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1 /*
2  * Copyright 2015 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "SampleCode.h"
9 #include "SkView.h"
10 #include "SkCanvas.h"
11 #include "SkUtils.h"
12 #include "SkColorPriv.h"
13 #include "SkColorFilter.h"
14 #include "SkRandom.h"
15 #include "SkSystemEventTypes.h"
16 #include "SkTime.h"
17 #include "SkTypeface.h"
18 #include "SkXfermode.h"
19 #include "Timer.h"
20 
21 #if SK_SUPPORT_GPU
22 #include "GrContext.h"
23 #include "SkGpuDevice.h"
24 #endif
25 
26 SkRandom gRand;
27 
DrawTheText(SkCanvas * canvas,const char text[],size_t length,SkScalar x,SkScalar y,const SkPaint & paint)28 static void DrawTheText(SkCanvas* canvas, const char text[], size_t length, SkScalar x, SkScalar y,
29                         const SkPaint& paint) {
30     SkPaint p(paint);
31 
32     p.setSubpixelText(true);
33     canvas->drawText(text, length, x, y, p);
34 }
35 
36 // This sample demonstrates the cache behavior of bitmap vs. distance field text
37 // It renders variously sized text with an animated scale and rotation.
38 // Specifically one should:
39 //   use 'D' to toggle between bitmap and distance field fonts
40 //   use '2' to toggle between scaling the image by 2x
41 //            -- this feature boosts the rendering out of the small point-size
42 //               SDF-text special case (which falls back to bitmap fonts for small points)
43 
44 class AnimatedTextView : public SampleView {
45 public:
AnimatedTextView()46     AnimatedTextView() : fScale(1.0f), fScaleInc(0.1f), fRotation(0.0f), fSizeScale(1) {
47         fCurrentTime = 0;
48         fTimer.start();
49         memset(fTimes, 0, sizeof(fTimes));
50     }
51 
52 protected:
53     // overrides from SkEventSink
onQuery(SkEvent * evt)54     bool onQuery(SkEvent* evt) override {
55         if (SampleCode::TitleQ(*evt)) {
56             SampleCode::TitleR(evt, "AnimatedText");
57             return true;
58         }
59 
60         SkUnichar uni;
61         if (SampleCode::CharQ(*evt, &uni)) {
62             if ('2' == uni) {
63                 if (fSizeScale == 2) {
64                     fSizeScale = 1;
65                 } else {
66                     fSizeScale = 2;
67                 }
68                 return true;
69             }
70         }
71         return this->INHERITED::onQuery(evt);
72     }
73 
onDrawContent(SkCanvas * canvas)74     void onDrawContent(SkCanvas* canvas) override {
75         SkPaint paint;
76         SkSafeUnref(paint.setTypeface(SkTypeface::CreateFromFile("/skimages/samplefont.ttf")));
77         paint.setAntiAlias(true);
78         paint.setFilterQuality(kMedium_SkFilterQuality);
79 
80         SkString outString("fps: ");
81         fTimer.end();
82 
83         // TODO: generalize this timing code in utils
84         fTimes[fCurrentTime] = (float)(fTimer.fWall);
85         fCurrentTime = (fCurrentTime + 1) & 0x1f;
86 
87         float meanTime = 0.0f;
88         for (int i = 0; i < 32; ++i) {
89             meanTime += fTimes[i];
90         }
91         meanTime /= 32.f;
92         SkScalar fps = 1000.f / meanTime;
93         outString.appendScalar(fps);
94         outString.append(" ms: ");
95         outString.appendScalar(meanTime);
96 
97         SkString modeString("Text scale: ");
98         modeString.appendU32(fSizeScale);
99         modeString.append("x");
100 
101         fTimer.start();
102 
103         canvas->save();
104 
105 #if SK_SUPPORT_GPU
106         SkBaseDevice* device = canvas->getDevice_just_for_deprecated_compatibility_testing();
107         GrContext* grContext = canvas->getGrContext();
108         if (grContext) {
109             GrTexture* tex = grContext->getFontAtlasTexture(GrMaskFormat::kA8_GrMaskFormat);
110             reinterpret_cast<SkGpuDevice*>(device)->drawTexture(tex,
111                                                        SkRect::MakeXYWH(512, 10, 512, 512), paint);
112         }
113 #endif
114         canvas->translate(180, 180);
115         canvas->rotate(fRotation);
116         canvas->scale(fScale, fScale);
117         canvas->translate(-180, -180);
118 
119         const char* text = "Hamburgefons";
120         size_t length = strlen(text);
121 
122         SkScalar y = SkIntToScalar(0);
123         for (int i = 12; i <= 26; i++) {
124             paint.setTextSize(SkIntToScalar(i*fSizeScale));
125             y += paint.getFontSpacing();
126             DrawTheText(canvas, text, length, SkIntToScalar(110), y, paint);
127         }
128         canvas->restore();
129 
130         paint.setTextSize(16);
131 //        canvas->drawText(outString.c_str(), outString.size(), 512.f, 540.f, paint);
132         canvas->drawText(modeString.c_str(), modeString.size(), 768.f, 540.f, paint);
133     }
134 
onAnimate(const SkAnimTimer & timer)135     bool onAnimate(const SkAnimTimer& timer) override {
136         // We add noise to the scale and rotation animations to
137         // keep the font atlas from falling into a steady state
138         fRotation += (1.0f + gRand.nextRangeF(-0.1f, 0.1f));
139         fScale += (fScaleInc + gRand.nextRangeF(-0.025f, 0.025f));
140         if (fScale >= 2.0f) {
141             fScaleInc = -0.1f;
142         } else if (fScale <= 1.0f) {
143             fScaleInc = 0.1f;
144         }
145         return true;
146     }
147 
148 private:
149     float fScale;
150     float fScaleInc;
151     float fRotation;
152     int   fSizeScale;
153 
154     WallTimer   fTimer;
155     float       fTimes[32];
156     int         fCurrentTime;
157 
158 
159     typedef SampleView INHERITED;
160 };
161 
162 //////////////////////////////////////////////////////////////////////////////
163 
MyFactory()164 static SkView* MyFactory() { return new AnimatedTextView; }
165 static SkViewRegister reg(MyFactory);
166