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1  /*
2   * Copyright (C) 2013 The Android Open Source Project
3   *
4   * Licensed under the Apache License, Version 2.0 (the "License");
5   * you may not use this file except in compliance with the License.
6   * You may obtain a copy of the License at
7   *
8   *      http://www.apache.org/licenses/LICENSE-2.0
9   *
10   * Unless required by applicable law or agreed to in writing, software
11   * distributed under the License is distributed on an "AS IS" BASIS,
12   * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13   * See the License for the specific language governing permissions and
14   * limitations under the License.
15   */
16  
17  #ifndef ANDROID_RS_GRALLOC_CONSUMER_H
18  #define ANDROID_RS_GRALLOC_CONSUMER_H
19  
20  #include <gui/ConsumerBase.h>
21  
22  #include <ui/GraphicBuffer.h>
23  
24  #include <utils/String8.h>
25  #include <utils/Vector.h>
26  #include <utils/threads.h>
27  
28  
29  // ---------------------------------------------------------------------------
30  namespace android {
31  namespace renderscript {
32  
33  class Allocation;
34  
35  /**
36   * CpuConsumer is a BufferQueue consumer endpoint that allows direct CPU
37   * access to the underlying gralloc buffers provided by BufferQueue. Multiple
38   * buffers may be acquired by it at once, to be used concurrently by the
39   * CpuConsumer owner. Sets gralloc usage flags to be software-read-only.
40   * This queue is synchronous by default.
41   */
42  class GrallocConsumer : public ConsumerBase
43  {
44    public:
45      typedef ConsumerBase::FrameAvailableListener FrameAvailableListener;
46  
47      GrallocConsumer(Allocation *, const sp<IGraphicBufferConsumer>& bq, int flags);
48  
49      virtual ~GrallocConsumer();
50      status_t lockNextBuffer();
51      status_t unlockBuffer();
52  
53    private:
54      status_t releaseAcquiredBufferLocked();
55      Allocation *mAlloc;
56  
57      // Tracking for buffers acquired by the user
58      struct AcquiredBuffer {
59          // Need to track the original mSlot index and the buffer itself because
60          // the mSlot entry may be freed/reused before the acquired buffer is
61          // released.
62          int mSlot;
63          sp<GraphicBuffer> mGraphicBuffer;
64          void *mBufferPointer;
65  
AcquiredBufferAcquiredBuffer66          AcquiredBuffer() :
67                  mSlot(BufferQueue::INVALID_BUFFER_SLOT),
68                  mBufferPointer(nullptr) {
69          }
70      };
71      AcquiredBuffer mAcquiredBuffer;
72  };
73  
74  } // namespace renderscript
75  } // namespace android
76  
77  #endif // ANDROID_RS_GRALLOC_CONSUMER_H
78  
79