Searched refs:_numYLevels (Results 1 – 2 of 2) sorted by relevance
56 _numYLevels (numYLevels) in TileOffsets()78 _offsets.resize (_numXLevels * _numYLevels); in TileOffsets()80 for (unsigned int ly = 0; ly < _numYLevels; ++ly) in TileOffsets()273 ly < _numYLevels && in isValidTile()286 ly < _numYLevels && in isValidTile()
99 int _numYLevels; variable