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1<html><head><title>toybox source code walkthrough</title></head>
2<!--#include file="header.html" -->
3
4<p><h1><a name="style" /><a href="#style">Code style</a></h1></p>
5
6<p>The primary goal of toybox is _simple_ code. Keeping the code small is
7second, with speed and lots of features coming in somewhere after that.
8(For more on that, see the <a href=design.html>design</a> page.)</p>
9
10<p>A simple implementation usually takes up fewer lines of source code,
11meaning more code can fit on the screen at once, meaning the programmer can
12see more of it on the screen and thus keep more if in their head at once.
13This helps code auditing and thus reduces bugs. That said, sometimes being
14more explicit is preferable to being clever enough to outsmart yourself:
15don't be so terse your code is unreadable.</p>
16
17<p>Toybox has an actual coding style guide over on
18<a href=design.html#codestyle>the design page</a>, but in general we just
19want the code to be consistent.</p>
20
21<p><h1><a name="building" /><a href="#building">Building Toybox</a></h1></p>
22
23<p>Toybox is configured using the Kconfig language pioneered by the Linux
24kernel, and adopted by many other projects (uClibc, OpenEmbedded, etc).
25This generates a ".config" file containing the selected options, which
26controls which features are included when compiling toybox.</p>
27
28<p>Each configuration option has a default value. The defaults indicate the
29"maximum sane configuration", I.E. if the feature defaults to "n" then it
30either isn't complete or is a special-purpose option (such as debugging
31code) that isn't intended for general purpose use.</p>
32
33<p>The standard build invocation is:</p>
34
35<ul>
36<li>make defconfig #(or menuconfig)</li>
37<li>make</li>
38<li>make install</li>
39</ul>
40
41<p>Type "make help" to see all available build options.</p>
42
43<p>The file "configure" contains a number of environment variable definitions
44which influence the build, such as specifying which compiler to use or where
45to install the resulting binaries. This file is included by the build, but
46accepts existing definitions of the environment variables, so it may be sourced
47or modified by the developer before building and the definitions exported
48to the environment will take precedence.</p>
49
50<p>(To clarify: "configure" describes the build and installation environment,
51".config" lists the features selected by defconfig/menuconfig.)</p>
52
53<p><h1><a name="running"><a href="#running">Running a command</a></h1></p>
54
55<h2>main</h2>
56
57<p>The toybox main() function is at the end of main.c at the top level. It has
58two possible codepaths, only one of which is configured into any given build
59of toybox.</p>
60
61<p>If CONFIG_SINGLE is selected, toybox is configured to contain only a single
62command, so most of the normal setup can be skipped. In this case the
63multiplexer isn't used, instead main() calls toy_singleinit() (also in main.c)
64to set up global state and parse command line arguments, calls the command's
65main function out of toy_list (in the CONFIG_SINGLE case the array has a single entry, no need to search), and if the function returns instead of exiting
66it flushes stdout (detecting error) and returns toys.exitval.</p>
67
68<p>When CONFIG_SINGLE is not selected, main() uses basename() to find the
69name it was run as, shifts its argument list one to the right so it lines up
70with where the multiplexer function expects it, and calls toybox_main(). This
71leverages the multiplexer command's infrastructure to find and run the
72appropriate command. (A command name starting with "toybox" will
73recursively call toybox_main(); you can go "./toybox toybox toybox toybox ls"
74if you want to...)</p>
75
76<h2>toybox_main</h2>
77
78<p>The toybox_main() function is also in main,c. It handles a possible
79--help option ("toybox --help ls"), prints the list of available commands if no
80arguments were provided to the multiplexer (or with full path names if any
81other option is provided before a command name, ala "toybox --list").
82Otherwise it calls toy_exec() on its argument list.</p>
83
84<p>Note that the multiplexer is the first entry in toy_list (the rest of the
85list is sorted alphabetically to allow binary search), so toybox_main can
86cheat and just grab the first entry to quickly set up its context without
87searching. Since all command names go through the multiplexer at least once
88in the non-TOYBOX_SINGLE case, this avoids a redundant search of
89the list.</p>
90
91<p>The toy_exec() function is also in main.c. It performs toy_find() to
92perform a binary search on the toy_list array to look up the command's
93entry by name and saves it in the global variable which, calls toy_init()
94to parse command line arguments and set up global state (using which->options),
95and calls the appropriate command's main() function (which->toy_main). On
96return it flushes all pending ansi FILE * I/O, detects if stdout had an
97error, and then calls xexit() (which uses toys.exitval).</p>
98
99<p><h1><a name="infrastructure" /><a href="#infrastructure">Infrastructure</a></h1></p>
100
101<p>The toybox source code is in following directories:</p>
102<ul>
103<li>The <a href="#top">top level directory</a> contains the file main.c (were
104execution starts), the header file toys.h (included by every command), and
105other global infrastructure.</li>
106<li>The <a href="#lib">lib directory</a> contains common functions shared by
107multiple commands:</li>
108<ul>
109<li><a href="#lib_lib">lib/lib.c</a></li>
110<li><a href="#lib_xwrap">lib/xwrap.c</a></li>
111<li><a href="#lib_llist">lib/llist.c</a></li>
112<li><a href="#lib_args">lib/args.c</a></li>
113<li><a href="#lib_dirtree">lib/dirtree.c</a></li>
114</ul>
115<li>The <a href="#toys">toys directory</a> contains the C files implementating
116each command. Currently it contains five subdirectories categorizing the
117commands: posix, lsb, other, example, and pending.</li>
118<li>The <a href="#scripts">scripts directory</a> contains the build and
119test infrastructure.</li>
120<li>The <a href="#kconfig">kconfig directory</a> contains the configuration
121infrastructure implementing menuconfig (copied from the Linux kernel).</li>
122<li>The <a href="#generated">generated directory</a> contains intermediate
123files generated from other parts of the source code.</li>
124</ul>
125
126<a name="adding" />
127<p><h1><a href="#adding">Adding a new command</a></h1></p>
128<p>To add a new command to toybox, add a C file implementing that command to
129one of the subdirectories under the toys directory.  No other files need to
130be modified; the build extracts all the information it needs (such as command
131line arguments) from specially formatted comments and macros in the C file.
132(See the description of the <a href="#generated">"generated" directory</a>
133for details.)</p>
134
135<p>Currently there are five subdirectories under "toys", one for commands
136defined by the POSIX standard, one for commands defined by the Linux Standard
137Base, an "other" directory for commands not covered by an obvious standard,
138a directory of example commands (templates to use when starting new commands),
139and a "pending" directory of commands that need further review/cleanup
140before moving to one of the other directories (run these at your own risk,
141cleanup patches welcome).
142These directories are just for developer convenience sorting the commands,
143the directories are otherwise functionally identical. To add a new category,
144create the appropriate directory with a README file in it whose first line
145is the description menuconfig should use for the directory.)</p>
146
147<p>An easy way to start a new command is copy the file "toys/example/hello.c"
148to the name of the new command, and modify this copy to implement the new
149command (more or less by turning every instance of "hello" into the
150name of your command, updating the command line arguments, globals, and
151help data, and then filling out its "main" function with code that does
152something interesting).</p>
153
154<p>You could also start with "toys/example/skeleton.c", which provides a lot
155more example code (showing several variants of command line option
156parsing, how to implement multiple commands in the same file, and so on).
157But usually it's just more stuff to delete.</p>
158
159<p>Here's a checklist of steps to turn hello.c into another command:</p>
160
161<ul>
162<li><p>First "cp toys/example/hello.c toys/other/yourcommand.c" and open
163the new file in your preferred text editor.</p>
164<ul><li><p>Note that the
165name of the new file is significant: it's the name of the new command you're
166adding to toybox. The build includes all *.c files under toys/*/ whose
167names are a case insensitive match for an enabled config symbol. So
168toys/posix/cat.c only gets included if you have "CAT=y" in ".config".</p></li>
169</ul></p></li>
170
171<li><p>Change the one line comment at the top of the file (currently
172"hello.c - A hello world program") to describe your new file.</p></li>
173
174<li><p>Change the copyright notice to your name, email, and the current
175year.</p></li>
176
177<li><p>Give a URL to the relevant standards document, where applicable.
178(Sample links to SUSv4 and LSB are provided, feel free to link to other
179documentation or standards as appropriate.)</p></li>
180
181<li><p>Update the USE_YOURCOMMAND(NEWTOY(yourcommand,"blah",0)) line.
182The NEWTOY macro fills out this command's <a href="#toy_list">toy_list</a>
183structure.  The arguments to the NEWTOY macro are:</p>
184
185<ol>
186<li><p>the name used to run your command</p></li>
187<li><p>the command line argument <a href="#lib_args">option parsing string</a> (0 if none)</p></li>
188<li><p>a bitfield of TOYFLAG values
189(defined in toys.h) providing additional information such as where your
190command should be installed on a running system, whether to blank umask
191before running, whether or not the command must run as root (and thus should
192retain root access if installed SUID), and so on.</p></li>
193</ol>
194</li>
195
196<li><p>Change the kconfig data (from "config YOURCOMMAND" to the end of the
197comment block) to supply your command's configuration and help
198information.  The uppper case config symbols are used by menuconfig, and are
199also what the CFG_ and USE_() macros are generated from (see [TODO]).  The
200help information here is used by menuconfig, and also by the "help" command to
201describe your new command.  (See [TODO] for details.)  By convention,
202unfinished commands default to "n" and finished commands default to "y",
203so "make defconfig" selects all finished commands.  (Note, "finished" means
204"ready to be used", not that it'll never change again.)<p>
205
206<p>Each help block should start with a "usage: yourcommand" line explaining
207any command line arguments added by this config option.  The "help" command
208outputs this text, and scripts/config2help.c in the build infrastructure
209collates these usage lines for commands with multiple configuration
210options when producing generated/help.h.</p>
211</li>
212
213<li><p>Change the "#define FOR_hello" line to "#define FOR_yourcommand" right
214before the "#include <toys.h>". (This selects the appropriate FLAG_ macros and
215does a "#define TT this.yourcommand" so you can access the global variables
216out of the space-saving union of structures. If you aren't using any command
217flag bits and aren't defining a GLOBAL block, you can delete this line.)</p></li>
218
219<li><p>Update the GLOBALS() macro to contain your command's global
220variables. If your command has no global variables, delete this macro.</p>
221
222<p>Variables in the GLOBALS() block are are stored in a space saving
223<a href="#toy_union">union of structures</a> format, which may be accessed
224using the TT macro as if TT were a global structure (so TT.membername).
225If you specified two-character command line arguments in
226NEWTOY(), the first few global variables will be initialized by the automatic
227argument parsing logic, and the type and order of these variables must
228correspond to the arguments specified in NEWTOY().
229(See <a href="#lib_args">lib/args.c</a> for details.)</p></li>
230
231<li><p>Rename hello_main() to yourcommand_main().  This is the main() function
232where execution of your command starts. Your command line options are
233already sorted into this.optflags, this.optargs, this.optc, and the GLOBALS()
234as appropriate by the time this function is called. (See
235<a href="#lib_args">get_optflags()</a> for details.)</p></li>
236</ul>
237
238<a name="headers" /><h2><a href="#headers">Headers.</a></h2>
239
240<p>Commands generally don't have their own headers. If it's common code
241it can live in lib/, if it isn't put it in the command's .c file. (The line
242between implementing multiple commands in a C file via OLDTOY() to share
243infrastructure and moving that shared infrastructure to lib/ is a judgement
244call. Try to figure out which is simplest.)</p>
245
246<p>The top level toys.h should #include all the standard (posix) headers
247that any command uses. (Partly this is friendly to ccache and partly this
248makes the command implementations shorter.) Individual commands should only
249need to include nonstandard headers that might prevent that command from
250building in some context we'd care about (and thus requiring that command to
251be disabled to avoid a build break).</p>
252
253<p>Target-specific stuff (differences between compiler versions, libc versions,
254or operating systems) should be confined to lib/portability.h and
255lib/portability.c. (There's even some minimal compile-time environment probing
256that writes data to generated/portability.h, see scripts/genconfig.sh.)</p>
257
258<p>Only include linux/*.h headers from individual commands (not from other
259headers), and only if you really need to. Data that varies per architecture
260is a good reason to include a header. If you just need a couple constants
261that haven't changed since the 1990's, it's ok to #define them yourself or
262just use the constant inline with a comment explaining what it is. (A
263#define that's only used once isn't really helping.)</p>
264
265<p><a name="top" /><h1><a href="#top">Top level directory.</a></h1></p>
266
267<p>This directory contains global infrastructure.</p>
268
269<h3>toys.h</h3>
270<p>Each command #includes "toys.h" as part of its standard prolog. It
271may "#define FOR_commandname" before doing so to get some extra entries
272specific to this command.</p>
273
274<p>This file sucks in most of the commonly used standard #includes, so
275individual files can just #include "toys.h" and not have to worry about
276stdargs.h and so on.  Individual commands still need to #include
277special-purpose headers that may not be present on all systems (and thus would
278prevent toybox from building that command on such a system with that command
279enabled).  Examples include regex support, any "linux/" or "asm/" headers, mtab
280support (mntent.h and sys/mount.h), and so on.</p>
281
282<p>The toys.h header also defines structures for most of the global variables
283provided to each command by toybox_main().  These are described in
284detail in the description for main.c, where they are initialized.</p>
285
286<p>The global variables are grouped into structures (and a union) for space
287savings, to more easily track the amount of memory consumed by them,
288so that they may be automatically cleared/initialized as needed, and so
289that access to global variables is more easily distinguished from access to
290local variables.</p>
291
292<h3>main.c</h3>
293<p>Contains the main() function where execution starts, plus
294common infrastructure to initialize global variables and select which command
295to run.  The "toybox" multiplexer command also lives here.  (This is the
296only command defined outside of the toys directory.)</p>
297
298<p>Execution starts in main() which trims any path off of the first command
299name and calls toybox_main(), which calls toy_exec(), which calls toy_find()
300and toy_init() before calling the appropriate command's function from
301toy_list[] (via toys.which->toy_main()).
302If the command is "toybox", execution recurses into toybox_main(), otherwise
303the call goes to the appropriate commandname_main() from a C file in the toys
304directory.</p>
305
306<p>The following global variables are defined in main.c:</p>
307<ul>
308<a name="toy_list" />
309<li><p><b>struct toy_list toy_list[]</b> - array describing all the
310commands currently configured into toybox.  The first entry (toy_list[0]) is
311for the "toybox" multiplexer command, which runs all the other built-in commands
312without symlinks by using its first argument as the name of the command to
313run and the rest as that command's argument list (ala "./toybox echo hello").
314The remaining entries are the commands in alphabetical order (for efficient
315binary search).</p>
316
317<p>This is a read-only array initialized at compile time by
318defining macros and #including generated/newtoys.h.</p>
319
320<p>Members of struct toy_list (defined in "toys.h") include:</p>
321<ul>
322<li><p>char *<b>name</b> - the name of this command.</p></li>
323<li><p>void (*<b>toy_main</b>)(void) - function pointer to run this
324command.</p></li>
325<li><p>char *<b>options</b> - command line option string (used by
326get_optflags() in lib/args.c to intialize toys.optflags, toys.optargs, and
327entries in the toy's GLOBALS struct).  When this is NULL, no option
328parsing is done before calling toy_main().</p></li>
329<li><p>int <b>flags</b> - Behavior flags for this command.  The following flags are currently understood:</p>
330
331<ul>
332<li><b>TOYFLAG_USR</b> - Install this command under /usr</li>
333<li><b>TOYFLAG_BIN</b> - Install this command under /bin</li>
334<li><b>TOYFLAG_SBIN</b> - Install this command under /sbin</li>
335<li><b>TOYFLAG_NOFORK</b> - This command can be used as a shell builtin.</li>
336<li><b>TOYFLAG_UMASK</b> - Call umask(0) before running this command.</li>
337<li><b>TOYFLAG_STAYROOT</b> - Don't drop permissions for this command if toybox is installed SUID root.</li>
338<li><b>TOYFLAG_NEEDROOT</b> - This command cannot function unless run with root access.</li>
339</ul>
340<br>
341
342<p>These flags are combined with | (or).  For example, to install a command
343in /usr/bin, or together TOYFLAG_USR|TOYFLAG_BIN.</p>
344</ul>
345</li>
346
347<li><p><b>struct toy_context toys</b> - global structure containing information
348common to all commands, initializd by toy_init() and defined in "toys.h".
349Members of this structure include:</p>
350<ul>
351<li><p>struct toy_list *<b>which</b> - a pointer to this command's toy_list
352structure.  Mostly used to grab the name of the running command
353(toys->which.name).</p>
354</li>
355<li><p>int <b>exitval</b> - Exit value of this command.  Defaults to zero.  The
356error_exit() functions will return 1 if this is zero, otherwise they'll
357return this value.</p></li>
358<li><p>char **<b>argv</b> - "raw" command line options, I.E. the original
359unmodified string array passed in to main().  Note that modifying this changes
360"ps" output, and is not recommended.  This array is null terminated; a NULL
361entry indicates the end of the array.</p>
362<p>Most commands don't use this field, instead the use optargs, optflags,
363and the fields in the GLOBALS struct initialized by get_optflags().</p>
364</li>
365<li><p>unsigned <b>optflags</b> - Command line option flags, set by
366<a href="#lib_args">get_optflags()</a>.  Indicates which of the command line options listed in
367toys->which.options occurred this time.</p>
368
369<p>The rightmost command line argument listed in toys->which.options sets bit
3701, the next one sets bit 2, and so on.  This means the bits are set in the same
371order the binary digits would be listed if typed out as a string.  For example,
372the option string "abcd" would parse the command line "-c" to set optflags to 2,
373"-a" would set optflags to 8, and "-bd" would set optflags to 6 (4|2).</p>
374
375<p>Only letters are relevant to optflags.  In the string "a*b:c#d", d=1, c=2,
376b=4, a=8.  Punctuation after a letter initializes global variables at the
377start of the GLOBALS() block (see <a href="#toy_union">union toy_union this</a>
378for details).</p>
379
380<p>The build infrastructure creates FLAG_ macros for each option letter,
381corresponding to the bit position, so you can check (toys.optflags & FLAG_x)
382to see if a flag was specified. (The correct set of FLAG_ macros is selected
383by defining FOR_mycommand before #including toys.h. The macros live in
384toys/globals.h which is generated by scripts/make.sh.)</p>
385
386<p>For more information on option parsing, see <a href="#lib_args">get_optflags()</a>.</p>
387
388</li>
389<li><p>char **<b>optargs</b> - Null terminated array of arguments left over
390after get_optflags() removed all the ones it understood.  Note: optarg[0] is
391the first argument, not the command name.  Use toys.which->name for the command
392name.</p></li>
393<li><p>int <b>optc</b> - Optarg count, equivalent to argc but for
394optargs[].<p></li>
395<li><p>int <b>exithelp</b> - Whether error_exit() should print a usage message
396via help_main() before exiting.  (True during option parsing, defaults to
397false afterwards.)</p></li>
398</ul>
399
400<a name="toy_union" />
401<li><p><b>union toy_union this</b> - Union of structures containing each
402command's global variables.</p>
403
404<p>Global variables are useful: they reduce the overhead of passing extra
405command line arguments between functions, they conveniently start prezeroed to
406save initialization costs, and the command line argument parsing infrastructure
407can also initialize global variables with its results.</p>
408
409<p>But since each toybox process can only run one command at a time, allocating
410space for global variables belonging to other commands you aren't currently
411running would be wasteful.</p>
412
413<p>Toybox handles this by encapsulating each command's global variables in
414a structure, and declaring a union of those structures with a single global
415instance (called "this").  The GLOBALS() macro contains the global
416variables that should go in the current command's global structure.  Each
417variable can then be accessed as "this.commandname.varname".
418If you #defined FOR_commandname before including toys.h, the macro TT is
419#defined to this.commandname so the variable can then be accessed as
420"TT.variable".  See toys/hello.c for an example.</p>
421
422<p>A command that needs global variables should declare a structure to
423contain them all, and add that structure to this union.  A command should never
424declare global variables outside of this, because such global variables would
425allocate memory when running other commands that don't use those global
426variables.</p>
427
428<p>The first few fields of this structure can be intialized by <a href="#lib_args">get_optargs()</a>,
429as specified by the options field off this command's toy_list entry.  See
430the get_optargs() description in lib/args.c for details.</p>
431</li>
432
433<li><b>char toybuf[4096]</b> - a common scratch space buffer so
434commands don't need to allocate their own.  Any command is free to use this,
435and it should never be directly referenced by functions in lib/ (although
436commands are free to pass toybuf in to a library function as an argument).</li>
437</ul>
438
439<p>The following functions are defined in main.c:</p>
440<ul>
441<li><p>struct toy_list *<b>toy_find</b>(char *name) - Return the toy_list
442structure for this command name, or NULL if not found.</p></li>
443<li><p>void <b>toy_init</b>(struct toy_list *which, char *argv[]) - fill out
444the global toys structure, calling get_optargs() if necessary.</p></li>
445<li><p>void <b>toy_exec</b>(char *argv[]) - Run a built-in command with
446arguments.</p>
447<p>Calls toy_find() on argv[0] (which must be just a command name
448without path).  Returns if it can't find this command, otherwise calls
449toy_init(), toys->which.toy_main(), and exit() instead of returning.</p>
450
451<p>Use the library function xexec() to fall back to external executables
452in $PATH if toy_exec() can't find a built-in command.  Note that toy_exec()
453does not strip paths before searching for a command, so "./command" will
454never match an internal command.</li>
455
456<li><p>void <b>toybox_main</b>(void) - the main function for the multiplexer
457command (I.E. "toybox").  Given a command name as its first argument, calls
458toy_exec() on its arguments.  With no arguments, it lists available commands.
459If the first argument starts with "-" it lists each command with its default
460install path prepended.</p></li>
461
462</ul>
463
464<h3>Config.in</h3>
465
466<p>Top level configuration file in a stylized variant of
467<a href=http://kernel.org/doc/Documentation/kbuild/kconfig-language.txt>kconfig</a> format.  Includes generated/Config.in.</p>
468
469<p>These files are directly used by "make menuconfig" to select which commands
470to build into toybox (thus generating a .config file), and by
471scripts/config2help.py to create generated/help.h.</p>
472
473<a name="generated" />
474<h1><a href="#generated">Temporary files:</a></h1>
475
476<p>There is one temporary file in the top level source directory:</p>
477<ul>
478<li><p><b>.config</b> - Configuration file generated by kconfig, indicating
479which commands (and options to commands) are currently enabled.  Used
480to make generated/config.h and determine which toys/*/*.c files to build.</p>
481
482<p>You can create a human readable "miniconfig" version of this file using
483<a href=http://landley.net/aboriginal/new_platform.html#miniconfig>these
484instructions</a>.</p>
485</li>
486</ul>
487
488<p><h2>Directory generated/</h2></p>
489
490<p>The remaining temporary files live in the "generated/" directory,
491which is for files generated at build time from other source files.</p>
492
493<ul>
494<li><p><b>generated/Config.in</b> - Kconfig entries for each command, included
495from the top level Config.in. The help text here is used to generate
496help.h.</p>
497
498<p>Each command has a configuration entry with an upper case version of
499the command name. Options to commands start with the command
500name followed by an underscore and the option name. Global options are attached
501to the "toybox" command, and thus use the prefix "TOYBOX_".  This organization
502is used by scripts/cfg2files to select which toys/*/*.c files to compile for a
503given .config.</p>
504</li>
505
506<li><p><b>generated/config.h</b> - list of CFG_SYMBOL and USE_SYMBOL() macros,
507generated from .config by a sed invocation in scripts/make.sh.</p>
508
509<p>CFG_SYMBOL is a comple time constant set to 1 for enabled symbols and 0 for
510disabled symbols. This allows the use of normal if() statements to remove
511code at compile time via the optimizer's dead code elimination (which removes
512from the binary any code that cannot be reached). This saves space without
513cluttering the code with #ifdefs or leading to configuration dependent build
514breaks. (See the 1992 Usenix paper
515<a href=http://doc.cat-v.org/henry_spencer/ifdef_considered_harmful.pdf>#ifdef
516Considered Harmful</a> for more information.)</p>
517
518<p>When you can't entirely avoid an #ifdef, the USE_SYMBOL(code) macro
519provides a less intrusive alternative, evaluating to the code in parentheses
520when the symbol is enabled, and nothing when the symbol is disabled. This
521is most commonly used around NEWTOY() declarations (so only the enabled
522commands show up in toy_list), and in option strings. This can also be used
523for things like varargs or structure members which can't always be
524eliminated by a simple test on CFG_SYMBOL. Remember, unlike CFG_SYMBOL
525this is really just a variant of #ifdef, and can still result in configuration
526dependent build breaks. Use with caution.</p>
527</li>
528
529<li><p><b>generated/flags.h</b> - FLAG_? macros indicating which command
530line options were seen. The option parsing in lib/args.c sets bits in
531toys.optflags, which can be tested by anding with the appropriate FLAG_
532macro. (Bare longopts, which have no corresponding short option, will
533have the longopt name after FLAG_. All others use the single letter short
534option.)</p>
535
536<p>To get the appropriate macros for your command, #define FOR_commandname
537before #including toys.h. To switch macro sets (because you have an OLDTOY()
538with different options in the same .c file), #define CLEANUP_oldcommand
539and also #define FOR_newcommand, then #include "generated/flags.h" to switch.
540</p>
541</li>
542
543<li><p><b>generated/globals.h</b> -
544Declares structures to hold the contents of each command's GLOBALS(),
545and combines them into "global_union this". (Yes, the name was
546chosen to piss off C++ developers who think that C
547is merely a subset of C++, not a language in its own right.)</p>
548
549<p>The union reuses the same memory for each command's global struct:
550since only one command's globals are in use at any given time, collapsing
551them together saves space. The headers #define TT to the appropriate
552"this.commandname", so you can refer to the current command's global
553variables out of "this" as TT.variablename.</p>
554
555<p>The globals start zeroed, and the first few are filled out by the
556lib/args.c argument parsing code called from main.c.</p>
557</li>
558
559<li><p><b>toys/help.h</b> - Help strings for use by the "help" command and
560--help options. This file #defines a help_symbolname string for each
561symbolname, but only the symbolnames matching command names get used
562by show_help() in lib/help.c to display help for commands.</p>
563
564<p>This file is created by scripts/make.sh, which compiles scripts/config2help.c
565into the binary generated/config2help, and then runs it against the top
566level .config and Config.in files to extract the help text from each config
567entry and collate together dependent options.</p>
568
569<p>This file contains help text for all commands, regardless of current
570configuration, but only the ones currently enabled in the .config file
571wind up in the help_data[] array, and only the enabled dependent options
572have their help text added to the command they depend on.</p>
573</li>
574
575<li><p><b>generated/newtoys.h</b> -
576All the NEWTOY() and OLDTOY() macros from toys/*/*.c. The "toybox" multiplexer
577is the first entry, the rest are in alphabetical order. Each line should be
578inside an appropriate USE_ macro, so code that #includes this file only sees
579the currently enabled commands.</p>
580
581<p>By #definining NEWTOY() to various things before #including this file,
582it may be used to create function prototypes (in toys.h), initialize the
583help_data array (in lib/help.c),  initialize the toy_list array (in main.c,
584the alphabetical order lets toy_find() do a binary search, the exception to
585the alphabetical order lets it use the multiplexer without searching), and so
586on.  (It's even used to initialize the NEED_OPTIONS macro, which produces a 1
587or 0 for each command using command line option parsing, which is ORed together
588to allow compile-time dead code elimination to remove the whole of
589lib/args.c if nothing currently enabled is using it.)<p>
590
591<p>Each NEWTOY and OLDTOY macro contains the command name, command line
592option string (telling lib/args.c how to parse command line options for
593this command), recommended install location, and miscelaneous data such
594as whether this command should retain root permissions if installed suid.</p>
595</li>
596
597<li><p><b>toys/oldtoys.h</b> - Macros with the command line option parsing
598string for each NEWTOY. This allows an OLDTOY that's just an alias for an
599existing command to refer to the existing option string instead of
600having to repeat it.</p>
601</li>
602</ul>
603
604<a name="lib">
605<h2>Directory lib/</h2>
606
607<p>TODO: document lots more here.</p>
608
609<p>lib: getmountlist(), error_msg/error_exit, xmalloc(),
610strlcpy(), xexec(), xopen()/xread(), xgetcwd(), xabspath(), find_in_path(),
611itoa().</p>
612
613
614
615<a name="lib_xwrap"><h3>lib/xwrap.c</h3>
616
617<p>Functions prefixed with the letter x call perror_exit() when they hit
618errors, to eliminate common error checking. This prints an error message
619and the strerror() string for the errno encountered.</p>
620
621<p>You can intercept this exit by assigning a setjmp/longjmp buffer to
622toys.rebound (set it back to zero to restore the default behavior).
623If you do this, cleaning up resource leaks is your problem.</p>
624
625<ul>
626<li><b>void xstrncpy(char *dest, char *src, size_t size)</b></li>
627<li><b>void xexit(void)</b></li>
628<li><b>void *xmalloc(size_t size)</b></li>
629<li><b>void *xzalloc(size_t size)</b></li>
630<li><b>void *xrealloc(void *ptr, size_t size)</b></li>
631<li><b>char *xstrndup(char *s, size_t n)</b></li>
632<li><b>char *xstrdup(char *s)</b></li>
633<li><b>char *xmprintf(char *format, ...)</b></li>
634<li><b>void xprintf(char *format, ...)</b></li>
635<li><b>void xputs(char *s)</b></li>
636<li><b>void xputc(char c)</b></li>
637<li><b>void xflush(void)</b></li>
638<li><b>pid_t xfork(void)</b></li>
639<li><b>void xexec_optargs(int skip)</b></li>
640<li><b>void xexec(char **argv)</b></li>
641<li><b>pid_t xpopen(char **argv, int *pipes)</b></li>
642<li><b>int xpclose(pid_t pid, int *pipes)</b></li>
643<li><b>void xaccess(char *path, int flags)</b></li>
644<li><b>void xunlink(char *path)</b></li>
645<li><p><b>int xcreate(char *path, int flags, int mode)<br />
646int xopen(char *path, int flags)</b></p>
647
648<p>The xopen() and xcreate() functions open an existing file (exiting if
649it's not there) and create a new file (exiting if it can't).</p>
650
651<p>They default to O_CLOEXEC so the filehandles aren't passed on to child
652processes. Feed in O_CLOEXEC to disable this.</p>
653</li>
654<li><p><b>void xclose(int fd)</b></p>
655
656<p>Because NFS is broken, and won't necessarily perform the requested
657operation (and report the error) until you close the file. Of course, this
658being NFS, it's not guaranteed to report the error there either, but it
659_can_.</p>
660
661<p>Nothing else ever reports an error on close, everywhere else it's just a
662VFS operation freeing some resources. NFS is _special_, in a way that
663other network filesystems like smbfs and v9fs aren't..</p>
664</li>
665<li><b>int xdup(int fd)</b></li>
666<li><p><b>size_t xread(int fd, void *buf, size_t len)</b></p>
667
668<p>Can return 0, but not -1.</p>
669</li>
670<li><p><b>void xreadall(int fd, void *buf, size_t len)</b></p>
671
672<p>Reads the entire len-sized buffer, retrying to complete short
673reads. Exits if it can't get enough data.</p></li>
674
675<li><p><b>void xwrite(int fd, void *buf, size_t len)</b></p>
676
677<p>Retries short writes, exits if can't write the entire buffer.</p></li>
678
679<li><b>off_t xlseek(int fd, off_t offset, int whence)</b></li>
680<li><b>char *xgetcwd(void)</b></li>
681<li><b>void xstat(char *path, struct stat *st)</b></li>
682<li><p><b>char *xabspath(char *path, int exact) </b></p>
683
684<p>After several years of
685<a href=http://landley.net/notes-2007.html#18-06-2007>wrestling</a>
686<a href=http://landley.net/notes-2008.html#19-01-2008>with</a> realpath(),
687I broke down and <a href=http://landley.net/notes-2012.html#20-11-2012>wrote
688my own</a> implementation that doesn't use the one in libc. As I explained:
689
690<blockquote><p>If the path ends with a broken link,
691readlink -f should show where the link points to, not where the broken link
692lives. (The point of readlink -f is "if I write here, where would it attempt
693to create a file".) The problem is, realpath() returns NULL for a path ending
694with a broken link, and I can't beat different behavior out of code locked
695away in libc.</p></blockquote>
696
697<p>
698</li>
699<li><b>void xchdir(char *path)</b></li>
700<li><b>void xchroot(char *path)</b></li>
701
702<li><p><b>struct passwd *xgetpwuid(uid_t uid)<br />
703struct group *xgetgrgid(gid_t gid)<br />
704struct passwd *xgetpwnam(char *name)</b></p>
705
706<p></p>
707</li>
708
709
710
711<li><b>void xsetuser(struct passwd *pwd)</b></li>
712<li><b>char *xreadlink(char *name)</b></li>
713<li><b>char *xreadfile(char *name, char *buf, off_t len)</b></li>
714<li><b>int xioctl(int fd, int request, void *data)</b></li>
715<li><b>void xpidfile(char *name)</b></li>
716<li><b>void xsendfile(int in, int out)</b></li>
717<li><b>long xparsetime(char *arg, long units, long *fraction)</b></li>
718<li><b>void xregcomp(regex_t *preg, char *regex, int cflags)</b></li>
719</ul>
720
721<a name="lib_lib"><h3>lib/lib.c</h3>
722<p>Eight gazillion common functions:</p>
723
724<ul>
725<li><b>void verror_msg(char *msg, int err, va_list va)</b></li>
726<li><b>void error_msg(char *msg, ...)</b></li>
727<li><b>void perror_msg(char *msg, ...)</b></li>
728<li><b>void error_exit(char *msg, ...)</b></li>
729<li><b>void perror_exit(char *msg, ...)</b></li>
730<li><b>ssize_t readall(int fd, void *buf, size_t len)</b></li>
731<li><b>ssize_t writeall(int fd, void *buf, size_t len)</b></li>
732<li><b>off_t lskip(int fd, off_t offset)</b></li>
733<li><b>int mkpathat(int atfd, char *dir, mode_t lastmode, int flags)</b></li>
734<li><b>struct string_list **splitpath(char *path, struct string_list **list)</b></li>
735<li><b>struct string_list *find_in_path(char *path, char *filename)</b></li>
736<li><b>long atolx(char *numstr)</b></li>
737<li><b>long atolx_range(char *numstr, long low, long high)</b></li>
738<li><b>int numlen(long l)</b></li>
739<li><b>int stridx(char *haystack, char needle)</b></li>
740<li><b>int strstart(char **a, char *b)</b></li>
741<li><b>off_t fdlength(int fd)</b></li>
742<li><b>char *readfile(char *name, char *ibuf, off_t len)</b></li>
743<li><b>void msleep(long miliseconds)</b></li>
744<li><b>int64_t peek_le(void *ptr, unsigned size)</b></li>
745<li><b>int64_t peek_be(void *ptr, unsigned size)</b></li>
746<li><b>int64_t peek(void *ptr, unsigned size)</b></li>
747<li><b>void poke(void *ptr, uint64_t val, int size)</b></li>
748<li><b>void loopfiles_rw(char **argv, int flags, int permissions, int failok,</b></li>
749<li><b>void loopfiles(char **argv, void (*function)(int fd, char *name))</b></li>
750<li><b>char *get_rawline(int fd, long *plen, char end)</b></li>
751<li><b>char *get_line(int fd)</b></li>
752<li><b>int wfchmodat(int fd, char *name, mode_t mode)</b></li>
753<li><b>static void tempfile_handler(int i)</b></li>
754<li><b>int copy_tempfile(int fdin, char *name, char **tempname)</b></li>
755<li><b>void delete_tempfile(int fdin, int fdout, char **tempname)</b></li>
756<li><b>void replace_tempfile(int fdin, int fdout, char **tempname)</b></li>
757<li><b>void crc_init(unsigned int *crc_table, int little_endian)</b></li>
758<li><b>int terminal_size(unsigned *xx, unsigned *yy)</b></li>
759<li><b>int yesno(char *prompt, int def)</b></li>
760<li><b>void generic_signal(int sig)</b></li>
761<li><b>void sigatexit(void *handler)</b></li>
762<li><b>int sig_to_num(char *pidstr)</b></li>
763<li><b>char *num_to_sig(int sig)</b></li>
764<li><b>mode_t string_to_mode(char *modestr, mode_t mode)</b></li>
765<li><b>void mode_to_string(mode_t mode, char *buf)</b></li>
766<li><b>void names_to_pid(char **names, int (*callback)(pid_t pid, char *name))</b></li>
767<li><b>int human_readable(char *buf, unsigned long long num)</b></li>
768</ul>
769
770<h3>lib/portability.h</h3>
771
772<p>This file is automatically included from the top of toys.h, and smooths
773over differences between platforms (hardware targets, compilers, C libraries,
774operating systems, etc).</p>
775
776<p>This file provides SWAP macros (SWAP_BE16(x) and SWAP_LE32(x) and so on).</p>
777
778<p>A macro like SWAP_LE32(x) means "The value in x is stored as a little
779endian 32 bit value, so perform the translation to/from whatever the native
78032-bit format is".  You do the swap once on the way in, and once on the way
781out. If your target is already little endian, the macro is a NOP.</p>
782
783<p>The SWAP macros come in BE and LE each with 16, 32, and 64 bit versions.
784In each case, the name of the macro refers to the _external_ representation,
785and converts to/from whatever your native representation happens to be (which
786can vary depending on what you're currently compiling for).</p>
787
788<a name="lib_llist"><h3>lib/llist.c</h3>
789
790<p>Some generic single and doubly linked list functions, which take
791advantage of a couple properties of C:</p>
792
793<ul>
794<li><p>Structure elements are laid out in memory in the order listed, and
795the first element has no padding. This means you can always treat (typecast)
796a pointer to a structure as a pointer to the first element of the structure,
797even if you don't know anything about the data following it.</p></li>
798
799<li><p>An array of length zero at the end of a structure adds no space
800to the sizeof() the structure, but if you calculate how much extra space
801you want when you malloc() the structure it will be available at the end.
802Since C has no bounds checking, this means each struct can have one variable
803length array.</p></li>
804</ul>
805
806<p>Toybox's list structures always have their <b>next</b> pointer as
807the first entry of each struct, and singly linked lists end with a NULL pointer.
808This allows generic code to traverse such lists without knowing anything
809else about the specific structs composing them: if your pointer isn't NULL
810typecast it to void ** and dereference once to get the next entry.</p>
811
812<p><b>lib/lib.h</b> defines three structure types:</p>
813<ul>
814<li><p><b>struct string_list</b> - stores a single string (<b>char str[0]</b>),
815memory for which is allocated as part of the node. (I.E. llist_traverse(list,
816free); can clean up after this type of list.)</p></li>
817
818<li><p><b>struct arg_list</b> - stores a pointer to a single string
819(<b>char *arg</b>) which is stored in a separate chunk of memory.</p></li>
820
821<li><p><b>struct double_list</b> - has a second pointer (<b>struct double_list
822*prev</b> along with a <b>char *data</b> for payload.</p></li>
823</ul>
824
825<b>List Functions</b>
826
827<ul>
828<li><p>void *<b>llist_pop</b>(void **list) - advances through a list ala
829<b>node = llist_pop(&list);</b>  This doesn't modify the list contents,
830but does advance the pointer you feed it (which is why you pass the _address_
831of that pointer, not the pointer itself).</p></li>
832
833<li><p>void <b>llist_traverse</b>(void *list, void (*using)(void *data)) -
834iterate through a list calling a function on each node.</p></li>
835
836<li><p>struct double_list *<b>dlist_add</b>(struct double_list **llist, char *data)
837- append an entry to a circular linked list.
838This function allocates a new struct double_list wrapper and returns the
839pointer to the new entry (which you can usually ignore since it's llist->prev,
840but if llist was NULL you need it). The argument is the ->data field for the
841new node.</p></li>
842<ul><li><p>void <b>dlist_add_nomalloc</b>(struct double_list **llist,
843struct double_list *new) - append existing struct double_list to
844list, does not allocate anything.</p></li></ul>
845</ul>
846
847<b>List code trivia questions:</b>
848
849<ul>
850<li><p><b>Why do arg_list and double_list contain a char * payload instead of
851a void *?</b> - Because you always have to typecast a void * to use it, and
852typecasting a char * does no harm. Since strings are the most common
853payload, and doing math on the pointer ala
854"(type *)(ptr+sizeof(thing)+sizeof(otherthing))" requires ptr to be char *
855anyway (at least according to the C standard), defaulting to char * saves
856a typecast.</p>
857</li>
858
859<li><p><b>Why do the names ->str, ->arg, and ->data differ?</b> - To force
860you to keep track of which one you're using, calling free(node->str) would
861be bad, and _failing_ to free(node->arg) leaks memory.</p></li>
862
863<li><p><b>Why does llist_pop() take a void * instead of void **?</b> -
864because the stupid compiler complains about "type punned pointers" when
865you typecast and dereference on the same line,
866due to insane FSF developers hardwiring limitations of their optimizer
867into gcc's warning system. Since C automatically typecasts any other
868pointer type to and from void *, the current code works fine. It's sad that it
869won't warn you if you forget the &, but the code crashes pretty quickly in
870that case.</p></li>
871
872<li><p><b>How do I assemble a singly-linked-list in order?</b> - use
873a double_list, dlist_add() your entries, and then break the circle with
874<b>list->prev->next = NULL;</b> when done.</li>
875</ul>
876
877<a name="lib_args"><h3>lib/args.c</h3>
878
879<p>Toybox's main.c automatically parses command line options before calling the
880command's main function. Option parsing starts in get_optflags(), which stores
881results in the global structures "toys" (optflags and optargs) and "this".</p>
882
883<p>The option parsing infrastructure stores a bitfield in toys.optflags to
884indicate which options the current command line contained, and defines FLAG
885macros code can use to check whether each argument's bit is set. Arguments
886attached to those options are saved into the command's global structure
887("this"). Any remaining command line arguments are collected together into
888the null-terminated array toys.optargs, with the length in toys.optc. (Note
889that toys.optargs does not contain the current command name at position zero,
890use "toys.which->name" for that.) The raw command line arguments get_optflags()
891parsed are retained unmodified in toys.argv[].</p>
892
893<p>Toybox's option parsing logic is controlled by an "optflags" string, using
894a format reminiscent of getopt's optargs but with several important differences.
895Toybox does not use the getopt()
896function out of the C library, get_optflags() is an independent implementation
897which doesn't permute the original arguments (and thus doesn't change how the
898command is displayed in ps and top), and has many features not present in
899libc optargs() (such as the ability to describe long options in the same string
900as normal options).</p>
901
902<p>Each command's NEWTOY() macro has an optflags string as its middle argument,
903which sets toy_list.options for that command to tell get_optflags() what
904command line arguments to look for, and what to do with them.
905If a command has no option
906definition string (I.E. the argument is NULL), option parsing is skipped
907for that command, which must look at the raw data in toys.argv to parse its
908own arguments. (If no currently enabled command uses option parsing,
909get_optflags() is optimized out of the resulting binary by the compiler's
910--gc-sections option.)</p>
911
912<p>You don't have to free the option strings, which point into the environment
913space (I.E. the string data is not copied). A TOYFLAG_NOFORK command
914that uses the linked list type "*" should free the list objects but not
915the data they point to, via "llist_free(TT.mylist, NULL);". (If it's not
916NOFORK, exit() will free all the malloced data anyway unless you want
917to implement a CONFIG_TOYBOX_FREE cleanup for it.)</p>
918
919<h4>Optflags format string</h4>
920
921<p>Note: the optflags option description string format is much more
922concisely described by a large comment at the top of lib/args.c.</p>
923
924<p>The general theory is that letters set optflags, and punctuation describes
925other actions the option parsing logic should take.</p>
926
927<p>For example, suppose the command line <b>command -b fruit -d walrus -a 42</b>
928is parsed using the optflags string "<b>a#b:c:d</b>".  (I.E.
929toys.which->options="a#b:c:d" and argv = ["command", "-b", "fruit", "-d",
930"walrus", "-a", "42"]).  When get_optflags() returns, the following data is
931available to command_main():
932
933<ul>
934<li><p>In <b>struct toys</b>:
935<ul>
936<li>toys.optflags = 13; // FLAG_a = 8 | FLAG_b = 4 | FLAG_d = 1</li>
937<li>toys.optargs[0] = "walrus"; // leftover argument</li>
938<li>toys.optargs[1] = NULL; // end of list</li>
939<li>toys.optc = 1; // there was 1 leftover argument</li>
940<li>toys.argv[] = {"-b", "fruit", "-d", "walrus", "-a", "42"}; // The original command line arguments
941</ul>
942<p></li>
943
944<li><p>In <b>union this</b> (treated as <b>long this[]</b>):
945<ul>
946<li>this[0] = NULL; // -c didn't get an argument this time, so get_optflags() didn't change it and toys_init() zeroed "this" during setup.)</li>
947<li>this[1] = (long)"fruit"; // argument to -b</li>
948<li>this[2] = 42; // argument to -a</li>
949</ul>
950</p></li>
951</ul>
952
953<p>If the command's globals are:</p>
954
955<blockquote><pre>
956GLOBALS(
957	char *c;
958	char *b;
959	long a;
960)
961</pre></blockquote>
962
963<p>That would mean TT.c == NULL, TT.b == "fruit", and TT.a == 42.  (Remember,
964each entry that receives an argument must be a long or pointer, to line up
965with the array position.  Right to left in the optflags string corresponds to
966top to bottom in GLOBALS().</p>
967
968<p>Put globals not filled out by the option parsing logic at the end of the
969GLOBALS block. Common practice is to list the options one per line (to
970make the ordering explicit, first to last in globals corresponds to right
971to left in the option string), then leave a blank line before any non-option
972globals.</p>
973
974<p><b>long toys.optflags</b></p>
975
976<p>Each option in the optflags string corresponds to a bit position in
977toys.optflags, with the same value as a corresponding binary digit.  The
978rightmost argument is (1<<0), the next to last is (1<<1) and so on.  If
979the option isn't encountered while parsing argv[], its bit remains 0.</p>
980
981<p>Each option -x has a FLAG_x macro for the command letter. Bare --longopts
982with no corresponding short option have a FLAG_longopt macro for the long
983optionname. Commands enable these macros by #defining FOR_commandname before
984#including <toys.h>. When multiple commands are implemented in the same
985source file, you can switch flag contexts later in the file by
986#defining CLEANUP_oldcommand and #defining FOR_newcommand, then
987#including <generated/flags.h>.</p>
988
989<p>Options disabled in the current configuration (wrapped in
990a USE_BLAH() macro for a CONFIG_BLAH that's switched off) have their
991corresponding FLAG macro set to zero, so code checking them ala
992if (toys.optargs & FLAG_x) gets optimized out via dead code elimination.
993#defining FORCE_FLAGS when switching flag context disables this
994behavior: the flag is never zero even if the config is disabled. This
995allows code shared between multiple commands to use the same flag
996values, as long as the common flags match up right to left in both option
997strings.</p>
998
999<p>For example,
1000the optflags string "abcd" would parse the command line argument "-c" to set
1001optflags to 2, "-a" would set optflags to 8, "-bd" would set optflags to
10026 (I.E. 4|2), and "-a -c" would set optflags to 10 (2|8). To check if -c
1003was encountered, code could test: if (toys.optflags & FLAG_c) printf("yup");
1004(See the toys/examples directory for more.)</p>
1005
1006<p>Only letters are relevant to optflags, punctuation is skipped: in the
1007string "a*b:c#d", d=1, c=2, b=4, a=8. The punctuation after a letter
1008usually indicate that the option takes an argument.</p>
1009
1010<p>Since toys.optflags is an unsigned int, it only stores 32 bits. (Which is
1011the amount a long would have on 32-bit platforms anyway; 64 bit code on
101232 bit platforms is too expensive to require in common code used by almost
1013all commands.) Bit positions beyond the 1<<31 aren't recorded, but
1014parsing higher options can still set global variables.</p>
1015
1016<p><b>Automatically setting global variables from arguments (union this)</b></p>
1017
1018<p>The following punctuation characters may be appended to an optflags
1019argument letter, indicating the option takes an additional argument:</p>
1020
1021<ul>
1022<li><b>:</b> - plus a string argument, keep most recent if more than one.</li>
1023<li><b>*</b> - plus a string argument, appended to a linked list.</li>
1024<li><b>@</b> - plus an occurrence counter (stored in a long)</li>
1025<li><b>#</b> - plus a signed long argument.
1026<li><b>-</b> - plus a signed long argument defaulting to negative (start argument with + to force a positive value).</li>
1027<li><b>.</b> - plus a floating point argument (if CFG_TOYBOX_FLOAT).</li>
1028<ul>The following can be appended to a float or double:
1029<li><b>&lt;123</b> - error if argument is less than this</li>
1030<li><b>&gt;123</b> - error if argument is greater than this</li>
1031<li><b>=123</b> - default value if argument not supplied</li>
1032</ul>
1033</ul>
1034
1035<p><b>GLOBALS</b></p>
1036
1037<p>Options which have an argument fill in the corresponding slot in the global
1038union "this" (see generated/globals.h), treating it as an array of longs
1039with the rightmost saved in this[0].  As described above, using "a*b:c#d",
1040"-c 42" would set this[0] = 42; and "-b 42" would set this[1] = "42"; each
1041slot is left NULL if the corresponding argument is not encountered.</p>
1042
1043<p>This behavior is useful because the LP64 standard ensures long and pointer
1044are the same size. C99 guarantees structure members will occur in memory
1045in the same order they're declared, and that padding won't be inserted between
1046consecutive variables of register size.  Thus the first few entries can
1047be longs or pointers corresponding to the saved arguments.</p>
1048
1049<p>See toys/example/*.c for longer examples of parsing options into the
1050GLOBALS block.</p>
1051
1052<p><b>char *toys.optargs[]</b></p>
1053
1054<p>Command line arguments in argv[] which are not consumed by option parsing
1055(I.E. not recognized either as -flags or arguments to -flags) will be copied
1056to toys.optargs[], with the length of that array in toys.optc.
1057(When toys.optc is 0, no unrecognized command line arguments remain.)
1058The order of entries is preserved, and as with argv[] this new array is also
1059terminated by a NULL entry.</p>
1060
1061<p>Option parsing can require a minimum or maximum number of optargs left
1062over, by adding "<1" (read "at least one") or ">9" ("at most nine") to the
1063start of the optflags string.</p>
1064
1065<p>The special argument "--" terminates option parsing, storing all remaining
1066arguments in optargs.  The "--" itself is consumed.</p>
1067
1068<p><b>Other optflags control characters</b></p>
1069
1070<p>The following characters may occur at the start of each command's
1071optflags string, before any options that would set a bit in toys.optflags:</p>
1072
1073<ul>
1074<li><b>^</b> - stop at first nonoption argument (for nice, xargs...)</li>
1075<li><b>?</b> - allow unknown arguments (pass non-option arguments starting
1076with - through to optargs instead of erroring out).</li>
1077<li><b>&amp;</b> - the first argument has imaginary dash (ala tar/ps.  If given twice, all arguments have imaginary dash.)</li>
1078<li><b>&lt;</b> - must be followed by a decimal digit indicating at least this many leftover arguments are needed in optargs (default 0)</li>
1079<li><b>&gt;</b> - must be followed by a decimal digit indicating at most this many leftover arguments allowed (default MAX_INT)</li>
1080</ul>
1081
1082<p>The following characters may be appended to an option character, but do
1083not by themselves indicate an extra argument should be saved in this[].
1084(Technically any character not recognized as a control character sets an
1085optflag, but letters are never control characters.)</p>
1086
1087<ul>
1088<li><b>^</b> - stop parsing options after encountering this option, everything else goes into optargs.</li>
1089<li><b>|</b> - this option is required.  If more than one marked, only one is required.</li>
1090</ul>
1091
1092<p>The following may be appended to a float or double:</p>
1093
1094<ul>
1095<li><b>&lt;123</b> - error if argument is less than this</li>
1096<li><b>&gt;123</b> - error if argument is greater than this</li>
1097<li><b>=123</b> - default value if argument not supplied</li>
1098</ul>
1099
1100<p>Option parsing only understands <>= after . when CFG_TOYBOX_FLOAT
1101is enabled. (Otherwise the code to determine where floating point constants
1102end drops out.  When disabled, it can reserve a global data slot for the
1103argument so offsets won't change, but will never fill it out.) You can handle
1104this by using the USE_BLAH() macros with C string concatenation, ala:</p>
1105
1106<blockquote>"abc." USE_TOYBOX_FLOAT("<1.23>4.56=7.89") "def"</blockquote>
1107
1108<p><b>--longopts</b></p>
1109
1110<p>The optflags string can contain long options, which are enclosed in
1111parentheses. They may be appended to an existing option character, in
1112which case the --longopt is a synonym for that option, ala "a:(--fred)"
1113which understands "-a blah" or "--fred blah" as synonyms.</p>
1114
1115<p>Longopts may also appear before any other options in the optflags string,
1116in which case they have no corresponding short argument, but instead set
1117their own bit based on position. So for "(walrus)#(blah)xy:z", "command
1118--walrus 42" would set toys.optflags = 16 (-z = 1, -y = 2, -x = 4, --blah = 8)
1119and would assign this[1] = 42;</p>
1120
1121<p>A short option may have multiple longopt synonyms, "a(one)(two)", but
1122each "bare longopt" (ala "(one)(two)abc" before any option characters)
1123always sets its own bit (although you can group them with +X).</p>
1124
1125<p>Only bare longopts have a FLAG_ macro with the longopt name
1126(ala --fred would #define FLAG_fred). Other longopts use the short
1127option's FLAG macro to test the toys.optflags bit.</p>
1128
1129<p>Options with a semicolon ";" after their data type can only set their
1130corresponding GLOBALS() entry via "--longopt=value". For example, option
1131string "x(boing): y" would set TT.x if it saw "--boing=value", but would
1132treat "--boing value" as setting FLAG_x in toys.optargs, leaving TT.x NULL,
1133and keeping "value" in toys.optargs[]. (This lets "ls --color" and
1134"ls --color=auto" both work.)</p>
1135
1136<p><b>[groups]</b></p>
1137
1138<p>At the end of the option string, square bracket groups can define
1139relationships between existing options. (This only applies to short
1140options, bare --longopts can't participate.)</p>
1141
1142<p>The first character of the group defines the type, the remaining
1143characters are options it applies to:</p>
1144
1145<ul>
1146<li><b>-</b> - Exclusive, switch off all others in this group.</li>
1147<li><b>+</b> - Inclusive, switch on all others in this group.</li>
1148<li><b>!</b> - Error, fail if more than one defined.</li>
1149</ul>
1150
1151<p>So "abc[-abc]" means -ab = -b, -ba = -a, -abc = -c. "abc[+abc]"
1152means -ab=-abc, -c=-abc, and "abc[!abc] means -ab calls error_exit("no -b
1153with -a"). Note that [-] groups clear the GLOBALS option slot of
1154options they're switching back off, but [+] won't set options it didn't see
1155(just the optflags).</p>
1156
1157<p><b>whitespace</b></p>
1158
1159<p>Arguments may occur with or without a space (I.E. "-a 42" or "-a42").
1160The command line argument "-abc" may be interepreted many different ways:
1161the optflags string "cba" sets toys.optflags = 7, "c:ba" sets toys.optflags=4
1162and saves "ba" as the argument to -c, and "cb:a" sets optflags to 6 and saves
1163"c" as the argument to -b.</p>
1164
1165<p>Note that &amp; changes whitespace handling, so that the command line
1166"tar cvfCj outfile.tar.bz2 topdir filename" is parsed the same as
1167"tar filename -c -v -j -f outfile.tar.bz2 -C topdir". Note that "tar -cvfCj
1168one two three" would equal "tar -c -v -f Cj one two three". (This matches
1169historical usage.)</p>
1170
1171<p>Appending a space to the option in the option string ("a: b") makes it
1172require a space, I.E. "-ab" is interpreted as "-a" "-b". That way "kill -stop"
1173differs from "kill -s top".</p>
1174
1175<p>Appending ; to a longopt in the option string makes its argument optional,
1176and only settable with =, so in ls "(color):;" can accept "ls --color" and
1177"ls --color=auto" without complaining that the first has no argument.</p>
1178
1179<a name="lib_dirtree"><h3>lib/dirtree.c</h3>
1180
1181<p>The directory tree traversal code should be sufficiently generic
1182that commands never need to use readdir(), scandir(), or the fts.h family
1183of functions.</p>
1184
1185<p>These functions do not call chdir() or rely on PATH_MAX. Instead they
1186use openat() and friends, using one filehandle per directory level to
1187recurseinto subdirectories. (I.E. they can descend 1000 directories deep
1188if setrlimit(RLIMIT_NOFILE) allows enough open filehandles, and the default
1189in /proc/self/limits is generally 1024.)</p>
1190
1191<p>The basic dirtree functions are:</p>
1192
1193<ul>
1194<li><p><b>dirtree_read(char *path, int (*callback)(struct dirtree node))</b> -
1195recursively read directories, either applying callback() or returning
1196a tree of struct dirtree if callback is NULL.</p></li>
1197
1198<li><p><b>dirtree_path(struct dirtree *node, int *plen)</b> - malloc() a
1199string containing the path from the root of this tree to this node. If
1200plen isn't NULL then *plen is how many extra bytes to malloc at the end
1201of string.</p></li>
1202
1203<li><p><b>dirtree_parentfd(struct dirtree *node)</b> - return fd of
1204containing directory, for use with openat() and such.</p></li>
1205</ul>
1206
1207<p>The <b>dirtree_read()</b> function takes two arguments, a starting path for
1208the root of the tree, and a callback function. The callback takes a
1209<b>struct dirtree *</b> (from lib/lib.h) as its argument. If the callback is
1210NULL, the traversal uses a default callback (dirtree_notdotdot()) which
1211recursively assembles a tree of struct dirtree nodes for all files under
1212this directory and subdirectories (filtering out "." and ".." entries),
1213after which dirtree_read() returns the pointer to the root node of this
1214snapshot tree.</p>
1215
1216<p>Otherwise the callback() is called on each entry in the directory,
1217with struct dirtree * as its argument. This includes the initial
1218node created by dirtree_read() at the top of the tree.</p>
1219
1220<p><b>struct dirtree</b></p>
1221
1222<p>Each struct dirtree node contains <b>char name[]</b> and <b>struct stat
1223st</b> entries describing a file, plus a <b>char *symlink</b>
1224which is NULL for non-symlinks.</p>
1225
1226<p>During a callback function, the <b>int data</b> field of directory nodes
1227contains a dirfd (for use with the openat() family of functions). This is
1228generally used by calling dirtree_parentfd() on the callback's node argument.
1229For symlinks, data contains the length of the symlink string. On the second
1230callback from DIRTREE_COMEAGAIN (depth-first traversal) data = -1 for
1231all nodes (that's how you can tell it's the second callback).</p>
1232
1233<p>Users of this code may put anything they like into the <b>long extra</b>
1234field. For example, "cp" and "mv" use this to store a dirfd for the destination
1235directory (and use DIRTREE_COMEAGAIN to get the second callback so they can
1236close(node->extra) to avoid running out of filehandles).
1237This field is not directly used by the dirtree code, and
1238thanks to LP64 it's large enough to store a typecast pointer to an
1239arbitrary struct.</p>
1240
1241<p>The return value of the callback combines flags (with boolean or) to tell
1242the traversal infrastructure how to behave:</p>
1243
1244<ul>
1245<li><p><b>DIRTREE_SAVE</b> - Save this node, assembling a tree. (Without
1246this the struct dirtree is freed after the callback returns. Filtering out
1247siblings is fine, but discarding a parent while keeping its child leaks
1248memory.)</p></li>
1249<li><p><b>DIRTREE_ABORT</b> - Do not examine any more entries in this
1250directory. (Does not propagate up tree: to abort entire traversal,
1251return DIRTREE_ABORT from parent callbacks too.)</p></li>
1252<li><p><b>DIRTREE_RECURSE</b> - Examine directory contents. Ignored for
1253non-directory entries. The remaining flags only take effect when
1254recursing into the children of a directory.</p></li>
1255<li><p><b>DIRTREE_COMEAGAIN</b> - Call the callback a second time after
1256examining all directory contents, allowing depth-first traversal.
1257On the second call, dirtree->data = -1.</p></li>
1258<li><p><b>DIRTREE_SYMFOLLOW</b> - follow symlinks when populating children's
1259<b>struct stat st</b> (by feeding a nonzero value to the symfollow argument of
1260dirtree_add_node()), which means DIRTREE_RECURSE treats symlinks to
1261directories as directories. (Avoiding infinite recursion is the callback's
1262problem: the non-NULL dirtree->symlink can still distinguish between
1263them.)</p></li>
1264</ul>
1265
1266<p>Each struct dirtree contains three pointers (next, parent, and child)
1267to other struct dirtree.</p>
1268
1269<p>The <b>parent</b> pointer indicates the directory
1270containing this entry; even when not assembling a persistent tree of
1271nodes the parent entries remain live up to the root of the tree while
1272child nodes are active. At the top of the tree the parent pointer is
1273NULL, meaning the node's name[] is either an absolute path or relative
1274to cwd. The function dirtree_parentfd() gets the directory file descriptor
1275for use with openat() and friends, returning AT_FDCWD at the top of tree.</p>
1276
1277<p>The <b>child</b> pointer points to the first node of the list of contents of
1278this directory. If the directory contains no files, or the entry isn't
1279a directory, child is NULL.</p>
1280
1281<p>The <b>next</b> pointer indicates sibling nodes in the same directory as this
1282node, and since it's the first entry in the struct the llist.c traversal
1283mechanisms work to iterate over sibling nodes. Each dirtree node is a
1284single malloc() (even char *symlink points to memory at the end of the node),
1285so llist_free() works but its callback must descend into child nodes (freeing
1286a tree, not just a linked list), plus whatever the user stored in extra.</p>
1287
1288<p>The <b>dirtree_read</b>() function is a simple wrapper, calling <b>dirtree_add_node</b>()
1289to create a root node relative to the current directory, then calling
1290<b>handle_callback</b>() on that node (which recurses as instructed by the callback
1291return flags). Some commands (such as chgrp) bypass this wrapper, for example
1292to control whether or not to follow symlinks to the root node; symlinks
1293listed on the command line are often treated differently than symlinks
1294encountered during recursive directory traversal).
1295
1296<p>The ls command not only bypasses the wrapper, but never returns
1297<b>DIRTREE_RECURSE</b> from the callback, instead calling <b>dirtree_recurse</b>() manually
1298from elsewhere in the program. This gives ls -lR manual control
1299of traversal order, which is neither depth first nor breadth first but
1300instead a sort of FIFO order requried by the ls standard.</p>
1301
1302<a name="toys">
1303<h1><a href="#toys">Directory toys/</a></h1>
1304
1305<p>This directory contains command implementations. Each command is a single
1306self-contained file. Adding a new command involves adding a single
1307file, and removing a command involves removing that file. Commands use
1308shared infrastructure from the lib/ and generated/ directories.</p>
1309
1310<p>Currently there are five subdirectories under "toys/" containing "posix"
1311commands described in POSIX-2008, "lsb" commands described in the Linux
1312Standard Base 4.1, "other" commands not described by either standard,
1313"pending" commands awaiting cleanup (which default to "n" in menuconfig
1314because they don't necessarily work right yet), and "example" code showing
1315how toybox infrastructure works and providing template/skeleton files to
1316start new commands.</p>
1317
1318<p>The only difference directory location makes is which menu the command
1319shows up in during "make menuconfig", the directories are otherwise identical.
1320Note that the commands exist within a single namespace at runtime, so you can't
1321have the same command in multiple subdirectories. (The build tries to fail
1322informatively when you do that.)</p>
1323
1324<p>There is one more sub-menus in "make menuconfig" containing global
1325configuration options for toybox. This menu is defined in the top level
1326Config.in.</p>
1327
1328<p>See <a href="#adding">adding a new command</a> for details on the
1329layout of a command file.</p>
1330
1331<h2>Directory scripts/</h2>
1332
1333<p>Build infrastructure. The makefile calls scripts/make.sh for "make"
1334and scripts/install.sh for "make install".</p>
1335
1336<p>There's also a test suite, "make test" calls make/test.sh, which runs all
1337the tests in make/test/*. You can run individual tests via
1338"scripts/test.sh command", or "TEST_HOST=1 scripts/test.sh command" to run
1339that test against the host implementation instead of the toybox one.</p>
1340
1341<h3>scripts/cfg2files.sh</h3>
1342
1343<p>Run .config through this filter to get a list of enabled commands, which
1344is turned into a list of files in toys via a sed invocation in the top level
1345Makefile.
1346</p>
1347
1348<h2>Directory kconfig/</h2>
1349
1350<p>Menuconfig infrastructure copied from the Linux kernel.  See the
1351Linux kernel's Documentation/kbuild/kconfig-language.txt</p>
1352
1353<!-- todo
1354
1355Better OLDTOY and multiple command explanation. From Config.in:
1356
1357<p>A command with multiple names (or multiple similar commands implemented in
1358the same .c file) should have config symbols prefixed with the name of their
1359C file. I.E. config symbol prefixes are NEWTOY() names. If OLDTOY() names
1360have config symbols they must be options (symbols with an underscore and
1361suffix) to the NEWTOY() name. (See generated/toylist.h)</p>
1362-->
1363
1364<!--#include file="footer.html" -->
1365