelNo + 1);
397     int red = readByte(buf, xorOffset + 3*pixelNo + 2);
398     int alphaBit = (alphaByte & m) >> shift;
399     //alphaBit == 1 => alpha = 0
400     int alpha = (alphaBit-1) & 0xFF;
401     *address = SkPreMultiplyARGB(alpha, red, green, blue);
402 }
403 
editPixelBit32(const int pixelNo,const unsigned char * buf,const int xorOffset,int & x,int y,const int w,SkBitmap * bm,int alphaByte,int m,int shift,SkPMColor * colors)404 static void editPixelBit32(const int pixelNo, const unsigned char* buf,
405             const int xorOffset, int& x, int y, const int w,
406             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
407 {
408     SkPMColor* address = bm->getAddr32(x, y);
409     int blue = readByte(buf, xorOffset + 4*pixelNo);
410     int green = readByte(buf, xorOffset + 4*pixelNo + 1);
411     int red = readByte(buf, xorOffset + 4*pixelNo + 2);
412     int alphaBit = (alphaByte & m) >> shift;
413 #if 1 // don't trust the alphaBit for 32bit images <mrr>
414     alphaBit = 0;
415 #endif
416     int alpha = readByte(buf, xorOffset + 4*pixelNo + 3) & ((alphaBit-1)&0xFF);
417     *address = SkPreMultiplyARGB(alpha, red, green, blue);
418 }
419 
420 ///////////////////////////////////////////////////////////////////////////////
421 DEFINE_DECODER_CREATOR(ICOImageDecoder);
422 /////////////////////////////////////////////////////////////////////////////////////////
423 
is_ico(SkStreamRewindable * stream)424 static bool is_ico(SkStreamRewindable* stream) {
425     // Check to see if the first four bytes are 0,0,1,0
426     // FIXME: Is that required and sufficient?
427     char buf[4];
428     if (stream->read((void*)buf, 4) != 4) {
429         return false;
430     }
431     int reserved = read2Bytes(buf, 0);
432     int type = read2Bytes(buf, 2);
433     return 0 == reserved && 1 == type;
434 }
435 
sk_libico_dfactory(SkStreamRewindable * stream)436 static SkImageDecoder* sk_libico_dfactory(SkStreamRewindable* stream) {
437     if (is_ico(stream)) {
438         return SkNEW(SkICOImageDecoder);
439     }
440     return NULL;
441 }
442 
443 static SkImageDecoder_DecodeReg gReg(sk_libico_dfactory);
444 
get_format_ico(SkStreamRewindable * stream)445 static SkImageDecoder::Format get_format_ico(SkStreamRewindable* stream) {
446     if (is_ico(stream)) {
447         return SkImageDecoder::kICO_Format;
448     }
449     return SkImageDecoder::kUnknown_Format;
450 }
451 
452 static SkImageDecoder_FormatReg gFormatReg(get_format_ico);
453