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Searched refs:appendU32 (Results 1 – 12 of 12) sorted by relevance

/external/skia/tools/
Drandom_parse_path.cpp89 atom.appendU32(rand->nextRangeU(0, 1)); in MakeRandomParsePathPiece()
91 atom.appendU32(rand->nextRangeU(0, 1)); in MakeRandomParsePathPiece()
/external/skia/fuzz/
DFuzzParsePath.cpp94 atom.appendU32(fuzz->nextRangeU(0, 1)); in MakeRandomParsePathPiece()
96 atom.appendU32(fuzz->nextRangeU(0, 1)); in MakeRandomParsePathPiece()
/external/skia/src/gpu/gl/
DGrGLTextureRenderTarget.cpp36 texture_id.appendU32(this->textureID()); in dumpMemoryStatistics()
DGrGLStencilAttachment.cpp41 renderbuffer_id.appendU32(this->renderbufferID()); in setMemoryBacking()
DGrGLTransferBuffer.cpp48 buffer_id.appendU32(this->bufferID()); in setMemoryBacking()
DGrGLVertexBuffer.cpp57 buffer_id.appendU32(this->bufferID()); in setMemoryBacking()
DGrGLIndexBuffer.cpp57 buffer_id.appendU32(this->bufferID()); in setMemoryBacking()
DGrGLTexture.cpp70 texture_id.appendU32(this->textureID()); in setMemoryBacking()
DGrGLRenderTarget.cpp173 renderbuffer_id.appendU32(fMSColorRenderbufferID); in dumpMemoryStatistics()
/external/skia/tests/
DStringTest.cpp113 a.appendU32(0x7FFFFFFFUL); in DEF_TEST()
116 a.appendU32(0x80000001UL); in DEF_TEST()
119 a.appendU32(0xFFFFFFFFUL); in DEF_TEST()
/external/skia/samplecode/
DSampleAnimatedText.cpp98 modeString.appendU32(fSizeScale); in onDrawContent()
/external/skia/include/core/
DSkString.h208 void appendU32(uint32_t value) { this->insertU32((size_t)-1, value); } in appendU32() function