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1 /*
2  * Copyright (C) 2013 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #define LOG_TAG "OpenGLRenderer"
18 
19 #include "Extensions.h"
20 
21 #include "Debug.h"
22 #include "Properties.h"
23 
24 #include <EGL/egl.h>
25 #include <EGL/eglext.h>
26 #include <GLES2/gl2ext.h>
27 #include <utils/Log.h>
28 
29 namespace android {
30 
31 using namespace uirenderer;
32 ANDROID_SINGLETON_STATIC_INSTANCE(Extensions);
33 
34 namespace uirenderer {
35 
36 ///////////////////////////////////////////////////////////////////////////////
37 // Defines
38 ///////////////////////////////////////////////////////////////////////////////
39 
40 // Debug
41 #if DEBUG_EXTENSIONS
42     #define EXT_LOGD(...) ALOGD(__VA_ARGS__)
43 #else
44     #define EXT_LOGD(...)
45 #endif
46 
47 ///////////////////////////////////////////////////////////////////////////////
48 // Constructors
49 ///////////////////////////////////////////////////////////////////////////////
50 
Extensions()51 Extensions::Extensions() {
52     // Query GL extensions
53     findExtensions((const char*) glGetString(GL_EXTENSIONS), mGlExtensionList);
54     mHasNPot = hasGlExtension("GL_OES_texture_npot");
55     mHasFramebufferFetch = hasGlExtension("GL_NV_shader_framebuffer_fetch");
56     mHasDiscardFramebuffer = hasGlExtension("GL_EXT_discard_framebuffer");
57     mHasDebugMarker = hasGlExtension("GL_EXT_debug_marker");
58     mHasTiledRendering = hasGlExtension("GL_QCOM_tiled_rendering");
59     mHas1BitStencil = hasGlExtension("GL_OES_stencil1");
60     mHas4BitStencil = hasGlExtension("GL_OES_stencil4");
61 
62     // Query EGL extensions
63     findExtensions(eglQueryString(eglGetCurrentDisplay(), EGL_EXTENSIONS), mEglExtensionList);
64 
65     char property[PROPERTY_VALUE_MAX];
66     if (property_get(PROPERTY_DEBUG_NV_PROFILING, property, nullptr) > 0) {
67         mHasNvSystemTime = !strcmp(property, "true") && hasEglExtension("EGL_NV_system_time");
68     } else {
69         mHasNvSystemTime = false;
70     }
71 
72     const char* version = (const char*) glGetString(GL_VERSION);
73 
74     // Section 6.1.5 of the OpenGL ES specification indicates the GL version
75     // string strictly follows this format:
76     //
77     // OpenGL<space>ES<space><version number><space><vendor-specific information>
78     //
79     // In addition section 6.1.5 describes the version number thusly:
80     //
81     // "The version number is either of the form major number.minor number or
82     // major number.minor number.release number, where the numbers all have one
83     // or more digits. The release number and vendor specific information are
84     // optional."
85 
86     if (sscanf(version, "OpenGL ES %d.%d", &mVersionMajor, &mVersionMinor) != 2) {
87         // If we cannot parse the version number, assume OpenGL ES 2.0
88         mVersionMajor = 2;
89         mVersionMinor = 0;
90     }
91 }
92 
93 ///////////////////////////////////////////////////////////////////////////////
94 // Methods
95 ///////////////////////////////////////////////////////////////////////////////
96 
hasGlExtension(const char * extension) const97 bool Extensions::hasGlExtension(const char* extension) const {
98    const String8 s(extension);
99    return mGlExtensionList.indexOf(s) >= 0;
100 }
101 
hasEglExtension(const char * extension) const102 bool Extensions::hasEglExtension(const char* extension) const {
103    const String8 s(extension);
104    return mEglExtensionList.indexOf(s) >= 0;
105 }
106 
findExtensions(const char * extensions,SortedVector<String8> & list) const107 void Extensions::findExtensions(const char* extensions, SortedVector<String8>& list) const {
108     const char* current = extensions;
109     const char* head = current;
110     EXT_LOGD("Available extensions:");
111     do {
112         head = strchr(current, ' ');
113         String8 s(current, head ? head - current : strlen(current));
114         if (s.length()) {
115             list.add(s);
116             EXT_LOGD("  %s", s.string());
117         }
118         current = head + 1;
119     } while (head);
120 }
121 
dump() const122 void Extensions::dump() const {
123    ALOGD("%s", (const char*) glGetString(GL_VERSION));
124    ALOGD("Supported GL extensions:\n%s", (const char*) glGetString(GL_EXTENSIONS));
125    ALOGD("Supported EGL extensions:\n%s", eglQueryString(eglGetCurrentDisplay(), EGL_EXTENSIONS));
126 }
127 
128 }; // namespace uirenderer
129 }; // namespace android
130