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1 /*
2  * Copyright (C) 2015 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef AAPT_RESOLVER_H
18 #define AAPT_RESOLVER_H
19 
20 #include "Maybe.h"
21 #include "Resource.h"
22 #include "ResourceValues.h"
23 
24 #include <androidfw/ResourceTypes.h>
25 
26 namespace aapt {
27 
28 /**
29  * Resolves symbolic references (package:type/entry) into resource IDs/objects.
30  */
31 class IResolver {
32 public:
~IResolver()33     virtual ~IResolver() {};
34 
35     /**
36      * Holds the result of a resource name lookup.
37      */
38     struct Entry {
39         /**
40          * The ID of the resource. ResourceId::isValid() may
41          * return false if the resource has not been assigned
42          * an ID.
43          */
44         ResourceId id;
45 
46         /**
47          * If the resource is an attribute, this will point
48          * to a valid Attribute object, or else it will be
49          * nullptr.
50          */
51         const Attribute* attr;
52     };
53 
54     /**
55      * Returns a ResourceID if the name is found. The ResourceID
56      * may not be valid if the resource was not assigned an ID.
57      */
58     virtual Maybe<ResourceId> findId(const ResourceName& name) = 0;
59 
60     /**
61      * Returns an Entry if the name is found. Entry::attr
62      * may be nullptr if the resource is not an attribute.
63      */
64     virtual Maybe<Entry> findAttribute(const ResourceName& name) = 0;
65 
66     /**
67      * Find a resource by ID. Resolvers may contain resources without
68      * resource IDs assigned to them.
69      */
70     virtual Maybe<ResourceName> findName(ResourceId resId) = 0;
71 };
72 
73 } // namespace aapt
74 
75 #endif // AAPT_RESOLVER_H
76