/external/opencv3/3rdparty/openexr/Imath/ |
D | ImathEuler.h | 633 Vec3<T> angles; in toMatrix33() local 635 if ( _frameStatic ) angles = (*this); in toMatrix33() 636 else angles = Vec3<T>(z,y,x); in toMatrix33() 638 if ( !_parityEven ) angles *= -1.0; in toMatrix33() 640 T ci = Math<T>::cos(angles.x); in toMatrix33() 641 T cj = Math<T>::cos(angles.y); in toMatrix33() 642 T ch = Math<T>::cos(angles.z); in toMatrix33() 643 T si = Math<T>::sin(angles.x); in toMatrix33() 644 T sj = Math<T>::sin(angles.y); in toMatrix33() 645 T sh = Math<T>::sin(angles.z); in toMatrix33() [all …]
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/external/vulkan-validation-layers/libs/glm/gtx/ |
D | euler_angles.inl | 250 detail::tvec3<T, P> const & angles argument 253 return detail::tmat3x3<T, P>(yawPitchRoll(angles.x, angles.y, angles.z)); 259 detail::tvec3<T, P> const & angles argument 262 return yawPitchRoll(angles.z, angles.x, angles.y);
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D | euler_angles.hpp | 143 GLM_FUNC_DECL detail::tmat3x3<T, P> orientate3(detail::tvec3<T, P> const & angles); 148 GLM_FUNC_DECL detail::tmat4x4<T, P> orientate4(detail::tvec3<T, P> const & angles);
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/external/chromium-trace/catapult/telemetry/telemetry/internal/image_processing/ |
D | cv_util.py | 57 angles = np.arctan2(lines[:, 1] - lines[:, 3], lines[:, 0] - lines[:, 2]) 58 xoffsets = half_length * np.cos(angles) 59 yoffsets = half_length * np.sin(angles)
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D | screen_finder.py | 456 angles = np.arctan2(vectors[:, 1], vectors[:, 0]) + np.pi 457 self._anglesp5 = angles + self.SMALL_ANGLE 458 self._anglesm5 = angles - self.SMALL_ANGLE
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/external/opencv3/modules/python/test/ |
D | transformations.py | 744 angles = [0, 0, 0] 775 angles[1] = math.asin(-row[0, 2]) 776 if math.cos(angles[1]): 777 angles[0] = math.atan2(row[1, 2], row[2, 2]) 778 angles[2] = math.atan2(row[0, 1], row[0, 0]) 781 angles[0] = math.atan2(-row[2, 1], row[1, 1]) 782 angles[2] = 0.0 784 return scale, shear, angles, translate, perspective 787 def compose_matrix(scale=None, shear=None, angles=None, translate=None, argument 821 if angles is not None: [all …]
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/external/mesa3d/src/gallium/state_trackers/vega/ |
D | bezier.c | 447 float angles[2]; in make_circle() local 480 angles[i] = acos(cos_a)/M_PI; in make_circle() 483 if (angles[0] + angles[1] > 1.) { in make_circle() 487 angles[0] = 1. - angles[0]; in make_circle() 488 angles[1] = 1. - angles[1]; in make_circle() 502 float kappa = 2.*KAPPA * sign * offset * angles[i]; in make_circle()
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/external/opencv3/doc/py_tutorials/py_gui/py_drawing_functions/ |
D | py_drawing_functions.markdown | 107 -# The angles used in ellipse function is not our circular angles. For more details, visit [this 108 discussion](http://answers.opencv.org/question/14541/angles-in-ellipse-function/).
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/external/opencv3/modules/imgproc/src/ |
D | lsd.cpp | 235 Mat_<double> angles; // in rads member in cv::LineSegmentDetectorImpl 541 angles = Mat_<double>(scaled_image.size()); in ll_angle() 544 angles_data = angles.ptr<double>(0); in ll_angle() 552 angles.row(img_height - 1).setTo(NOTDEF); in ll_angle() 553 angles.col(img_width - 1).setTo(NOTDEF); in ll_angle() 558 angles.isContinuous()); // Accessing image data linearly in ll_angle()
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/external/eigen/demos/opengl/ |
D | quaternion_demo.cpp | 59 static const float angles [10] = { in FancySpheres() local 83 Vector3f newC = c + ( (AngleAxisf(angles[j*2+1], ax0) in FancySpheres() 84 * AngleAxisf(angles[j*2+0] * (l==1 ? 0.35 : 0.5), ax1)) * ax0) in FancySpheres()
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/external/skia/site/user/sample/ |
D | sampleapp.md | 12 * Look at different angles - pressing the 'r' slowley rotates the slide.
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/external/eigen/bench/btl/data/ |
D | gnuplot_common_settings.hh | 18 set angles radians
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/external/eigen/doc/ |
D | TutorialGeometry.dox | 226 <a href="#" class="top">top</a>\section TutorialGeoEulerAngles Euler angles 229 Euler angles might be convenient to create rotation objects.
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D | TutorialAdvancedInitialization.dox | 91 with angles in degrees, the corresponding angle in radians, and their sine and cosine.
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/external/opencv3/3rdparty/openexr/ |
D | ChangeLog.ilmbase | 78 * Made Quat<T>::angle() more accurate for small angles.
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/external/opencv3/doc/py_tutorials/py_imgproc/py_canny/ |
D | py_canny.markdown | 34 Gradient direction is always perpendicular to edges. It is rounded to one of four angles
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/external/opencv3/doc/tutorials/calib3d/real_time_pose/ |
D | real_time_pose.markdown | 556 … of three euler angles (roll, pitch, jaw) together with their first and second derivatives (angular 691 angles](http://euclideanspace.com/maths/geometry/rotations/conversions/matrixToEuler/index.htm) 697 // Convert rotation matrix to euler angles 712 comes from the estimated [Euler angles to Rotation 730 // Estimated euler angles
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/external/opencv3/doc/tutorials/imgproc/imgtrans/canny_detector/ |
D | canny_detector.markdown | 51 The direction is rounded to one of four possible angles (namely 0, 45, 90 or 135)
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/external/opencv3/modules/calib3d/src/ |
D | circlesgrid.cpp | 194 std::vector<float> angles; in findCorners() local 200 angles.push_back(angle); in findCorners() 205 Mat anglesMat = Mat(angles); in findCorners()
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/external/opencv3/doc/py_tutorials/py_imgproc/py_houghlines/ |
D | py_houghlines.markdown | 35 array depends on the accuracy you need. Suppose you want the accuracy of angles to be 1 degree, you
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/external/skia/src/pathops/ |
D | SkPathOpsDebug.cpp | 1095 SkTDArray<const SkOpAngle*>(angles); in debugValidateNext() 1098 angles.push(next); in debugValidateNext() 1103 SkASSERT_RELEASE(!angles.contains(next)); in debugValidateNext()
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/external/opencv3/doc/tutorials/objdetect/ |
D | traincascade.markdown | 139 Maximum rotation angles must be given in radians.
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/external/opencv3/doc/ |
D | opencv.bib | 682 title = {Computing Euler angles from a rotation matrix},
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/external/ceres-solver/docs/source/ |
D | modeling.rst | 1598 The {pitch,roll,yaw} Euler angles are rotations around the {x,y,z}
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/external/skia/src/animator/ |
D | SkAnimateSchema.xsd | 1985 <!-- @attribute strokeMiter StrokeMiter limits the pen's joins on narrow angles. -->
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